JP4666389B2 - Game machine - Google Patents

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JP4666389B2
JP4666389B2 JP2006331680A JP2006331680A JP4666389B2 JP 4666389 B2 JP4666389 B2 JP 4666389B2 JP 2006331680 A JP2006331680 A JP 2006331680A JP 2006331680 A JP2006331680 A JP 2006331680A JP 4666389 B2 JP4666389 B2 JP 4666389B2
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game ball
game
rolling
gaming
ball
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JP2008142239A (en
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馨 小林
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株式会社ソフイア
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本発明は、前面枠に対して遊技盤を着脱自在に装着して構成し、表示ゲームを表示する表示ユニットを前記前面枠における前記遊技盤の後方側に所定間隔を隔てて配設し、該遊技盤を透光性を有する部材で構成して遊技盤を透かして遊技盤の前方から該表示ユニットの表示を視認可能に構成した遊技機に関する。   The present invention is configured by detachably attaching a game board to a front frame, and a display unit for displaying a display game is disposed at a predetermined interval on the rear side of the game board in the front frame, The present invention relates to a gaming machine in which a gaming board is configured by a member having translucency so that the display of the display unit can be viewed from the front of the gaming board through the gaming board.

従来の遊技機は、遊技領域を形成する遊技盤を着脱可能に装着する前面枠を本体枠に対して開閉可能な構造となっている。そして、遊技盤には、液晶表示装置などの画像表示装置が取り付けられていることから、遊技盤の交換毎に比較的高価な画像表示装置も同時に交換しなければならず、非常に無駄の多い構成であった。   A conventional gaming machine has a structure in which a front frame on which a game board forming a gaming area is detachably mounted can be opened and closed with respect to a main body frame. And since an image display device such as a liquid crystal display device is attached to the game board, a relatively expensive image display device must be replaced at the same time every replacement of the game board, which is very wasteful. It was a configuration.

そこで、画像表示装置を前面枠側に配設し、遊技盤を交換しても、画像表示装置をそのまま前面枠に残せるようにした遊技機が提案されている(例えば、特許文献1を参照)。   Therefore, a gaming machine has been proposed in which an image display device is arranged on the front frame side so that the image display device can remain on the front frame as it is even if the game board is replaced (for example, see Patent Document 1). .

特開2005−270473号公報JP 2005-270473 A

しかし、上記特許文献1に記載の遊技機においては、遊技盤の後方に配設した画像表示装置が遊技機の前面から見えるように、遊技盤本体を透明な板材で構成していることから、従来の一般的な遊技機のように遊技盤の略中央部に大型の遊技装置を設け、遊技装置の前面側凹室内へ遊技球を誘導して、遊技球の転動流下経路を複雑にする構成を採用できない。   However, in the gaming machine described in Patent Document 1, the game board body is made of a transparent plate so that the image display device disposed behind the gaming board can be seen from the front of the gaming machine. Like a conventional game machine, a large game device is provided in the approximate center of the game board, and the game ball is guided into the concave chamber on the front side of the game device, thereby complicating the rolling down path of the game ball. The configuration cannot be adopted.

そこで、上記特許文献1に記載の遊技機においては、遊技球誘導部材を用いて遊技盤の前面側を流下してきた遊技球を遊技盤の裏面側へ一旦誘導し、遊技盤の裏面に設けた遊技球転動部上を転動させた遊技球を導出口から遊技盤前面の遊技領域内へ戻すような構造となっている。   Therefore, in the gaming machine described in Patent Document 1, the game ball that has flowed down the front side of the game board using the game ball guiding member is once guided to the back side of the game board and provided on the back side of the game board. The structure is such that the game ball rolled on the game ball rolling part is returned from the outlet to the game area on the front of the game board.

しかしながら、上記特許文献1に記載の発明においては、遊技盤裏面側の遊技球転動部に段差等を設けることで、遊技球の転動態様に変化を持たせているものの、段差等による変化だけでは、遊技球の転動態様が単調になってしまい、必ずしも興趣の高い遊技を行えるものではない。   However, in the invention described in the above-mentioned Patent Document 1, a step or the like is provided in the game ball rolling portion on the back side of the game board to change the rolling state of the game ball, but the change due to the step or the like. If only, the rolling mode of the game ball becomes monotonous, and it is not always possible to play an entertaining game.

そこで、本発明は、上記問題点に鑑み、透光性の遊技盤と表示ユニットの間に生ずる空間を利用して、興趣の高い遊技球の転動態様を実現可能な遊技機の提供を目的とする。   Accordingly, in view of the above problems, the present invention aims to provide a gaming machine that can realize a rolling aspect of a highly interesting game ball by utilizing a space generated between a translucent game board and a display unit. And

上記の課題を解決するために、請求項1に係る発明は、前面枠に対して遊技盤を着脱自在に装着して構成し、表示ゲームを表示する表示ユニットを前記前面枠における前記遊技盤の後方側に所定間隔を隔てて配設し、該遊技盤を透光性を有する部材で構成して遊技盤を透かして遊技盤の前方から該表示ユニットの表示を視認可能に構成した遊技機であって、前記遊技盤に設けられ、該遊技盤前面の遊技領域から遊技球を受け入れて該遊技盤の裏面側に誘導可能な遊技球誘導部材と、前記遊技盤裏面に設けられ、前記遊技球誘導部材により誘導された遊技球が転動可能な遊技球転動面を有する遊技球転動部材と、前記遊技球転動部材の遊技球転動面上を下流側へ転動した遊技球を前記遊技盤前面の遊技領域に導出する導出口と、前記遊技球誘導部材により誘導された遊技球に作用して、前記遊技球転動部材の遊技球転動面上における遊技球の転動態様を変化させ得る転動態様変更手段と、を備え、前記遊技球転動部材は、左右方向に延在する棚状の部材で構成すると共に、左右両側方を遊技球流下の上流側となし、前記遊技球誘導部材は、遊技盤裏面の左右方向外側へ遊技球を誘導可能に構成し、前記転動態様変更手段は、前記遊技球転動部材の左右方向両端側であって前記遊技球誘導部材から誘導された遊技球が到達可能な位置に設けたことを特徴とする。 In order to solve the above problems, the invention according to claim 1 is configured by detachably attaching a game board to a front frame, and a display unit for displaying a display game is provided on the game board in the front frame. A gaming machine that is arranged on the rear side at a predetermined interval, and that the gaming board is configured with a light-transmitting member so that the display of the display unit can be viewed from the front of the gaming board through the gaming board. A game ball guide member provided on the game board, capable of receiving a game ball from a game area on the front side of the game board and guiding the game ball to the back side of the game board; and provided on the back side of the game board, A gaming ball rolling member having a gaming ball rolling surface on which a gaming ball guided by the guiding member can roll, and a gaming ball rolling on the gaming ball rolling surface of the gaming ball rolling member downstream A lead-out port that leads to a game area in front of the game board, and the game ball guidance Acts on the induced game ball by wood, and a rolling kinetic like changing means capable of changing the rolling dynamics like game balls on the gaming ball rolling surface of the game ball rolling members, the game balls rolling The moving member is composed of a shelf-like member extending in the left-right direction, and both the left and right sides are the upstream side of the game ball flow, and the game ball guiding member moves the game ball outward in the left-right direction on the back of the game board. It is configured to be capable of being guided, and the rolling mode changing means is provided at a position where the gaming ball guided from the gaming ball guiding member is reachable on both ends in the left-right direction of the gaming ball rolling member. And

また、請求項2に係る発明は、前記請求項1に記載の遊技機において、前記転動態様変更手段は、前記遊技球転動部材の遊技球転動面における上流側であって、前記遊技球誘導部材から遊技盤裏面側へ誘導された遊技球が到達可能な誘導球到達可能位置に臨み、状態変換することに伴って、衝突した遊技球が受ける反発力および/または反発方向を変更可能な転動態様変更部材と、前記転動態様変更部材を状態変換させる状態変換動作部と、を備え、状態変換動作部により状態変換される転動態様変更部材に当たって遊技球転動部材の遊技球転動面上を転動する遊技球の転動態様を変化させるようにしたことを特徴とする。   The invention according to claim 2 is the gaming machine according to claim 1, wherein the rolling mode changing means is upstream of the gaming ball rolling surface of the gaming ball rolling member, and The rebound force and / or rebound direction received by the colliding game ball can be changed by changing the state of the ball that has been guided from the ball guide member to the back side of the game board. A rolling ball changing member, and a state changing operation unit for changing the state of the rolling mode changing member, and a rolling ball changing member that changes state by the state changing operation unit. The rolling mode of the game ball that rolls on the rolling surface is changed.

また、請求項3に係る発明は、前記請求項2に記載の遊技機において、前記転動態様変更部材は、外周に凹凸形状の球衝接面が形成された回転体で構成し、前記状態変換動作部は、電気的駆動源と、該電気的駆動源の駆動力を回転体へ伝達する伝達機構とから構成したことを特徴とする Further, the invention according to claim 3 is the gaming machine according to claim 2, wherein the rolling mode changing member is constituted by a rotating body having an uneven ball contact surface formed on an outer periphery thereof, and the state The conversion operation unit is configured by an electric drive source and a transmission mechanism that transmits the driving force of the electric drive source to the rotating body .

また、請求項に係る発明は、前記請求項2又は請求項3に記載の遊技機において、前記遊技盤裏面における左右両側部より縦板状に後方へ延出し、遊技盤裏面と表示ユニット前面との間隙を閉鎖する側壁部材を設け、前記側壁部材の適所に開設した開口部を介して、前記転動態様変更部材を誘導球到達可能位置へ臨ませ、前記側壁部材の外側に状態変換動作部を配設したことを特徴とする。 According to a fourth aspect of the present invention, in the gaming machine according to the second or third aspect , the rear surface of the game board and the front surface of the display unit are extended rearward in a vertical plate shape from the left and right sides of the rear surface of the game board. A side wall member that closes the gap with the side wall member, and through the opening formed in a proper position of the side wall member, the rolling mode changing member is brought to the guide ball reachable position, and the state conversion operation is performed outside the side wall member. The portion is arranged.

また、請求項に係る発明は、前記請求項2〜請求項の何れか1項に記載の遊技機において、前記遊技球転動部材は、前記遊技球誘導部材の後端位置よりも後方に突出する前後幅を有すると共に、少なくとも遊技球の直径の2倍以上の前後幅を有する遊技球転動面を形成し、前記転動態様変更部材は、遊技球の転動方向を前後方向に変更させ得る構成としたことを特徴とする。 The invention according to claim 5 is the gaming machine according to any one of claims 2 to 4 , wherein the gaming ball rolling member is behind the rear end position of the gaming ball guiding member. The rolling direction of the game ball is changed to the front-rear direction, and the rolling mode change member has a front-rear width protruding at least twice as large as a front-rear width of the game ball. It is characterized by having a configuration that can be changed.

また、請求項に係る発明は、前記請求項1〜請求項の何れか1項に記載の遊技機において、前記導出口を複数備え、遊技盤裏面側へ誘導された遊技球は、遊技球転動部材の遊技球転動面上における転動態様に応じて、何れかの導出口へ導かれるものとし、前記複数の導出口は、遊技球の入賞に基づき前記表示ゲームの始動条件を付与可能な始動入賞口への入賞確率がそれぞれ異なるようにしたことを特徴とする。 The invention according to claim 6 is the gaming machine according to any one of claims 1 to 5 , wherein a plurality of the outlets are provided and the game ball guided to the back side of the game board is a game. The ball rolling member is guided to one of the outlets according to the rolling mode on the rolling surface of the game ball, and the plurality of outlets determines the start condition of the display game based on a winning game ball. It is characterized in that the winning probabilities for the start winning opening that can be given are different.

また、請求項に係る発明は、前記請求項に記載の遊技機において、前記遊技球転動部材を上下に複数設け、各遊技球転動部材の遊技球転動面上を転動した遊技球は何れかの導出口へ導かれるようにしたことを特徴とする。 The invention according to claim 7 is the gaming machine according to claim 6 , wherein a plurality of the game ball rolling members are provided above and below and rolled on the game ball rolling surface of each game ball rolling member. The game ball is guided to any outlet.

また、請求項に係る発明は、前記請求項に記載の遊技機において、遊技球誘導部材からの遊技球の流下先を複数の遊技球転動部材のうちの何れかに変更可能な遊技球振分手段を備えることを特徴とする。 Further, the invention according to claim 8 is the gaming machine according to claim 7 , wherein the flow destination of the game ball from the game ball guiding member can be changed to any one of a plurality of game ball rolling members. A ball distribution means is provided.

また、請求項に係る発明は、前記請求項に記載の遊技機において、前記遊技球振分手段は、最上段の遊技球転動部材上方に遊技球誘導部材から誘導された遊技球を受け止め得る流路変更部材を傾動制御することで、下段の何れかの遊技球転動部材上へ遊技球を振分可能とし、前記遊技球振分手段が、前記流路変更部材の傾動状態に応じて遊技球の転動態様を変化させる転動態様変更手段として機能するようにしたことを特徴とする。 The invention according to claim 9 is the gaming machine according to claim 8 , wherein the game ball allocating means has a game ball guided from the game ball guiding member above the uppermost game ball rolling member. By controlling the tilt of the flow path changing member that can be received, it is possible to distribute the game ball onto any one of the lower-stage game ball rolling members, and the game ball distributing means is in a tilted state of the flow path changing member. Accordingly, it is characterized by functioning as rolling mode changing means for changing the rolling mode of the game ball.

