JP4468918B2 - Bullet ball machine - Google Patents

Bullet ball machine Download PDF

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JP4468918B2
JP4468918B2 JP2006164907A JP2006164907A JP4468918B2 JP 4468918 B2 JP4468918 B2 JP 4468918B2 JP 2006164907 A JP2006164907 A JP 2006164907A JP 2006164907 A JP2006164907 A JP 2006164907A JP 4468918 B2 JP4468918 B2 JP 4468918B2
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JP2006239459A (en
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邦夫 松元
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株式会社藤商事
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Description

本発明は、パチンコ機、アレンジボール機、雀球遊技機等の弾球遊技機に関するものである。   The present invention relates to a ball game machine such as a pachinko machine, an arrangement ball machine, or a sparrow ball game machine.

例えばパチンコ機等の弾球遊技機には、従来、普通図柄始動手段と普通図柄表示手段と特別図柄始動手段と特別図柄表示手段とを備えたものがある。この弾球遊技機では、普通図柄始動手段が遊技球を検出したときに、普通図柄表示手段の1個の普通図柄が所定時間変動し、その変動後の停止図柄が所定図柄(所謂当たり図柄)を表示したときに、開閉式の特別図柄始動手段が所定時間開放して遊技球が入賞し易くする。   For example, some ball game machines such as pachinko machines have conventionally been provided with a normal symbol starting means, a normal symbol displaying means, a special symbol starting means, and a special symbol displaying means. In this ball game machine, when the normal symbol starting means detects a game ball, one normal symbol of the normal symbol display means fluctuates for a predetermined time, and the stop symbol after the fluctuation is a predetermined symbol (so-called hit symbol). Is displayed, the openable special symbol starting means is opened for a predetermined time to make it easier for the game ball to win.

そして、特別図柄始動手段が遊技球を検出したときに、特別図柄表示手段の3個の特別図柄が所定時間変動し、その変動後の停止図柄が特定図柄の組み合わせ(所謂大当たり図柄)を表示したときに、アタッカー等の開閉式の可変入賞手段を開放させて、遊技者に有利な特別遊技状態が発生するようになっている。   When the special symbol starting means detects the game ball, the three special symbols of the special symbol display means fluctuate for a predetermined time, and the stop symbol after the fluctuation displays a combination of specific symbols (so-called jackpot symbol). Sometimes, openable variable winning means such as an attacker is opened, and a special gaming state advantageous to the player is generated.

この弾球遊技機では、特別図柄始動手段に遊技球が詰まる等によって、特別図柄始動手段の図柄始動スイッチが短絡状態になった場合、図柄制御機能が直ちに停止して、特別図柄表示手段の3個の特別図柄が所定速度で連続的に変動する変動状態を継続し、特別図柄表示手段を構成する液晶表示手段にエラー表示を行うようになっている。   In this ball game machine, when the symbol start switch of the special symbol starter is short-circuited due to the game ball being clogged in the special symbol starter, the symbol control function is immediately stopped and the special symbol display unit 3 The fluctuation state where the special symbols continuously fluctuate at a predetermined speed is continued, and an error is displayed on the liquid crystal display means constituting the special symbol display means.

従来は、特別図柄始動手段の図柄始動スイッチが短絡状態になれば、特別図柄制御手段及び特別図柄表示手段には何等問題がなく正常に動作可能であるにも拘わらず、各特別図柄を連続的に変動させて、その後の遊技動作を直ちに停止させている。   Conventionally, if the symbol start switch of the special symbol starting means is short-circuited, the special symbol control means and the special symbol display means can be operated normally without any problem even though the special symbol control means and the special symbol display means can operate normally. The game operation thereafter is immediately stopped.

このため遊技者は、特別図柄表示手段の変動後の停止図柄の結果が出る前に遊技を断念しなければならず、そのときの抽選乱数値が大当たり乱数値であれば、甚大な不利益を被ると言う問題がある。 For this reason, the player must give up the game before the result of the stop symbol after the fluctuation of the special symbol display means is obtained, and if the lottery random number value at that time is a big hit random number value, the player will have a huge disadvantage. There is a problem of wearing.

また抽選乱数値が大当たり乱数値であるか否かは別にしても、特別図柄表示手段の特別図柄が変動を開始した後に、異常の発生によって直ちに遊技が中断又は停止することは、遊技者の心証を害するばかりでなく、遊技者側とホール側との間でのトラブルの発生原因ともなる惧れがある。   In addition, whether or not the lottery random number value is a jackpot random value, after the special symbol on the special symbol display means starts changing, the game is immediately interrupted or stopped due to the occurrence of an abnormality. In addition to harming the heartbeat, it may also cause troubles between the player side and the hall side.

本発明は、このような従来の問題点に鑑み、遊技中に異常が発生した場合にも遊技者の利益、心証等を極力害することなく停止できる弾球遊技機を提供することを目的とする。   SUMMARY OF THE INVENTION The present invention has been made in view of the above-described conventional problems, and an object thereof is to provide a bullet ball game machine that can be stopped without damaging the player's profits, evidence, etc. as much as possible even when an abnormality occurs during the game. .

本発明は、遊技盤に、1個又は複数個の図柄を表示する図柄表示手段と、遊技球を検出することを条件に前記図柄表示手段の図柄を所定時間変動させる図柄始動手段と、遊技者に有利な第1状態と不利な第2状態とに変換可能な可変入賞手段と、前記図柄表示手段の変動後の停止図柄が予め定められた図柄又は図柄の組み合わせのときに前記可変入賞手段を第2状態から第1状態に変換して遊技者に有利な遊技状態を発生させる遊技制御手段とを備えた弾球遊技機において、前記図柄始動手段の異常を検出する異常検出手段と、該異常検出手段が異常を検出したときに制御機能を停止させる異常停止制御手段とを備え、該異常停止制御手段は前記異常検出手段が異常を検出したときに、前記図柄表示手段が正常に動作中の場合に、該図柄表示手段の動作の終了を待ってその後に新たに動作しないように停止させると共に、正常に動作中の前記図柄表示手段の変動後の停止図柄が前記予め定められた図柄又は図柄の組み合わせのときに前記変動後に発生する前記遊技状態の制御を停止させるように構成され、前記図柄表示手段の変動後の停止図柄が前記予め定められた図柄又は図柄の組み合わせのときに前記停止させた前記遊技状態を記憶する遊技状態記憶手段を備えたものである。 The present invention relates to a symbol display means for displaying one or a plurality of symbols on a game board, a symbol starting means for changing the symbol of the symbol display means for a predetermined time on condition that a game ball is detected, and a player said variable winning device and favorable first state variable winning device which can be converted to the unfavorable second state, when before symbol combination of stop symbols are symbols or symbols predefined after variation of symbol display means In a ball game machine comprising a game control means for converting a second state to a first state to generate a gaming state advantageous to a player, an abnormality detecting means for detecting an abnormality of the symbol starting means, An abnormality stop control means for stopping the control function when the abnormality detection means detects an abnormality, and the abnormality stop control means is operating normally when the abnormality detection means detects the abnormality. In the case of With stops to prevent subsequent work newly after completion stage of operation, the when stop symbols after variation of the symbol display means operating normally is a combination of the predetermined symbol or symbols It is configured to stop the control of the gaming state that occurs after the change, and stores the stopped gaming state when the stop symbol after the change of the symbol display means is the predetermined symbol or combination of symbols. those having a game state storage means to.

