JP3533530B2 - Ball hitting device for pachinko machines - Google Patents
Ball hitting device for pachinko machinesInfo
- Publication number
- JP3533530B2 JP3533530B2 JP10037493A JP10037493A JP3533530B2 JP 3533530 B2 JP3533530 B2 JP 3533530B2 JP 10037493 A JP10037493 A JP 10037493A JP 10037493 A JP10037493 A JP 10037493A JP 3533530 B2 JP3533530 B2 JP 3533530B2
- Authority
- JP
- Japan
- Prior art keywords
- hammer
- ball
- rotary solenoid
- game
- rotary
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Landscapes
- Pinball Game Machines (AREA)
Description
【発明の詳細な説明】
【0001】
【産業上の利用分野】本発明は、ロータリーソレノイド
に通電することにより、ロータリーソレノイドの回転軸
に取り付けた槌を回動打球するようにしたパチンコ機に
於て、遊技終了時、槌を打ち終った状態に保持するよう
にした打球装置に関する。
【0002】
【従来の技術】従来、ロータリーソレノイドに通電する
ことにより、ロータリーソレノイドの回転軸に取り付け
た槌を回動打球するようにしたパチンコ機は遊技終了
時、槌を打球位置よりばね又は自重で始動位置のストッ
パーに落下載置した状態に保持していた。
【0003】
【発明が解決しようとする課題】ところで上記従来技術
にあっては、球は打球し終って槌が始動位置に戻る間に
1個宛供給されるようになっている。従って、遊技の最
初においては発射レールに球が供給されていないので一
度空打ちを行い球を供給しなければ遊技が開始できない
ので、空打ち分だけ時間のロスがあり遊技開始時遊技者
が違和感があるという問題点があった。
【0004】又、槌が球の中心に正しく当るように槌先
位置を調整する必要があるが、調整を行う工程において
は遊技台は組立が終了していて反射位置は遊技盤の正面
から調整を行うが、正面からは槌先がスタート位置にあ
ると手が届かない位置にあり、遊技台の裏面に廻らなけ
れば槌先を持ち上げられず作業性が非常に悪いという問
題点があった。本発明は上記問題点を解決することを目
的としている。
【0005】
【課題を解決するための手段】本発明は上記目的を達成
するため、ロータリーソレノイドに通電することによ
り、ロータリーソレノイドの回転軸に取り付けた槌を回
動打球するようにしたパチンコ機に於て、遊技終了時槌
を打ち終わった、立ったまゝの状態に保持し得るだけの
電気的エネルギーをロータリーソレノイドに与える手段
を有し、槌を上方停止位置から下方停止位置に回動する
動作に連動して球を補給する補給装置を備え、遊技開始
時はロータリーソレノイドへの通電を止めて槌を上方停
止位置から下方停止位置へ回動し、ロータリーソレノイ
ドに正規のパルスを印加して上方に回動して打球する如
くなしたことを特徴とする。
【0006】
【実施例】1は打球ユニット、2は基板でロータリーソ
レノイド3が配設され、その回転軸4に槌5が取り付け
られている。6は上部ストッパー、7は下部ストッパ
ー、8はタッチスイッチである。図3は本発明の第1実
施例で、ロータリーソレノイド3に一定巾のパルス9が
印加されて打球が繰り返され、最終パルス9nが印加さ
れ槌5が上方に回動して打球し終った後はロータリーソ
レノイド3には槌5を立てゝおくだけの電気的エネルギ
ー10を連続印加するようになっている。
【0007】図4は本発明の第2実施例で、ロータリー
ソレノイド3に所定の巾aパルスからなるチョッパー方
式によるパルス11が印加されて打球が繰り返され、最
後のパルス11nが印加され槌5が上方に回動して打球
し終った後はロータリーソレノイド3には前記巾aより
小さい巾bのチョッパー方式によるパルス12が印加さ
れる。このパルス12は槌5を立ったまゝの状態に保持
するだけの電気的エネルギーを有している。
【0008】次に作用について説明する。遊技開始時は
ロータリーソレノイド3への電流をオフにする。槌5は
自重で下部ストッパー7上に落下載置される。この間の
回動動作に連動して球が発射レール上に補給される。次
いで、図4の制御回路に従って所定間隔でパルスPがロ
ータリーソレノイド3へ通電される。槌5は上方へ回動
し打球後通電が切れ下部ストッパー7上に落下載置され
る。この動作を繰り返し行いタッチスイッチ8から手を
放すと最終パルスPnにより槌5が打球を終了し、上部
ストッパー6に当接すると同時にロータリーソレノイド
3には槌5を打ち終わった、立ったまゝの位置に保持す
る電気的エネルギー10が印加され続ける。
【0009】図4の第2実施例の場合はロータリーソレ
ノイド3に印加されるチョッパー方式のパルス11が所
定の巾aのパルスからなっており、打球終了後のロータ
リーソレノイド3には前記巾aより小さい巾bのチョッ
パー方式のパルス12が印加され、このパルス12は槌
5を打ち終わった、立てたまゝの状態に保持する電気的
エネルギーとなっている。
【0010】
【発明の効果】本発明によると、ロータリーソレノイド
に通電することにより、ロータリーソレノイドの回転軸
に取り付けた槌を回動打球するようにしたパチンコ機に
於て、ロータリーソレノイドに保持を目的とする補助コ
イル等の部材を用いることなく、また保持を目的とする
電源を用いることなく、遊技終了時槌を打ち終わった、
立ったまゝの状態に保持し得るだけの電気的エネルギー
をロータリーソレノイドに与える手段を有し、槌を上方
停止位置から下方停止位置に回動する動作に連動して球
を補給する補給装置を備え、遊技開始時はロータリーソ
レノイドへの通電を止めて槌を上方停止位置から下方停
止位置へ回動し、ロータリーソレノイドに正規のパルス
を印加して上方に回動して打球する如くなしてあるの
で、遊技開始時は槌を立っている発射位置から戻す球補
給動作から始まり、次に発射動作へとスムーズに遊技が
開始でき、従来のような空打ちがなくなり、遊技者は違
和感なく遊技を始めることができる。
【0011】又、発射位置における発射レール上の球の
中心を槌先端が常に打つ様に生産ラインで槌先端の調整
を行うが、槌先が常に発射位置で停止しているため、調
整作業が遊技台の正面のみで行えるので調整作業を容易
に行うことができる。Description: BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a pachinko machine in which a hammer attached to a rotary shaft of a rotary solenoid is rotated and hit by energizing the rotary solenoid. And a hitting device that keeps the hammer in a hit state when the game is over. 2. Description of the Related Art Conventionally, a pachinko machine in which a rotary hammer attached to a rotary shaft of a rotary solenoid is turned to hit a ball by energizing a rotary solenoid, at the end of a game, the hammer is moved from a hitting position to a spring or its own weight. And was held in a state of being dropped and mounted on the stopper at the starting position. [0003] In the above-mentioned prior art, one ball is supplied to the hammer while the hammer returns to the starting position after hitting the ball. Therefore, at the beginning of the game, since no ball is supplied to the firing rail at the beginning of the game, the game cannot be started unless the ball is hit once and the ball is not supplied. There was a problem that there is. Also, it is necessary to adjust the position of the tip of the hammer so that the hammer correctly hits the center of the ball. In the adjustment process, the gaming table has been assembled and the reflection position has been adjusted from the front of the game board. However, there is a problem that if the hammer tip is at the start position from the front, it is inaccessible, and the hammer tip cannot be lifted unless turned around the back of the game console, resulting in very poor workability. An object of the present invention is to solve the above problems. SUMMARY OF THE INVENTION The present invention achieves the above object by energizing a rotary solenoid.