請求項1に係る遊技機によれば、遊技盤に設けられ、該遊技盤前面の遊技領域から遊技球を受け入れて該遊技盤の裏面側に誘導可能な遊技球誘導部材と、前記遊技盤裏面に設けられ、前記遊技球誘導部材により誘導された遊技球が転動可能な遊技球転動面を有する遊技球転動部材と、前記遊技球転動部材の遊技球転動面上を下流側へ転動した遊技球を前記遊技盤前面の遊技領域に導出する導出口と、前記遊技球誘導部材により誘導された遊技球に作用して、前記遊技球転動部材の遊技球転動面上における遊技球の転動態様を変化させ得る転動態様変更手段と、を備え、前記遊技球転動部材は、左右方向に延在する棚状の部材で構成すると共に、左右両側方を遊技球流下の上流側となし、前記遊技球誘導部材は、遊技盤裏面の左右方向外側へ遊技球を誘導可能に構成し、前記転動態様変更手段は、前記遊技球転動部材の左右方向両端側であって前記遊技球誘導部材から誘導された遊技球が到達可能な位置に設けたので、遊技球誘導部材により遊技盤裏面に誘導された遊技球は、遊技球転動部材の遊技球転動面上へ到達する前、或いは遊技球転動面上へ到達した後に、転動態様変更手段の作用を受け、その後の転動態様が変化することとなる。したがって、遊技盤裏面側の遊技球転動面上での遊技球の転動態様が多彩になり、興趣の高い遊技を実現できる。また、導出口の直下方に始動入賞口を配設する盤面構成を採用した場合、遊技球転動部材の形状や遊技盤裏面への取付具合等に起因して導出口からの流下状態に個体差が生じ、延いては始動入賞口への入賞率に遊技機毎の個体差が生じる可能性もあるが、転動態様変更部材を備えることによって、遊技球転動面上における遊技球の転動態様にランダム性を持たせることが可能となり、遊技機毎の個体差に起因した始動入賞率の不均衡を是正できるという利点もある。加えて、遊技盤の左右幅全体を有効に利用して、多彩な遊技球の転動態様を実現でき、一層興趣を高めることができる。さらに、遊技球を遊技球転動部材における左右方向の各上流側へ誘導するので、遊技球が左右の端部から転動することとなり、遊技球転動面上における遊技球の転動距離を効率良く長くでき、よりダイナミックな遊技球の転動態様を実現可能である。 According to the gaming machine of claim 1, a gaming ball guiding member provided on the gaming board and capable of receiving a gaming ball from a gaming area on the front side of the gaming board and guiding it to the back side of the gaming board, and the back side of the gaming board A game ball rolling member having a game ball rolling surface on which the game ball guided by the game ball guiding member can roll, and on the game ball rolling surface of the game ball rolling member on the downstream side On the game ball rolling surface of the game ball rolling member by acting on the game ball guided by the game ball guiding member and the outlet for deriving the game ball rolled to the game area on the front surface of the game board Rolling mode changing means capable of changing the rolling mode of the game ball in the game ball, wherein the game ball rolling member is constituted by a shelf-like member extending in the left-right direction, The game ball guide member is located on the upstream side of the flow down, and the game ball guiding member is moved outward in the left-right direction on the back of the game board. Spheres were inducibly constituting the rolling dynamic like changing means, since game ball derived from the game balls induction member a right and left end side of the game balls rolling member is provided on the reachable positions The game ball guided to the back of the game board by the game ball guiding member is changed in rolling mode before reaching the game ball rolling surface of the game ball rolling member or after reaching the game ball rolling surface. Under the action of the means, the rolling mode thereafter changes. Therefore, the rolling mode of the game ball on the game ball rolling surface on the back side of the game board becomes diverse, and a highly interesting game can be realized. In addition, when a board surface configuration in which a start winning opening is arranged directly below the outlet, the individual flows down from the outlet due to the shape of the game ball rolling member or the state of attachment to the back of the game board, etc. There may be a difference, and thus there may be individual differences in the winning rate at the start winning opening for each gaming machine. However, by providing a rolling mode changing member, the game ball rolls on the game ball rolling surface. There is also an advantage that it is possible to give randomness to the movement mode, and it is possible to correct the imbalance in the start winning rate due to individual differences for each gaming machine. In addition, by effectively utilizing the entire lateral width of the game board, various game ball rolling modes can be realized, which can further enhance interest. Furthermore, since the game ball is guided to the upstream side in the left-right direction of the game ball rolling member, the game ball rolls from the left and right ends, and the rolling distance of the game ball on the game ball rolling surface is increased. It is possible to efficiently lengthen and realize a more dynamic game ball rolling mode.

また、請求項2に係る遊技機によれば、前記転動態様変更手段は、前記遊技球転動部材の遊技球転動面における上流側であって、前記遊技球誘導部材から遊技盤裏面側へ誘導された遊技球が到達可能な誘導球到達可能位置に臨み、状態変換することに伴って、衝突した遊技球が受ける反発力および/または反発方向を変更可能な転動態様変更部材と、前記転動態様変更部材を状態変換させる状態変換動作部と、を備え、状態変換動作部により状態変換される転動態様変更部材に当たって遊技球転動部材の遊技球転動面上を転動する遊技球の転動態様を変化させるようにしたので、転動状態変更部材に対する物理的な衝突が遊技球の転動流下勢の変化として遊技者から視認でき、興趣の高いものとなる。   According to the gaming machine of claim 2, the rolling mode changing means is upstream of the gaming ball rolling surface of the gaming ball rolling member and from the gaming ball guiding member to the back side of the gaming board A rolling mode change member capable of changing the repulsive force and / or the repulsive direction received by the game ball that collides with the guided ball reachable position that can be reached by the game ball guided to A state conversion operation unit that converts the state of the rolling mode change member, and rolls on the game ball rolling surface of the game ball rolling member by hitting the rolling mode change member whose state is converted by the state conversion operation unit. Since the rolling state of the game ball is changed, a physical collision with the rolling state changing member can be visually recognized by the player as a change in the rolling flow force of the game ball, which is highly interesting.

また、請求項3に係る遊技機によれば、前記転動態様変更部材は、外周に凹凸形状の球衝接面が形成された回転体で構成し、前記状態変換動作部は、電気的駆動源と、該電気的駆動源の駆動力を回転体へ伝達する伝達機構とから構成したので、回転体を回転させるという比較的単純な構造で、多彩な転動態様を確実に実現することが可能となる Further, according to the gaming machine according to claim 3, the rolling mode changing member is constituted by a rotating body having a concavo-convex ball contact surface formed on an outer periphery, and the state conversion operation unit is electrically driven. Source and a transmission mechanism that transmits the driving force of the electric drive source to the rotating body, so that various rolling modes can be reliably realized with a relatively simple structure of rotating the rotating body. It becomes possible .

また、請求項に係る遊技機によれば、前記遊技盤裏面における左右両側部より縦板状に後方へ延出し、遊技盤裏面と表示ユニット前面との間隙を閉鎖する側壁部材を設け、前記側壁部材の適所に開設した開口部を介して、前記転動態様変更部材を誘導球到達可能位置へ臨ませ、前記側壁部材の外側に状態変換動作部を配設したので、状態変換作動部が遊技盤前面から見えないように側壁部材で隠すことができ、転動態様変更手段を設けることにより装飾性が低下してしまうことを防止できる。 Further, according to the gaming machine according to claim 4 , the side wall member that extends rearward in a vertical plate shape from the left and right side portions on the back side of the game board and closes the gap between the back side of the game board and the front surface of the display unit is provided. Since the rolling mode changing member faces the guide sphere reachable position through an opening opened at a proper position of the side wall member, and the state conversion operation unit is disposed outside the side wall member, the state conversion operation unit is It can be hidden by the side wall member so as not to be seen from the front surface of the game board, and the decorativeness can be prevented from being lowered by providing the rolling mode changing means.

また、請求項に係る遊技機によれば、前記遊技球転動部材は、前記遊技球誘導部材の後端位置よりも後方に突出する前後幅を有すると共に、少なくとも遊技球の直径の2倍以上の前後幅を有する遊技球転動面を形成し、前記転動態様変更部材は、遊技球の転動方向を前後方向に変更させ得る構成としたので、遊技盤裏面と表示ユニット前面との間の空間を有効利用して、遊技球の多彩な転動態様を実現できる。 According to the gaming machine of claim 5 , the gaming ball rolling member has a front-rear width projecting rearward from the rear end position of the gaming ball guiding member, and at least twice the diameter of the gaming ball. Forming a game ball rolling surface having the above front and rear widths, and the rolling mode changing member is configured to change the rolling direction of the game ball in the front and rear direction, so the game board back surface and the display unit front surface Various spaces of the game ball can be realized by effectively using the space between them.

また、請求項に係る遊技機によれば、前記導出口を複数備え、遊技盤裏面側へ誘導された遊技球は、遊技球転動部材の遊技球転動面上における転動態様に応じて、何れかの導出口へ導かれるものとし、前記複数の導出口は、遊技球の入賞に基づき前記表示ゲームの始動条件を付与可能な始動入賞口への入賞確率がそれぞれ異なるようにしたので、遊技盤裏面側で、遊技球転動面上における遊技球の転動態様の変化が、始動入賞口への入賞率に関連することとなり、遊技球転動面上における遊技球の転動態様の変化で、効果的に遊技者の興趣を高めることが可能となる。 In addition, according to the gaming machine according to claim 6 , a plurality of the outlets are provided, and the gaming ball guided to the back side of the gaming board corresponds to a rolling mode on the gaming ball rolling surface of the gaming ball rolling member. Since each of the plurality of outlets has different winning probabilities to the starting winning opening to which the starting condition of the display game can be given based on the winning of the game ball. On the back side of the game board, the change of the game ball rolling mode on the game ball rolling surface is related to the winning rate to the start winning opening, and the game ball rolling mode on the game ball rolling surface. With this change, it becomes possible to effectively enhance the interest of the player.

また、請求項に係る遊技機によれば、前記遊技球転動部材を上下に複数設け、各遊技球転動部材の遊技球転動面上を転動した遊技球は何れかの導出口へ導かれるようにしたので、上下に複数ある遊技球転動面上での遊技球の転動態様の変化により、遊技者の興趣を高めることができる。 According to the gaming machine of claim 7 , a plurality of the gaming ball rolling members are provided above and below, and the gaming ball rolling on the gaming ball rolling surface of each gaming ball rolling member is any outlet. Therefore, the interest of the player can be enhanced by changing the rolling mode of the game ball on the plurality of game ball rolling surfaces above and below.

また、請求項に係る遊技機によれば、遊技球誘導部材からの遊技球の流下先を複数の遊技球転動部材のうちの何れかに変更可能な遊技球振分手段を備えるので、遊技盤裏面側へ誘導された遊技球がどの遊技球転動部材の遊技球転動面上を転動することとなるのか、偶発的要素が加味されることにより、遊技者の興趣を一層高めることができる。 In addition, according to the gaming machine according to claim 8 , since the game ball is provided from the game ball guiding member can be changed to any one of the plurality of game ball rolling members, the game ball distributing means, A game ball guided to the back side of the game board rolls on the game ball rolling surface of which game ball rolling member, and by adding an accidental factor, the player's interest is further enhanced. be able to.

また、請求項に係る遊技機によれば、前記遊技球振分手段は、最上段の遊技球転動部材上方に遊技球誘導部材から誘導された遊技球を受け止め得る流路変更部材を傾動制御することで、下段の何れかの遊技球転動部材上へ遊技球を振分可能とし、前記遊技球振分手段が、前記流路変更部材の傾動状態に応じて遊技球の転動態様を変化させる転動態様変更手段として機能するようにしたので、転動態様変更手段を別途設けることなく、比較的簡易な構成の遊技球振分手段によって、遊技球転動部材上における遊技球の転動態様に変化を与えることができる。 According to the gaming machine of claim 9 , the game ball allocating means tilts the flow path changing member capable of receiving the game ball guided from the game ball guiding member above the uppermost game ball rolling member. By controlling, it is possible to distribute the game ball onto any one of the lower-stage game ball rolling members, and the game ball distribution means rolls the game ball according to the tilting state of the flow path changing member Therefore, the game ball on the game ball rolling member can be distributed by the game ball sorting means having a relatively simple configuration without separately providing the rolling mode change means. A change can be given to a rolling mode.

次に、本発明に係る遊技機の実施形態を添付図面に基づき詳細に説明する。   Next, an embodiment of a gaming machine according to the present invention will be described in detail with reference to the accompanying drawings.

図1に示すのは、弾球遊技を行える遊技機1の正面図である。本実施形態として示す遊技機1には遊技に関連した各種機能(後に詳述)を付加し、遊技機1の一側方には、プリペイドカード(所定の金額で予め販売される弾球遊技用のカードであって、通貨と等価な有価データを記憶させたものをいう)の使用を可能ならしめるカード制御機能や球貸制御機能等を付加した球貸ユニット(図示を省略)を設け、球貸ユニットで借り受けた遊技球を用いて遊技機1で遊技を行えるようにした。なお、球貸ユニットが備える機能の全部もしくは一部を遊技機1に付加し、遊技機1から遊技球を貸し出すようにしても良い。   FIG. 1 is a front view of a gaming machine 1 capable of performing a ball game. Various functions related to the game (details will be described later) are added to the gaming machine 1 shown as this embodiment, and a prepaid card (for a ball game that is sold in advance at a predetermined amount) is placed on one side of the gaming machine 1. Card lending unit (not shown) to which a card control function and a ball lending control function, etc., that make it possible to use a card that stores valuable data equivalent to currency) The game machine 1 can now play games using the game balls borrowed by the rental unit. Note that all or part of the functions of the ball lending unit may be added to the gaming machine 1 so that the gaming ball can be lent out.

遊技機1は、額縁状の本体枠2の前面側に各種の遊技機能部が設けられた前面枠3を開閉可能に設け、該前面枠3の前面側に透明部材保持枠4と上皿ユニット5を各々開閉可能に設け、更に前面枠3の最下部には下皿ユニット6を固着した外観を有するものである。透明部材保持枠4は、透明なガラスや硬質合成樹脂等よりなる透明部材4aを保持するもので、この透明部材4aから後方の遊技盤(後に詳述)の遊技領域が遊技者に視認される。上皿ユニット5は、遊技球を貯留可能な上皿貯留部51を備え、遊技に伴って遊技球を順次発射装置へ供給する。下皿ユニット6は、上皿貯留部51が満杯になってオーバーフローした遊技球あるいは遊技者が球抜き操作部52を操作することにより上皿貯留部51から抜き出された遊技球が導入される下皿貯留部61や遊技者が操作する操作ハンドル62等を備える。また、上皿ユニット5の適所には、所定の遊技状態になったときに遊技者が操作する演出用ボタン53を設けてある。   The gaming machine 1 is provided with a front frame 3 provided with various game function units on the front side of a frame-shaped main body frame 2 so as to be openable and closable, and a transparent member holding frame 4 and an upper plate unit on the front side of the front frame 3. 5 is provided so as to be openable and closable, and the lower plate unit 6 is fixed to the lowermost part of the front frame 3. The transparent member holding frame 4 holds a transparent member 4a made of transparent glass, hard synthetic resin, or the like, and a player can visually recognize a game area of a game board (described later in detail) from the transparent member 4a. . The upper plate unit 5 includes an upper plate storage unit 51 that can store game balls, and sequentially supplies the game balls to the launching device as the game is played. In the lower tray unit 6, the game ball overflowed when the upper tray storage portion 51 is full or the game ball extracted from the upper tray storage portion 51 when the player operates the ball removal operation portion 52 is introduced. A lower tray storage unit 61 and an operation handle 62 operated by a player are provided. Further, an effect button 53 that is operated by the player when a predetermined gaming state is reached is provided at an appropriate position of the upper plate unit 5.