本発明によれば、遊技盤に、1個又は複数個の図柄を表示する図柄表示手段と、遊技球を検出することを条件に前記図柄表示手段の図柄を所定時間変動させる図柄始動手段と、遊技者に有利な第1状態と不利な第2状態とに変換可能な可変入賞手段と、前記図柄表示手段の変動後の停止図柄が予め定められた図柄又は図柄の組み合わせのときに前記可変入賞手段を第2状態から第1状態に変換して遊技者に有利な遊技状態を発生させる遊技制御手段とを備えた弾球遊技機において、前記図柄始動手段の異常を検出する異常検出手段と、該異常検出手段が異常を検出したときに制御機能を停止させる異常停止制御手段とを備え、該異常停止制御手段は前記異常検出手段が異常を検出したときに、前記図柄表示手段が正常に動作中の場合に、該図柄表示手段の動作の終了を待ってその後に新たに動作しないように停止させると共に、正常に動作中の前記図柄表示手段の変動後の停止図柄が前記予め定められた図柄又は図柄の組み合わせのときに前記変動後に発生する前記遊技状態の制御を停止させるように構成され、前記図柄表示手段の変動後の停止図柄が前記予め定められた図柄又は図柄の組み合わせのときに前記停止させた前記遊技状態を記憶する遊技状態記憶手段を備えているので、遊技中に異常が発生した場合にも遊技者の利益、心証等を著しく害することなく停止できる。 According to the present invention, a symbol display means for displaying one or a plurality of symbols on the game board, a symbol start means for changing the symbol of the symbol display means for a predetermined time on condition that a game ball is detected, the variable when the player allows conversion and favorable first state and unfavorable second state variable winning device, before symbol combination of stop symbols are predetermined symbols or symbol after variation of symbol display unit In a ball game machine comprising game control means for generating a game state advantageous to the player by converting the winning means from the second state to the first state, an abnormality detecting means for detecting an abnormality of the symbol starting means; An abnormality stop control means for stopping the control function when the abnormality detection means detects an abnormality, and the abnormality stop control means is configured so that the symbol display means is normal when the abnormality detection means detects an abnormality. When in operation, the figure When the combination of the ends with subsequently stopped so as not to operate a new waiting operation, stop symbols after variation of the symbol display unit in operation normally in the predetermined symbol or symbol display unit The control of the gaming state that occurs after the change is configured to be stopped, and the gaming state stopped when the stop symbol after the change of the symbol display means is the predetermined symbol or a combination of symbols. is provided with the game state storage means to store the player benefit even when abnormality during the game occurs, it stops without harming significantly the impression like.

以下、本発明の実施形態を図面に基づいて詳述する。図1〜図4は本発明の一実施形態を例示し、図1において、1 は遊技機本体で、開閉自在に枢着された前枠2 を有する。前枠2 には遊技盤3 が裏側から着脱自在に装着され、また遊技盤3 の前側にガラス扉4 と前面板5 とが開閉自在に配置されている。   Hereinafter, embodiments of the present invention will be described in detail with reference to the drawings. 1 to 4 exemplify an embodiment of the present invention. In FIG. 1, reference numeral 1 denotes a gaming machine main body, which has a front frame 2 pivotably attached to be opened and closed. A game board 3 is detachably attached to the front frame 2 from the back side, and a glass door 4 and a front plate 5 are disposed on the front side of the game board 3 so as to be freely opened and closed.

前面板5 には、発射用の遊技球を貯留する上皿6 が装着されている。前枠2 の下部には、余剰球を貯留する下皿7 と、発射手段8 の発射ハンドル9 とが夫々設けられている。前面板5 の裏側にスピーカ10が設けられている。   The front plate 5 is equipped with an upper plate 6 for storing a game ball for launch. At the lower part of the front frame 2, a lower plate 7 for storing surplus spheres and a firing handle 9 for the launching means 8 are provided. A speaker 10 is provided on the back side of the front plate 5.

遊技盤3 には、図2に示すように、ガイドレール11が環状に装着されると共に、そのガイドレール11の内側の遊技領域12に液晶表示手段13、特別図柄始動手段14、可変入賞手段15、普通図柄始動手段16、普通入賞手段17〜19等の複数個の遊技部品が装着されている。   As shown in FIG. 2, a guide rail 11 is annularly mounted on the game board 3, and a liquid crystal display means 13, special symbol starting means 14, variable winning means 15 are provided in a game area 12 inside the guide rail 11. A plurality of game parts such as the normal symbol starting means 16 and the normal winning means 17 to 19 are mounted.

液晶表示手段13は、一般的な遊技情報を表示する遊技情報表示手段と特別図柄表示手段20とを兼用し、またその上部に普通図柄表示手段21が設けられている。特別図柄表示手段20は、図に示すように、1個又は複数個、例えば左右方向に3個の特別図柄を表示し、特別図柄始動手段14が遊技球を検出することを条件に、各特別図柄が乱数制御により所定時間だけ変動して停止するように構成されている。 The liquid crystal display means 13 serves as a game information display means for displaying general game information and a special symbol display means 20, and a normal symbol display means 21 is provided on the upper part thereof. As shown in FIG. 2 , the special symbol display means 20 displays one or a plurality of special symbols, for example, three special symbols in the left-right direction, and the special symbol starting means 14 detects each game ball. The special symbol is configured to change and stop for a predetermined time by random number control.

普通図柄表示手段21は1個又は複数個、例えば1個の普通図柄を表示し、普通図柄始動手段16が遊技球を検出することを条件に、普通図柄が乱数制御により所定時間変動して停止するようになっている。なお、特別図柄及び普通図柄には、数字図柄、キャラクター、その他の適宜図柄が使用されるが、この場合は0〜9までの数字図柄が基本図柄として使用されている。   The normal symbol display means 21 displays one or more, for example, one normal symbol, and the normal symbol fluctuates for a predetermined time by random number control and stops on condition that the normal symbol start means 16 detects a game ball. It is supposed to be. In addition, although a number symbol, a character, and other appropriate symbols are used for the special symbol and the normal symbol, in this case, a numeral symbol from 0 to 9 is used as a basic symbol.

特別図柄始動手段14は、遊技者に有利な開状態(第1状態)と不利な閉状態(第2状態)とに変換可能に構成されている。この特別図柄始動手段14は、例えば開閉自在な左右一対の開閉爪22と、遊技球の入賞を検出する特別図柄始動スイッチ23とを備えた電動チューリップ等の開閉式入賞手段が使用されている。開閉爪22は、普通図柄表示手段21の変動後の停止図柄が予め設定された所定図柄又は所定図柄の組み合わせ(以下、当たり図柄という)を表示したときに所定時間開放するようになっている。   The special symbol starting means 14 is configured to be convertible between an open state (first state) advantageous to the player and a disadvantageous closed state (second state). As this special symbol starting means 14, for example, an openable and winning type winning means such as an electric tulip provided with a pair of left and right openable / closable claws 22 and a special symbol starting switch 23 for detecting winning of a game ball is used. The open / close claw 22 is opened for a predetermined time when the stop symbol after the change of the normal symbol display means 21 displays a predetermined symbol or a combination of predetermined symbols (hereinafter referred to as a winning symbol).

普通図柄始動手段16は、例えば普通図柄始動スイッチ24を有する通過ゲートにより構成され、遊技球が通過するときにそれを検出するようになっている。なお、普通図柄始動手段16は、遊技球が入賞する入賞手段によって構成しても良い。   The normal symbol starting means 16 is constituted by a passing gate having a normal symbol starting switch 24, for example, and detects when a game ball passes. The normal symbol starting means 16 may be constituted by a winning means for winning a game ball.

