JP4721177B2 - Game machine - Google Patents

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JP4721177B2
JP4721177B2 JP2005040281A JP2005040281A JP4721177B2 JP 4721177 B2 JP4721177 B2 JP 4721177B2 JP 2005040281 A JP2005040281 A JP 2005040281A JP 2005040281 A JP2005040281 A JP 2005040281A JP 4721177 B2 JP4721177 B2 JP 4721177B2
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game
holding
rotating body
game ball
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JP2006223526A (en
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留美 平井
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Sammy Corp
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本発明は、パチンコ機等の遊技機に関し、詳しくは、一旦打ち出された遊技球を保留した後放出することで遊技性を高めた遊技機に関する。   The present invention relates to a gaming machine such as a pachinko machine, and more particularly, to a gaming machine that has improved gaming characteristics by holding a game ball that has been launched once and then releasing it.

一般に、遊技機、例えばパチンコ機として、球受け皿に滞留している遊技球が、発射ハンドルの操作に応じて遊技盤上に打ち出された後、遊技盤面上の障害釘や風車等に導かれつつ盤面を流下して、各種入賞口に入球し、或いは入球せずに遊技盤下部のアウト口に流入するように構成されたもの(所謂フィーバー機:以下、「第1種特別電動役物」と言う)が知られている(例えば、特許文献1参照)。   Generally, as a game machine, for example, a pachinko machine, a game ball staying in a ball tray is launched on the game board according to the operation of the launching handle, and then guided to an obstacle nail or a windmill on the game board surface. It is configured to flow down the board and enter various winning holes, or to flow into the out port at the bottom of the game board without entering the ball (so-called fever machine: hereinafter referred to as “type 1 special electric equipment” Is known) (see, for example, Patent Document 1).

このようなパチンコ機では、一般入賞口に入球した際にそれに対応した個数の遊技球が払い出され、また始動チャッカー(始動入賞口)に入賞した際にはこれに基づいて大当たり抽選が行われると共に所定数の遊技球が払い出され、当該抽選の結果に応じて、遊技盤の中央部分に設けられた液晶等からなる画像表示装置の画面上で所定の演出表示が行われる。大当たりの発生時には、アタッカーと呼ばれる大入賞口が開放し、入球に対応して多量の遊技球が払い出される状態となる。   In such a pachinko machine, when a player enters a general winning opening, a corresponding number of game balls are paid out, and when winning a starting chucker (starting winning opening), a big hit lottery is performed based on this. At the same time, a predetermined number of game balls are paid out, and according to the result of the lottery, a predetermined effect display is performed on the screen of an image display device made up of liquid crystal or the like provided in the central portion of the game board. When a big hit is generated, a big winning opening called an attacker is opened, and a large amount of game balls are paid out in response to the entry.

一方、遊技域に特定入賞口と始動口と変動入賞装置を設け、特定入賞口への遊技球の入賞をもとに所定の条件が成立したときに、特別遊技の権利を発生させ、当該権利発生中に始動口に入賞した時点で変動入賞装置を遊技者に有益となる開放状態にして、入賞率の高い特別遊技を行わせるパチンコ機(所謂権利モノ:以下、「第3種特別電動役物」と言う)も存在する。   On the other hand, a special winning opening, a starting opening, and a variable winning device are provided in the game area, and when a predetermined condition is established based on the winning of a game ball to the specific winning opening, a special game right is generated and the right A pachinko machine (so-called rights mono: hereinafter referred to as “type 3 special electric player”) that makes the variable prize-winning device open in an open state that is beneficial to the player when winning at the starting port during the occurrence, so that a special game with a high winning rate is performed. There is also a "thing".

上記第3種特別電動役物では、始動口の入賞率が低い場合、特別遊技の権利が発生したとしても特別遊技への移行が難しく、特別遊技に移行するまでに持ち球を無くしたり、特別遊技を行っても再び特別遊技に移行するまでに獲得球が減少したりする虞があった。また逆に、始動口の入賞率が高くなってしまった場合には、特別遊技をそれほどの回数行わないうちに特定入賞口に再び入賞し、権利が折角発生したにも拘わらず特別遊技を充分に楽しまないうちにその権利が消滅する虞もあった。しかし、入賞率は始動口の命釘等の調整具合で決まるため、状況に応じて釘調整を行う必要があるが、当該釘調整は熟練を要するものであり、的確な調整は困難とされていた。   In the above-mentioned type 3 special electric equipment, if the winning rate at the start opening is low, even if special game rights are generated, it is difficult to shift to special games. Even if a game is performed, there is a possibility that the number of acquired balls may be reduced before the transition to the special game. On the other hand, if the winning rate at the starting port becomes high, the special game will be won again before the special game is played so many times, and the special game will be fully executed even though the right is generated. There was also a risk that his rights would disappear before he was entertained. However, since the winning rate is determined by the adjustment of the starting nail, etc., it is necessary to adjust the nail according to the situation, but this nail adjustment requires skill, and accurate adjustment is difficult. It was.

そこで、遊技域から導入口に進入した遊技球を保留し且つ当該保留球を開閉手段を介して球解放口から遊技域に放出する保留装置を始動口の直上方に配置し、保留装置の保留球が開閉手段を経て球解放口から遊技域に放出された際、直下方の始動口に高確率で入賞できるように構成したパチンコ機が案出されている(例えば、特許文献2参照)。   Therefore, a holding device for holding the game ball that has entered the introduction port from the game area and releasing the reservation ball from the ball release port to the game area through the opening / closing means is disposed immediately above the start port, and the holding device is held. There has been devised a pachinko machine configured such that when a ball is released from the ball release port to the game area through the opening / closing means, the start port immediately below can be won with high probability (see, for example, Patent Document 2).

特開2003−236210号公報JP 2003-236210 A 特開平05−003945号公報JP 05-003945 A

ところで、上記特許文献2に記載されるパチンコ機によると、特別遊技の権利発生時に始動口に対し、保留装置に保留した保留球を、開閉手段を介してタイミング良く入賞することができる。従って、始動口への入賞球を徒に増加させることなく、特別遊技を効率良く繰り返し行う可能性が高まるのであるが、当該パチンコ機の遊技の性質上、保留装置に保留した遊技球を連続的に入賞させることはできず、当該始動口の電動チューリップが開放した瞬間に遊技球を1個ずつ落下させて入賞させるのみであった。   By the way, according to the pachinko machine described in the above-mentioned Patent Document 2, it is possible to win the holding ball held in the holding device with good timing through the opening / closing means with respect to the starting port when the right of the special game is generated. Therefore, there is an increased possibility that the special game will be repeated efficiently without increasing the number of winning balls to the starting port. However, due to the nature of the game of the pachinko machine, the game balls held in the holding device are continuously displayed. It was not possible to win a prize, and only the game balls were dropped one by one at the moment when the electric tulip at the start opening was released.

このため、保留装置に保留された遊技球が確実に1個ずつ始動口に入賞できるものの、保留後の放出時の迫力に欠ける面があることは否めず、従って、放出時の迫力を増大させ、より変化に富んだ演出を実現できる構造が切望される。   For this reason, although the game balls held in the holding device can surely win the start opening one by one, it cannot be denied that there is a lack of force at the time of release after holding, and therefore the force at the time of release is increased. Therefore, a structure that can realize a more varied production is eagerly desired.

そこで本発明は、保留装置を、一旦保留した遊技球を周囲に噴出させるように放出する構成を備えるものとし、もって上述した課題を解決した遊技機を提供することを目的とするものである。   Therefore, the present invention is provided with a configuration in which a holding device is released so that a game ball once held is ejected to the surroundings, and an object thereof is to provide a gaming machine that solves the above-described problems.