上記透明部材保持枠4を前面枠3から取り外した状態を図2に示す。前面枠3の遊技盤収納部31に収納された遊技盤7が透明部材4の後方に位置し、アクリルパネルや塩ビ板等の透光性合成樹脂を板状にした本体盤71の前面に突設した帯板状のガイド部材72により囲まれた遊技領域7a(発射球導入路7bを介して遊技球が導入される領域)が、透明部材保持枠4の透明部材4aを介して遊技者より視認される。   FIG. 2 shows a state where the transparent member holding frame 4 is removed from the front frame 3. The game board 7 stored in the game board storage part 31 of the front frame 3 is located behind the transparent member 4 and projects into the front of the main body board 71 made of translucent synthetic resin such as an acrylic panel or a vinyl chloride board. A game area 7 a (area where a game ball is introduced via the launch ball introduction path 7 b) surrounded by the provided strip-shaped guide member 72 is received by the player via the transparent member 4 a of the transparent member holding frame 4. Visible.

更に、前面枠3の遊技盤収納部31から遊技盤7を外した状態を図3に示す。遊技盤7の後方には、適宜な離隔空部を介して大型の表示面を有する表示ユニット32(例えば、液晶表示器とバックライトより構成)を配置してあり、表示ユニット32の表示内容が、遊技盤3および透明部材4を介して遊技機1の前面から見ることができる。すなわち、本実施形態に係る遊技機1では、遊技盤7の本体盤71を透かして遊技機1の前方から表示ユニット32の表示を視認でき、しかも、表示ユニット32は前面枠3側に設けるので、遊技盤7を交換しても、表示ユニット32はそのまま前面枠3に残すことができる。   Furthermore, the state which removed the game board 7 from the game board storage part 31 of the front frame 3 is shown in FIG. A display unit 32 having a large display surface (for example, a liquid crystal display and a backlight) is disposed behind the game board 7 through an appropriate space, and the display contents of the display unit 32 are displayed. It can be seen from the front surface of the gaming machine 1 through the game board 3 and the transparent member 4. That is, in the gaming machine 1 according to the present embodiment, the display on the display unit 32 can be viewed from the front of the gaming machine 1 through the main body board 71 of the gaming board 7, and the display unit 32 is provided on the front frame 3 side. Even if the game board 7 is replaced, the display unit 32 can remain in the front frame 3 as it is.

上述した遊技機1の裏面側は、図4に示すように、遊技機としての諸機能を実現するための機構(例えば、島設備より供給される遊技球を受けて貯留して球貸要求に応じた球排出や賞球排出を行う機構など)を集約的に設けた裏機構枠33を備える。この裏機構枠33は、例えば前面枠3より後方へ突出するように設けたもので、表示ユニット32の収納構造も裏機構枠33に設けるものとした。   As shown in FIG. 4, the back side of the gaming machine 1 described above receives a mechanism for realizing various functions as a gaming machine (for example, receives and stores gaming balls supplied from island facilities, and makes a ball rental request. And a back mechanism frame 33 that collectively provides a mechanism for performing a corresponding ball discharge or prize ball discharge. For example, the back mechanism frame 33 is provided so as to protrude rearward from the front frame 3, and the storage structure of the display unit 32 is also provided in the back mechanism frame 33.

また、遊技機1の裏面側には、遊技の進行を統括的に制御する遊技制御装置81、表示ユニット32や装飾ランプ・スピーカ等の制御を行って視覚的・聴覚的な演出制御を行う第1演出制御装置82、遊技盤7に設けられた装飾演出用のランプや装置の動作制御を行うと共に、当該遊技盤7に対応した装飾演出用データを上記第1演出制御装置82へ供給する第2演出制御装置83、球排出や打球の発射制御を行う排出発射制御装置84、各部へ所定の電源を供給する電源供給装置85等の各種装置を適所に設けてある。   Further, on the back side of the gaming machine 1, a game control device 81 that controls the progress of the game in a centralized manner, a display unit 32, a decorative lamp / speaker, etc. are controlled to perform visual / auditory performance control. The first effect control device 82 controls the operation of the decoration effect lamps and devices provided on the game board 7 and supplies the decoration effect data corresponding to the game board 7 to the first effect control device 82. Various devices such as a 2-effect control device 83, a discharge / emission control device 84 for controlling the discharge of the ball and hitting the ball, and a power supply device 85 for supplying a predetermined power to each part are provided at appropriate positions.

なお、遊技制御装置81および第2演出制御装置83は、遊技盤7と密接な関連を持つため、遊技盤7が交換される際には一緒に交換される対象であるから、遊技盤7の交換作業における効率を高められるように、本実施形態で示す遊技機1においては、遊技制御装置81および第2演出制御装置83を遊技盤7と一体構成とした。この具体的構造は後に詳述する。   Note that the game control device 81 and the second effect control device 83 are closely related to the game board 7 and are therefore exchanged together when the game board 7 is exchanged. In the gaming machine 1 shown in the present embodiment, the game control device 81 and the second effect control device 83 are integrated with the game board 7 so as to increase the efficiency in the exchange work. This specific structure will be described in detail later.

遊技盤7の正面図を図5に、裏面図を図6に各々示す。発射球導入路7bを経て遊技球が導入される遊技領域7aは本体盤71の前面側に形成され、この遊技領域7a内で遊技球が様々な転動態様で下方へ流下して行くように、球流下方向変更部材として風車73aや遊技釘(図示省略)を設けてあると共に、表示ユニット32を用いて行う変動表示ゲーム(例えば、3列の表示部で遊技者が視認し難い早さで表示内容を変動させ、適宜なタイミングで各表示部の表示を停止させるゲーム)を開始するため始動条件となる始動口73b、変動表示ゲームの結果が特別態様(例えば、停止表示された各表示部の表示内容が所定の特別条件を満たすように揃った態様で、いわゆる大当たり)となることで遊技者に有利な遊技展開を期せる特別遊技に用いる大入賞口73c(例えば、遊技球を受入れない状態と多くの遊技球を短時間で受入れ可能な状態とに変換可能な入賞口)、入賞に応じた賞球が付与される一般入賞口73d等を備える。また、遊技領域7aの最下流となる下部中央には、アウト口73eを設け、何れの入賞口にも入賞しなかった遊技球をアウト口73deから裏面側へ導いて回収する。   A front view of the game board 7 is shown in FIG. 5, and a back view is shown in FIG. A game area 7a into which a game ball is introduced via the launch ball introduction path 7b is formed on the front surface side of the main body board 71 so that the game ball flows down in various rolling modes in the game area 7a. In addition, a windmill 73a and a game nail (not shown) are provided as a ball flow downward direction changing member, and a variable display game performed using the display unit 32 (for example, at a speed at which it is difficult for a player to visually recognize in a three-row display unit). A start port 73b that is a start condition for starting a game in which the display contents are changed and the display of each display unit is stopped at an appropriate timing), and the result of the variable display game is a special mode (for example, each display unit that is stopped and displayed) In such a manner that the display contents are arranged so as to satisfy predetermined special conditions, a so-called jackpot is obtained, and a special winning opening 73c (for example, a game ball is not accepted) used in a special game that is advantageous for the player. On purpose more game balls convertible short time to the acceptable state a winning opening), and a general winning holes 73d such that the winning balls corresponding to the winning is awarded. In addition, an out port 73e is provided at the lowermost center which is the most downstream of the game area 7a, and game balls that have not won any winning port are led from the out port 73de to the back side and collected.

また、遊技盤7の遊技領域7aの中央部は、表示ユニット32による変動表示ゲームの表示領域とし、遊技者への視認性を高めるように、遊技球が流下してゆくことを規制する鎧部材74を設けてある。この鎧部材74は、例えば、上向きに彎曲する上縁規制部74aの左右両端に各々連なるように左側縁規制部74b,右側縁規制部74cを有するもので、重力により下方へ転動流下して行く遊技球が飛入することのない視認性の極めて高い変動表示領域7cを形成できる。なお、この変動表示領域7cは、変動表示ゲーム以外の表示も可能であり、変動表示ゲームを行わない間はキャラクタ表示等の適宜な演出表示を行う。   Further, the central portion of the game area 7a of the game board 7 is used as a display area of a variable display game by the display unit 32, and an armor member that restricts the flow of the game ball so as to improve the visibility to the player. 74 is provided. The armor member 74 has, for example, a left edge regulating portion 74b and a right edge regulating portion 74c so as to be connected to the left and right ends of the upper edge regulating portion 74a that bends upward. It is possible to form a variable display area 7c with extremely high visibility without a game ball to go in. The variable display area 7c can also display other than the variable display game, and performs an appropriate effect display such as character display while the variable display game is not performed.

上記鎧部材74の左右両側下端部には、例えば、斜め上方に開口させた第1導入ポケット74d,第2導入ポケット74eを設け、これら第1,第2導入ポケット74d,74eから入った遊技球は、遊技盤7の裏面側に設けた第1遊技球誘導部材75aおよび第2遊技球誘導部材75bを経て、遊技盤7の裏面側へ誘導されることとなる。すなわち、遊技盤7前面の遊技領域7aから遊技球を受け入れて遊技盤7裏面側に誘導可能なワープ流路を有する第1,第2遊技球誘導部材75a,75bによって、遊技盤7の前面側を流下していた遊技球を遊技盤7の裏面側へ導入させることができ、遊技球の流下態様を一層多様化して興趣を高めることが可能となる。   For example, a first introduction pocket 74d and a second introduction pocket 74e that are opened obliquely upward are provided at the left and right lower ends of the armor member 74, and a game ball that enters from the first and second introduction pockets 74d and 74e is provided. Is guided to the back side of the game board 7 through the first game ball guide member 75a and the second game ball guide member 75b provided on the back side of the game board 7. That is, the front side of the game board 7 is provided by the first and second game ball guide members 75a and 75b having warp channels that can receive the game balls from the game area 7a on the front side of the game board 7 and guide them to the back side of the game board 7. The game balls that have flowed down can be introduced to the back side of the game board 7, and the flow-down mode of the game balls can be further diversified to enhance interest.

そして、第1,第2遊技球誘導部材75a,75bによって遊技盤7の裏面側へ誘導された遊技球は、本体盤7の裏面側に突設された遊技球転動部材であるステージ部材76に受け止められ、該ステージ部材76の上面である遊技球転動面76a上を転動して行くこととなる。ステージ部材76の遊技球転動面76aは、左右両側が高位置となる上流であり、両端から中央に向かって下降傾斜する下流とし、本体盤71に開設した導出口7dへ向けて遊技球転動面76a上を遊技球が自然流下してゆき、導出口7dから再び遊技盤7前面側の遊技領域7aに戻される。なお、導出口7dは、導出口形成部材77の導出開口縁77aの内空部として形成し、導出口7dの開口部で球止まりが生ずることなく、遊技球の導出を円滑に行えるようにした。   The game balls guided to the back side of the game board 7 by the first and second game ball guide members 75a and 75b are stage members 76 which are game ball rolling members protruding from the back side of the main body board 7. The ball is rolled on the game ball rolling surface 76a which is the upper surface of the stage member 76. The game ball rolling surface 76a of the stage member 76 is an upstream where the left and right sides are at a high position, and is a downstream inclined downward from both ends toward the center, and the game ball rolls toward the outlet 7d opened in the main body board 71. The game ball naturally flows down on the moving surface 76a and is returned to the game area 7a on the front side of the game board 7 from the outlet 7d. The outlet 7d is formed as an inner space of the outlet opening edge 77a of the outlet forming member 77 so that the game ball can be smoothly led out without causing a ball stop at the opening of the outlet 7d. .

上記遊技球転動面76aの傾斜形状は特に限定されるものではなく、第1,第2遊技球誘導部材75a、75bから遊技球が誘導されてくる部位が上流で、導出開口7dに連通する部位が最下流となる条件を満たしていれば、如何様な曲面形状としても良い。例えば、ステージ部材76の中央部で若干上方へ突出する中央隆起部を設け、ここに特別導入口76bを開設すると共に、この特別導入口76bに入った遊技球が導出口形成部材77に設けた特別導出口77bから排出されるようにした。この特別導出口77bは、始動口73bの直上方に開口させることで、特別導出口77bから遊技領域7aへ戻った遊技球は極めて高い確率で始動口73bへ入賞する。   The inclined shape of the game ball rolling surface 76a is not particularly limited, and the part where the game ball is guided from the first and second game ball guiding members 75a and 75b is upstream and communicates with the outlet opening 7d. Any curved surface shape may be used as long as the portion satisfies the condition of being the most downstream. For example, a central bulging portion that protrudes slightly upward is provided at the central portion of the stage member 76, and a special introduction port 76 b is opened here, and a game ball that has entered the special introduction port 76 b is provided in the outlet port forming member 77. It was made to discharge from the special outlet 77b. The special outlet 77b is opened directly above the start port 73b, so that the game ball returned from the special outlet 77b to the game area 7a wins the start port 73b with a very high probability.

すなわち、遊技盤7裏面側へ誘導された遊技球が再び遊技盤7前面側の遊技領域7aへ戻るための導出口を複数種類(例えば、通常の導出口7dと特別導出口77b)設けておき、ステージ部材76の遊技球転動面76a上における転動態様に応じて、何れかの導出口へ導かれるものとし、且つ、通常の導出口7dと特別導出口77bとで、始動口73bへの入賞率が異なるように設定すれば、遊技盤7裏面側で、遊技球転動面76a上における遊技球の転動態様の変化が、始動口73bへの入賞率に関連することとなり、遊技球転動面76a上における遊技球の転動態様の変化で、効果的に遊技者の興趣を高めることが可能となる。   That is, a plurality of types of outlets (for example, a normal outlet 7d and a special outlet 77b) are provided for the game ball guided to the back side of the game board 7 to return to the game area 7a on the front side of the game board 7 again. Depending on the rolling mode of the stage member 76 on the game ball rolling surface 76a, it is guided to one of the outlets, and the normal outlet 7d and the special outlet 77b lead to the starting port 73b. If the winning rate is set to be different, the change in the rolling state of the gaming ball on the gaming ball rolling surface 76a on the back side of the gaming board 7 is related to the winning rate to the start port 73b. By changing the rolling mode of the game ball on the ball rolling surface 76a, it becomes possible to effectively enhance the interest of the player.