可変入賞手段15は所謂アタッカーを構成するものであって、遊技者に有利な開状態(第1状態)と不利な閉状態(第2状態)とに変換可能な開閉式入賞手段により構成されている。即ち、この可変入賞手段15は、下部側の横軸廻りに開閉自在な開閉板25を備え、特別図柄表示手段20の変動後の停止図柄が予め設定された特定図柄又は特定図柄の組み合わせ(以下、大当たり図柄という)、例えば「7・7・7」等の組み合わせを表示したときに、開閉板25が前側に開放するようになっている。なお、可変入賞手段15は、その内部に特定領域26と入賞球検出スイッチ27とを備えている。   The variable winning means 15 constitutes a so-called attacker, and is constituted by an open / close-type winning means that can be converted into an open state (first state) advantageous to the player and an unfavorable closed state (second state). Yes. In other words, the variable winning means 15 includes an opening / closing plate 25 that can be opened and closed around the horizontal axis on the lower side, and a special symbol or a combination of specific symbols (hereinafter referred to as a stop symbol) after the change of the special symbol display means 20 is preset. When a combination such as “7, 7, 7”, for example, is displayed, the open / close plate 25 opens to the front side. The variable winning means 15 includes a specific area 26 and a winning ball detection switch 27 therein.

図3は制御系を例示するブロック図である。28は主制御基板で、この主制御基板28に、主として遊技盤の遊技動作を制御する主制御手段29が設けられている。主制御基板28は、主制御基板ケース(図示省略)に収納して遊技盤4 の裏側等、遊技機本体1 の裏側に着脱自在に設けられている。   FIG. 3 is a block diagram illustrating a control system. A main control board 28 is provided with main control means 29 for mainly controlling the game operation of the game board. The main control board 28 is housed in a main control board case (not shown) and is detachably provided on the back side of the gaming machine body 1 such as the back side of the game board 4.

主制御手段29は、主制御基板28に装着されたCPU、ROM、RAM等により構成され、普通図柄制御手段30、開閉制御手段31、特別遊技判定手段32、特別遊技制御手段33、第1異常制御手段34、第2異常制御手段35、コマンド発生手段36、遊技状態記憶手段37等を有する。   The main control means 29 is composed of a CPU, ROM, RAM, etc. mounted on the main control board 28, and includes a normal symbol control means 30, an open / close control means 31, a special game determination means 32, a special game control means 33, a first abnormality. It has control means 34, second abnormality control means 35, command generation means 36, gaming state storage means 37, and the like.

38は主制御基板28とは別に設けられた副制御基板で、この副制御基板38に副制御手段39が設けられている。副制御基板38は、副制御基板ケース(図示省略)に収納して液晶表示手段13の裏側等、遊技機本体1 の裏側に着脱自在に設けられている。副制御手段39は、副制御基板38に装着されたCPU、ROM、RAM等により構成され、コマンド解析手段40、特別図柄制御手段41、第3異常停止制御手段42を有する。   A sub control board 38 is provided separately from the main control board 28, and the sub control means 39 is provided on the sub control board 38. The sub control board 38 is housed in a sub control board case (not shown) and is detachably provided on the back side of the gaming machine main body 1 such as the back side of the liquid crystal display means 13. The sub-control means 39 is composed of a CPU, ROM, RAM, etc. mounted on the sub-control board 38, and has command analysis means 40, special symbol control means 41, and third abnormal stop control means 42.

47は異常報知手段で、スピーカ10、表示ランプ等により構成されている。48は異常報知制御手段で、異常検出手段(後述)が各図柄始動スイッチ23,24 の異常を検出したときに、普通図柄制御手段30、特別遊技制御手段33、特別図柄制御手段41等の所定の制御機能の終了を待たずに異常報知手段47に異常を報知させるためのものである。   Reference numeral 47 denotes abnormality notification means, which includes a speaker 10, a display lamp, and the like. 48 is an abnormality notification control means. When an abnormality detection means (described later) detects an abnormality in each symbol start switch 23, 24, the normal symbol control means 30, the special game control means 33, the special symbol control means 41, etc. This is to cause the abnormality notification means 47 to notify the abnormality without waiting for the end of the control function.

普通図柄制御手段30は、普通図柄始動手段16が遊技球を検出することを条件に、普通図柄表示手段21の普通図柄を乱数処理により所定時間変動させて、その遊技球の検出時に当たり乱数値を抽選したときに、変動後の普通図柄を当たり図柄で停止させるように制御するためのものである。開閉制御手段31は、普通図柄表示手段21の停止図柄が当たり図柄を表示することを条件に、特別図柄始動手段14の開閉爪22を所定時間(例えば0.5秒程度)開放させるようになっている。   The normal symbol control means 30 changes the normal symbol of the normal symbol display means 21 for a predetermined time by random number processing on the condition that the normal symbol starting means 16 detects the game ball, and the random number value when the game ball is detected. When lottery is selected, the normal symbol after the change is controlled to stop at the winning symbol. The opening / closing control means 31 opens the opening / closing claw 22 of the special symbol starting means 14 for a predetermined time (for example, about 0.5 seconds) on the condition that the stop symbol of the normal symbol display means 21 hits and displays the symbol. ing.

特別遊技判定手段32は、特別図柄始動手段14が遊技球を検出することを条件に、その遊技球の検出時の抽選乱数値から大当たり、外れの判定を行う等、乱数処理により特別遊技の条件が充足したか否かを判定するためのものである。   Special game determination means 32 is a condition for special game by random number processing, such as determining the big hit or miss from the lottery random value at the time of detection of the game ball, on condition that the special symbol start means 14 detects the game ball This is for determining whether or not the above is satisfied.

特別遊技制御手段33は、特別遊技判定手段32が特別遊技の条件の充足を判定したとき、例えば特別図柄表示手段20の停止図柄が「7・7・7」等の大当たり図柄を表示することを条件に、遊技者に有利な特別遊技状態を発生させるためのものである。   When the special game determination means 32 determines that the special game condition is satisfied, the special game control means 33 displays that the special symbol display means 20 displays a jackpot symbol such as “7 / 7.7” as a stop symbol. This is for generating a special gaming state advantageous to the player as a condition.

この特別遊技制御手段33は、特別図柄表示手段20の特別図柄が大当たり図柄で停止することを条件に可変入賞手段15の開閉板25を開放し、この開閉板25の開放から所定時間(例えば30秒間)が経過したとき、又は可変入賞手段15に所定数(例えば10個)の遊技球が入賞したときに開閉板25を閉じ、また開放中に入賞した遊技球が特定領域26を通過することを条件に、最大所定回数(例えば16ラウンド)まで開閉動作を継続させるようになっている。   The special game control means 33 opens the opening / closing plate 25 of the variable winning means 15 on condition that the special symbol of the special symbol display means 20 stops at the jackpot symbol, and a predetermined time (for example, 30) from the opening of the opening / closing plate 25 The opening / closing plate 25 is closed when a predetermined number (for example, 10) of game balls have won the variable winning means 15, and the game balls that have won during the opening pass through the specific area 26. The opening / closing operation is continued up to a predetermined maximum number of times (for example, 16 rounds).