請求項1に係る本発明は(例えば図1ないし図4参照)、遊技盤(7)の遊技領域(7a)に打ち出された遊技球(Ba)の一部を保留し該保留した遊技球(Ba)を所定の契機で前記遊技領域(7a)に放出する保留装置(27,28)を備える遊技機(1)であって、
前記保留装置(27,28)は、前記遊技領域(7a)と直交する方向の回転軸(46)により前記遊技盤(7)に支持されて複数の遊技球(Ba)を保留し得る保留回転体(49)と、該保留回転体(49)からの遊技球の放出を規制するように該保留回転体(49)を囲繞する放出規制部(R)とを備え、
前記保留回転体(49)は、前記回転軸(46)を中心とする放射状に分割されて夫々が外方に開放された複数の遊技球収容室(49a)を備え、かつ
前記放出規制部(R)は、
前記保留回転体(49)の下側半分を覆うように該保留回転体(49)に円弧状に対向した状態で前記遊技盤(7)に固定された固定規制壁(50)と、前記保留回転体(49)の上側半分を覆うように該保留回転体(49)に対向して円弧状に並んだ状態で前記遊技盤(7)の厚み方向に夫々進退可能に支持された複数の可動規制壁(51,52,53)と、を有し、前記保留回転体(49)の回転中に、前記遊技盤(7)から突出した状態の前記複数の可動規制壁(51〜53)を、前記保留回転体(49)の回転方向の並び順に沿って1つずつ後退及び突出復帰させることにより、前記保留回転体(49)に対する規制を順に解除して、前記複数の遊技球収容室(49a)内の遊技球(Ba)を前記遊技領域(7a)に遠心力で順に放出してなる、
ことを特徴とする遊技機(1)にある。
According to the first aspect of the present invention (see, for example, FIGS. 1 to 4), a part of the game ball (Ba) launched into the game area (7a) of the game board (7) is reserved and the reserved game ball ( A gaming machine (1) comprising a holding device (27, 28) for releasing Ba) to the gaming area (7a) at a predetermined opportunity,
The holding device (27, 28) is supported by the game board ( 7) by a rotating shaft (46) in a direction orthogonal to the game area (7a) and can hold a plurality of game balls (Ba). A body (49), and a release regulating part (R) surrounding the retaining rotator (49) so as to regulate the release of the game ball from the retaining rotator (49),
The holding rotating body (49) includes a plurality of game ball housing chambers (49a) that are radially divided around the rotating shaft (46) and opened outward, and the release restricting portion ( R) is
A fixed regulating wall (50) fixed to the game board (7) in a state of facing the holding rotating body (49) in an arc shape so as to cover a lower half of the holding rotating body (49), and the holding A plurality of movable members supported so as to be able to advance and retreat in the thickness direction of the game board (7) in a state of being arranged in an arc so as to cover the upper half of the rotating body (49) so as to face the reserved rotating body (49). A plurality of movable restriction walls (51-53) that protrude from the game board (7) during rotation of the holding rotating body (49). , By retreating and projecting and returning one by one along the order of rotation of the holding rotating body (49), the restriction on the holding rotating body (49) is released in order, and the plurality of game ball storage chambers ( 49a) release the game balls (Ba) in the game area (7a) in order by centrifugal force. And comprising,
The gaming machine (1) is characterized by this.

請求項に係る本発明は(例えば図1及び図2参照)、前記遊技領域(7a)の略中央部にユニット役物(12)を更に備え、かつ
前記保留装置(49)が、前記遊技領域(7a)における前記ユニット役物(12)の一側及び他側に配置され、
前記ユニット役物(12)の上方に、前記2つの保留装置(49)に遊技球(Ba)を導入し得る入球部(10)を備えてなる、
ことを特徴とする請求項に記載の遊技機(1)にある。
The present invention according to claim 2 (see, for example, FIG. 1 and FIG. 2) further includes a unit accessory (12) at a substantially central portion of the game area (7a), and the holding device (49) includes the game Arranged on one side and the other side of the unit accessory (12) in the region (7a),
Above the unit accessory (12), it is provided with a ball entry portion (10) into which a game ball (Ba) can be introduced into the two holding devices (49).
The gaming machine (1) according to claim 1 , wherein the gaming machine is (1).

なお、上記カッコ内の符号は、図面と対照するためのものであるが、これは、発明の理解を容易にするための便宜的なものであり、特許請求の範囲の構成に何等影響を及ぼすものではない。   In addition, although the code | symbol in the said parenthesis is for contrast with drawing, this is for convenience for making an understanding of invention easy, and has no influence on the structure of a claim. It is not a thing.

請求項1に係る本発明によると、保留装置が、複数の遊技球を保留し得る保留回転体と、保留回転体からの遊技球の放出を規制する放出規制部とを備え、保留回転体が、放射状の複数の遊技球収容室を備え、かつ放出規制部が、保留回転体の下側半分を覆うように該保留回転体に円弧状に対向した状態で遊技盤に固定された固定規制壁と、保留回転体の上側半分を覆うように該保留回転体に対向して円弧状に並んだ状態で遊技盤の厚み方向に夫々進退可能に支持された複数の可動規制壁とを有し、保留回転体の回転中に、遊技盤から突出した状態の複数の可動規制壁を、保留回転体の回転方向の並び順に沿って1つずつ後退及び突出復帰させることにより、保留回転体に対する規制を順に解除して、複数の遊技球収容室内の遊技球を遊技領域に遠心力で順に放出するので、遊技領域に一旦打ち出された遊技球を遊技球収容室に収容しつつ回転する保留回転体に対する放出規制部の規制を順に解除することで、その開放部分から遊技球収容室内の遊技球を、回転する保留回転体による遠心力で放出させることができる。この放出する際の遊技球の個数やその放出方向は、保留回転体に対する放出規制部の規制解除の仕方に応じて変化させることができ、従って、放出時の迫力を増大させ、より変化に富んだ演出を実現することができる。また、保留回転体の回転中に規制壁を進退させるだけの簡単な構造により、保留回転体に収容した遊技球を所定のタイミングで遊技領域に放出することができるようになる。 According to the first aspect of the present invention, the holding device includes a holding rotator that can hold a plurality of game balls, and a release restricting portion that restricts the release of the game balls from the holding rotator. A fixed restriction wall fixed to the game board with a plurality of radial game ball storage chambers and a discharge restricting portion facing the holding rotator in an arc shape so as to cover the lower half of the holding rotator And a plurality of movable restricting walls supported so as to be able to advance and retreat in the thickness direction of the game board in a state of being arranged in an arc shape facing the reserved rotating body so as to cover the upper half of the reserved rotating body, During the rotation of the reserved rotating body, the plurality of movable restricting walls protruding from the game board are moved back and forth one by one along the order of the rotating direction of the reserved rotating body, thereby restricting the reserved rotating body. Release the game balls in the plurality of game ball storage chambers in the game area Will release sequentially with centrifugal force, by sequentially release the restriction of the release regulating portion for holding the rotating body that rotates while receiving the once punched a game ball to the game region on the game ball storage chamber, the game ball from the open portion The game ball in the storage chamber can be released by a centrifugal force generated by the rotating holding rotating body. The number of game balls and the direction in which they are released can be changed according to how the release restricting part is released from the holding rotating body. Therefore, the force at the time of release is increased and the change is more varied. It can be achieved. In addition, a simple structure in which the restricting wall is advanced and retracted during the rotation of the reserved rotating body allows the game ball accommodated in the reserved rotating body to be released to the game area at a predetermined timing.

請求項に係る本発明によると、保留装置が、遊技領域におけるユニット役物の一側及び他側に配置され、ユニット役物の上方に、保留装置に遊技球を導入し得る入球部を備えるので、遊技者が遊技領域に向けて遊技球を普通に打ち出すだけで、ユニット役物上方の入球部に容易に入球させて、保留装置に遊技球を円滑に導入することができる。 According to the second aspect of the present invention, the holding device is disposed on one side and the other side of the unit character in the game area, and the ball entering part that can introduce the game ball into the holding device is provided above the unit character. Since it is provided, the player can easily enter the ball-introducing unit above the unit accessory and smoothly introduce the game ball into the holding device by simply hitting the game ball toward the game area.

以下、本発明に係る遊技機の実施形態として、遊技場等に設置されるパチンコ機を図1ないし図4に沿って説明する。   Hereinafter, as an embodiment of a gaming machine according to the present invention, a pachinko machine installed in a game hall or the like will be described with reference to FIGS.

なお、図1は本発明の実施形態におけるパチンコ機の外部構造を示す正面図、図2は本パチンコ機から遊技盤を単体で分離した状態で示す正面図、図3は本パチンコ機の制御系を示すブロック図、図4は本パチンコ機による作動を説明するためのフローチャートである。なお、後述する遊技盤の遊技領域には多数の障害釘や複数の風車等が植設されているが、図1及び図2においてそれらは便宜上図示を省略している。また図2において、図1に示すガイドレール62は便宜上図示を省略している。   1 is a front view showing an external structure of a pachinko machine according to an embodiment of the present invention, FIG. 2 is a front view showing a game board separated from the pachinko machine, and FIG. 3 is a control system of the pachinko machine. FIG. 4 is a flowchart for explaining the operation of the pachinko machine. In addition, many obstacle nails, a plurality of windmills, and the like are planted in a game area of a game board, which will be described later, but these are not shown for convenience in FIGS. 2, the guide rail 62 shown in FIG. 1 is not shown for convenience.

本パチンコ機1は、発射ハンドル9の操作による発射装置(図示せず)の作動で遊技球(所謂パチンコ玉)を遊技盤7の遊技領域7aに向かって打ち出しつつ遊技を行うもので、所謂確率変動等の大当たりが発生した状態でアタッカー(大入賞口)17に入球した遊技球に対応する数の遊技球を払い出すように構成されている。上記確率変動当たり(「確変当たり)とも言う)とは、抽選の結果、確変モードの大当たりが当選したとき、少なくとも当該確変モードによる遊技状態において次なる大当たりを引くまでの間、遊技者に有利な付加価値を付与し得る特殊状態を意味する。これに対し、当該特殊状態にならない大当たりとして「通常当たり」がある。   The pachinko machine 1 plays a game while launching a game ball (so-called pachinko ball) toward the game area 7a of the game board 7 by the operation of a launching device (not shown) by operating the launch handle 9, and so-called probability. It is configured to pay out a number of game balls corresponding to the game balls that have entered the attacker (big prize opening) 17 in a state where a big hit such as fluctuation has occurred. The above per probability change (also referred to as “probability change”) is advantageous to the player at least until the next jackpot is drawn in the gaming state in the probability change mode when the jackpot of the probability change mode is won as a result of the lottery. This means a special state that can give added value, whereas there is a “normal hit” as a big hit that does not result in the special state.

