JP4584519B2 - グラフィック・インタフェース上に、リアルタイムで対話式に3次元アニメーション画像を作成する方法およびシステム - Google Patents

グラフィック・インタフェース上に、リアルタイムで対話式に3次元アニメーション画像を作成する方法およびシステム Download PDF

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JP4584519B2
JP4584519B2 JP2001528942A JP2001528942A JP4584519B2 JP 4584519 B2 JP4584519 B2 JP 4584519B2 JP 2001528942 A JP2001528942 A JP 2001528942A JP 2001528942 A JP2001528942 A JP 2001528942A JP 4584519 B2 JP4584519 B2 JP 4584519B2
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command
character
action
graphic
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JP2003516567A5 (enExample
JP2003516567A (ja
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デュプラ,ベルトラン
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ヴィルトゥールズ
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/20Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • G06T2200/24Indexing scheme for image data processing or generation, in general involving graphical user interfaces [GUIs]
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2219/00Indexing scheme for manipulating 3D models or images for computer graphics
    • G06T2219/016Exploded view
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2219/00Indexing scheme for manipulating 3D models or images for computer graphics
    • G06T2219/20Indexing scheme for editing of 3D models
    • G06T2219/2021Shape modification

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Architecture (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
JP2001528942A 1999-10-07 2000-10-06 グラフィック・インタフェース上に、リアルタイムで対話式に3次元アニメーション画像を作成する方法およびシステム Expired - Lifetime JP4584519B2 (ja)

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Application Number Priority Date Filing Date Title
FR9912731A FR2799562B1 (fr) 1999-10-07 1999-10-07 Procede pour creer et animer de maniere interactive, sur une interface graphique, des images en trois dimensions
FR99/12731 1999-10-07
PCT/FR2000/002791 WO2001026058A1 (fr) 1999-10-07 2000-10-06 Procede et systeme pour creer, sur une interface graphique, des images animees en trois dimensions, interactives en temps reel

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JP2003516567A JP2003516567A (ja) 2003-05-13
JP2003516567A5 JP2003516567A5 (enExample) 2007-12-20
JP4584519B2 true JP4584519B2 (ja) 2010-11-24

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JP2001528942A Expired - Lifetime JP4584519B2 (ja) 1999-10-07 2000-10-06 グラフィック・インタフェース上に、リアルタイムで対話式に3次元アニメーション画像を作成する方法およびシステム

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US (1) US6972765B1 (enExample)
EP (1) EP1222637A1 (enExample)
JP (1) JP4584519B2 (enExample)
AU (1) AU7795900A (enExample)
FR (1) FR2799562B1 (enExample)
WO (1) WO2001026058A1 (enExample)

Families Citing this family (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4345576B2 (ja) * 2004-05-26 2009-10-14 ヤマハ株式会社 信号経路設定装置および信号経路設定プログラム
US8667419B2 (en) 2008-09-09 2014-03-04 Applied Systems, Inc. Method and apparatus for displaying a menu for accessing hierarchical content data including caching multiple menu states
US9626786B1 (en) 2010-07-19 2017-04-18 Lucasfilm Entertainment Company Ltd. Virtual-scene control device
US9030477B2 (en) * 2011-06-24 2015-05-12 Lucasfilm Entertainment Company Ltd. Editable character action user interfaces
US20130097552A1 (en) * 2011-10-18 2013-04-18 Microsoft Corporation Constructing an animation timeline via direct manipulation
US9508176B2 (en) 2011-11-18 2016-11-29 Lucasfilm Entertainment Company Ltd. Path and speed based character control
JP5851051B2 (ja) * 2012-12-04 2016-02-03 株式会社Nttドコモ 情報処理装置、サーバ装置、対話システムおよびプログラム
US9558578B1 (en) 2012-12-27 2017-01-31 Lucasfilm Entertainment Company Ltd. Animation environment
CN116778038A (zh) * 2023-05-22 2023-09-19 北京道达天际科技股份有限公司 基于三维地图可视化平台的动画编辑器和动画设计方法

Family Cites Families (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5592609A (en) * 1994-10-31 1997-01-07 Nintendo Co., Ltd. Video game/videographics program fabricating system and method with unit based program processing
JP3442184B2 (ja) * 1995-02-28 2003-09-02 株式会社ナムコ 3次元ゲーム装置及びその制御方法
JPH08320949A (ja) * 1995-05-24 1996-12-03 Sega Enterp Ltd 画像処理装置及びそれを用いたゲーム装置
US5867175A (en) * 1996-05-24 1999-02-02 Microsoft Corporation Method and apparatus for scriping animation
JP3045702B2 (ja) * 1996-12-17 2000-05-29 コナミ株式会社 射的ビデオゲーム装置、射的ビデオゲームの射撃結果表示方法及び射撃結果表示プログラムが記録された記録媒体
KR20000064776A (ko) * 1997-01-24 2000-11-06 이데이 노부유끼 도형 데이터 생성 장치, 도형 데이터 생성 방법 및 그 매체
GB9703016D0 (en) * 1997-02-07 1997-04-02 Cyberclass Limited Animation system and mehod
US5999190A (en) * 1997-04-04 1999-12-07 Avid Technology, Inc. Computer imaging using graphics components
US6084590A (en) * 1997-04-07 2000-07-04 Synapix, Inc. Media production with correlation of image stream and abstract objects in a three-dimensional virtual stage
US6011562A (en) * 1997-08-01 2000-01-04 Avid Technology Inc. Method and system employing an NLE to create and modify 3D animations by mixing and compositing animation data
JP2000200361A (ja) * 1998-08-07 2000-07-18 Sega Enterp Ltd 画像処理装置及び情報記録媒体

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Publication number Publication date
EP1222637A1 (fr) 2002-07-17
FR2799562A1 (fr) 2001-04-13
JP2003516567A (ja) 2003-05-13
FR2799562B1 (fr) 2002-06-07
AU7795900A (en) 2001-05-10
US6972765B1 (en) 2005-12-06
WO2001026058A1 (fr) 2001-04-12

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