第1異常制御手段34は、普通図柄始動手段16の普通図柄始動スイッチ24の断線、短絡等を検出する第1異常検出手段43と、この第1異常検出手段43が普通図柄始動スイッチ24の異常を検出したときに、普通図柄表示手段21の普通図柄が所定時間変動して停止した後に普通図柄制御手段30、開閉制御手段31の所定の制御機能を停止させる第1異常停止制御手段44とを備えている。   The first abnormality control means 34 includes a first abnormality detection means 43 that detects disconnection, short circuit, etc. of the normal symbol start switch 24 of the normal symbol start means 16, and the first abnormality detection means 43 is an abnormality of the normal symbol start switch 24. When the normal symbol on the normal symbol display means 21 is changed and stopped for a predetermined time, the normal symbol control means 30 and the first abnormal stop control means 44 for stopping the predetermined control function of the opening / closing control means 31 are detected. I have.

第1異常停止制御手段44は、普通図柄制御手段30が正常に動作中の場合に、その後に新たに動作しないように、正常に動作中の所定の制御機能の終了を待って普通図柄制御手段30に対する制御機能を停止させるためのものである。   When the normal symbol control means 30 is operating normally, the first abnormal stop control means 44 waits for the end of a predetermined control function that is normally operating so that the normal symbol control means 30 does not newly operate thereafter. This is to stop the control function for 30.

第2異常制御手段35は、特別図柄始動手段14の特別図柄始動スイッチ23の断線、短絡等を検出する第2異常検出手段45と、この第2異常検出手段45が特別図柄始動スイッチ23の異常を検出したときに、特別図柄表示手段20の特別図柄が所定時間変動して停止した後に特別遊技判定手段32、特別遊技制御手段33の所定の制御機能を停止させる第2異常停止制御手段46とを備えている。   The second abnormality control means 35 includes a second abnormality detection means 45 for detecting disconnection, short circuit, etc. of the special symbol start switch 23 of the special symbol start means 14, and the second abnormality detection means 45 is an abnormality of the special symbol start switch 23. The second abnormal stop control means 46 for stopping the predetermined control function of the special game determination means 32 and the special game control means 33 after the special symbol of the special symbol display means 20 fluctuates for a predetermined time and stops when It has.

第2異常停止制御手段46は、特別遊技判定手段32が正常に動作中の場合に、その後に新たに動作しないように、正常に動作中の所定の制御機能の終了を待って特別遊技判定手段32に対する制御機能を停止させるためのものである。   The second abnormal stop control means 46 waits for the end of a predetermined control function that is operating normally so that the special game determination means 32 does not operate again after the special game determination means 32 is operating normally. This is to stop the control function for 32.

遊技状態記憶手段37は、異常停止制御手段44,46 による異常停止時の主制御手段29側の遊技状態、取り分け普通図柄制御手段30による当たりの有無、特別遊技判定手段32による特別遊技条件の充足の有無の各データを記憶し、普通図柄始動手段16、特別図柄始動手段14の異常箇所を補修した後の復旧時に、その記憶データを読み出してそのデータに従って遊技を開始させるためのものである。   The game state storage means 37 is a game state on the main control means 29 side at the time of abnormal stop by the abnormal stop control means 44, 46, especially whether the normal symbol control means 30 is hit, satisfaction of special game conditions by the special game determination means 32 Is stored for reading out the stored data, and at the time of recovery after repairing the abnormal part of the normal symbol starting means 16 and the special symbol starting means 14, the stored data is read and the game is started in accordance with the data.

コマンド発生手段36は、特別遊技判定手段32での大当たり、外れ判定等の判定処理結果に応じて演出コマンドを発生し、第2異常検出手段45が特別図柄始動手段14の異常を検出したときに異常コマンドを発生し、異常状態の復旧後に異常停止を解除する解除コマンドを発生するためのものである。   The command generating means 36 generates an effect command according to the result of the determination process such as the big hit or miss determination in the special game determining means 32, and the second abnormality detecting means 45 detects an abnormality of the special symbol starting means 14. This is for generating an abnormal command and generating a release command for releasing the abnormal stop after recovery from the abnormal state.

なお、演出コマンドは特別図柄表示手段20の特別図柄の演出表示用であって、この演出コマンドには、特別遊技判定手段32が大当たり乱数値を抽選したときの大当たり演出コマンドと、外れ乱数値を抽選したときの外れ演出コマンドとがある。   The effect command is for displaying the special symbol on the special symbol display means 20, and in this effect command, the special jackpot command when the special game determining means 32 draws the big random number value, and the off random number value are displayed. There is an off-direction command when a lottery is performed.

コマンド解析手段40は、コマンド発生手段36からの演出コマンド、異常コマンド、解除コマンドを夫々解析するためのものである。特別図柄制御手段41は、コマンド解析手段40の演出コマンドの解析結果に応じて特別図柄表示手段20の図柄変動パターン、停止図柄等の全ての演出制御内容を決定し、大当たり演出コマンドのときに特別図柄を大当たり図柄で、外れ演出コマンドのときに外れ図柄で夫々停止させるように、その演出制御内容に従って特別図柄表示手段20の特別図柄の変動、停止を制御するためのものである。 The command analysis means 40 is for analyzing the effect command, the abnormal command, and the release command from the command generation means 36, respectively. The special symbol control means 41 determines all the effect control contents such as the symbol variation pattern and the stop symbol of the special symbol display means 20 according to the analysis result of the effect command of the command analysis means 40. The special symbol display means 20 is controlled to change and stop the special symbol according to the contents of the effect control so that the symbol is a jackpot symbol and the symbol is stopped at the off symbol when the command is off.

第3異常停止制御手段42は、特別図柄制御手段41が正常に動作中の場合に、その後に新たに動作しないように、正常に動作中の所定の制御機能の終了を待って特別図柄制御手段41に対する制御機能を停止させるためのものである。この第3異常停止制御手段42は、コマンド解析手段40の異常コマンドの解析結果により、特別図柄表示手段20が所定時間変動動作をして停止したときに、特別図柄制御手段41の特別図柄表示手段20に対する制御機能を停止させると共に、コマンド解析手段40の解除コマンドの解析結果により、特別図柄制御手段41の機能停止を解除するようになっている。   When the special symbol control means 41 is operating normally, the third abnormal stop control means 42 waits for the end of a predetermined control function that is operating normally so that the special symbol control means 41 does not newly operate. The control function for 41 is stopped. The third abnormal stop control means 42 is a special symbol display means of the special symbol control means 41 when the special symbol display means 20 is stopped by a fluctuation operation for a predetermined time based on the analysis result of the abnormal command of the command analysis means 40. The control function for 20 is stopped, and the function stop of the special symbol control means 41 is released based on the analysis result of the release command of the command analysis means 40.

次に上記弾球遊技機における動作について説明する。上皿6 に遊技球がある状態で発射手段8 の発射ハンドル9 を操作すると、上皿6 の遊技球が発射手段8 の発射動作に連動して発射部に1個づつ供給され、その遊技球を打撃槌で打撃してガイドレール11に沿って順次遊技盤3 側へと発射させて行く。   Next, the operation of the above-mentioned bullet ball game machine will be described. When the launching handle 9 of the launching means 8 is operated with the game balls on the upper plate 6, the game balls on the upper plate 6 are supplied one by one to the launching unit in conjunction with the launching operation of the launching device 8, and the game balls Is hit with a hammer and fired sequentially along the guide rail 11 toward the game board 3 side.