図1に示すように、本実施形態におけるパチンコ機1は、開口を有する枠体状の筐体2と、この筐体2にヒンジ26a,26bを介して開閉可能に装着された前扉3とを有しており、前扉3の前面には、透明ガラス(図示せず)を有するガラス枠5が開閉可能に取り付けられている。透明ガラスの奥側には、遊技盤7が配置されている。前扉3における遊技盤7の左右上方には演出用照明装置23が配置されており、前扉3における遊技盤7の下方左部にはスピーカ(図示せず)を有する放音装置8が配置されている。また、ガラス枠5における右側部には、前扉3を筐体2側に施錠又は解放するための施錠装置4が配置されている。なお、筐体2及び前扉3等から遊技機本体が構成されている。   As shown in FIG. 1, a pachinko machine 1 according to this embodiment includes a frame-shaped housing 2 having an opening, and a front door 3 that is attached to the housing 2 through hinges 26a and 26b so as to be opened and closed. A glass frame 5 having transparent glass (not shown) is attached to the front surface of the front door 3 so as to be openable and closable. A game board 7 is arranged on the back side of the transparent glass. An effect lighting device 23 is arranged on the front door 3 on the left and right of the game board 7, and a sound emitting device 8 having a speaker (not shown) is arranged on the lower left part of the game board 7 on the front door 3. Has been. A locking device 4 for locking or releasing the front door 3 to the housing 2 side is disposed on the right side of the glass frame 5. Note that the gaming machine main body is composed of the housing 2, the front door 3, and the like.

前扉3における遊技盤7の下方には上皿13が設けられており、上皿13における左上部には、賞球及び貸球を含む遊技球が供給される球供給口18が設けられ、上皿13における右上部壁面には、球貸ボタン14a及びプリペイドカード返却ボタン14bが設けられている。   An upper plate 13 is provided below the game board 7 in the front door 3, and a ball supply port 18 through which game balls including prize balls and rental balls are supplied is provided in the upper left portion of the upper plate 13. A ball lending button 14 a and a prepaid card return button 14 b are provided on the upper right wall surface of the upper plate 13.

また、前扉3における上皿13の下方には下皿15が配置されており、該下皿15の左部には、不図示の球発射装置を操作して遊技球を遊技領域7aに向けて打ち出すための発射ハンドル9が設けられている。更に、下皿15の球収容部15aには、上皿13からオーバーフローした遊技球が放出される球放出口19が形成されており、下皿15の左部には灰皿24が配置されている。   In addition, a lower tray 15 is disposed below the upper tray 13 in the front door 3, and a ball launcher (not shown) is operated on the left portion of the lower tray 15 to direct the game ball toward the game area 7a. A firing handle 9 is provided for launching. Furthermore, a ball discharge port 19 through which a game ball overflowed from the upper plate 13 is discharged is formed in the ball accommodating portion 15 a of the lower plate 15, and an ashtray 24 is disposed on the left side of the lower plate 15. .

なお、図1中の符号62は、発射ハンドル9の操作で発射された遊技球を遊技盤7の遊技領域7aに導くガイドレールを示し、符号22はアウト口を示している。また、本パチンコ機1には、遊技中に遊技領域3aにて入賞することなく落下してアウト口22に入り込んだ遊技球をパチンコ機背面側に導くアウト球通路(図示せず)が設けられている。   In FIG. 1, reference numeral 62 indicates a guide rail that guides a game ball launched by operating the launch handle 9 to the game area 7 a of the game board 7, and reference numeral 22 indicates an out port. In addition, the pachinko machine 1 is provided with an out ball passage (not shown) for guiding the game ball that has fallen into the out port 22 without winning in the game area 3a during the game and leads to the back side of the pachinko machine. ing.

そして、遊技盤7の遊技領域7aには、図1及び図2に示すように、略中央部にセンター役物(ユニット役物)12が配設されており、該センター役物12上部の左右(一側及び他側)には、本発明の特徴である保留装置27,28が夫々配設されている。更に、センター役物12の下部左右には、大当たり抽選に寄与しない一般の入賞が行われる入賞口29,30が配設されており、センター役物12の下方には、始動チャッカー16と、アタッカー17とが順次配設されている。なお、センター役物12の中央部には、開口から露出するように画像表示装置47が配置されている。   In the game area 7a of the game board 7, as shown in FIG. 1 and FIG. 2, a center accessory (unit accessory) 12 is disposed at a substantially central portion. On one side and the other side, holding devices 27 and 28, which are the features of the present invention, are respectively arranged. Furthermore, on the lower left and right sides of the center accessory 12 are arranged winning holes 29 and 30 for performing general winnings that do not contribute to the jackpot lottery. Below the center accessory 12, the start chuck 16 and the attacker 17 are sequentially arranged. Note that an image display device 47 is disposed at the center of the center accessory 12 so as to be exposed from the opening.

始動チャッカー16は、後述の第1抽選手段33による大当たり抽選実行の契機となり得る入賞が行われる役物であり、アタッカー17は、大当たり発生時に開放され、遊技盤7の遊技領域7aに打ち出されて転動落下する遊技球Baを入賞させる役物である。アタッカー17は、大当たり発生中、1回の開放で10個の入球を完了した時点で閉じ、当該開閉動作を15回繰り返すように構成されている。なお、これらの入球数並びに開閉動作の回数は、10個や15回に限定されることはなく、必要に応じて適宜設定され得るものである。   The starter chucker 16 is an accessory that is awarded a prize that can trigger a jackpot lottery execution by the first lottery means 33 to be described later. The attacker 17 is released when a jackpot occurs and is launched into the game area 7a of the game board 7. It is an accessory for winning a game ball Ba that rolls and falls. The attacker 17 is configured to close at the time of completing ten balls in one opening and to repeat the opening / closing operation 15 times during a big hit. The number of balls entered and the number of opening / closing operations are not limited to 10 or 15 and can be appropriately set as necessary.

ここで、上記保留装置27,28について詳細に説明する。すなわち、保留装置27,28は夫々、ガイドレール62に沿って遊技領域7aに打ち出された遊技球Baのうちの最大8個を一旦保留し、これら遊技球Baを所定の契機で遊技領域7aに噴出させるように放出する構成を備えている。   Here, the holding devices 27 and 28 will be described in detail. That is, each of the holding devices 27 and 28 temporarily holds a maximum of eight of the game balls Ba launched into the game area 7a along the guide rail 62, and these game balls Ba are held in the game area 7a at a predetermined opportunity. It has a structure for discharging so as to be ejected.

保留装置27,28は、図2に示すように、遊技領域7aと直交する方向に立設された回転軸46により遊技盤7aに支持されて最大8個の遊技球Baを保留し得る保留回転体49と、該保留回転体49からの遊技球Baの放出を規制するように該保留回転体49を囲繞する放出規制部Rとを有している。遊技領域7aの左右に位置する保留装置27,28の各回転軸46は、後述する左保留回転体回転モータ55及び右保留回転体回転モータ56(図3参照)から駆動力を伝達されることで回転駆動して、保留装置27の保留回転体49を図2の矢印A方向(時計回り方向)に、保留装置28の保留回転体49を図2の矢印B方向(反時計回り方向)に夫々回転させるように構成されている。   As shown in FIG. 2, the holding devices 27 and 28 are supported on the game board 7a by a rotating shaft 46 erected in a direction orthogonal to the game area 7a and can hold up to eight game balls Ba. It has a body 49 and a release restricting portion R that surrounds the holding rotator 49 so as to restrict the release of the game ball Ba from the holding rotator 49. The rotating shafts 46 of the holding devices 27 and 28 located on the left and right of the game area 7a are transmitted with driving force from a left holding rotary body rotating motor 55 and a right holding rotary body rotating motor 56 (see FIG. 3) described later. 2 to rotate the holding rotary body 49 of the holding device 27 in the direction of arrow A (clockwise direction) in FIG. 2, and the holding rotary body 49 of the holding device 28 in the direction of arrow B (counterclockwise direction) in FIG. Each is configured to rotate.

また、双方の保留回転体49は、回転軸46を中心とする放射状に分割されて夫々が外方に開放された8個の遊技球収容室49aを有している。各遊技球収容室49aは、隔壁49bによって相互に区画されている。これら遊技球収容室49aの個数は8個に限定されるものではなく、設計に応じて、8個未満、或いは8個を超える個数として適宜変更され得るものであり、これに伴って、保留装置27,28に保留可能な遊技球数は適宜変更され得る。   Moreover, both the holding | maintenance rotation bodies 49 are divided | segmented radially centering on the rotating shaft 46, and each has eight game ball storage chambers 49a open | released outward. Each game ball storage chamber 49a is partitioned from each other by a partition wall 49b. The number of the game ball storage chambers 49a is not limited to eight, but can be changed as appropriate according to the design as less than eight or more than eight. The number of game balls that can be held at 27 and 28 can be changed as appropriate.