したがって、遊技盤7裏面側へ誘導された遊技球の転動態様が単調とならないようにすることが重要であり、本実施形態に係る遊技機1においては、遊技球誘導部材75a,75bにより遊技盤7裏面側へ誘導された遊技球に作用して、ステージ部材76の遊技球転動面76a上における遊技球の転動態様を変化させ得る転動態様変更手段9をステージ部材76の左右両端側に設けるものとした。   Therefore, it is important that the rolling mode of the game ball guided to the back side of the game board 7 does not become monotonous. In the gaming machine 1 according to this embodiment, the game ball is guided by the game ball guiding members 75a and 75b. Rolling mode changing means 9 that can change the rolling mode of the game ball on the game ball rolling surface 76 a of the stage member 76 by acting on the game ball guided to the back side of the board 7 is provided on the left and right ends of the stage member 76. Provided on the side.

転動態様変更手段9は、図8等に示すように、ドラム状の回転体91の一部周面が収納ボックス92から突出するようにしたもので、収容ボックス92内に収納されたモータ等の電気的駆動源の動力を適宜な伝達機構によって回転体91を回転させる動力として伝達するものである。また、回転体91は滑らかな曲面である円周面に複数の突起部91a…を設けることで凹凸形状の球衝接面を形成したもので、回転体91の回転に伴って突起部91aが移動するので、回転体91の外周面に遊技球が当接したとき、突起部91aの無いところに当たるか、突起部91aに当たって弾かれるか等、遊技球の転動態様にランダム性を持たせることが可能となる。回転体91の球衝接面としては、円周面に突起部91aを突設するものに限らず、円周面に複数の凹部を設けても良いし、外周面全体が波打つような凹凸状態のものでも良い。   As shown in FIG. 8 and the like, the rolling mode changing means 9 is configured such that a part of the peripheral surface of the drum-shaped rotating body 91 protrudes from the storage box 92, and a motor or the like stored in the storage box 92. The power of the electrical drive source is transmitted as power for rotating the rotating body 91 by an appropriate transmission mechanism. Further, the rotating body 91 is formed by providing a plurality of protrusions 91 a on a circumferential surface that is a smooth curved surface to form an uneven spherical contact surface. Since it moves, when the game ball comes into contact with the outer peripheral surface of the rotator 91, the rolling manner of the game ball is given randomness, such as whether it hits a place where there is no projection 91a or hits the projection 91a. Is possible. The ball contact surface of the rotator 91 is not limited to the protrusion 91a provided on the circumferential surface, and a plurality of recesses may be provided on the circumferential surface. May be good.

なお、本構成例の第1,第2遊技球誘導部材75a,75bは、遊技盤7の裏面側で盤面に平行な方向に遊技球を送り出すワープ通路構造としたので、遊技球回転体91の回転軸91bは、遊技盤7の盤面に直交するように設け、遊技盤7裏面側に誘導された遊技球の流入路に直交するように回転体91の外周面を位置させた。また、本構成例では、第1,第2遊技球誘導部材75a,75bによって、ステージ部材76の左右両方向の上流側へ遊技球を導入する構造としたので、遊技球がステージ部材76の左右端部から中央に向って転動することとなり、遊技球転動面76a上における遊技球の転動距離を効率良く長くできるが、例えば、遊技球誘導部材75によってステージ部材76の片側にのみ遊技球を誘導する場合には、片側にのみ転動態様変更手段9を設けるようにしても良い。   Since the first and second game ball guiding members 75a and 75b of this configuration example have a warp passage structure that sends the game ball in the direction parallel to the board surface on the back side of the game board 7, The rotating shaft 91b is provided so as to be orthogonal to the board surface of the game board 7, and the outer peripheral surface of the rotating body 91 is positioned so as to be orthogonal to the inflow path of the game ball guided to the back side of the game board 7. Further, in this configuration example, the first and second game ball guiding members 75a and 75b introduce the game ball to the upstream side in both the left and right directions of the stage member 76. The rolling distance of the game ball on the game ball rolling surface 76a can be efficiently increased. However, for example, the game ball is guided only on one side of the stage member 76 by the game ball guiding member 75. , Rolling mode changing means 9 may be provided only on one side.

上述した転動態様変更手段9は、例えば、遊技盤7の裏面両側部に設けた側壁部材78に取り付けることで、第1,第2遊技球誘導部材75a,75bから誘導された遊技球が当接し得る適宜な位置に保持される。側壁部材78は、例えば、不透明な合成樹脂等で形成するもので、遊技盤7の裏面側に取り付ける取付基板78aの上部側にて後方へ延出する上部側壁78bと、取付基板78aの下部側にて後方へ延出する下部側壁78cとを備え、上部側壁78bの下縁部と下部側壁78cの上縁部との間に転動態様変更部材導入空部7eを生ぜしめ、この転動態様変更部材導入空部7eからステージ部材76の上方位置に回転体91の外周面の一部を臨ませる。   The above-described rolling mode changing means 9 is attached to, for example, the side wall members 78 provided on both sides of the back surface of the game board 7 so that the game balls guided from the first and second game ball guiding members 75a and 75b are hit. It is held at an appropriate position where it can come into contact. The side wall member 78 is formed of, for example, an opaque synthetic resin or the like, and has an upper side wall 78b extending rearward on the upper side of the mounting board 78a attached to the back side of the game board 7, and a lower side of the mounting board 78a. And a lower side wall 78c extending rearwardly, and a rolling mode changing member introduction space 7e is formed between the lower edge of the upper side wall 78b and the upper edge of the lower side wall 78c. A part of the outer peripheral surface of the rotating body 91 is caused to face the position above the stage member 76 from the change member introduction hollow portion 7e.

このように、遊技盤7裏面における左右両側部より縦板状に後方へ延出し、遊技盤7裏面と表示ユニット32前面との間隙を閉鎖する側壁部材78,78を設け、各側壁部材78の適所に開設した開口部(上部側壁78bの下縁部と下部側壁78cの上縁部との間の転動態様変更部材導入空部7e)を介して、回転体91を誘導球到達可能位置へ臨ませ、側壁部材78の外側に電気的駆動源や伝達機構を収納した収納ボックス92を配設すれば、電気的駆動源や伝達機構が遊技盤7前面から見えないように側壁部材78で隠すことができ、転動態様変更手段9を設けることにより遊技盤7自体の装飾性が低下してしまうことを防げる。なお、側壁部材78を透明な合成樹脂等で作製し、上下側壁78b,78cの内側面に装飾シール等を貼って、収納ボックス92等を隠すようにしても良い。   As described above, side wall members 78 and 78 are provided to extend rearward in a vertical plate shape from the left and right side portions on the back surface of the game board 7 and close the gap between the back surface of the game board 7 and the front surface of the display unit 32. The rotating body 91 is brought to the guide sphere reachable position through the opening (the rolling mode changing member introduction empty portion 7e between the lower edge of the upper side wall 78b and the upper edge of the lower side wall 78c) opened in a proper position. If the storage box 92 containing the electric drive source and transmission mechanism is disposed outside the side wall member 78, the electric drive source and transmission mechanism are hidden by the side wall member 78 so that they cannot be seen from the front of the game board 7. It is possible to prevent the decorativeness of the game board 7 from being deteriorated by providing the rolling mode changing means 9. The side wall member 78 may be made of a transparent synthetic resin or the like, and a decorative seal or the like may be attached to the inner side surfaces of the upper and lower side walls 78b and 78c to hide the storage box 92 and the like.

なお、回転体91の回転方向は特に限定されるものではないが、転動態様変更部材導入空部7eからステージ部材76の上方に臨む位置(誘導球到達可能位置)で、突起部91aが下方から上方へ移動して行く向きに回転させると、落下してきた遊技球に上向きの力を与えるように弾くことができ、遊技球転動面76a上における遊技球の転動態様を派手に見せることができる。   The rotating direction of the rotating body 91 is not particularly limited, but the protrusion 91a is located at a position facing the upper side of the stage member 76 from the rolling mode changing member introduction empty portion 7e (a guide ball reachable position). If you rotate it in the direction of moving upward, you can play it to give an upward force to the falling game ball, and show the flashing aspect of the game ball on the game ball rolling surface 76a Can do.

例えば、図9(a)に示すように、回転体91が反時計方向(図中、A方向)へ回転しているときに、遊技球誘導部材75から遊技盤7裏面側へ誘導された遊技球が、図9(b)に示すようなタイミングで回転体91の周面(突起部91aが設けられていない部位)に当たると、遊技球は回転体91の周面に弾かれてステージ部材76の遊技球転動面76a上を下流側(中央側)へ転動流下する(図9(c)を参照)。なお、回転体91に衝接した遊技球がどの程度弾かれるかは、回転体91外周面の硬度や摩擦係数等のパラメータを変えることで多様に変化させることができる。   For example, as shown in FIG. 9A, a game guided from the game ball guiding member 75 to the back side of the game board 7 when the rotator 91 is rotating in the counterclockwise direction (A direction in the figure). When the ball hits the peripheral surface of the rotating body 91 (portion where the protrusion 91a is not provided) at the timing shown in FIG. 9B, the game ball is bounced to the peripheral surface of the rotating body 91 and the stage member 76 Rolling down the game ball rolling surface 76a to the downstream side (center side) (see FIG. 9C). It should be noted that how much the game ball that hits the rotating body 91 is repelled can be varied in various ways by changing parameters such as the hardness and friction coefficient of the outer peripheral surface of the rotating body 91.

一方、図10(a)に示すように、回転体91が反時計方向(図中、A方向)へ回転しているときに、遊技球誘導部材75から遊技盤7裏面側へ誘導された遊技球が、図10(b)に示すようなタイミングで回転体91の周面(突起部91aが設けられている部位)に当たると、遊技球は回転体91の周面に弾かれてステージ部材76の遊技球転動面76a上を下流側(中央側)へ転動流下する(図10(c)を参照)。このとき、突起部91aが遊技球を押し上げるように当たると、遊技球は強い流下勢で遊技球転動面76a上を下流側へ転動して行くこととなる。   On the other hand, as shown in FIG. 10 (a), the game guided from the game ball guiding member 75 to the back side of the game board 7 when the rotating body 91 is rotating counterclockwise (A direction in the figure). When the ball hits the peripheral surface of the rotating body 91 (the portion where the protrusion 91a is provided) at the timing as shown in FIG. 10B, the game ball is bounced to the peripheral surface of the rotating body 91 and the stage member 76. Rolling down the game ball rolling surface 76a to the downstream side (center side) (see FIG. 10C). At this time, if the protrusion 91a hits the game ball to push up, the game ball rolls down on the game ball rolling surface 76a with a strong downward flow.

また、遊技球と突起部91aとの接触位置によっては、遊技球が前後方向に弾かれる可能性もあり、遊技球転動面76a上における遊技球の流下態様が一層多彩なものとなる。すなわち、回転体91は、衝突した遊技球が受ける反発力のベクトル(力の大きさ及び力の向き)を変更可能な転動態様変更手段として好適である。   Further, depending on the contact position between the game ball and the protrusion 91a, the game ball may be repelled in the front-rear direction, and the flow-down mode of the game ball on the game ball rolling surface 76a becomes more diverse. That is, the rotating body 91 is suitable as a rolling mode changing means that can change the vector (reaction magnitude and direction) of the repulsive force received by the game ball that has collided.

なお、ステージ部材76の奥行は、例えば遊技球2.5個分程度(遊技球の直径の2.5倍程度)とし、ステージ部材76の後方には、表示ユニット32の表示面が近接して臨むので、回転体91により遊技球が後方へ強く弾かれると、表示ユニット32の表示面を痛めてしまう可能性があるので、ステージ部材76の後方縁には、上向きに延出させた低い壁状の後端保護部76cを形成し、遊技球が表示ユニット32の表示面に当たることを抑制した。   The depth of the stage member 76 is, for example, about 2.5 game balls (about 2.5 times the diameter of the game ball), and the display surface of the display unit 32 is close to the rear of the stage member 76. Therefore, if the game ball is strongly bounced backward by the rotating body 91, the display surface of the display unit 32 may be damaged. Therefore, a low wall extended upward is formed on the rear edge of the stage member 76. A rear end protection portion 76c having a shape is formed to prevent the game ball from hitting the display surface of the display unit 32.

さらに、転動態様変更手段9の回転体91周面に設ける突起部91aは、均一な大きさで均等位置に設ける必要はなく、例えば、図11(a)に示す回転体91′のように、様々な大きさの突起部91a′を不規則に配置しても良い。斯くすれば、突起部91a′が密集している部位に遊技球が衝突した場合に、弾かれる遊技機の向きが多様に変化する可能性があるし、大きな突起部91a′の遊技球が当たった場合には、当たった部位に応じて遊技球の弾かれる向きが前後方向に変化したりすることもあり、ステージ部材76の遊技球転動面76a上における遊技球の転動態様を一層多彩にできる。   Further, the protrusions 91a provided on the circumferential surface of the rotating body 91 of the rolling mode changing means 9 do not need to be provided in a uniform size and at an equal position. For example, like the rotating body 91 ′ shown in FIG. The protrusions 91a ′ having various sizes may be irregularly arranged. In this case, when the game ball collides with a portion where the protrusions 91a 'are densely packed, the direction of the game machine to be bounced may change variously, and the game ball of the large protrusion 91a' will hit. In such a case, the direction in which the game ball is bounced may change in the front-rear direction depending on the hit location, and the manner of rolling of the game ball on the game ball rolling surface 76a of the stage member 76 is further diverse. Can be.

また、図11(b)に示す回転体91″のように、回転軸91b′を回転体の軸心からずらして設けることで、転動態様変更部材導入空部7aからステージ部材76の上方位置に突出する回転体91″の突出量を変化させるようにしても良い。或いは、回転体の外周面に硬質部と軟質部を設けておき、遊技球が硬質部に当たると強く弾かれ、軟質部に遊技球が当たると流下勢が減衰されてステージ部材76上へ落ちるようにし、流下態様に変化を与えるものでも良い。あるいは、回転体をドラム状とせずに、三角柱・四角柱といった外周に複数の平面を有する多角柱を転動態様変更部材としても良い。   Further, as in the rotating body 91 ″ shown in FIG. 11B, the rotational shaft 91b ′ is shifted from the axial center of the rotating body, so that the position above the stage member 76 from the rolling mode changing member introduction hollow portion 7a. The protruding amount of the rotating body 91 ″ protruding in the direction may be changed. Alternatively, a hard part and a soft part are provided on the outer peripheral surface of the rotating body so that when the game ball hits the hard part, it is strongly played, and when the game ball hits the soft part, the downward force is attenuated and falls onto the stage member 76 It is also possible to change the flow mode. Or it is good also considering the polygonal pillar which has a some flat surface on the outer periphery, such as a triangular prism and a square pole, as a rolling mode change member, without making a rotary body into a drum shape.