遊技盤3 の上部側に発射された遊技球は、遊技盤3 の盤面に沿って落下し、その遊技球が普通図柄始動手段16を通過すると、普通図柄始動スイッチ24の遊技球の検出により普通図柄制御手段30が働いて、普通図柄表示手段21が普通図柄を所定時間変動する。   The game ball launched to the upper side of the game board 3 falls along the board surface of the game board 3, and when the game ball passes through the normal symbol starting means 16, the normal game start switch 24 detects the game ball. The symbol control means 30 works, and the normal symbol display means 21 changes the normal symbol for a predetermined time.

一方、普通図柄始動スイッチ24が遊技球を検出したときの乱数処理によって当たり判定を行い、当たりであれば普通図柄表示手段21の変動後の停止図柄が所定の当たり図柄を表示する。そして、普通図柄表示手段21の変動後の停止図柄が当たり図柄となると、開閉制御手段31が働いて特別図柄始動手段14の一対の開閉爪22が開放し、特別図柄始動手段14に遊技球が入賞し易くなる。   On the other hand, a hit determination is performed by random number processing when the normal symbol start switch 24 detects a game ball, and if it is a hit, the stop symbol after the fluctuation of the normal symbol display means 21 displays a predetermined hit symbol. When the stop symbol after the fluctuation of the normal symbol display means 21 becomes a winning symbol, the opening / closing control means 31 works to open the pair of opening / closing claws 22 of the special symbol starting means 14, and a game ball is placed on the special symbol starting means 14. It becomes easy to win.

特別図柄始動手段14に遊技球が入賞すると、特別図柄始動スイッチ23の遊技球の検出により特別遊技判定手段32が大当たり、外れの判定処理を行い、その判定結果に応じてコマンド発生手段36が所定の演出コマンドを発生し、コマンド解析手段40へと演出コマンドを送信する。これによってコマンド解析手段40では、演出コマンドの解析を行い、その解析結果に応じて特別図柄制御手段41が働いて特別図柄表示手段20の特別図柄が所定の演出内容で所定時間変動して停止する。   When a game ball wins the special symbol start means 14, the special game determination means 32 is a big hit by detecting the game ball of the special symbol start switch 23, and a determination process of losing is performed, and the command generation means 36 is predetermined according to the determination result. The effect command is generated, and the effect command is transmitted to the command analysis means 40. As a result, the command analysis means 40 analyzes the effect command, and the special symbol control means 41 works according to the analysis result, and the special symbol on the special symbol display means 20 fluctuates for a predetermined time with a predetermined effect content and stops. .

例えば、特別図柄始動スイッチ23が遊技球を検出したときの抽選乱数値が大当たり乱数値であれば,コマンド発生手段36が大当たり演出コマンドを発生し、コマンド解析手段40がその大当たり演出コマンドを解析する。これによって特別図柄制御手段41が大当たり演出コマンドに従って変動パターン、リーチパターン等の大当たり演出内容を決定し、変動後の停止図柄が大当たり図柄を表示するように、特別図柄表示手段20の特別図柄を変動制御する。   For example, if the lottery random number value when the special symbol start switch 23 detects a game ball is a jackpot random value, the command generating means 36 generates a jackpot effect command, and the command analysis means 40 analyzes the jackpot effect command. . As a result, the special symbol control means 41 changes the special symbol on the special symbol display means 20 so that the jackpot effect contents such as the fluctuation pattern and the reach pattern are determined according to the big hit effect command, and the stop symbol after the fluctuation is displayed as the big hit symbol. Control.

また特別図柄始動スイッチ23が遊技球を検出したときの抽選乱数値が外れ乱数値であれば,コマンド発生手段36が外れ演出コマンドを発生し、コマンド解析手段40がその外れ演出コマンドを解析する。そして、特別図柄制御手段41が外れ演出コマンドに従って変動パターン、リーチパターン等の外れ演出内容を決定し、特別図柄表示手段20の特別図柄を変動制御する。   If the lottery random number when the special symbol start switch 23 detects a game ball is out of the random number, the command generating means 36 generates the off effect command, and the command analyzing means 40 analyzes the out effect command. Then, the special symbol control means 41 determines the contents of the off effect such as the variation pattern and the reach pattern according to the off effect command, and controls the special symbol on the special symbol display means 20 in a variable manner.

特別図柄表示手段20の停止図柄が大当たり図柄の場合には、特別遊技制御手段33が働いて可変入賞手段15の開閉板25が開放し、遊技盤3 の上部側から落下する遊技球が開閉板25を経て可変入賞手段15に入賞し易くなる特別遊技状態が発生する。そして、可変入賞手段15に遊技球が入賞すると、払い出し手段が作動して規定数の景品球を払い出し、遊技者に利益を還元する。   When the stop symbol of the special symbol display means 20 is a jackpot symbol, the special game control means 33 is activated to open the opening / closing plate 25 of the variable winning means 15, and the game ball falling from the upper side of the game board 3 is opened to the opening / closing plate. Through 25, a special gaming state that makes it easy to win the variable winning means 15 occurs. Then, when a game ball wins the variable winning means 15, the payout means operates to pay out a prescribed number of prize balls and return the profit to the player.

遊技中に普通図柄始動手段16の普通図柄始動スイッチ24の断線、短絡等の異常が発生すると、第1異常検出手段43がその異常を検出し、異常報知制御手段48が働いて異常報知手段47が普通図柄始動スイッチ24の異常を直ちに報知する。また第1異常停止制御手段44が働いて普通図柄制御手段30、開閉制御手段31の所定の制御機能を停止させるが、仮に普通図柄表示手段21の変動動作中に異常が発生した場合には、普通図柄表示手段21の変動動作の終了を待って普通図柄制御手段30の制御機能を停止させる。   If an abnormality such as disconnection or short circuit of the normal symbol start switch 24 of the normal symbol start means 16 occurs during the game, the first abnormality detection means 43 detects the abnormality, and the abnormality notification control means 48 operates to cause the abnormality notification means 47. Will immediately notify the abnormality of the normal symbol start switch 24. Also, the first abnormal stop control means 44 works to stop the predetermined control functions of the normal symbol control means 30 and the opening / closing control means 31, but if an abnormality occurs during the fluctuation operation of the normal symbol display means 21, The control function of the normal symbol control means 30 is stopped after the end of the changing operation of the normal symbol display means 21.

また普通図柄始動スイッチ24が遊技球を検出した時点の抽選乱数値が当たり乱数値の場合は、通常であれば、普通図柄の変動後に開閉制御手段31が働いて特別図柄始動手段14の開閉爪22が所定時間開放する。しかし、第1異常停止制御手段44により、普通図柄表示手段21の変動終了と同時に開閉制御手段31の制御機能が停止し、遊技状態記憶手段37が復旧後の遊技の再開に備えて当たりの発生を記憶する。   If the lottery random number at the time when the normal symbol start switch 24 detects a game ball is a winning random number, normally, the open / close control means 31 operates after the normal symbol changes, and the special symbol start means 14 opens and closes. 22 opens for a predetermined time. However, the first abnormal stop control means 44 stops the control function of the opening / closing control means 31 simultaneously with the end of the fluctuation of the normal symbol display means 21, and the game state storage means 37 generates a win in preparation for restarting the game after recovery. Remember.