保留回転体49は、遊技球収容室49a内部に保留した遊技球Baを視認可能に透過する透明部材からなり、この透明部材として、例えばガラス材、アクリル系樹脂、ポリカーボネート系樹脂を挙げることができる。なお、透明部材の透明状態は、保留回転体49内の遊技球Baを完全に透過した状態で視認し得ることのみを意味する概念ではなく、遊技球Baの存在等が分かる程度の所謂半透明の状態をも含む概念である。   The holding rotator 49 is made of a transparent member that allows the game ball Ba held inside the game ball housing chamber 49a to be visible, and examples of the transparent member include a glass material, an acrylic resin, and a polycarbonate resin. . It should be noted that the transparent state of the transparent member is not a concept that means that the game ball Ba in the holding rotator 49 can be seen in a completely transparent state, but a so-called semi-transparent level that allows the presence of the game ball Ba to be understood. It is a concept including the state of.

保留装置27,28の夫々において、上記放出規制部Rは、保留回転体49の回転時に該保留回転体49に対する規制を少なくとも一部解除するように構成されている。すなわち、保留装置27,28において放出規制部Rは夫々、遊技盤7に固定された1つの規制壁50と、遊技盤7の厚み方向に進退可能に支持された3つの規制壁51〜53とから構成されている。   In each of the holding devices 27 and 28, the release restricting portion R is configured to release at least a part of the restriction on the holding rotating body 49 when the holding rotating body 49 rotates. That is, in the holding devices 27 and 28, the release restricting portion R includes one restricting wall 50 fixed to the game board 7 and three restricting walls 51 to 53 supported so as to be able to advance and retreat in the thickness direction of the game board 7, respectively. It is composed of

上記規制壁50は、保留回転体49の下部側にて、遊技球Baを外方に放出しない程度の僅かな隙間をあけた形で対面する円弧状に形成されており、遊技盤7に対して固定された形で保留回転体49の下側半分を覆う。また、規制壁51〜53は夫々、保留回転体49の上部側にて、遊技球Baを外方に放出しない程度の僅かな隙間をあけた形で順に対面する円弧状に形成されており、遊技盤7に対して進退自在に支持された形で保留回転体49の上側半分を覆う。規制壁51,52,53は夫々、遊技盤7から後退して保留回転体49への規制を解除した際に、少なくとも遊技球1個を通過させるだけのスペースをあけ得るように、円周方向の幅が設定されている。これら規制壁51〜53は、保留装置27側においては時計回りに順に配置され、また保留装置28側においては反時計回りに順に配置されている。規制壁50,51,52,53は夫々、保留回転体49よりやや大きい曲率半径を有して構成される。   The restriction wall 50 is formed in an arc shape facing the game board 7 with a slight gap so as not to release the game ball Ba outward on the lower side of the holding rotating body 49. The lower half of the holding rotating body 49 is covered in a fixed manner. Further, the regulation walls 51 to 53 are each formed in an arc shape facing in order with a slight gap so as not to release the game ball Ba outwardly on the upper side of the holding rotating body 49. The upper half of the holding rotating body 49 is covered in a form that is supported so as to be able to advance and retreat with respect to the game board 7. Each of the regulating walls 51, 52, and 53 is circumferentially arranged so that at least one gaming ball can pass through when the regulation wall 51 is retracted from the gaming board 7 and the regulation to the holding rotating body 49 is released. The width of is set. These regulating walls 51 to 53 are sequentially arranged in the clockwise direction on the holding device 27 side, and are arranged in the counterclockwise order on the holding device 28 side. Each of the restriction walls 50, 51, 52, 53 is configured to have a slightly larger radius of curvature than the reserved rotating body 49.

遊技盤7における保留装置27,28の規制壁51〜53に夫々対応する位置には、規制壁51,52,53よりも若干大きい相似形の3つの表裏貫通孔54が形成されており、これら表裏貫通孔54には夫々、規制壁51〜53が遊技盤7の厚み方向(図2の紙面手前−奥方向)に進退可能に嵌挿された形で支持されている。これら規制壁51〜53は夫々、保留回転体49の回転中に、後述する規制壁進退第1〜第3ソレノイド57〜59(図3参照)の作動により、遊技盤7の前方に進出(突出)した状態から後退して保留回転体49への規制を解除することで、遊技球収容室49a内の遊技球Baを遠心力で遊技領域7aに放出させるように機能する。   Three similar front and back through-holes 54 that are slightly larger than the regulating walls 51, 52, 53 are formed at positions corresponding to the regulating walls 51-53 of the holding devices 27, 28 in the game board 7, respectively. Regulating walls 51 to 53 are supported in the front and back through-holes 54 so as to be inserted and retracted in the thickness direction of the game board 7 (front side-back direction in FIG. 2). These regulating walls 51 to 53 are advanced (protruded) forward of the game board 7 by the operation of the regulating wall advancement / retraction first to third solenoids 57 to 59 (see FIG. 3), which will be described later, while the holding rotator 49 is rotating. ), The function is such that the game ball Ba in the game ball storage chamber 49a is released to the game area 7a by centrifugal force.

また、遊技領域7aにおけるセンター役物12のやや上方には、2つの保留装置49に遊技球Baを導入するように入球口(入球部)10が配設されている。この入球口10のやや上方には、該入球口10への入球を適宜制限する左右で一対の障害釘11,11が植設されている。   In addition, a entrance (entrance part) 10 is disposed slightly above the center accessory 12 in the game area 7a so as to introduce the game ball Ba into the two holding devices 49. A pair of obstacle nails 11, 11 on the left and right sides for appropriately restricting the entrance into the entrance 10 are implanted slightly above the entrance 10.

入球口10は、下部及び側面が開放しており、該開放部分を介して入球口10に連通して保留装置27,28に遊技球Baを案内する遊技球案内路6,6が、遊技盤7の表面から後退する形で設けられている。そして、遊技球案内路6,6の各下端部は、遊技盤7における保留装置27,28の各規制壁50内側に開口する遊技球導入口6a,6aとして構成される。   The entrance 10 is open at the bottom and side, and the game ball guide paths 6 and 6 that communicate with the entrance 10 through the open portion and guide the game ball Ba to the holding devices 27 and 28 are provided. It is provided so as to recede from the surface of the game board 7. The lower end portions of the game ball guide paths 6 and 6 are configured as game ball introduction ports 6 a and 6 a that open to the inside of the regulation walls 50 of the holding devices 27 and 28 in the game board 7.

入球口10から保留装置27に向かう遊技球案内路6は、入球口10から保留装置27に向かって下降するように傾斜して形成されており、入球口10から保留装置28に向かう遊技球案内路6は、入球口10から保留装置28に向かって下降するように傾斜して形成されている。従って、入球口10に入球した遊技球Baは、障害釘11,11との当接状況や入球口10に進入するときの僅かな角度の違い等に起因して、保留装置27への遊技球案内路6側と保留装置28への遊技球案内路6側とに、適時振り分けられて導入されることとなる。   The game ball guide path 6 from the entrance 10 to the holding device 27 is formed to be inclined so as to descend from the entrance 10 toward the holding device 27, and goes from the entrance 10 to the holding device 28. The game ball guide path 6 is formed to be inclined so as to descend from the entrance 10 toward the holding device 28. Accordingly, the game ball Ba that has entered the entrance 10 is directed to the holding device 27 due to a contact state with the obstacle nails 11, 11 or a slight difference in angle when entering the entrance 10. The game ball guide path 6 side and the game ball guide path 6 side to the holding device 28 are distributed and introduced in a timely manner.

次に、本実施形態におけるパチンコ機1の制御系を図3に沿って説明する。すなわち、本制御系は、主基板41と、この主基板41に接続されたサブ基板42とを備えている。主基板41は、本パチンコ機1の動作全体を統括的に管理するものであり、当該パチンコ機1の動作全体を管理するシステムプログラム及び遊技用の実行プログラムが予め記憶された半導体メモリ等からなる記憶部(図示せず)と、これらのプログラムを実行する不図示のマイクロプロセッサ(MPU)とを備えている。   Next, the control system of the pachinko machine 1 in this embodiment will be described with reference to FIG. That is, the present control system includes a main board 41 and a sub board 42 connected to the main board 41. The main board 41 manages the entire operation of the pachinko machine 1 in an integrated manner, and includes a system program for managing the entire operation of the pachinko machine 1 and a semiconductor memory in which a game execution program is stored in advance. A storage unit (not shown) and a microprocessor (MPU) (not shown) that executes these programs are provided.

主基板41は、入賞判定手段31、入賞信号出力手段32、第1抽選手段33、第2抽選手段34、遊技制御手段35、保留手段36、作動制御手段37、作動判定手段38、作動決定手段39、及び保留制御手段61を備えている。また主基板41には、始動チャッカー開閉ソレノイド45、アタッカー開閉ソレノイド40、左保留回転体回転モータ55、右保留回転体回転モータ56、規制壁進退第1ソレノイド57、規制壁進退第2ソレノイド58、及び規制壁進退第3ソレノイド59が接続されている。   The main board 41 includes a winning determination unit 31, a winning signal output unit 32, a first lottery unit 33, a second lottery unit 34, a game control unit 35, a holding unit 36, an operation control unit 37, an operation determination unit 38, and an operation determination unit. 39, and hold control means 61. Further, the main board 41 includes a start chucker opening / closing solenoid 45, an attacker opening / closing solenoid 40, a left-holding rotating body rotating motor 55, a right-holding rotating body rotating motor 56, a regulating wall advance / retreat first solenoid 57, a regulating wall advance / retreat second solenoid 58, And the restriction wall advance / retreat third solenoid 59 is connected.