このように、転動態様変更手段9を備える遊技機1においては、ベース部材76の遊技球転動面76a上における遊技球の転動態様にランダム性を持たせることが可能となるので、ベース部材76の形状や遊技盤7裏面への取付具合等に起因して導出口7dからの流下状態に個体差が生じて、導出口7dの下方に位置する始動口73bへの入賞率が高いものや始動口73bへの入賞率が低いものができてしまっても、転動態様変更手段9の機能によって、遊技機毎の個体差に起因した始動入賞率の不均衡を是正できるのである。   Thus, in the gaming machine 1 including the rolling mode changing means 9, it is possible to give randomness to the rolling mode of the game ball on the game ball rolling surface 76a of the base member 76. Due to the shape of the member 76, the state of attachment to the back of the game board 7, etc., individual differences occur in the flow-down state from the outlet port 7d, and the winning rate to the starting port 73b located below the outlet port 7d is high. Even if the winning rate at the starting port 73b is low, the function of the rolling mode changing means 9 can correct the imbalance in the starting winning rate due to individual differences for each gaming machine.

また、上述した転動態様変更手段9においては、「遊技球転動部材の遊技球転動面における上流側であって、遊技球誘導部材から遊技盤裏面側へ誘導された遊技球が到達可能な誘導球到達可能位置に臨み、状態変換することに伴って、衝突した遊技球が受ける反発力を変更可能な転動態様変更部材」として回転体9,9′,9″を、「転動態様変更部材を状態変換させる状態変換動作部」として電気的駆動源を、各々例示したが、転動態様変更手段の構成は、これに限定されるものではない。例えば、板状の遊技球衝接体(状態変換作動部)をシーソーのように揺動させることで、遊技球の衝接タイミングによって遊技球がランダムに弾かれるようにしても良く、状態変換動作部により状態変換される転動態様変更部材に当たって遊技球転動部材の遊技球転動面上を転動する遊技球の転動態様を変化させれば、転動状態変更部材に対する物理的な衝突から受けた反発力が遊技球の転動流下勢の変化として遊技者から視認できるので、遊技上の興趣を高めることができる。   Further, in the rolling mode changing means 9 described above, “a game ball guided from the game ball guiding member to the back side of the game board on the upstream side of the game ball rolling surface of the game ball rolling member is reachable. Rotating bodies 9, 9 ′, 9 ″ as “rolling mode changing members” that can change the repulsive force received by the colliding game ball in accordance with the state change of the guide ball reachable position, The electric drive source is exemplified as the “state conversion operation unit that changes the state of the state change member”, but the configuration of the rolling mode change means is not limited to this. For example, by swinging a plate-shaped game ball contact body (state conversion operation unit) like a seesaw, the game ball may be randomly played according to the contact timing of the game ball. If the rolling mode of the gaming ball rolling on the gaming ball rolling surface of the gaming ball rolling member is changed by the rolling state changing member whose state is changed by the unit, the physical collision with the rolling state changing member Since the player can visually recognize the repulsive force received from the player as a change in the rolling tide of the game ball, it is possible to enhance the gaming interest.

また、転動態様変更手段9の配設位置も側壁部材98側に限定されるものではなく、遊技球誘導部材75によって遊技盤7の裏面側へ誘導された遊技球が到達可能な誘導球到達可能位置であれば、何処でも良い。例えば、ベース部材76の球転動面76a上に一旦落ちた後に、遊技球が流下して到達可能な位置(例えば、ベース部材76の下方から臨む位置)に転動態様変更手段9を設けるようにしても良い。   Further, the arrangement position of the rolling mode changing means 9 is not limited to the side wall member 98 side, and the guide ball arrival at which the game ball guided to the back side of the game board 7 by the game ball guide member 75 can be reached. It can be anywhere as long as it is possible. For example, the rolling mode changing means 9 is provided at a position where the game ball can flow down and reach (for example, a position facing from below the base member 76) after once falling on the ball rolling surface 76a of the base member 76. Anyway.

上述した転動態様変更手段9の電気的駆動源に対する制御は、例えば、第2演出制御装置83によって行うものとし、遊技機1の稼働中は回転体91,91′,91″を一定方向へ一定速度で常時回転させる制御としても良いし、予め定めた起動条件が成立したときに回転体91,91′,91″の駆動を開始し、予め定めた停止条件が成立したときに回転体91,91′,91″の駆動を停止するようにしても良いし、所定条件の成立により回転速度を変化、或いは回転方向を変化させるようにしても良い。この第2演出制御装置83は、遊技盤7の裏面下部に設けるものとし(例えば、図6,図7を参照)、その背面適所に設けた第2演出側コネクタ83aを介して第1演出制御装置32の第1演出側コネクタ82aと接続する。   The above-described control of the electric drive source of the rolling mode changing means 9 is performed by, for example, the second effect control device 83, and the rotating bodies 91, 91 ′, 91 ″ are moved in a certain direction while the gaming machine 1 is in operation. It may be controlled to always rotate at a constant speed, or the driving of the rotating bodies 91, 91 ′, 91 ″ is started when a predetermined start condition is satisfied, and the rotating body 91 is started when a predetermined stop condition is satisfied. , 91 ′, 91 ″ may be stopped, or the rotation speed may be changed or the rotation direction may be changed by satisfying a predetermined condition. This second effect control device 83 is a game. The first stage side connector 82a of the first stage control device 32 is provided via a second stage side connector 83a provided at an appropriate position on the back side of the board 7 (see FIGS. 6 and 7). Connecting.

なお、第1演出制御装置32の第1演出側コネクタ82aは、裏機構枠33に取り付けられた状態で表示ユニット32の下縁よりも下方に突出する接続用突出部82bの前面側に設けられ(図3を参照)、遊技盤7を前面枠3の遊技盤収納部31へ収納する際に、前面から押し込んで行くと、遊技盤7に設けた第2演出制御装置33の第2演出側コネクタ83aが、第1演出制御装置82の第1演出側コネクタ82aにちょうどコンタクトするので、コネクタの位置合わせといった繁雑な作業を要さず、簡便に第1演出制御装置82と第2演出制御装置83の接続を実現できる。   The first effect side connector 82a of the first effect control device 32 is provided on the front side of the connecting protrusion 82b that protrudes downward from the lower edge of the display unit 32 in a state of being attached to the back mechanism frame 33. (Refer to FIG. 3) When the game board 7 is stored in the game board storage part 31 of the front frame 3, if it is pushed from the front, the second effect side of the second effect control device 33 provided on the game board 7 Since the connector 83a is just in contact with the first effect side connector 82a of the first effect control device 82, the first effect control device 82 and the second effect control device can be simply performed without requiring complicated work such as connector positioning. 83 connections can be realized.

また、遊技盤7に設ける遊技制御装置81は、蝶番機構部81aを介して第2演出制御装置83の裏面側へ回動可能に設け、遊技盤7を前面枠3へ取り付ける際には、遊技制御装置31を略水平にして上下幅を抑制することで、前面枠3における空部(表示ユニット32の下縁と上皿ユニット5の上縁との間に形成される前後方向に貫通する空部)を経て裏機構枠33の背面側へ遊技制御装置81を通し、遊技盤7が前面枠3へ適正に装着された状態で遊技制御装置81を上方回動させると、遊技制御装置81が裏機構枠33背面の適所に配置される。   Further, the game control device 81 provided on the game board 7 is provided so as to be rotatable to the back side of the second effect control device 83 via the hinge mechanism portion 81a, and when the game board 7 is attached to the front frame 3, By suppressing the vertical width by making the control device 31 substantially horizontal, an empty portion in the front frame 3 (an empty space penetrating in the front-rear direction formed between the lower edge of the display unit 32 and the upper edge of the upper plate unit 5). When the game control device 81 is passed through the rear mechanism frame 33 to the back side of the back mechanism frame 33 and the game control device 81 is rotated upward with the game board 7 properly attached to the front frame 3, the game control device 81 is The rear mechanism frame 33 is disposed at a suitable position on the back surface.

ここで、図12に示す各種制御装置の機能ブロック図に基づいて、機種に応じて交換される遊技盤7側の装置構成と、継続使用される前面枠3側の装置構成につき説明する。   Here, based on the functional block diagram of the various control devices shown in FIG. 12, the device configuration on the game board 7 side to be replaced according to the model and the device configuration on the front frame 3 side to be continuously used will be described.

遊技の進行制御を行う遊技制御装置81は、前面枠3側に設けられた電源供給装置85から電源供給を受けて作動するもので、CPU,ROM、RAMを有する遊技用マイクロコンピュータを備えると共に、図示を省略した入出力インターフェースを介して、始動口73bへの入賞球を検出する始動口センサ86a、大入賞口73cへの入賞球を計数するためのカウントセンサ86b、一般入賞口73dへの入賞球を検出する一般入賞口センサ86c等からの検出信号を受け、大入賞口73cの状態変換を行うために開閉扉を作動させる駆動源である大入賞口ソレノイド86dへ駆動信号を出力する。また、遊技制御装置81は、前面枠側の排出発射制御装置84と双方向通信可能に接続され、排出装置86eに対する賞球排出制御や発射装置86fの停止制御等を指示する。さらに、遊技制御装置81と第1演出制御装置82は、中継基板87を介して接続され、遊技制御装置81から第1演出制御装置82へ演出指令信号が供給される。   The game control device 81 that controls the progress of the game is operated by receiving power supply from the power supply device 85 provided on the front frame 3 side, and includes a game microcomputer having a CPU, a ROM, and a RAM. Via an input / output interface (not shown), a start opening sensor 86a for detecting a winning ball to the starting opening 73b, a count sensor 86b for counting a winning ball to the large winning opening 73c, and a winning to the general winning opening 73d. In response to a detection signal from a general winning opening sensor 86c or the like that detects a ball, a driving signal is output to a large winning opening solenoid 86d that is a driving source for operating the open / close door in order to change the state of the large winning opening 73c. In addition, the game control device 81 is connected to the front frame side discharge / discharge control device 84 so as to be capable of bidirectional communication, and instructs the discharge device 86e to perform prize ball discharge control, stop control of the discharge device 86f, and the like. Furthermore, the game control device 81 and the first effect control device 82 are connected via the relay board 87, and an effect command signal is supplied from the game control device 81 to the first effect control device 82.

第2演出制御装置83は、当該遊技盤7に固有の情報である演出データを固定的に記憶する演出データ基板83(演出用キャラクタの画像データや動画情報等を記憶するキャラクタROM、演出制御用のデータを記憶する制御ROM、演出用音声等を記憶する音声データROM等を有する。)、遊技盤7に設けられた遊技盤装飾装置86g(装飾ランプや転動態様変更手段9の電気的駆動源等の総称)に駆動制御を行うドライバ基板83cを備える。この第2演出制御装置83は、上述したように、第2演出側コネクタ83aと第1演出側コネクタ82aとが接続されることで、第1演出制御装置82へ各種データを送信したり、第1演出制御装置82から演出動作指令を受けたりする。   The second effect control device 83 is an effect data board 83 for permanently storing effect data that is information unique to the game board 7 (character ROM for storing image data, moving image information, etc. of the effect character, for effect control) A control ROM for storing the data of the game, a voice data ROM for storing the production voice, etc.), and a game board decoration device 86g provided in the game board 7 (electrical driving of the decoration lamp and the rolling mode changing means 9). The driver board 83c that performs drive control is provided in a generic name of the source and the like. As described above, the second effect control device 83 transmits various data to the first effect control device 82 by connecting the second effect side connector 83a and the first effect side connector 82a. A production operation command is received from the 1 production control device 82.

上述した第2演出制御装置83と接続される第1演出制御装置82は、CPU,RAM,表示ユニット32におけるテスト画像等の共通の画像データを記憶する画像ROM,グラフィック表示に特化したVDP,表示ユニット32に対する輝度調整を行う輝度調整器,表示ユニット32に対するコントラスト調整を行うコントラスト調整器等を備え、表示ユニット32を構成する液晶表示器32aやバックライト32bを制御し、表示ユニット32の表示面に種々の演出表示を行う。また、音に関する演出動作は、CPUからの指示により音声LSIから音声信号がスピーカ86hへ出力されることで行い、前面枠3に設けた枠ランプ等よりなる枠装飾装置86iを用いた枠装飾演出は、CPUからの指示により枠装飾ドライバが枠装飾装置86iを動作させることで行う。なお、第1演出制御装置82には、上皿ユニット5に設けた演出用ボタン53からの信号も入力され、演出用ボタン53の押下状態に応じて、表示ユニット32に表示する演出画面を適宜変化させるような制御を行っても良い。   The first effect control device 82 connected to the second effect control device 83 described above includes a CPU, a RAM, an image ROM for storing common image data such as test images in the display unit 32, a VDP specialized for graphic display, The display unit 32 includes a brightness adjuster for adjusting the brightness of the display unit 32, a contrast adjuster for adjusting the contrast of the display unit 32, and the like. The liquid crystal display 32a and the backlight 32b constituting the display unit 32 are controlled to display the display unit 32. Various effects are displayed on the screen. Also, the sound effect operation is performed by outputting a sound signal from the sound LSI to the speaker 86h according to an instruction from the CPU, and a frame decoration effect using a frame decoration device 86i including a frame lamp or the like provided on the front frame 3. The frame decoration driver operates the frame decoration device 86i according to an instruction from the CPU. The first effect control device 82 also receives a signal from an effect button 53 provided on the upper plate unit 5, and appropriately displays an effect screen to be displayed on the display unit 32 according to the pressed state of the effect button 53. You may perform control to change.

更に、第1演出制御装置82から第2演出制御装置83のドライバ基板83cへ指令することにより、表示ユニット32や枠装飾装置86iと連携した遊技盤装飾装置86gの演出動作を行わせ、一層効果的な装飾演出を行うことも可能である。例えば、特定の演出態様になったときだけ、第1演出制御装置82からの指令により、第1演出制御装置83が転動態様変更手段9の電気的駆動源を作動させたり、逆に転動態様変更手段9の電気的駆動源を停止させたり、或いは、通常とは異なる変則的な動作をさせたりするようにしても良い。   Furthermore, by giving a command from the first effect control device 82 to the driver board 83c of the second effect control device 83, the effect operation of the game board decoration device 86g in cooperation with the display unit 32 and the frame decoration device 86i is performed, and further effects are achieved. It is also possible to perform a decorative decoration. For example, the first production control device 83 activates the electrical drive source of the rolling mode changing means 9 in response to a command from the first production control device 82 only when a specific production mode is reached, or vice versa. Alternatively, the electrical drive source of the change means 9 may be stopped, or an irregular operation different from normal operation may be performed.