普通図柄始動手段16の遊技球の詰まり等で普通図柄始動スイッチ24が短絡状態になったような場合には、その遊技球を除去して普通図柄始動スイッチ24の短絡を解消することによって遊技の再開が可能である。この場合には遊技状態記憶手段37の記憶データに従って開閉制御手段31が働き、特別図柄始動手段14が開閉爪22を開放する時点から遊技を開始する。   If the normal symbol start switch 24 is short-circuited due to clogging of the game balls of the normal symbol starter 16, etc., the game ball is removed to eliminate the short circuit of the normal symbol start switch 24. It can be resumed. In this case, the opening / closing control means 31 operates according to the stored data of the game state storage means 37, and the game is started from the time when the special symbol starting means 14 opens the opening / closing claw 22.

従って、普通図柄表示手段21の変動後の結果が不明なままで、その動作中に制御機能が停止してしまう場合に比較して、普通図柄表示手段21の変動後の結果が判明してから制御機能が停止するので、遊技者の心証を害するようなこともない。また仮に普通図柄表示手段21の変動後の停止図柄が当たり図柄であっても、その当たりの発生状態から復旧後の遊技を開始することができ、遊技者の利益を不当に損なうようなこともない。   Therefore, compared with the case where the result after the fluctuation of the normal symbol display means 21 remains unknown and the control function stops during the operation, the result after the fluctuation of the normal symbol display means 21 is found. Since the control function is stopped, there is no harm to the player's feelings. In addition, even if the stopped symbol after the fluctuation of the normal symbol display means 21 is a winning symbol, it is possible to start the game after recovery from the hit occurrence state, and unfairly lose the player's profit. Absent.

遊技中に特別図柄始動手段14の特別図柄始動スイッチ23の断線、短絡等の異常が発生すると、第2異常検出手段45がその異常を検出し、異常報知制御手段48が働いて異常報知手段47が特別図柄始動スイッチ23の異常を直ちに報知する。また第2異常停止制御手段46が働いて特別遊技判定手段32、特別遊技制御手段33の所定の制御機能を停止させるが、仮に特別図柄表示手段20の変動動作中に異常が発生した場合には、特別図柄表示手段20の変動動作の終了を待ってその制御機能を停止させる。   If an abnormality such as disconnection or short circuit of the special symbol starting switch 23 of the special symbol starting means 14 occurs during the game, the second abnormality detecting means 45 detects the abnormality, and the abnormality notifying control means 48 is activated and the abnormality notifying means 47. Immediately notifies the abnormality of the special symbol start switch 23. Also, the second abnormal stop control means 46 works to stop the predetermined control functions of the special game determination means 32 and the special game control means 33. If an abnormality occurs during the changing operation of the special symbol display means 20, Then, the control function is stopped after the end of the variable operation of the special symbol display means 20.

第2異常検出手段45が特別図柄始動スイッチ23の異常を検出すると、コマンド発生手段36が異常コマンドを発生し、コマンド解析手段40がその異常コマンドを解析する。そして、第3異常停止制御手段42が特別図柄表示手段20の変動動作の終了を待って特別図柄制御手段41の制御機能を停止すると共に、液晶表示手段13の表示画面に特別図柄始動スイッチ23の異常の事実を表示する。   When the second abnormality detecting means 45 detects an abnormality in the special symbol start switch 23, the command generating means 36 generates an abnormal command, and the command analyzing means 40 analyzes the abnormal command. Then, the third abnormal stop control means 42 waits for the end of the changing operation of the special symbol display means 20 to stop the control function of the special symbol control means 41, and the special symbol start switch 23 is displayed on the display screen of the liquid crystal display means 13. Display abnormal facts.

また特別図柄始動スイッチ23が遊技球を検出した時点の抽選乱数値が大当たり乱数値の場合には、特別図柄表示手段20の特別図柄の停止後に特別遊技制御手段33が働いて、可変入賞手段15が開放する特別遊技状態が発生する。しかし、この場合には、特別図柄表示手段20の変動動作の終了を待って第2異常停止制御手段46により特別遊技制御手段33の制御機能が停止し、遊技状態記憶手段37が復旧後の遊技の再開に備えて特別遊技状態の発生を記憶する。   Also, if the lottery random number value at the time when the special symbol start switch 23 detects the game ball is a big hit random value, the special game control means 33 is activated after the special symbol display means 20 stops, the variable winning means 15 A special gaming state that opens is generated. However, in this case, the control function of the special game control means 33 is stopped by the second abnormal stop control means 46 after the end of the variable operation of the special symbol display means 20, and the game state storage means 37 is restored to the game after the restoration. The occurrence of a special gaming state is stored in preparation for resumption of the game.

特別図柄始動手段14への遊技球の詰まり等で特別図柄始動スイッチ23が短絡状態になったような場合にも、その遊技球を除去して特別図柄始動スイッチ23の短絡を解消すれば、遊技を再度開始することが可能になる。この場合にも、遊技状態記憶手段37の記憶データに従って特別遊技制御手段33が働き、可変入賞手段15が開放する特別遊技状態の発生時点から遊技を開始する。従って、普通図柄の変動中の場合と同様の利点がある。   Even if the special symbol start switch 23 is short-circuited due to clogging of the special design starting means 14 or the like, if the special design start switch 23 is eliminated by removing the game ball, the game Can be started again. Also in this case, the special game control means 33 operates according to the data stored in the game state storage means 37, and the game is started from the point of occurrence of the special game state where the variable winning means 15 is released. Therefore, there is an advantage similar to that when the normal symbol is changing.

なお、本実施形態は次の各発明を含んでいる。第1の発明は、動作状態の異常を検出する異常検出手段43,45 を備えた弾球遊技機において、前記異常検出手段43,45 が異常を検出したときに、正常に動作中の所定機能の動作の終了を待って、その後新たに動作しないように前記所定機能を停止させる異常停止制御手段42,44,46を備えたものである。   The present embodiment includes the following inventions. According to a first aspect of the present invention, in the ball game machine provided with the abnormality detection means 43, 45 for detecting an abnormality in the operation state, when the abnormality detection means 43, 45 detects an abnormality, the predetermined function that is operating normally. The system is provided with abnormal stop control means 42, 44, 46 for stopping the predetermined function so as not to start a new operation after waiting for the end of the operation.

第2の発明は、第1の発明において、主に遊技盤3 側の遊技動作の制御を行う主制御手段29と、該主制御手段29とは別基板に設けられ且つ前記主制御手段29からの命令信号を受信して所定の制御を行う副制御手段39とを備え、前記主制御手段29が前記異常検出手段43,45 を備え、前記主制御手段29及び/又は前記副制御手段39が前記異常停止制御手段42,44,46を備えたものである。   According to a second invention, in the first invention, a main control means 29 for mainly controlling a game operation on the game board 3 side, and the main control means 29 are provided on a separate board and the main control means 29 Sub-control means 39 for receiving a command signal and performing predetermined control, the main control means 29 comprises the abnormality detection means 43, 45, and the main control means 29 and / or the sub-control means 39 The abnormal stop control means 42, 44, 46 are provided.

第3の発明は、第1の発明において、主に遊技盤3 側の遊技動作の制御を行う主制御手段29と、該主制御手段29とは別基板に設けられ且つ前記主制御手段29からの命令信号を受信して所定の制御を行う副制御手段39とを備え、前記副制御手段39が前記異常検出手段43,45 と前記異常停止制御手段42,44,46とを備えたものである。   According to a third invention, in the first invention, a main control means 29 for mainly controlling a game operation on the game board 3 side, and the main control means 29 are provided on a separate board and from the main control means 29 Sub-control means 39 that receives a command signal of the above and performs predetermined control, and the sub-control means 39 includes the abnormality detection means 43, 45 and the abnormal stop control means 42, 44, 46. is there.

