JP4584519B2 - グラフィック・インタフェース上に、リアルタイムで対話式に3次元アニメーション画像を作成する方法およびシステム - Google Patents
グラフィック・インタフェース上に、リアルタイムで対話式に3次元アニメーション画像を作成する方法およびシステム Download PDFInfo
- Publication number
- JP4584519B2 JP4584519B2 JP2001528942A JP2001528942A JP4584519B2 JP 4584519 B2 JP4584519 B2 JP 4584519B2 JP 2001528942 A JP2001528942 A JP 2001528942A JP 2001528942 A JP2001528942 A JP 2001528942A JP 4584519 B2 JP4584519 B2 JP 4584519B2
- Authority
- JP
- Japan
- Prior art keywords
- computing device
- command
- character
- action
- graphic
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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Classifications
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/20—Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/24—Indexing scheme for image data processing or generation, in general involving graphical user interfaces [GUIs]
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/016—Exploded view
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/20—Indexing scheme for editing of 3D models
- G06T2219/2021—Shape modification
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Architecture (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- General Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| FR9912731A FR2799562B1 (fr) | 1999-10-07 | 1999-10-07 | Procede pour creer et animer de maniere interactive, sur une interface graphique, des images en trois dimensions |
| FR99/12731 | 1999-10-07 | ||
| PCT/FR2000/002791 WO2001026058A1 (fr) | 1999-10-07 | 2000-10-06 | Procede et systeme pour creer, sur une interface graphique, des images animees en trois dimensions, interactives en temps reel |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2003516567A JP2003516567A (ja) | 2003-05-13 |
| JP2003516567A5 JP2003516567A5 (enExample) | 2007-12-20 |
| JP4584519B2 true JP4584519B2 (ja) | 2010-11-24 |
Family
ID=9550854
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2001528942A Expired - Lifetime JP4584519B2 (ja) | 1999-10-07 | 2000-10-06 | グラフィック・インタフェース上に、リアルタイムで対話式に3次元アニメーション画像を作成する方法およびシステム |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US6972765B1 (enExample) |
| EP (1) | EP1222637A1 (enExample) |
| JP (1) | JP4584519B2 (enExample) |
| AU (1) | AU7795900A (enExample) |
| FR (1) | FR2799562B1 (enExample) |
| WO (1) | WO2001026058A1 (enExample) |
Families Citing this family (9)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP4345576B2 (ja) * | 2004-05-26 | 2009-10-14 | ヤマハ株式会社 | 信号経路設定装置および信号経路設定プログラム |
| US8667419B2 (en) | 2008-09-09 | 2014-03-04 | Applied Systems, Inc. | Method and apparatus for displaying a menu for accessing hierarchical content data including caching multiple menu states |
| US9626786B1 (en) | 2010-07-19 | 2017-04-18 | Lucasfilm Entertainment Company Ltd. | Virtual-scene control device |
| US9030477B2 (en) * | 2011-06-24 | 2015-05-12 | Lucasfilm Entertainment Company Ltd. | Editable character action user interfaces |
| US20130097552A1 (en) * | 2011-10-18 | 2013-04-18 | Microsoft Corporation | Constructing an animation timeline via direct manipulation |
| US9508176B2 (en) | 2011-11-18 | 2016-11-29 | Lucasfilm Entertainment Company Ltd. | Path and speed based character control |
| JP5851051B2 (ja) * | 2012-12-04 | 2016-02-03 | 株式会社Nttドコモ | 情報処理装置、サーバ装置、対話システムおよびプログラム |
| US9558578B1 (en) | 2012-12-27 | 2017-01-31 | Lucasfilm Entertainment Company Ltd. | Animation environment |
| CN116778038A (zh) * | 2023-05-22 | 2023-09-19 | 北京道达天际科技股份有限公司 | 基于三维地图可视化平台的动画编辑器和动画设计方法 |
Family Cites Families (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5592609A (en) * | 1994-10-31 | 1997-01-07 | Nintendo Co., Ltd. | Video game/videographics program fabricating system and method with unit based program processing |
| JP3442184B2 (ja) * | 1995-02-28 | 2003-09-02 | 株式会社ナムコ | 3次元ゲーム装置及びその制御方法 |
| JPH08320949A (ja) * | 1995-05-24 | 1996-12-03 | Sega Enterp Ltd | 画像処理装置及びそれを用いたゲーム装置 |
| US5867175A (en) * | 1996-05-24 | 1999-02-02 | Microsoft Corporation | Method and apparatus for scriping animation |
| JP3045702B2 (ja) * | 1996-12-17 | 2000-05-29 | コナミ株式会社 | 射的ビデオゲーム装置、射的ビデオゲームの射撃結果表示方法及び射撃結果表示プログラムが記録された記録媒体 |
| KR20000064776A (ko) * | 1997-01-24 | 2000-11-06 | 이데이 노부유끼 | 도형 데이터 생성 장치, 도형 데이터 생성 방법 및 그 매체 |
| GB9703016D0 (en) * | 1997-02-07 | 1997-04-02 | Cyberclass Limited | Animation system and mehod |
| US5999190A (en) * | 1997-04-04 | 1999-12-07 | Avid Technology, Inc. | Computer imaging using graphics components |
| US6084590A (en) * | 1997-04-07 | 2000-07-04 | Synapix, Inc. | Media production with correlation of image stream and abstract objects in a three-dimensional virtual stage |
| US6011562A (en) * | 1997-08-01 | 2000-01-04 | Avid Technology Inc. | Method and system employing an NLE to create and modify 3D animations by mixing and compositing animation data |
| JP2000200361A (ja) * | 1998-08-07 | 2000-07-18 | Sega Enterp Ltd | 画像処理装置及び情報記録媒体 |
-
1999
- 1999-10-07 FR FR9912731A patent/FR2799562B1/fr not_active Expired - Lifetime
-
2000
- 2000-10-06 US US10/089,881 patent/US6972765B1/en not_active Expired - Lifetime
- 2000-10-06 JP JP2001528942A patent/JP4584519B2/ja not_active Expired - Lifetime
- 2000-10-06 AU AU77959/00A patent/AU7795900A/en not_active Abandoned
- 2000-10-06 EP EP00967976A patent/EP1222637A1/fr not_active Ceased
- 2000-10-06 WO PCT/FR2000/002791 patent/WO2001026058A1/fr not_active Ceased
Also Published As
| Publication number | Publication date |
|---|---|
| EP1222637A1 (fr) | 2002-07-17 |
| FR2799562A1 (fr) | 2001-04-13 |
| JP2003516567A (ja) | 2003-05-13 |
| FR2799562B1 (fr) | 2002-06-07 |
| AU7795900A (en) | 2001-05-10 |
| US6972765B1 (en) | 2005-12-06 |
| WO2001026058A1 (fr) | 2001-04-12 |
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