上述した第1実施形態に係る遊技機1においては、遊技盤7と表示ユニット32との離隔間隔が狭く、遊技球2.5個分程度の奥行を有するステージ部材76を設けるものとしたが、遊技盤7と表示ユニット32との離隔間隔をより広く設定することができれば、遊技球を積極的に前後方向へ振り分けることで、ステージ部材76の遊技球転動面76aを有効に使い、遊技球の多彩な転動態様を実現できる。   In the gaming machine 1 according to the first embodiment described above, the stage member 76 having a narrow separation distance between the game board 7 and the display unit 32 and having a depth of about 2.5 gaming balls is provided. If the distance between the game board 7 and the display unit 32 can be set wider, the game balls are actively distributed in the front-rear direction, so that the game ball rolling surface 76a of the stage member 76 can be used effectively, and the game balls A variety of rolling modes can be realized.

例えば、第2実施形態に係る遊技機におけるステージ部材76′は、図13(a),(b)に示すように、前後方向に広い奥行(少なくとも、複数の導入口を前後方向に並べて形成できる幅で、例えば遊技球3個以上の幅)の遊技球転動面76aを有するもので、最も前面側に第1特別導入口76d1を、その奥側に第2特別導入口76d2を、更にその奥側に第3特別導入口76d3を設けたものである。   For example, as shown in FIGS. 13A and 13B, the stage member 76 ′ in the gaming machine according to the second embodiment can be formed with a wide depth in the front-rear direction (at least a plurality of inlets are arranged in the front-rear direction). It has a game ball rolling surface 76a having a width of, for example, three or more game balls), a first special introduction port 76d1 on the foremost side, a second special introduction port 76d2 on the far side, and further A third special introduction port 76d3 is provided on the back side.

図13(a)に示す転動態様変更手段9は、回転体91の回転軸91bの後端側を遊技盤7の背面に直交する位置から外側へ角度αだけ傾斜させて設けることにより、誘導球到達可能位置へ臨む回転体91の周面が斜め後方向きとなるようにし、遊技球誘導部材75によって遊技盤7の裏面側へ誘導された遊技球が遊技球転動面76aの後方(表示ユニット32の表示面に向う方向)へ転動される可能性を高めた。   The rolling mode changing means 9 shown in FIG. 13A is provided by inclining the rear end side of the rotating shaft 91b of the rotating body 91 outward from a position orthogonal to the back surface of the game board 7 by an angle α. The circumferential surface of the rotating body 91 facing the ball reachable position is inclined rearward, and the game ball guided to the back side of the game board 7 by the game ball guiding member 75 is located behind the game ball rolling surface 76a (display The possibility of rolling in the direction toward the display surface of the unit 32 is increased.

また、図13(b)に示す転動態様変更手段9は、回転体91の回転軸91bを鉛直方向に設けて、誘導球到達可能位置へ臨む回転体91の周面が前から後へ移動する向き(図中におけるA方向)へ回転させ、遊技球誘導部材75によって遊技盤7の裏面側へ誘導された遊技球が遊技球転動面76aの後方(表示ユニット32の表示面に向う方向)へ転動される可能性を高めた。   Further, the rolling mode changing means 9 shown in FIG. 13 (b) is provided with the rotating shaft 91b of the rotating body 91 in the vertical direction, and the peripheral surface of the rotating body 91 facing the guide ball reachable position moves from the front to the rear. The game ball guided to the back side of the game board 7 by the game ball guiding member 75 (the direction toward the display surface of the display unit 32). ) Increased the possibility of being rolled.

なお、第1特別導入口76d1から導入された遊技球は、図示を省略した第1特別導出口より遊技領域7aへ戻り、第2特別導入口76d2から導入された遊技球は図示を省略した第2特別導出口より遊技領域7aへ戻り、第3特別導入口76d3から導入された遊技球は図示を省略した第3特別導出口より遊技領域7aへ戻り、最も奥側の第3特別導出口より出た遊技球は最も高い確率で始動口73bへ入賞し、第2特別導出口より出た遊技球は第3特別導出口よりも低い確率で始動口73bへ入賞し、最も手前の第1特別導出口より出た遊技球は第2特別導出口より低いが導出口7dよりは高い確率で始動口73cへ入賞するように、各導出口の開口位置や開口形状を設定しておく。すなわち、ベース部材76′の球転動面76a上を転動流下した遊技球が到達可能な第1〜第3特別導入口76d1〜76d3および導出口7dは、それぞれ始動口73bへの入賞確率が異なるように設定しておくのである。   The game ball introduced from the first special introduction port 76d1 returns to the game area 7a from the first special lead-out port (not shown), and the game ball introduced from the second special introduction port 76d2 is not shown. The game balls introduced from the second special outlet to the game area 7a and the game balls introduced from the third special inlet 76d3 return to the game area 7a from the third special outlet, not shown, and from the innermost third special outlet. The game ball that has come out wins the start port 73b with the highest probability, and the game ball that has come out from the second special lead-out port wins the start port 73b with a lower probability than the third special lead-out port. The opening positions and the opening shapes of the outlets are set so that the game balls coming out of the outlets are lower than the second special outlet, but win the starting port 73c with a higher probability than the outlet 7d. That is, the first to third special inlets 76d1 to 76d3 and the outlet 7d that can be reached by the game ball rolling down on the ball rolling surface 76a of the base member 76 'have a winning probability for the starting port 73b. Set differently.

そして、遊技球転動面76aの曲面形状を適宜に設定することで、遊技盤7を前後方向に貫通する導出口7dへの球流下が最も容易で、次いで第1特別導入口76d1への球流下が容易で、次いで第2特別導入口76d2への球流下が容易で、最も奥側の第3特別導入口76d3への球流下が最も困難なように設定しておけば、転動態様変更手段9によって遊技球転動面76aの後方へ強く弾かれるか否かによって、第1〜第3導入口76d1〜76d3および導出口7dの何れに向けて流下してゆくかが変わるので、遊技盤7の裏面側における遊技球の転動状態に対する遊技者の関心が高まり、一層興趣の高い遊技機とすることができる。   Then, by appropriately setting the curved surface shape of the game ball rolling surface 76a, the ball flow down to the outlet 7d penetrating the game board 7 in the front-rear direction is the easiest, and then the ball to the first special introduction port 76d1 If the setting is such that the flow down is easy, the ball flow down to the second special introduction port 76d2 is easy, and the ball flow down to the third special introduction port 76d3 is the most difficult, the rolling mode is changed. Depending on whether or not the ball 9 is strongly bounced backward by the game ball rolling surface 76a, depending on whether the ball flows toward the first to third inlets 76d1 to 76d3 or the outlet 7d, the game board changes. Accordingly, the player's interest in the rolling state of the game ball on the back side of the player 7 is increased, and the gaming machine can be made more interesting.

上述した第2実施形態に係る遊技機においては、遊技球転動面の奥行を広くして遊技盤裏面における遊技球の転動態様の変化を多彩にしたが、例えば、遊技球転動面を複数も受けることで、遊技球の転動態様の変化を多彩にすることも可能である。第3実施形態に係る遊技機は、図14に示すように、上段ステージ部材761と下段ステージ部材762を上下に配置したものである。   In the gaming machine according to the above-described second embodiment, the depth of the game ball rolling surface is widened to make various changes in the rolling state of the game ball on the back of the game board. By receiving a plurality, it is possible to make various changes in the rolling state of the game ball. In the gaming machine according to the third embodiment, as shown in FIG. 14, an upper stage member 761 and a lower stage member 762 are arranged vertically.

上段ステージ761の遊技球転動面761a上を遊技球が下流側へ転動流下して到達する上段導出口761bは、始動口73bの直上方に位置するが、比較的横幅を広く設定してある。一方、下段ステージ762の遊技球転動面762a上を遊技球が下流側へ転動流下して到達する下段導出口762bも、始動口73bの直上方に位置すると共に、その横幅は概ね始動口73bの開口に対応する程度に設定してある。しかも、下段ステージ762の下段導出口762bから始動口73bまでの落下距離は、上段ステージ761の上段導出口761bから始動口73bまでの落下距離よりも短い。従って、上段ステージ761へ誘導された遊技球が上段導出口761bから始動口73bへ入賞する確率よりも、下段ステージ762へ誘導された遊技球が下段導出口762bから始動口73bへ入賞する確率の方が高くなる。   The upper lead-out port 761b where the game ball rolls down on the game ball rolling surface 761a of the upper stage 761 and reaches the downstream side is located immediately above the start port 73b, but has a relatively wide width. is there. On the other hand, a lower lead-out port 762b on which the game ball rolls down on the game ball rolling surface 762a of the lower stage 762 and reaches the downstream side is also located immediately above the start port 73b, and its lateral width is approximately the start port. It is set to a degree corresponding to the opening 73b. Moreover, the fall distance from the lower lead-out port 762b to the start port 73b of the lower stage 762 is shorter than the drop distance from the upper lead-out port 761b to the start port 73b in the upper stage 761. Therefore, the probability that the game ball guided to the lower stage 762 wins the starting port 73b from the lower stage outlet 762b is higher than the probability that the gaming ball guided to the upper stage 761 wins the start port 73b from the upper outlet port 761b. Will be higher.

このように、遊技球転動部材として上段ステージ部材761と下段ステージ762を上下に設け、各遊技球転動面761a,762a上を転動した遊技球が上段導出口761bもしくは下段導出口762bの何れかへ導かれるようにすれば、上下にある遊技球転動面761a,762a上での遊技球の転動態様の変化により、遊技者の興趣を高めることができるし、上段導出口761bと下段導出口762bとで、変動表示ゲームの始動条件となる始動口への入賞確率を異ならしめてあるので、遊技盤7の裏面側における遊技球の転動状態に対する遊技者の関心が高まり、一層興趣の高い遊技機とすることができる。   As described above, the upper stage member 761 and the lower stage 762 are provided as upper and lower game ball rolling members, and the game balls rolling on the respective game ball rolling surfaces 761a and 762a are provided in the upper stage outlet 761b or the lower stage outlet 762b. If it is guided to any of the above, it is possible to enhance the interest of the player by changing the rolling mode of the gaming balls on the upper and lower gaming ball rolling surfaces 761a and 762a, and to connect the upper outlet port 761b. Since the lower derivation port 762b has different winning probabilities for the starting port, which is the starting condition for the variable display game, the player's interest in the rolling state of the game ball on the back side of the game board 7 has increased, making it even more interesting. It can be a high gaming machine.

なお、本実施形態に係る遊技機においては、上段ステージ部材761と下段ステージ部材762の2段構造としたが、これに限定されるものではなく、遊技球転動部材を3段以上設けるようにしても構わない。また、前述した第2実施形態に係る遊技機の遊技球転動部材と同様に、一つの遊技球転動部材上に複数の導出口(或いは、導出口へ導くための導入口)を設けるようにしても構わない。   In the gaming machine according to this embodiment, the upper stage member 761 and the lower stage member 762 have a two-stage structure. However, the present invention is not limited to this, and three or more stages of game ball rolling members are provided. It doesn't matter. Further, similarly to the gaming ball rolling member of the gaming machine according to the second embodiment described above, a plurality of outlets (or inlets for leading to the outlet) are provided on one gaming ball rolling member. It doesn't matter.

更に、遊技盤7の前面から上段ステージ部材761もしくは下段ステージ部材762へ遊技球を誘導するために、上段ステージ部材761へ遊技球を誘導する遊技球誘導部材と下段ステージ部材762へ遊技球を誘導する遊技球誘導部材へ別々に設けるようにしても良いが、第3実施形態に係る遊技機では、遊技球誘導部材75によって上段ステージ部材762の上方へ誘導した遊技球の流下先を上段ステージ部材761もしくは下段ステージ部材762の何れかに変更可能な遊技球振分手段によってランダムに振り分けるものとした。   Furthermore, in order to guide the game ball from the front surface of the game board 7 to the upper stage member 761 or the lower stage member 762, the game ball is guided to the upper stage member 761 and the lower stage member 762. However, in the gaming machine according to the third embodiment, the lowering destination of the game ball guided by the game ball guiding member 75 to the upper stage member 762 is the upper stage member. It is assumed that the game ball sorting means can be randomly assigned to either 761 or the lower stage member 762.

すなわち、遊技球振分手段である流路変換部材93は、回動軸93aを回動中心として振分板93bを回動可能に設けたもので、遊技球誘導部材75によって誘導された遊技球が到達可能な誘導球到達可能位置にある振分板93bが下段導入空部94を閉塞して上段ステージ部材761の端縁部に連なる上段振分状態にあっては、遊技盤7裏面側へ誘導された遊技球が上段ステージ部材761の遊技球転動面761a上を転動流下する(図14(a)を参照)。一方、流路変換部材93の振分板93bを下向きに傾斜させるように回動軸93aを回転させて傾動制御を行った下段振分状態にあっては、下段導入空部94が開放されることにより、遊技盤7裏面側へ誘導された遊技球は比較的高い確率で下段導入空部94から下方へ落下してゆき、下段ステージ部材762の遊技球転動面762a上を転動流下する(図14(b)を参照)。   That is, the flow path conversion member 93 which is a game ball distribution means is provided with a distribution plate 93b so as to be rotatable about a rotation shaft 93a, and a game ball guided by the game ball guiding member 75. When the distribution plate 93b in the guide ball reachable position where the ball can reach closes the lower stage introduction hollow portion 94 and is connected to the edge of the upper stage member 761, the game board 7 is moved to the back side. The induced game ball rolls down on the game ball rolling surface 761a of the upper stage member 761 (see FIG. 14A). On the other hand, in the lower-stage distribution state in which the rotation shaft 93a is rotated so that the distribution plate 93b of the flow path conversion member 93 is inclined downward, the lower-stage introduction empty portion 94 is opened. Thus, the game ball guided to the back side of the game board 7 falls with a relatively high probability from the lower stage introduction hollow portion 94 and rolls down on the game ball rolling surface 762a of the lower stage member 762. (See FIG. 14 (b)).

このように、遊技球誘導部材75からの遊技球の流下先を複数の遊技球転動部材(例えば、上段ステージ部材761と下段ステージ部材762)のうちの何れかに変更可能な遊技球振分手段(例えば、流路変換部材93)を設ければ、遊技盤7の裏面側へ誘導された遊技球がどの遊技球転動部材の遊技球転動面上を転動することとなるのか、偶発的要素が加味されることにより、遊技者の興趣を一層高めることができる。   In this way, the game ball distribution that can change the flow destination of the game ball from the game ball guiding member 75 to any one of a plurality of game ball rolling members (for example, the upper stage member 761 and the lower stage member 762). If a means (for example, the flow path conversion member 93) is provided, which game ball rolling member the game ball guided to the back side of the game board 7 rolls on the game ball rolling surface, By adding an accidental element, the player's interest can be further enhanced.