入賞判定手段31は、発射ハンドル9の操作で作動する発射装置(図示せず)によって遊技領域7aに打ち出された遊技球が始動チャッカー16、入賞口29,30、アタッカー17の何れかに入賞したとき、当該入賞があった旨を判定する。   In the winning determination means 31, a game ball launched into the game area 7a by a launching device (not shown) operated by operating the launching handle 9 wins any of the starting chucker 16, the winning openings 29 and 30, and the attacker 17. When it is determined that there has been a prize.

入賞信号出力手段32は、入賞判定手段31によって入賞が判定されたとき、対応する始動チャッカー16、入賞口29,30、アタッカー17に入賞した旨の入賞信号を出力する。   The winning signal output means 32 outputs a winning signal indicating that winning has been made to the corresponding starting chucker 16, winning openings 29 and 30, and the attacker 17, when winning determination is determined by the winning determination means 31.

第1抽選手段33は、入賞信号出力手段32からの入賞信号の入力時、最大保留球数(例えば4個)未満での入賞を契機として、次なる大当たりを当選させるまで遊技者に有利な付加価値を付与し得る特殊状態となる確率変動当たり、及び上記特殊状態とならない通常当たりのうちの何れか一方に当選するように、不図示の抽選用メモリから当たり当選乱数値を取得して、大当たり抽選を実行する。   When the winning signal is input from the winning signal output means 32, the first lottery means 33 is an advantageous addition that is advantageous to the player until the next jackpot is won with the winning with less than the maximum number of reserved balls (for example, four) Obtain a winning random number from a lottery memory (not shown) so that one of the probability fluctuations that can give value is won and the normal hit that does not become the special state. Run a lottery.

第2抽選手段34は、第1抽選手段33での大当たり抽選で確変当たりに当選した場合、不図示の演出用メモリに格納された演出乱数値に基づく抽選で、変動の結果、確変当たりに対応する「111」、「333」や「777」等の図柄が大当たり有効ライン上で最終的に揃う旨の変動パターンを決定し、その旨の変動パターンコマンドを出力する。なお、上記「大当たり有効ライン」は、大当たりを得るため図柄が一列に並ぶべき位置(ライン)を意味する。第2抽選手段34はまた、第1抽選手段33での大当たり抽選で通常当たりが当選した場合、演出乱数値に基づく抽選で、変動の結果、通常当たりに対応する「222」、「444」や「888」等の図柄が大当たり有効ライン上で最終的に揃う旨の変動パターンを決定し、この変動パターンコマンドを出力する。第2抽選手段34はまた、第1抽選手段33での大当たり抽選で外れた場合、演出乱数値に基づく抽選で、変動の結果、外れに対応する「252」、「464」や「838」等の図柄が大当たり有効ライン上で最終的に揃う旨の変動パターンを決定し、この変動パターンコマンドを出力する。   The second lottery means 34 is a lottery based on a random number of effects stored in an effect memory (not shown) in the case of winning a big hit lottery in the first lottery means 33. The variation pattern that the symbols such as “111”, “333”, and “777” are finally aligned on the jackpot valid line is determined, and the variation pattern command to that effect is output. The “big hit effective line” means a position (line) where symbols should be arranged in a row in order to obtain a big hit. The second lottery means 34 is also a lottery based on the production random number value in the case of the big hit lottery in the first lottery means 33, and “222”, “444” A variation pattern indicating that symbols such as “888” are finally aligned on the jackpot valid line is determined, and this variation pattern command is output. The second lottery means 34 is also a lottery based on the production random number value when the big lottery lottery in the first lottery means 33 is missed, and “252”, “464”, “838”, etc. The variation pattern that the symbols are finally aligned on the jackpot active line is determined, and this variation pattern command is output.

遊技制御手段35は、予め設定された演出データや第2抽選手段34での抽選結果に応じて、画像表示装置47に表示すべき演出内容に関する信号を、制御コマンドと共にサブ基板42の表示制御手段44に送信する。   The game control means 35 displays a signal relating to the contents of the effect to be displayed on the image display device 47 in accordance with the preset effect data and the lottery result in the second lottery means 34 together with the control command. 44.

保留手段36は、第2抽選手段34から出力された変動パターンコマンドを入力し、始動チャッカー16への入賞の都度に行われた抽選の結果となる保留球として順次記憶する。当該記憶状況は、画像表示装置47に備えた保留球表示部(図示せず)に、例えば最大4個の保留球として点灯表示される。保留手段36は、例えば保留球数Hが0<H<5であるか否かを常時判定し、保留球数Hが4個表示されている間は、始動チャッカー16への入賞に拘わらず大当たり抽選は行わない。なお、保留球として点灯表示される保留球数は上記「最大4個」に限らず、例えば3個以下、又は5個以上として適宜設定することも可能である。   The holding unit 36 inputs the variation pattern command output from the second lottery unit 34 and sequentially stores it as a holding ball that becomes the result of the lottery performed each time the start chucker 16 is won. The storage state is lit and displayed as, for example, a maximum of four reserved balls on a reserved ball display unit (not shown) provided in the image display device 47. For example, the holding means 36 always determines whether or not the number H of held balls is 0 <H <5. While the number H of four held balls is displayed, the big hit regardless of the winning to the starting chucker 16 There will be no lottery. Note that the number of reserved balls that are lit and displayed as the reserved balls is not limited to the “maximum of four”, but may be set as appropriate, for example, three or less, or five or more.

そして保留手段36は、保留(記憶)している変動パターンコマンドを順次表示制御手段44に送信し、この送信した変動パターンコマンドに基づく演出表示が終了するまでは次の変動パターンコマンドを送信しないようにするための図柄変動禁止フラグを立てる(オンする)と共に、当該オンした図柄変動禁止フラグを解除する時間を計測するための図柄変動タイマ(図示せず)をセットし、変動パターンコマンドの送信に応じて保留球数を1デクリメントする。また保留手段36は、保留球の消費に応じて保留球数HがH<4となった場合、第1抽選手段33で行われる始動チャッカー16への入賞に応答した大当たり抽選の結果を保留球として記憶し、保留球数を1インクリメントする。   Then, the holding unit 36 sequentially transmits the fluctuation pattern commands held (stored) to the display control unit 44, and does not transmit the next fluctuation pattern command until the effect display based on the transmitted fluctuation pattern commands is completed. To set (turn on) a symbol variation prohibition flag to set the symbol variation prohibition flag to be set, and set a symbol variation timer (not shown) for measuring the time to release the turned on symbol variation prohibition flag. In response, the number of reserved balls is decremented by one. In addition, the holding means 36 indicates the result of the jackpot lottery in response to the winning to the starting chucker 16 performed by the first lottery means 33 when the number H of held balls becomes H <4 according to the consumption of the reserved balls. And the number of reserved balls is incremented by one.

作動制御手段37は、作動決定手段39の作動開始決定の旨の信号に基づき、始動チャッカー開閉ソレノイド45に駆動信号を送って該ソレノイド45を作動させて始動チャッカー16を開放又は閉塞動作させる。更に作動制御手段37は、アタッカー開閉ソレノイド40に駆動信号を送って該ソレノイド41を作動させ、第1抽選手段33での抽選による大当たり発生時にアタッカー17を開放して所定数入賞が終了する(又は所定時間が経過する)毎に閉塞する動作を所定回数(所定ラウンド)だけ繰り返すように制御する。   The operation control unit 37 sends a drive signal to the start chucker opening / closing solenoid 45 based on a signal indicating the start of operation of the operation determination unit 39 to operate the solenoid 45 to open or close the start chucker 16. Further, the operation control means 37 sends a drive signal to the attacker opening / closing solenoid 40 to actuate the solenoid 41, and when the jackpot is generated by the lottery in the first lottery means 33, the attacker 17 is opened and the predetermined number of winnings is finished (or Control is performed so that the closing operation is repeated a predetermined number of times (a predetermined round) every time a predetermined time elapses).

作動判定手段38は、始動チャッカー開閉ソレノイド45及びアタッカー開閉ソレノイド40を作動させるための条件を満たすか否かを判定する。つまり、始動チャッカー開閉ソレノイド45にあって、始動チャッカー16の開閉の「条件を満たす」時とは、主基板41において第1抽選手段33の大当たり抽選とは別途行われる抽選で当選した場合である。アタッカー開閉ソレノイド40にあって、アタッカー17の開放の「条件を満たす」時とは、所謂リーチ(所謂スーパーリーチ、ノーマルリーチを含む)の状態から3つの同じ図柄が大当たり有効ライン上で揃って大当たりが発生した場合であり、アタッカー17の閉塞の「条件を満たす」時とは、大当たり発生時における全ての入賞を完了した場合である。   The operation determination unit 38 determines whether or not a condition for operating the starter chuck opening / closing solenoid 45 and the attacker opening / closing solenoid 40 is satisfied. That is, in the starter chucker opening / closing solenoid 45, the time when the opening / closing of the starter chucker 16 is “satisfied” is when the main board 41 is won by a lottery performed separately from the big lottery of the first lottery means 33. . In the attacker open / close solenoid 40, when the “conditions” for opening the attacker 17 are met, three big symbols from the state of so-called reach (including so-called super reach and normal reach) are aligned on the big hit effective line and the big hit is made. This is a case where the occurrence occurs, and the time when the “condition is satisfied” of the blockage of the attacker 17 is when all winnings at the time of occurrence of the jackpot are completed.