第4の発明は、第1〜第3の何れかの発明において、遊技盤3 に、1個又は複数個の図柄を表示する図柄表示手段20と、遊技球を検出することを条件に前記図柄表示手段20の図柄を所定時間変動させる図柄始動手段14と、前記図柄表示手段20の変動後の停止図柄の結果により遊技者に有利となる特別遊技状態を発生させる特別遊技制御手段33とを備え、前記異常停止制御手段42,46 は、前記図柄表示手段20の変動後に所定機能を停止させる機能を備えたものである。   According to a fourth invention, in any one of the first to third inventions, the symbol display means 20 for displaying one or a plurality of symbols on the game board 3 and the symbol on condition that the game ball is detected. The symbol starting means 14 for changing the symbol of the display means 20 for a predetermined time, and the special game control means 33 for generating a special gaming state advantageous to the player based on the result of the stop symbol after the fluctuation of the symbol display means 20 is provided. The abnormal stop control means 42 and 46 have a function of stopping a predetermined function after the symbol display means 20 changes.

第5の発明は、第1〜第3の何れかの発明において、遊技盤3 に、1個又は複数個の図柄を表示する図柄表示手段20と、遊技球を検出することを条件に前記図柄表示手段20の図柄を所定時間変動させる図柄始動手段14とを備え、前記図柄表示手段20の変動後の停止図柄の結果により遊技者に有利となる特別遊技状態を発生させる特別遊技制御手段33を備え、前記異常停止制御手段46は、前記特別遊技制御手段33の特別遊技状態の終了後に所定機能を停止させる機能を備えたものである。   According to a fifth invention, in any one of the first to third inventions, the symbol display means 20 for displaying one or a plurality of symbols on the game board 3 and the symbol on condition that the game ball is detected. Special game control means 33 for generating a special game state advantageous to the player based on the result of the stop symbol after the change of the symbol display means 20 is provided. The abnormal stop control means 46 has a function of stopping a predetermined function after the special game state of the special game control means 33 is finished.

第6の発明は、第1〜第3の何れかの発明において、遊技盤3 に、所定時間変動して停止する1個又は複数個の図柄を表示する図柄表示手段20と、遊技者に有利な第1状態と不利な第2状態とに変換可能な可変入賞手段15とを備え、前記図柄表示手段20の変動後の停止図柄の結果により、前記可変入賞手段15を第2状態から第1状態に変換して遊技者に有利な特別遊技状態を発生させる特別遊技制御手段33を備え、前記異常停止制御手段42, 46は、前記可変入賞手段15が第1状態から第2状態になった後に所定機能を停止させる機能を備えたものである。   According to a sixth aspect of the present invention, in any of the first to third aspects, the game board 3 is advantageous to the player, and the symbol display means 20 for displaying one or a plurality of symbols that change and stop for a predetermined time. Variable winning means 15 that can be converted into a first state and a disadvantageous second state, and the variable winning means 15 is changed from the second state to the first state according to the result of the stop symbol after the symbol display means 20 changes. Special game control means 33 for converting the state into a special game state advantageous to the player is provided, and the abnormal stop control means 42 and 46 are such that the variable winning means 15 is changed from the first state to the second state. A function for stopping a predetermined function later is provided.

第7の発明は、第1〜第6の何れかの発明において、異常報知手段47と、前記異常検出手段43,45 が異常を検出したときに、前記所定機能の動作の終了を待たずに前記異常報知手段47に異常を報知させる異常報知制御手段48とを備えたものである。   According to a seventh invention, in any one of the first to sixth inventions, when the abnormality notifying means 47 and the abnormality detecting means 43, 45 detect an abnormality, without waiting for the operation of the predetermined function to end. The abnormality notification means 47 is provided with an abnormality notification control means 48 that notifies the abnormality.

第8の発明は、第3〜第7の何れかの発明において、前記図柄始動手段14,16 の異常を検出する前記異常検出手段43,45 と、該異常検出手段43,45 が前記図柄始動手段14,16 の異常を検出したときに、前記図柄表示手段20,21 の変動後に該図柄表示手段20,21 の制御機能を停止させる前記異常停止制御手段44,46 とを備えたものである。   In an eighth invention according to any one of the third to seventh inventions, the abnormality detecting means 43, 45 for detecting an abnormality of the symbol starting means 14, 16 and the abnormality detecting means 43, 45 are the symbol starting. The abnormality stop control means 44, 46 for stopping the control function of the symbol display means 20, 21 after the change of the symbol display means 20, 21 when an abnormality of the means 14, 16 is detected. .

第9の発明は、第3〜第9の何れかの発明において、前記異常停止制御手段44,46 による停止前の遊技状態を記憶する遊技状態記憶手段37を備え、異常箇所が復旧したときに、該遊技状態記憶手段37が記憶する遊技状態を読み出して遊技を再開させるようにしたものである。   According to a ninth invention, in any one of the third to ninth inventions, a game state storage means 37 for storing the game state before the stop by the abnormal stop control means 44, 46 is provided, and when the abnormal part is recovered The game state stored in the game state storage means 37 is read out and the game is resumed.

以上、本発明の各実施形態を例示したが、本発明はこれに限定されるものではない。本発明は、第1所要手段と、この第1所要手段に関連して動作又は停止を行う第2所要手段と、第1所要手段の異常を検出する異常検出手段43,45 と、異常検出手段43,45 が第1所要手段の異常を検出したときに、正常に動作中の第2所要手段が、その後に新たに動作しないように、この正常に動作中の動作の終了を待って第2所要手段の動作を停止させる異常停止制御手段44,46 を備えたものであり、その第1所要手段として図柄始動手段14,16 の図柄始動スイッチ23,24 を、第2所要手段として図柄制御手段30,33 を夫々例示して、図柄始動スイッチ23,24 に断線、短絡等の異常が発生した場合について詳述しているが、その何れか一方を設けるだけでも良い。また普通図柄表示手段21がなく、特別図柄表示手段20のみの場合にも同様に実施できる。   As mentioned above, although each embodiment of the present invention was illustrated, the present invention is not limited to this. The present invention includes first required means, second required means for operating or stopping in relation to the first required means, abnormality detecting means 43 and 45 for detecting an abnormality of the first required means, and abnormality detecting means. When 43, 45 detects an abnormality of the first required means, the second required means that is operating normally waits for the second operation to end so that the second required means does not newly operate after that. There are provided abnormal stop control means 44 and 46 for stopping the operation of the required means. The symbol start switches 23 and 24 of the symbol start means 14 and 16 are used as the first required means, and the symbol control means is used as the second required means. 30 and 33 are illustrated as examples, and the case where an abnormality such as disconnection or short circuit occurs in the symbol start switches 23 and 24 is described in detail, but only one of them may be provided. The same can be applied to the case where there is no normal symbol display means 21 and only the special symbol display means 20 is provided.