なお、遊技球振分手段としては、流路変換部材93に限定されるものではなく、例えは、周面に遊技球を保持可能な球受け凹部を設けた回転体を誘導球到達可能位置に臨ませて設けておき、常時定速回転する回転体の球受け凹部に遊技球が填り込むことなく弾かれると上段ステージ部材761の遊技球転動面761a上を転動流下し、回転体の球受け凹部に運良く遊技球が嵌まり込むと、その遊技球は回転体の回転に伴って下段ステージ762の上方へ移送されて開放され、下段ステージ部材762の遊技球転動面762a上を転動流下させるような振分構造としても良い。   Note that the game ball distribution means is not limited to the flow path conversion member 93. For example, a rotating body provided with a ball receiving recess capable of holding a game ball on the circumferential surface is set to a guide ball reachable position. When the game ball is bounced without being inserted into the ball receiving recess of the rotating body that always rotates at a constant speed, it rolls down on the game ball rolling surface 761a of the upper stage member 761 and rotates. When the game ball fits into the ball receiving recess of the ball luckily, the game ball is transferred to the upper side of the lower stage 762 with the rotation of the rotating body to be released, and on the game ball rolling surface 762a of the lower stage member 762. It is good also as a distribution structure which makes a rolling flow down.

また、上述した流路変更部材93の振分板93bは、誘導球到達可能位置に臨む板面の傾動状態に応じて、遊技球が受ける弾発力が変わってゆくので、例えば、流路変更部材93を一定の周期で状態変換させる等、振分板93の傾動状態を或る程度の頻度で変化させれば、遊技球が遊技球誘導部材75から遊技盤7裏面へ誘導されて来るタイミングと、振分板93bの傾動状態に応じて、遊技球の振分先だけでなく遊技球の転動態様も変化するので、流路変更部材93を転動態様変更手段として機能させることができる。   In addition, the distribution plate 93b of the flow path changing member 93 described above changes the resilience received by the game ball according to the tilting state of the plate surface facing the guide ball reachable position. The timing at which the game ball is guided from the game ball guiding member 75 to the back of the game board 7 if the tilting state of the distribution plate 93 is changed at a certain frequency, such as changing the state of the member 93 at a constant cycle. And, according to the tilting state of the distribution plate 93b, not only the game ball distribution destination but also the rolling mode of the gaming ball changes, so that the flow path changing member 93 can function as the rolling mode changing means. .

無論、振分手段とは別途に転動態様変更手段を設けるようにしても良く、例えば、遊技球誘導部材75から誘導された遊技球が到達可能な位置Aに前述した転動態様変更手段9を設け、下段導入空部94から落下してきた遊技球が到達可能な位置Bに前述した転動態様変更手段9を設ければ、流路変更部材93が上段振分状態もしくは下段振分状態に固定されている間においても、転動態様変更手段9の機能によって、上段ステージ部材761の遊技球転動面761a上における遊技球の転動態様と下段ステージ部材762の遊技球転動面762a上における遊技球の転動態様にランダム性を与えることができる。   Of course, the rolling mode changing means may be provided separately from the distributing means. For example, the rolling mode changing means 9 described above at the position A where the game ball guided from the game ball guiding member 75 can be reached. And the above-described rolling mode changing means 9 is provided at the position B where the game ball falling from the lower introduction empty portion 94 can reach, the flow path changing member 93 is brought into the upper stage distribution state or the lower stage distribution state. Even while it is fixed, due to the function of the rolling mode change means 9, the rolling mode of the game ball on the gaming ball rolling surface 761a of the upper stage member 761 and the gaming ball rolling surface 762a of the lower stage member 762 are Randomness can be given to the rolling mode of the game balls in.

以上本発明を実施形態に基づき具体的に説明したが、本明細書で開示された実施の形態は全て例示であって、開示された技術に限定されるものではないと考えるべきである。すなわち、本発明の技術的な範囲は、上記の実施形態における説明に基づいて制限的に解釈されるものではなく、あくまでも特許請求の範囲の記載に従って解釈すべきであり、特許請求の範囲の記載技術と均等な技術および特許請求の範囲内での全ての変更が含まれる。   Although the present invention has been specifically described above based on the embodiments, it should be considered that all of the embodiments disclosed in the present specification are examples and are not limited to the disclosed technology. That is, the technical scope of the present invention should not be construed restrictively based on the description in the above-described embodiment, but should be construed in accordance with the description of the scope of claims, and the description of the scope of claims. All modifications within the scope of the claims and the equivalent technology are included.

例えば、転動態様変更手段としては、回転体のように回転する部材の他、回動、揺動、スライド等の何れか、或いは組合せで動作して、遊技球が衝突する位置が変化する部材ならば何でもよいし、回転体に設けた突起部により衝突時の跳ね返り方向を変化させるものの他、多数の傾斜面を備えたもの(例えば、多面体のもの)や、衝突面は一箇所でもその面自体の傾斜角度を変化させるものでもよい。また、弾性係数の異なる複数の部材を組み合わせて回転体等の転動態様変更部材を形成し、転動態様変更部材のどこに遊技球が当たるかによって跳ね返り態様を変化させたてもよい。   For example, as the rolling mode changing means, a member that changes a position at which a game ball collides by operating in any one or combination of rotation, swing, slide, etc., in addition to a member that rotates like a rotating body Anything can be used, and a projection provided on the rotating body can change the rebound direction at the time of collision, as well as a device with a large number of inclined surfaces (for example, a polyhedron), or even a single collision surface It may change its own inclination angle. Further, a rolling mode change member such as a rotating body may be formed by combining a plurality of members having different elastic coefficients, and the rebound mode may be changed depending on where the game ball hits the rolling mode change member.

さらに、転動態様変更手段における転動態様変更部材を状態変換させる手段として、電気的駆動源(モータやソレノイド)を用いずに、転動態様変更部材を回動自在或いは揺動自在に軸着しておくことで、遊技球の衝突により状態が変換するようにしても構わない。また、転動態様変更手段の配設位置は、遊技球転動部材の最上流側である左右の端部に限定されるものではなく、遊技球転動部材の中央や端部と中央部の中間位置等、遊技球誘導部材により遊技盤裏面側へ誘導された遊技球が遊技球転動部材の遊技球転動面上を流下し始めた後に作用して転動態様を変化させるようにしても構わない。   Further, as means for changing the state of the rolling mode changing member in the rolling mode changing means, the rolling mode changing member is pivotally or pivotally mounted without using an electric drive source (motor or solenoid). By doing so, the state may be changed by the collision of the game balls. Further, the arrangement position of the rolling mode changing means is not limited to the left and right end portions on the most upstream side of the game ball rolling member, but the center of the game ball rolling member or the end portion and the central portion. The game ball guided to the back side of the game board by the game ball guiding member, such as an intermediate position, acts after the game ball rolling member starts to flow down on the rolling surface of the game ball so as to change the rolling mode. It doesn't matter.

また、上述した各実施形態の遊技機は、遊技盤裏面側で遊技球の転動態様を変化させることで遊技上の興趣を高めるものであったが、表示ユニット32の表示制御と関連して動作する機構を遊技盤裏面側に設けて、遊技上の興趣を高めるようにしても良い。   Moreover, although the gaming machine of each embodiment described above has increased the interest in gaming by changing the rolling mode of the game ball on the back side of the game board, in connection with the display control of the display unit 32 An operating mechanism may be provided on the back side of the game board so as to enhance the fun of the game.

図15に示すのは、第4実施形態に係る遊技機が備える遊技盤7′の裏面側斜視図であり、一方の側壁部材78側には転動態様変更手段9を設け、他方の側壁部材78′側には隠蔽手段10を設けたものである。この隠蔽手段10は、複数の隠蔽部材(例えば、4つの扇状板材である第1隠蔽部材101,第2隠蔽部材102,第3隠蔽部材103,第4隠蔽部材104より構成)と、これら第1〜第4隠蔽部材101〜104を駆動する駆動源を収納ボックス105内に収納したものである。なお、第1〜第4隠蔽部材101〜104は、側壁部材78′の上部側壁78bに開設した隠蔽部材挿通部78dから内側(側壁部材78によって遮蔽されていない表示ユニット32の前面側)へ出没可能とした。   FIG. 15 is a back side perspective view of a game board 7 ′ provided in the gaming machine according to the fourth embodiment, and a rolling mode changing means 9 is provided on one side wall member 78 side, and the other side wall member is provided. The concealing means 10 is provided on the 78 'side. The concealing means 10 includes a plurality of concealing members (for example, four fan-shaped plate members including a first concealing member 101, a second concealing member 102, a third concealing member 103, and a fourth concealing member 104) and the first A drive source for driving the fourth concealing members 101 to 104 is stored in the storage box 105. The first to fourth concealing members 101 to 104 protrude from the concealing member insertion portion 78d opened on the upper side wall 78b of the side wall member 78 'to the inside (the front side of the display unit 32 not shielded by the side wall member 78). It was possible.

また、略扇状の第1〜第4隠蔽部材101〜104は、2辺が近接する頂部を各々回動軸106にて回動可能に支持してあり、通常は、第1〜第4隠蔽部材101〜104の全てが側壁部材78の外側に位置し、表示ユニット32の表示部における所定領域を覆っていない第1状態にある。   Further, the substantially fan-shaped first to fourth concealing members 101 to 104 each support a top portion of which two sides are adjacent to each other so as to be pivotable by the pivot shaft 106, and usually the first to fourth concealing members. All of 101 to 104 are located outside the side wall member 78 and are in a first state that does not cover a predetermined area in the display unit of the display unit 32.

そして、駆動源の駆動力を受けて第1隠蔽部材101が内側方向(図16(a)におけるA方向)へ回動してゆくと、第1隠蔽部材101の前面側に設けたガイド突起101aが第2隠蔽部材102のガイド溝102bに沿って移動して行き、第1隠蔽部材101のガイド突起101aがガイド溝102bの端部に至ると第2隠蔽部材102は第1隠蔽部材101に追随してA方向へ回動して行き、以後、同様に第2隠蔽部材102のガイド突起102aが第3隠蔽部材103のガイド溝103bの端部に、第3隠蔽部材103のガイド突起103aが第4隠蔽部材104のガイド溝104bの端部に各々至ることで、第1〜第4隠蔽部材101〜104が扇子を開くように回動して行き、第1〜第4隠蔽部材101〜104の全てが側壁部材78の内側に移動して表示ユニット32の表示部における所定領域を覆う第2状態に変換する(図16(b)を参照)。   Then, when the first concealing member 101 is rotated inward (A direction in FIG. 16A) in response to the driving force of the driving source, the guide protrusion 101a provided on the front surface side of the first concealing member 101. Moves along the guide groove 102b of the second concealing member 102, and when the guide protrusion 101a of the first concealing member 101 reaches the end of the guide groove 102b, the second concealing member 102 follows the first concealing member 101. Thereafter, the guide protrusion 102a of the second concealment member 102 is similarly located at the end of the guide groove 103b of the third concealment member 103, and the guide protrusion 103a of the third concealment member 103 is By reaching each end of the guide groove 104b of the fourth concealing member 104, the first to fourth concealing members 101 to 104 rotate so as to open the fan, and the first to fourth concealing members 101 to 104 All side walls Navigate to the inside of the 78 into a second state that covers a predetermined area of the display unit of the display unit 32 (see FIG. 16 (b)).

なお、第4隠蔽部材104の前面側に設けたガイド突起104aが側壁部材78′の取付基板78aの背面側に設けたガイド溝78eの端部に至ると、それ以上第1〜第4隠蔽部材101〜104は開くことができないものとし、収納ボックス105内に収納された駆動源による回動軸106の回転動作が限界範囲を越えないように、例えば、第2演出制御装置83により制御する必要がある。斯くするためには、隠蔽手段10が第2状態に変換されたことを検出するセンサを遊技盤7に設けておき、そのセンサ情報に基づいて駆動源のON/OFF制御を行うようにしても良いし、遮蔽手段10が第1状態から第2状態に変換するために必要な所定時間だけ駆動源をONするような制御としても良い。   When the guide protrusion 104a provided on the front surface side of the fourth concealing member 104 reaches the end portion of the guide groove 78e provided on the back surface side of the mounting substrate 78a of the side wall member 78 ′, the first to fourth concealing members are further increased. 101-104 cannot be opened, for example, it is necessary to control by the second effect control device 83 so that the rotation operation of the rotation shaft 106 by the drive source stored in the storage box 105 does not exceed the limit range. There is. In order to do so, a sensor for detecting that the concealing means 10 has been converted to the second state is provided in the game board 7 and the ON / OFF control of the drive source is performed based on the sensor information. It is also possible to perform control such that the drive source is turned on only for a predetermined time required for the shielding means 10 to convert from the first state to the second state.

一方、第2状態の隠蔽手段10において、第1隠蔽部材101が外側方向(図16(b)におけるB方向)へ回動してゆくと、第1隠蔽部材101の前面側に設けたガイド突起101aが第2隠蔽部材102のガイド溝102bに沿って移動して行き、第1隠蔽部材101のガイド突起101aがガイド溝102bの端部に至ると第2隠蔽部材102は第1隠蔽部材101に追随してB方向へ回動して行き、以後、同様に第2隠蔽部材102のガイド突起102aが第3隠蔽部材103のガイド溝103bの端部に、第3隠蔽部材103のガイド突起103aが第4隠蔽部材104のガイド溝104bの端部に各々至ることで、第1〜第4隠蔽部材101〜104が扇子を閉じるように回動して行き、第4隠蔽部材104のガイド突起104aが取付基板78aのガイド溝78eの端部に至ると、第1〜第4隠蔽部材101〜104の全てが側壁部材78の外側に移動して第1状態に戻るのである。なお、遮蔽手段10を第2状態から第1状態へ戻す際の駆動源制御も、第2演出制御装置83により適宜に行われるので、駆動源による回動軸106の回転動作が限界範囲を越えることはない。   On the other hand, in the concealing means 10 in the second state, when the first concealing member 101 rotates outward (B direction in FIG. 16B), the guide protrusion provided on the front side of the first concealing member 101. When 101a moves along the guide groove 102b of the second concealing member 102 and the guide protrusion 101a of the first concealing member 101 reaches the end of the guide groove 102b, the second concealing member 102 is moved to the first concealing member 101. Then, the guide projection 102a of the second concealing member 102 is similarly formed at the end of the guide groove 103b of the third concealing member 103, and the guide projection 103a of the third concealing member 103 is subsequently rotated in the B direction. By reaching each end of the guide groove 104b of the fourth concealing member 104, the first to fourth concealing members 101 to 104 rotate so as to close the fan, and the guide projection 104 of the fourth concealing member 104 is rotated. There reaches the end of the guide groove 78e of the mounting substrate 78a, all of the first to fourth concealment member 101 to 104 is to return to the first state to move to the outside of the side wall member 78. The drive source control when returning the shielding means 10 from the second state to the first state is also appropriately performed by the second effect control device 83, so that the rotation operation of the rotating shaft 106 by the drive source exceeds the limit range. There is nothing.