作動決定手段39は、作動判定手段38からの判定信号を受けて、始動チャッカー開閉ソレノイド45、アタッカー開閉ソレノイド40の作動開始をそれぞれに決定する。   In response to the determination signal from the operation determination unit 38, the operation determination unit 39 determines the start of operation of the starter chuck opening / closing solenoid 45 and the attacker opening / closing solenoid 40, respectively.

保留制御手段61は、パチンコ機1の主電源がオンされた時点から左保留回転体回転モータ55及び右保留回転体回転モータ56を所定の方向に回転駆動して、保留装置27の保留回転体49を図2矢印A方向に、保留装置28の保留回転体49を図2矢印B方向に一定の低速度で夫々に連続回転させるように制御する。保留制御手段61は更に、保留装置27,28の各保留回転体49の回転状態で、ランダムのタイミングで規制壁51,52,53を1つずつ、或いは一斉に後退させて、保留回転体49から遊技球Baを一方向に、或いは複数の方向に放出させるように制御し、該放出制御の後、規制壁51〜53のうちで後退動作から一定時間を経過したものを突出位置に復帰させるように制御する。   The holding control means 61 rotates the left holding rotating body rotation motor 55 and the right holding rotating body rotation motor 56 in a predetermined direction from the time when the main power supply of the pachinko machine 1 is turned on, and the holding rotation body of the holding device 27 49 is controlled to continuously rotate in the direction of arrow A in FIG. 2 and the retaining rotating body 49 of the retaining device 28 in the direction of arrow B in FIG. The holding control means 61 further moves the holding walls 49, 52, 53 backward at a random timing one by one or all at once in a rotating state of the holding rotating bodies 49 of the holding devices 27, 28. The game ball Ba is controlled to be released in one direction or in a plurality of directions, and after the release control, one of the regulation walls 51 to 53 that has passed a predetermined time from the backward movement is returned to the protruding position. To control.

また、始動チャッカー開閉ソレノイド45は、作動制御手段37から送信された駆動信号に応答してプランジャ(図示せず)を進退動作させて、始動チャッカー16を開閉動作させる。   Further, the start chucker opening / closing solenoid 45 opens and closes the starter chucker 16 by moving a plunger (not shown) forward and backward in response to the drive signal transmitted from the operation control means 37.

アタッカー開閉ソレノイド40は、作動制御手段37から送信された駆動信号に応答してプランジャ(図示せず)を進退動作させて、アタッカー17を開閉動作させる。   The attacker opening / closing solenoid 40 opens and closes the attacker 17 by moving a plunger (not shown) forward and backward in response to the drive signal transmitted from the operation control means 37.

左保留回転体回転モータ55は、保留制御手段61の制御に応答して回転駆動し、保留装置27の保留回転体49を図2矢印A方向に一定の低速で夫々に連続回転させる。   The left holding rotating body rotation motor 55 is driven to rotate in response to the control of the holding control means 61, and continuously rotates the holding rotating body 49 of the holding device 27 in the direction of arrow A in FIG.

右保留回転体回転モータ56は、保留制御手段61の制御に応答して回転駆動し、保留装置28の保留回転体49を図2矢印B方向に一定の低速で夫々に連続回転させる。   The right holding rotating body rotation motor 56 is driven to rotate in response to the control of the holding control means 61, and continuously rotates the holding rotating body 49 of the holding device 28 in the direction of arrow B in FIG.

規制壁進退第1ソレノイド57は、保留装置27,28の各保留回転体49の回転状態で、規制壁51を遊技盤7から進退させるように保留制御手段61の制御でプランジャ(図示せず)を進退動作させる。   The restriction wall advance / retreat first solenoid 57 is a plunger (not shown) under the control of the hold control means 61 so as to move the restriction wall 51 forward and backward from the game board 7 in the rotating state of the holding rotating bodies 49 of the holding devices 27 and 28. Move forward and backward.

規制壁進退第2ソレノイド58は、保留装置27,28の各保留回転体49の回転状態で、規制壁52を遊技盤7から進退させるように保留制御手段61の制御でプランジャ(図示せず)を進退動作させる。   The restriction wall advance / retreat second solenoid 58 is a plunger (not shown) under the control of the hold control means 61 so as to move the restriction wall 52 forward and backward from the game board 7 in the rotating state of the holding rotating bodies 49 of the holding devices 27 and 28. Move forward and backward.

規制壁進退第3ソレノイド59は、保留装置27,28の各保留回転体49の回転状態で、規制壁53を遊技盤7から進退させるように保留制御手段61の制御でプランジャ(図示せず)を進退動作させる。   The restriction wall advance / retreat third solenoid 59 is a plunger (not shown) under the control of the hold control means 61 so as to move the restriction wall 53 forward and backward from the game board 7 in the rotating state of each holding rotating body 49 of the holding devices 27, 28. Move forward and backward.

一方、サブ基板42は、演出制御手段43及び表示制御手段44を有しており、サブ基板42には、放音装置8、演出用照明装置23及び画像表示装置47が接続されている。   On the other hand, the sub-board 42 has an effect control means 43 and a display control means 44, and the sound emitting device 8, the effect lighting device 23 and the image display device 47 are connected to the sub-board 42.

演出制御手段43は、主基板41中の上記マイクロプロセッサから供給される信号に従って、放音装置8、演出用照明装置23を適時駆動して、遊技者の視覚及び聴覚に訴える演出表示を行う。   The effect control means 43 drives the sound emitting device 8 and the effect lighting device 23 in a timely manner according to the signal supplied from the microprocessor in the main board 41, and performs an effect display appealing to the player's vision and hearing.

表示制御手段44は、遊技制御手段35から送信された演出内容に関する信号に従って画像表示装置47を適時駆動し、大当たり抽選の結果等を遊技者の視覚に訴えるように演出表示する。   The display control means 44 drives the image display device 47 in a timely manner in accordance with the signal related to the contents of the effect transmitted from the game control means 35, and effects display so as to appeal the player's vision to the result of the big hit lottery.

放音装置8、演出用照明装置23及び画像表示装置47は、上述したように各制御に応答して音、光等の発生により、通常時の演出や大当たり時における特別な演出等を行う。   As described above, the sound emitting device 8, the effect lighting device 23, and the image display device 47 perform a normal effect or a special effect at the time of a big hit by generating sound, light, etc. in response to each control.

次に、本パチンコ機1による作用について、図4のフローチャートを併せて参照しつつ説明する。   Next, the operation of the pachinko machine 1 will be described with reference to the flowchart of FIG.

すなわち、本パチンコ機1を備えた遊技場の営業開始に伴い主電源がオンされると、保留制御手段61に制御により、左保留回転体回転モータ55及び右保留回転体回転モータ56が所定方向に夫々回転駆動し始め、保留装置27の保留回転体49が図2矢印A方向に、保留装置28の保留回転体49が図2矢印B方向に夫々に連続回転させられる。   That is, when the main power supply is turned on with the start of operation of the game hall equipped with the pachinko machine 1, the hold control means 61 controls the left hold rotary body rotation motor 55 and the right hold rotary body rotation motor 56 in a predetermined direction. Then, the rotating device 49 of the holding device 27 is continuously rotated in the direction of arrow A in FIG. 2, and the rotating device 49 of the holding device 28 is rotated in the direction of arrow B in FIG.

この状態において、本パチンコ機1に対面して着座した遊技者が発射ハンドル9を握り、適宜の角度に回動操作すると(ステップS1)、発射装置(図示せず)の作動によって遊技球が所定の時間間隔で遊技領域7aに向けて連続的に発射される。すると、遊技盤7の遊技領域7aに打ち出されて転動落下する多数の遊技球は、始動チャッカー16や入賞口29,30に適時入賞し、或いは、これらに寄与せずに転動落下して、遊技領域7a最下部のアウト口22から遊技盤7背面側に排出される。   In this state, when a player who is seated facing the pachinko machine 1 holds the firing handle 9 and rotates it to an appropriate angle (step S1), the game ball is predetermined by the operation of the launching device (not shown). Are fired continuously toward the game area 7a at time intervals of. Then, a large number of game balls that are launched into the game area 7a of the game board 7 and roll and fall are awarded to the starting chucker 16 and the winning holes 29 and 30 in a timely manner, or roll and fall without contributing to these. The game area 7a is discharged from the bottom out port 22 to the back side of the game board 7.