本発明は、第2所要手段が第1所要手段の命令信号によって動作するものであって、その第1所要手段に異常が発生しても、第2所要手段が正常な動作状態にある場合の停止制御に採用すれば非常に有効である。また第1所要手段と第2所要手段は、第1所要手段の命令信号によって動作する関係であれば、シーケンス的に制御する制御方式を採用する場合でも良く、必ずしも実施形態に例示のようなコマンド方式を採用する必要はない。また実施形態のようなコマンド方式を採用する場合でも、コマンド発生手段36、コマンド解析手段40は、演出処理系と異常処理系とで別々に設けても良い。   In the present invention, the second required means operates in response to the command signal of the first required means, and the second required means is in a normal operating state even if an abnormality occurs in the first required means. It is very effective if used for stop control. In addition, the first required means and the second required means may adopt a control method in which they are controlled in sequence as long as the first required means and the second required means are operated by the command signal of the first required means. It is not necessary to adopt a method. Even when the command method as in the embodiment is adopted, the command generating means 36 and the command analyzing means 40 may be provided separately for the effect processing system and the abnormality processing system.

弾球遊技機では、前枠2 の裏側に遊技球を払い出す払い出し手段を備えているが、その払い出し手段の制御系に本発明を採用しても良い。例えば、払い出し手段に遊技球を供給する遊技球タンク側の球切れ等の異常を検出し、その検出に基づいて払い出し手段の払い出し動作を停止させる場合、払い出し手段の正常な払い出し動作の完了後に、その後新たな払い出し動作に入らないように、払い出し手段を停止させても良い。   In the ball game machine, a payout means for paying out the game ball is provided on the back side of the front frame 2, but the present invention may be adopted in a control system of the payout means. For example, when detecting an abnormality such as a broken ball on the side of the game ball tank that supplies game balls to the payout means and stopping the payout operation of the payout means based on the detection, after the normal payout operation of the payout means is completed, Thereafter, the payout means may be stopped so as not to enter a new payout operation.

また実施形態に例示のように主制御手段29に異常検出手段43,45 を設け、主制御手段29に異常停止制御手段44,46 を、副制御手段39に異常停止制御手段42を夫々設けても良いが、第1所要手段、第2所要手段の種類によっては、主制御手段29と副制御手段39との何れか一方、例えば副制御手段39にのみ異常停止制御手段42,44,46を設けても良い。副制御手段39に異常検出手段43,45 と異常停止制御手段42,44,46とを設けることも可能である。   Further, as illustrated in the embodiment, the main control means 29 is provided with abnormality detection means 43, 45, the main control means 29 is provided with abnormal stop control means 44, 46, and the sub control means 39 is provided with abnormal stop control means 42, respectively. However, depending on the type of the first required means and the second required means, either one of the main control means 29 and the sub control means 39, for example, only the sub control means 39 is provided with the abnormal stop control means 42, 44, 46. It may be provided. The sub-control means 39 may be provided with abnormality detection means 43, 45 and abnormal stop control means 42, 44, 46.

更に特別図柄表示手段20、特別図柄制御手段41、その他の何等かの第1所要手段に異常が発生したときに、特別遊技制御手段33の動作を停止させる場合には、その特別遊技制御手段33による特別遊技状態の終了後、即ち16ラウンドの開閉動作の終了後に停止させるようにすれば良い。   Further, when the operation of the special game control means 33 is stopped when an abnormality occurs in the special symbol display means 20, the special symbol control means 41, or any other first required means, the special game control means 33 It may be stopped after the special gaming state is completed, that is, after the opening / closing operation of 16 rounds is completed.

また可変入賞手段15の特定領域26の検出スイッチ等に異常が発生したときに、可変入賞手段15の動作を停止させる場合には、可変入賞手段15が第1状態(開状態)から第2状態(閉状態)になった後に、可変入賞手段15の開閉動作を停止させるようにすれば良い。その場合、特定領域26の検出スイッチを修復した後に特別遊技の続きを再開させるのが好ましい。   When the operation of the variable winning means 15 is stopped when an abnormality occurs in the detection switch or the like in the specific area 26 of the variable winning means 15, the variable winning means 15 is changed from the first state (open state) to the second state. After entering the (closed state), the opening / closing operation of the variable winning means 15 may be stopped. In that case, it is preferable to resume the special game after the detection switch in the specific area 26 is repaired.

また実施形態では、パチンコ機について説明しているが、その他のアレンジボール機、雀球遊技機等においても同様に実施可能である。   In the embodiment, a pachinko machine has been described. However, the present invention can be similarly applied to other arrangement ball machines, sparrow ball game machines, and the like.

本発明の一実施形態を示す弾球遊技機の正面図である。1 is a front view of a ball game machine showing an embodiment of the present invention. 本発明の一実施形態を示す遊技盤の正面図である。It is a front view of a game board showing an embodiment of the present invention. 本発明の一実施形態を示す制御系のブロック図である。It is a block diagram of a control system showing one embodiment of the present invention.

符号の説明Explanation of symbols

42 第3異常停止制御手段
43 第1異常検出手段
44 第1異常停止制御手段
45 第2異常検出手段
46 第2異常停止制御手段
42 Third abnormal stop control means
43 First abnormality detection means
44 First abnormal stop control means
45 Second abnormality detection means
46 Second abnormal stop control means

Claims (1)

遊技盤に、1個又は複数個の図柄を表示する図柄表示手段と、遊技球を検出することを条件に前記図柄表示手段の図柄を所定時間変動させる図柄始動手段と、遊技者に有利な第1状態と不利な第2状態とに変換可能な可変入賞手段と、前記図柄表示手段の変動後の停止図柄が予め定められた図柄又は図柄の組み合わせのときに前記可変入賞手段を第2状態から第1状態に変換して遊技者に有利な遊技状態を発生させる遊技制御手段とを備えた弾球遊技機において、前記図柄始動手段の異常を検出する異常検出手段と、該異常検出手段が異常を検出したときに制御機能を停止させる異常停止制御手段とを備え、該異常停止制御手段は前記異常検出手段が異常を検出したときに、前記図柄表示手段が正常に動作中の場合に、該図柄表示手段の動作の終了を待ってその後に新たに動作しないように停止させると共に、正常に動作中の前記図柄表示手段の変動後の停止図柄が前記予め定められた図柄又は図柄の組み合わせのときに前記変動後に発生する前記遊技状態の制御を停止させるように構成され、前記図柄表示手段の変動後の停止図柄が前記予め定められた図柄又は図柄の組み合わせのときに前記停止させた前記遊技状態を記憶する遊技状態記憶手段を備えたことを特徴とする弾球遊技機。 A symbol display means for displaying one or more symbols on the game board, a symbol start means for changing the symbol of the symbol display means for a predetermined time on condition that a game ball is detected, 1 state and a variable winning device which can be converted to the unfavorable second state, a second state said variable winning device when a combination of the previous SL symbols or symbol stop symbol is predetermined after variation of the symbol display unit In a bullet ball game machine comprising a game control means for converting from the first state to the first state to generate a game state advantageous to the player, an abnormality detection means for detecting an abnormality of the symbol starting means, and the abnormality detection means An abnormal stop control means for stopping the control function when an abnormality is detected, the abnormal stop control means, when the abnormality detection means detects an abnormality, when the symbol display means is operating normally, Operation of the symbol display means With stops to not operate newly subsequently after completion, stop symbols after variation of the symbol display means operating normally occurs after the change when the combination of said predetermined symbols or symbol A gaming state storage configured to stop the control of the gaming state, and storing the stopped gaming state when the stopped symbol after the change of the symbol display means is the predetermined symbol or combination of symbols pinball game machine characterized by comprising a hand stage.
JP2006164907A 2006-06-14 2006-06-14 Bullet ball machine Expired - Fee Related JP4468918B2 (en)

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