上記のように構成した隠蔽手段10が作動して状態変換する契機や、隠蔽手段10によって隠蔽可能な変動表示ユニット32の表示部における表示領域は、特に限定されるものではないが、表示ユニット32の表示部で変動表示ゲームにおけるリーチ演出にて隠蔽手段10を用いる動作態様の一例を図17に基づき説明する。   The trigger for the state conversion by the operation of the concealing means 10 configured as described above, and the display area in the display unit of the variable display unit 32 that can be concealed by the concealing means 10 are not particularly limited, but the display unit 32 An example of an operation mode in which the concealment means 10 is used in the reach effect in the variable display game on the display unit will be described with reference to FIG.

図17(a)に示すように、リーチ演出で比較的大きなキャラクタ表示領域321の上方に停止図柄表領域322を表示し、未だ変動中の図柄を変動図柄表示領域323にて変動表示する。この変動図柄表示領域323は、側壁部材78′に近接させた表示領域である。そして、この変動図柄表示領域323に図柄を停止表示(例えば、数字の「6」を表示)した後、隠蔽手段10を第2状態に変換させて変動図柄表示領域323を覆い(図17(b)を参照)、変動図柄表示領域323が遊技者から隠蔽されたタイミングで図柄を変動(例えば、数字の「7」に変更)させた後、隠蔽手段10を第1状態に変換させて変動図柄表示領域323を視認可能にする(図17(c)を参照)。   As shown in FIG. 17A, a stop symbol table region 322 is displayed above a relatively large character display region 321 in a reach effect, and the symbols that are still changing are displayed in a variable manner in the variable symbol display region 323. The variable symbol display area 323 is a display area close to the side wall member 78 '. Then, after the symbols are stopped and displayed (for example, the numeral “6” is displayed) in the variation symbol display area 323, the concealing means 10 is converted to the second state to cover the variation symbol display area 323 (FIG. 17B). )), The symbol is changed (for example, changed to the numeral “7”) at the timing when the variable symbol display area 323 is concealed from the player, and then the concealment means 10 is converted to the first state to change the symbol. The display area 323 is made visible (see FIG. 17C).

このように、変動表示ゲームのリーチ演出として隠蔽手段10を用いれば、遊技者に対する視覚効果と相俟って変動表示ゲームによる興趣を一層高めることができる。   Thus, if the concealment means 10 is used as the reach effect of the variable display game, it is possible to further enhance the interest of the variable display game in combination with the visual effect on the player.

なお、第1状態と第2状態とに変換可能な隠蔽手段の構成は特に限定されるものではないが、上述した隠蔽手段10のように、扇状の第1〜第4隠蔽部材101〜104を扇子状に構成すれば、第1〜第4隠蔽部材101〜104を重合して側壁部材78′の外側に配置できるので、第1状態における収納効率を高めることができるという利点がある。   In addition, although the structure of the concealment means which can be converted into a 1st state and a 2nd state is not specifically limited, Like the concealment means 10 mentioned above, fan-shaped 1st-4th concealment members 101-104 are attached. If it is configured in the shape of a fan, the first to fourth concealing members 101 to 104 can be overlapped and arranged outside the side wall member 78 ', so that there is an advantage that the storage efficiency in the first state can be increased.

第1実施形態に係る遊技機の正面図である。It is a front view of the gaming machine according to the first embodiment. 透明部材保持枠を外した遊技機の正面図である。It is a front view of the game machine which removed the transparent member holding frame. 遊技盤を取り外した前面枠の前面側斜視図である。It is the front side perspective view of the front frame which removed the game board. 遊技機の裏面側斜視図である It is a back surface side perspective view of a game machine . 遊技盤の正面図である。It is a front view of a game board. 遊技盤の裏面図である。It is a back view of a game board. 遊技盤の裏面側斜視図である。It is a back surface side perspective view of a game board. 側壁部材とベース部材の裏面側斜視図である。It is a back surface side perspective view of a side wall member and a base member. 転動態様変更手段による遊技球の転動態様変化の第1説明図である。It is 1st explanatory drawing of the rolling mode change of the game ball by a rolling mode change means. 転動態様変更手段による遊技球の転動態様変化の第2説明図である。It is 2nd explanatory drawing of the rolling mode change of the game ball by a rolling mode change means. 転動態様変更手段の他の構成例説明図である。It is other structural example explanatory drawing of a rolling mode change means. 遊技機における制御装置の概略ブロック図である。It is a schematic block diagram of the control apparatus in a gaming machine. 第2実施形態に係る遊技機に設けるベース部材の構成説明図である。It is composition explanatory drawing of the base member provided in the gaming machine concerning a 2nd embodiment. 第3実施形態に係る遊技機に設けるベース部材等の構成説明図である。It is composition explanatory drawing of a base member etc. which are provided in a gaming machine concerning a 3rd embodiment. 第4実施形態に係る遊技機に設ける遊技盤の裏面側斜視図である。It is a back surface side perspective view of the game board provided in the gaming machine concerning a 4th embodiment. 隠蔽手段の状態変換動作説明図である。It is state conversion operation explanatory drawing of a concealing means. 隠蔽手段の動作態様説明図である。It is operation | movement aspect explanatory drawing of a concealing means.

1 遊技機
3 前面枠
32 表示ユニット
7 遊技盤
7d 導出口
75a,75b 第1遊技球誘導部材
76 ステージ部材(遊技球転動部材)
76a 遊技球転動面
9 転動態様変更手段
91 回転体
DESCRIPTION OF SYMBOLS 1 Game machine 3 Front frame 32 Display unit 7 Game board 7d Outlet port 75a, 75b 1st game ball guide member 76 Stage member (game ball rolling member)
76a Game ball rolling surface 9 Rolling mode changing means 91 Rotating body

Claims (9)

前面枠に対して遊技盤を着脱自在に装着して構成し、表示ゲームを表示する表示ユニットを前記前面枠における前記遊技盤の後方側に所定間隔を隔てて配設し、該遊技盤を透光性を有する部材で構成して遊技盤を透かして遊技盤の前方から該表示ユニットの表示を視認可能に構成した遊技機であって、
前記遊技盤に設けられ、該遊技盤前面の遊技領域から遊技球を受け入れて該遊技盤の裏面側に誘導可能な遊技球誘導部材と、
前記遊技盤裏面に設けられ、前記遊技球誘導部材により誘導された遊技球が転動可能な遊技球転動面を有する遊技球転動部材と、
前記遊技球転動部材の遊技球転動面上を下流側へ転動した遊技球を前記遊技盤前面の遊技領域に導出する導出口と、
前記遊技球誘導部材により誘導された遊技球に作用して、前記遊技球転動部材の遊技球転動面上における遊技球の転動態様を変化させ得る転動態様変更手段と、
を備え
前記遊技球転動部材は、左右方向に延在する棚状の部材で構成すると共に、左右両側方を遊技球流下の上流側となし、
前記遊技球誘導部材は、遊技盤裏面の左右方向外側へ遊技球を誘導可能に構成し、
前記転動態様変更手段は、前記遊技球転動部材の左右方向両端側であって前記遊技球誘導部材から誘導された遊技球が到達可能な位置に設けたことを特徴とする遊技機。
A game board is detachably attached to the front frame, and a display unit for displaying a display game is disposed on the rear side of the game board in the front frame at a predetermined interval. A gaming machine configured with a member having optical properties and configured to allow the display of the display unit to be visually recognized from the front of the gaming board through the gaming board,
A game ball guiding member provided on the game board, capable of receiving a game ball from a game area on the front side of the game board and guiding the game ball to the back side of the game board;
A game ball rolling member provided on the back side of the game board and having a game ball rolling surface on which the game ball guided by the game ball guiding member can roll;
A lead-out port for deriving a game ball rolling on the game ball rolling surface of the game ball rolling member downstream to a game area on the front side of the game board;
Rolling mode change means that acts on the game ball guided by the game ball guide member and can change the rolling mode of the game ball on the game ball rolling surface of the game ball rolling member;
Equipped with a,
The gaming ball rolling member is composed of a shelf-like member extending in the left-right direction, and the left and right sides are the upstream side under the game ball flow,
The game ball guiding member is configured to be able to guide the game ball to the outside in the left-right direction on the back side of the game board,
The gaming machine according to claim 1, wherein the rolling mode changing means is provided at both ends in the left-right direction of the gaming ball rolling member and at a position where the gaming ball guided from the gaming ball guiding member can reach .
前記転動態様変更手段は、
前記遊技球転動部材の遊技球転動面における上流側であって、前記遊技球誘導部材から遊技盤裏面側へ誘導された遊技球が到達可能な誘導球到達可能位置に臨み、状態変換することに伴って、衝突した遊技球が受ける反発力および/または反発方向を変更可能な転動態様変更部材と、
前記転動態様変更部材を状態変換させる状態変換動作部と、
を備え、
状態変換動作部により状態変換される転動態様変更部材に当たって遊技球転動部材の遊技球転動面上を転動する遊技球の転動態様を変化させるようにしたことを特徴とする請求項1に記載の遊技機。
The rolling mode changing means includes
The upstream side of the gaming ball rolling surface of the gaming ball rolling member faces the guide ball reachable position where the gaming ball guided from the gaming ball guiding member to the back side of the gaming board can reach and changes the state. Accordingly, a rolling mode changing member capable of changing a repulsive force and / or a repelling direction received by the colliding game ball,
A state conversion operation unit for converting the state of the rolling mode changing member;
With
The rolling mode of the game ball rolling on the gaming ball rolling surface of the gaming ball rolling member is changed by hitting the rolling mode changing member whose state is converted by the state conversion operation unit. The gaming machine according to 1.
前記転動態様変更部材は、外周に凹凸形状の球衝接面が形成された回転体で構成し、
前記状態変換動作部は、電気的駆動源と、該電気的駆動源の駆動力を回転体へ伝達する伝達機構とから構成したことを特徴とする請求項2に記載の遊技機。
The rolling mode changing member is composed of a rotating body having an uneven spherical contact surface formed on the outer periphery,
The gaming machine according to claim 2, wherein the state conversion operation unit includes an electric drive source and a transmission mechanism that transmits a driving force of the electric drive source to a rotating body.
前記遊技盤裏面における左右両側部より縦板状に後方へ延出し、遊技盤裏面と表示ユニット前面との間隙を閉鎖する側壁部材を設け、
前記側壁部材の適所に開設した開口部を介して、前記転動態様変更部材を誘導球到達可能位置へ臨ませ、前記側壁部材の外側に状態変換動作部を配設したことを特徴とする請求項2又は請求項3に記載の遊技機。
A side wall member that extends backward in the form of a vertical plate from the left and right side portions on the back of the game board and closes the gap between the back of the game board and the front of the display unit,
The rolling state changing member is caused to reach a guide ball reachable position through an opening formed at an appropriate position of the side wall member, and a state conversion operation unit is disposed outside the side wall member. The gaming machine according to claim 2 or claim 3.
前記遊技球転動部材は、前記遊技球誘導部材の後端位置よりも後方に突出する前後幅を有すると共に、少なくとも遊技球の直径の2倍以上の前後幅を有する遊技球転動面を形成し、
前記転動態様変更部材は、遊技球の転動方向を前後方向に変更させ得る構成としたことを特徴とする請求項2〜請求項4の何れか1項に記載の遊技機。
The gaming ball rolling member has a front and rear width that protrudes rearward from the rear end position of the gaming ball guiding member, and forms a gaming ball rolling surface that has a front and rear width that is at least twice the diameter of the gaming ball. And
The gaming machine according to any one of claims 2 to 4 , wherein the rolling mode changing member is configured to change a rolling direction of a game ball in a front-rear direction .
前記導出口を複数備え、遊技盤裏面側へ誘導された遊技球は、遊技球転動部材の遊技球転動面上における転動態様に応じて、何れかの導出口へ導かれるものとし、
前記複数の導出口は、遊技球の入賞に基づき前記表示ゲームの始動条件を付与可能な始動入賞口への入賞確率がそれぞれ異なるようにしたことを特徴とする請求項〜請求項5の何れか1項に記載の遊技機。
A plurality of the outlets, the game ball guided to the back side of the game board, is guided to any outlet according to the rolling mode on the game ball rolling surface of the game ball rolling member,
Wherein the plurality of outlet ports, one of claims 1 to 5, characterized in that prize probability to the display game start conditions can impart a starting winning opening based on the winning of the game ball is made different respectively The gaming machine according to claim 1.
前記遊技球転動部材を上下に複数設け、各遊技球転動部材の遊技球転動面上を転動した遊技球は何れかの導出口へ導かれるようにしたことを特徴とする請求項6に記載の遊技機。 Claim wherein a plurality of game balls rolling member vertically, game ball that rolls on the game ball rolling surface of the game ball rolling member, characterized in that it has to be guided to any one of the outlet 6. The gaming machine according to 6 . 前記遊技球誘導部材からの遊技球の流下先を複数の遊技球転動部材のうちの何れかに変更可能な遊技球振分手段を備えることを特徴とする請求項7に記載の遊技機。 8. The gaming machine according to claim 7, further comprising game ball distribution means capable of changing a flow destination of the game ball from the game ball guiding member to any one of a plurality of game ball rolling members . 前記遊技球振分手段は、最上段の遊技球転動部材上方に遊技球誘導部材から誘導された遊技球を受け止め得る流路変更部材を傾動制御することで、下段の何れかの遊技球転動部材上へ遊技球を振分可能とし、
前記遊技球振分手段が、前記流路変更部材の傾動状態に応じて遊技球の転動態様を変化させる転動態様変更手段として機能するようにしたことを特徴とする請求項8に記載の遊技機
The game ball allocating means controls the tilt of a flow path changing member that can receive the game ball guided from the game ball guiding member above the uppermost game ball rolling member. The game ball can be distributed on the moving member,
9. The game ball distribution unit according to claim 8, wherein the game ball distribution unit functions as a rolling mode changing unit that changes a rolling mode of the game ball according to a tilting state of the flow path changing member . Gaming machine .
JP2006331680A 2006-12-08 2006-12-08 Game machine Expired - Fee Related JP4666389B2 (en)

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