そして、始動チャッカー16や入賞口29,30の何れかに入賞した場合、入賞判定手段31が当該入賞を判定し、且つ入賞信号出力手段32が入賞信号を出力する(ステップS2)。この際、保留手段36は、保留球Hが0<H<5であるか否かを常時判定しており、0<H<5を満たすと判定したときには、保留している変動パターンコマンドを、遊技制御手段35を介して表示制御手段44に順次送信し、図柄変動禁止フラグをオンすると共に、図柄変動タイマをセットし、変動パターンコマンドの送信に応じて保留球数を1デクリメントする。また保留手段36は、当該保留球の消費に応じて保留球数HがH<4となった場合、第1抽選手段33で行われる始動チャッカー16への入賞に応じた大当たり抽選の結果を保留球として記憶し、保留球数を1インクリメントする   When a winning is made in either the start chucker 16 or the winning openings 29, 30, the winning determining means 31 determines the winning, and the winning signal output means 32 outputs a winning signal (step S2). At this time, the holding means 36 always determines whether or not the holding ball H is 0 <H <5. When it is determined that 0 <H <5 is satisfied, the holding variation pattern command is The information is sequentially transmitted to the display control means 44 via the game control means 35, the symbol variation prohibition flag is turned on, the symbol variation timer is set, and the number of reserved balls is decremented by 1 in response to the transmission of the variation pattern command. Further, the holding means 36 holds the result of the big hit lottery according to the winning to the starting chucker 16 performed by the first lottery means 33 when the number H of held balls becomes H <4 according to the consumption of the reserved balls. Remember as a sphere and increment the number of balls held by 1

そして、大当たり抽選で当選した場合(ステップS3)、第1抽選手段33が当たりフラグをオンすると、第2抽選手段34が、演出用メモリに格納された演出乱数値に基づく抽選で、大当たりの種別、つまり確変当たり又は通常当たりに対応する変動パターンを決定する。   Then, when winning in the jackpot lottery (step S3), when the first lottery means 33 turns on the winning flag, the second lottery means 34 performs the lottery in the lottery based on the effect random number stored in the effect memory. That is, the variation pattern corresponding to the probability variation or the normal variation is determined.

これにより、ステップS4において、画像表示装置47に表示されるべき当たり図柄がセットされ、第2抽選手段34は、その旨の変動パターンコマンドを出力すると共に、当該変動パターンコマンドに基づく演出表示が終了するまでは次の変動パターンコマンドを送信しないようにするために図柄変動禁止フラグをオンし、当該オンした図柄変動禁止フラグを解除する時間を計測するための図柄変動タイマをセットし、変動パターンコマンドの送信に応じて保留球数を1デクリメントする。一方、大当たり抽選で外れた場合には、演出用メモリに格納された演出乱数値に基づく抽選で、変動の結果、外れに対応する図柄が最終的に揃う旨の変動パターンが決定される。これにより、画像表示装置47に表示される外れ図柄がセットされ、第2抽選手段34は、その旨の変動パターンコマンドを出力すると共に、図柄変動禁止フラグをオンし、図柄変動タイマをセットし、変動パターンコマンドの送信に応じて保留球数を1デクリメントする。   Thereby, in step S4, the winning symbol to be displayed on the image display device 47 is set, and the second lottery means 34 outputs the variation pattern command to that effect and the effect display based on the variation pattern command is ended. Until the next variation pattern command is not sent, the symbol variation prohibition flag is turned on, the symbol variation timer for measuring the time to release the turned on symbol variation prohibition flag is set, and the variation pattern command is set. The number of reserved balls is decremented by 1 in response to the transmission of. On the other hand, when the winning is a lottery lottery, a variation pattern is determined in which lottery based on a random number value stored in the effect memory results in the final matching of symbols corresponding to the loss as a result of the variation. Thereby, the off symbol displayed on the image display device 47 is set, and the second lottery means 34 outputs a variation pattern command to that effect, turns on the symbol variation prohibition flag, sets the symbol variation timer, The number of held balls is decremented by 1 in response to the transmission of the fluctuation pattern command.

以上のようにして、遊技制御手段35が、画像表示装置47に表示すべき演出内容に関する信号を制御コマンドと共にサブ基板42の表示制御手段44に送信することに基づき、表示制御手段44が、画像表示装置47を適時駆動し、大当たり抽選結果に関する内容等を、遊技者の視覚に訴えるように演出表示することとなる(ステップS5)。   As described above, based on the fact that the game control means 35 transmits a signal relating to the contents of effects to be displayed on the image display device 47 to the display control means 44 of the sub-board 42 together with the control command, the display control means 44 The display device 47 is driven in a timely manner, and the contents related to the jackpot lottery result are displayed so as to appeal to the player's vision (step S5).

そして、第1抽選手段33での抽選結果が画像表示装置47の画面上に表れると、作動制御手段37が、作動決定手段39の作動開始決定の旨の信号に基づき、所定のタイミングでアタッカー開閉ソレノイド40に駆動信号を送り、当該ソレノイド40を作動させてアタッカー17を開放し、所定数入賞が終了する(又は所定時間が経過する)毎に閉塞する動作を所定回数(所定ラウンド)だけ繰り返させる。これにより、アタッカー17に入賞した遊技球に対応する多量の遊技球が球供給口18から上皿13に払い出されることとなる(ステップS6)。   Then, when the lottery result in the first lottery means 33 appears on the screen of the image display device 47, the operation control means 37 opens and closes the attacker at a predetermined timing based on the signal indicating the operation start decision of the operation decision means 39. A drive signal is sent to the solenoid 40 to activate the solenoid 40 to release the attacker 17 and repeat the operation of closing every time a predetermined number of winnings are completed (or a predetermined time elapses) a predetermined number of times (a predetermined round). . Thereby, a large amount of game balls corresponding to the game balls won in the attacker 17 are paid out to the upper plate 13 from the ball supply port 18 (step S6).

上述した一連の遊技中、遊技領域7aに打ち出された遊技球Baの一部が障害釘11,11を通過して入球口10に入球すると、それら遊技球Baが2つの遊技球案内路6の何れかに導入されて、遊技球導入口6aから放出される状態となる。その際、回転中の保留回転体49では、遊技球Baを収容した遊技球収容室49aが遊技球導入口6aに対向位置しても、該遊技球導入口6aから遊技球Baを受け入れることなく回転方向に進む。一方、遊技球Baを収容していない遊技球収容室49aが遊技球導入口6aに対向位置した際には、該遊技球導入口6aから遊技球Baを受け入れて収容した状態で回転方向に進むこととなる。この動作を繰り返すことにより、各保留回転体49の複数の遊技球収容室49aには、入球口10から導入された遊技球Baが夫々に収容される。   During a series of games described above, when a part of the game ball Ba launched into the game area 7a passes through the obstacle nails 11 and 11 and enters the entrance 10, the game balls Ba are two game ball guide paths. 6 is introduced into any one of 6 and released from the game ball inlet 6a. At that time, in the rotating holding rotating body 49, even if the game ball housing chamber 49a containing the game ball Ba is positioned opposite to the game ball introduction port 6a, the game ball Ba is not received from the game ball introduction port 6a. Proceed in the direction of rotation. On the other hand, when the game ball storage chamber 49a that does not store the game ball Ba is positioned opposite the game ball introduction port 6a, the game ball Ba is received from the game ball introduction port 6a and stored in the rotational direction. It will be. By repeating this operation, the game balls Ba introduced from the entrance 10 are respectively stored in the plurality of game ball storage chambers 49a of the respective holding rotating bodies 49.

例えば、各保留回転体49が複数の遊技球収容室49aに遊技球Baを夫々収容した状態で回転しているとき、保留制御手段61の制御によって、規制壁51,52,53がランダムのタイミングでこの順に後退すると、保留装置27,28での各規制壁51の後退によって規制解除された部分から、何れかの遊技球収容室49a内の遊技球Baが遠心力で遊技領域7aに放出される。そして、この規制壁51が突出復帰してから次なる規制壁52が後退すると、保留装置27,28での各規制壁52の後退で規制解除された部分から、何れかの遊技球収容室49a内の遊技球Baが遠心力で遊技領域7aに放出される。更に、規制壁52が突出復帰してから次なる規制壁53が後退すると、保留装置27,28での各規制壁53の後退で規制解除された部分から、何れかの遊技球収容室49a内の遊技球Baが遠心力で遊技領域7aに放出される。   For example, when each holding rotating body 49 rotates in a state where the game balls Ba are stored in the plurality of game ball storage chambers 49 a, the control walls 61 control the control walls 51, 52, 53 at random timings. In this order, the game balls Ba in any one of the game ball storage chambers 49a are released to the game area 7a by centrifugal force from the portion where the restriction is released by the retraction of the restriction walls 51 in the holding devices 27 and 28. The Then, when the next restriction wall 52 moves backward after the restriction wall 51 protrudes and returns, any one of the game ball storage chambers 49a is released from the part released by the restriction of the restriction walls 52 in the holding devices 27 and 28. The game ball Ba inside is released to the game area 7a by centrifugal force. Further, when the next restriction wall 53 moves backward after the restriction wall 52 protrudes and returns, the portion released from the restriction by the retraction of each restriction wall 53 in the holding devices 27 and 28 enters one of the game ball housing chambers 49a. The game ball Ba is released to the game area 7a by centrifugal force.

これらの動作が繰り返し行われることにより、遊技領域7aでは、各保留回転体49内に保留された遊技球Baが適時放出されると共に適時補充されることになり、遊技者は、一旦打ち出された遊技球Baが、保留装置27,28から遊技領域7aにおけるセンター役物12の周囲に噴出するように放出される光景を視認しつつ、遊技を進行させることができる。   By repeatedly performing these operations, in the game area 7a, the game ball Ba held in each holding rotator 49 is released and replenished in a timely manner, and the player is once launched. It is possible to advance the game while visually recognizing the scene that the game ball Ba is emitted from the holding devices 27 and 28 so as to be ejected around the center accessory 12 in the game area 7a.

以上説明した本実施形態では、保留装置27,28が、複数の遊技球Baを保留し得る保留回転体49と、保留回転体49からの遊技球Baの放出を規制する放出規制部Rとを備え、保留回転体49が、放射状の複数の遊技球収容室49aを備え、かつ放出規制部Rが、保留回転体49の回転時に該保留回転体49に対する規制を少なくとも一部解除するように構成される。これにより、遊技領域7aに一旦打ち出された遊技球Baを遊技球収容室49aに収容しつつ回転する保留回転体49に対する放出規制部Rの規制を一部解除することで、その開放部分から遊技球収容室49a内の遊技球Baを、回転する保留回転体49による遠心力で放出させることができる。この放出する際の遊技球Baの個数やその放出方向は、保留回転体49に対する放出規制部Rの規制解除の仕方に応じて変化させることができ、従って、放出時の迫力を増大させ、より変化に富んだ演出を実現することができる。   In the present embodiment described above, the holding devices 27 and 28 include the holding rotator 49 that can hold a plurality of game balls Ba, and the release restricting portion R that restricts the release of the game balls Ba from the holding rotator 49. And the holding rotator 49 includes a plurality of radial game ball storage chambers 49a, and the release restricting portion R is configured to at least partially release the restriction on the holding rotator 49 when the holding rotator 49 rotates. Is done. Accordingly, by partially releasing the restriction of the release restricting portion R with respect to the holding rotating body 49 that rotates while the game ball Ba once launched into the game area 7a is accommodated in the game ball accommodating chamber 49a, the game can be started from the open portion. The game ball Ba in the ball housing chamber 49a can be released by a centrifugal force generated by the rotating holding rotating body 49. The number of game balls Ba and the direction in which they are released can be changed in accordance with how the release restricting portion R is released from the holding rotating body 49. Therefore, the force at the time of release is increased, and more A variety of productions can be realized.

また、放出規制部Rが、保留回転体49の回転中に、遊技盤7から進出した状態の規制壁51〜53を遊技盤7から後退させて保留回転体49への規制を解除して遊技球収容室49a内の遊技球Baを遊技領域7aに放出するように構成されるので、保留回転体49の回転中に規制壁51〜53を進退させるだけの簡単な構造により、保留回転体49に収容した遊技球Baを所定のタイミングで遊技領域7aに放出することができるようになる。   In addition, the release regulating unit R releases the restriction to the reserved rotating body 49 by retreating the regulating walls 51 to 53 in the state of having advanced from the game board 7 while the holding rotating body 49 is rotating, so that the restriction to the reserved rotating body 49 is released. Since the game ball Ba in the ball storage chamber 49a is configured to be released to the game area 7a, the holding rotator 49 has a simple structure in which the restricting walls 51 to 53 are moved forward and backward during the rotation of the holding rotator 49. The game ball Ba accommodated in can be released to the game area 7a at a predetermined timing.

更に、保留装置27,28が、遊技領域7aにおけるセンター役物12の左右に配置され、センター役物12の上方に、保留装置27,28に遊技球Baを導入し得る入球口10を備えるので、遊技者が遊技領域7aに向けて遊技球Baを普通に打ち出すだけで、センター役物12上方の入球口10に容易に入球させて、保留装置27,28に遊技球Baを円滑に導入することができる。   Furthermore, the holding devices 27 and 28 are arranged on the left and right of the center combination 12 in the game area 7 a, and the entrance 10 through which the game ball Ba can be introduced into the holding devices 27 and 28 is provided above the center combination 12. Therefore, the player can easily enter the entrance 10 above the center accessory 12 by simply launching the game ball Ba toward the game area 7a, and smoothly put the game ball Ba on the holding devices 27 and 28. Can be introduced.

以上、本発明をその好適な実施の形態に基づいて説明したが、本発明の遊技機は、上記実施形態の構成にのみ限定されるものではなく、上記実施形態の構成から種々の修正及び変更を施した遊技機も、本発明の範囲に含まれる。   As mentioned above, although this invention was demonstrated based on the suitable embodiment, the game machine of this invention is not limited only to the structure of the said embodiment, A various correction and change from the structure of the said embodiment. The gaming machine which has been subjected to is also included in the scope of the present invention.

本発明の実施形態におけるパチンコ機の外部構造を示す正面図である。It is a front view which shows the external structure of the pachinko machine in embodiment of this invention. 本パチンコ機から遊技盤を単体で分離した状態で示す正面図である。It is a front view which shows the state which isolate | separated the game board independently from this pachinko machine. 本パチンコ機の制御系を示すブロック図である。It is a block diagram which shows the control system of this pachinko machine. 本パチンコ機による作動を説明するためのフローチャートである。It is a flowchart for demonstrating the action | operation by this pachinko machine.

符号の説明Explanation of symbols

1:パチンコ機(遊技機)
7:遊技盤
7a:遊技領域
10:入球口(入球部)
12:センター役物(ユニット役物)
27,28:保留装置
46:回転軸
49:保留回転体
49a:遊技球収容室
50,51,52,53:規制壁
Ba:遊技球
R:放出規制部
1: Pachinko machine (game machine)
7: Game board 7a: Game area 10: Entrance (entrance part)
12: Center character (unit character)
27, 28: Reserving device 46: Rotating shaft 49: Retaining rotating body 49a: Game ball housing chamber 50, 51, 52, 53: Restriction wall Ba: Game ball R: Release restricting portion

Claims (2)

遊技盤の遊技領域に打ち出された遊技球の一部を保留し該保留した遊技球を所定の契機で前記遊技領域に放出する保留装置を備える遊技機であって、
前記保留装置は、前記遊技領域と直交する方向の回転軸により前記遊技盤に支持されて複数の遊技球を保留し得る保留回転体と、該保留回転体からの遊技球の放出を規制するように該保留回転体を囲繞する放出規制部とを備え、
前記保留回転体は、前記回転軸を中心とする放射状に分割されて夫々が外方に開放された複数の遊技球収容室を備え、かつ
前記放出規制部は、
前記保留回転体の下側半分を覆うように該保留回転体に円弧状に対向した状態で前記遊技盤に固定された固定規制壁と、前記保留回転体の上側半分を覆うように該保留回転体に対向して円弧状に並んだ状態で前記遊技盤の厚み方向に夫々進退可能に支持された複数の可動規制壁と、を有し、前記保留回転体の回転中に、前記遊技盤から突出した状態の前記複数の可動規制壁を、前記保留回転体の回転方向の並び順に沿って1つずつ後退及び突出復帰させることにより、前記保留回転体に対する規制を順に解除して、前記複数の遊技球収容室内の遊技球を前記遊技領域に遠心力で順に放出してなる、
ことを特徴とする遊技機。
A gaming machine comprising a holding device for holding a part of a game ball launched into a game area of a game board and releasing the held game ball to the game area at a predetermined opportunity,
The holding device is supported by the game board by a rotation axis in a direction orthogonal to the game area and holds a plurality of game balls, and controls the release of the game balls from the hold rotation body. A release restricting portion surrounding the holding rotating body,
The reserved rotating body includes a plurality of game ball housing chambers that are radially divided around the rotation axis and opened outward, and the release restricting portion includes:
A fixed regulating wall fixed to the game board in an arcuate state facing the reserved rotating body so as to cover the lower half of the reserved rotating body, and the reserved rotation so as to cover the upper half of the reserved rotating body A plurality of movable restricting walls supported so as to be able to advance and retreat in the thickness direction of the game board in a state of being arranged in an arc shape facing the body, and from the game board during the rotation of the reserved rotating body The plurality of movable restriction walls in a protruding state are released one by one along the arrangement order of the rotation direction of the reserved rotating body and returned and protruded to release the restriction on the reserved rotating body in order, The game balls in the game ball storage chamber are sequentially released into the game area by centrifugal force.
A gaming machine characterized by that.
前記遊技領域の略中央部にユニット役物を更に備え、かつ
前記保留装置が、前記遊技領域における前記ユニット役物の一側及び他側に配置され、
前記ユニット役物の上方に、前記2つの保留装置に遊技球を導入し得る入球部を備えてなる、
ことを特徴とする請求項に記載の遊技機。
A unit combination is further provided in a substantially central part of the game area, and the holding device is disposed on one side and the other side of the unit combination in the game area,
Above the unit accessory, it is provided with a ball entry part that can introduce a game ball into the two holding devices.
The gaming machine according to claim 1 .
JP2005040281A 2005-02-17 2005-02-17 Game machine Expired - Fee Related JP4721177B2 (en)

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JP4721177B2 true JP4721177B2 (en) 2011-07-13

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Country Link
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Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000271280A (en) * 1999-03-23 2000-10-03 Daiichi Shokai Co Ltd Game machine
JP2002058809A (en) * 2000-08-16 2002-02-26 Maruhon Ind Co Ltd Game machine

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000271280A (en) * 1999-03-23 2000-10-03 Daiichi Shokai Co Ltd Game machine
JP2002058809A (en) * 2000-08-16 2002-02-26 Maruhon Ind Co Ltd Game machine

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