The hammer attached to the rotary shaft of the rotary solenoid.
In a pachinko machine designed to hit a ball , a means for supplying electric energy to the rotary solenoid that can hold the hammer at the end of the game at the end of the game and maintain a standing state is provided, and the hammer is stopped at the upper stop position. When the game starts, the power to the rotary solenoid is stopped and the hammer is turned from the upper stop position to the lower stop position, and the rotary solenoid is turned off. , A regular pulse is applied to the ball to rotate upward and hit the ball. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS 1 is a ball hitting unit, 2 is a substrate, on which a rotary solenoid 3 is arranged, and a hammer 5 is attached to a rotating shaft 4 thereof. 6 is an upper stopper, 7 is a lower stopper, and 8 is a touch switch. FIG. 3 shows a first embodiment of the present invention, in which a pulse 9 having a fixed width is applied to the rotary solenoid 3 to repeatedly hit a ball, and after a final pulse 9n is applied, the hammer 5 rotates upward and finishes hitting the ball. Is designed to continuously apply electric energy 10 to the rotary solenoid 3 just to keep the mallet 5 up. FIG. 4 shows a second embodiment of the present invention, in which a pulse 11 of a predetermined width a is applied to the rotary solenoid 3 by a chopper method to repeatedly hit a ball. After rotating upward and hitting the ball, a pulse 12 of a width b smaller than the width a is applied to the rotary solenoid 3 by the chopper method. The pulse 12 has enough electric energy to keep the hammer 5 standing. Next, the operation will be described. At the start of the game, the current to the rotary solenoid 3 is turned off. The hammer 5 is dropped and mounted on the lower stopper 7 by its own weight. The ball is supplied on the firing rail in conjunction with the rotation operation during this time. Next, a pulse P is supplied to the rotary solenoid 3 at predetermined intervals in accordance with the control circuit of FIG. The hammer 5 rotates upward, loses power after hitting the ball, and is dropped and mounted on the lower stopper 7. When this operation is repeated and the hand is released from the touch switch 8, the hammer 5 finishes hitting the ball by the final pulse Pn, hits the upper stopper 6 and simultaneously hits the rotary solenoid 3 with the hammer 5. , The electrical energy 10 held is continuously applied. In the case of the second embodiment shown in FIG. 4, the chopper pulse 11 applied to the rotary solenoid 3 is composed of a pulse having a predetermined width a. A chopper-type pulse 12 having a small width b is applied, and this pulse 12 is electric energy that keeps the hammer 5 in a standing state after the hammer 5 has been hit. According to the present invention, a rotary solenoid is provided.
Energizing the rotary shaft of the rotary solenoid
To a slingshot machine that turns the hammer attached to
At the end of the game, without using a member such as an auxiliary coil for the purpose of holding the rotary solenoid, and without using a power source for the purpose of holding,
It has means for supplying electric energy to the rotary solenoid enough to hold it in a standing state, and has a replenishing device for replenishing balls in conjunction with the operation of turning the hammer from the upper stop position to the lower stop position. At the start of the game, the energization of the rotary solenoid is stopped, the hammer is rotated from the upper stop position to the lower stop position, and a regular pulse is applied to the rotary solenoid to rotate upward and hit the ball. At the start of the game, it starts with a ball replenishment operation that returns from the firing position where the hammer is standing, and then the game can smoothly start to the firing operation, there is no idle hit as in the past, and the player starts playing without discomfort be able to. Further, the hammer tip is adjusted on the production line so that the hammer tip always hits the center of the ball on the firing rail at the firing position. However, since the hammer tip is always stopped at the firing position, adjustment work is required. Since the adjustment can be performed only in front of the gaming table, the adjustment operation can be easily performed.
【図面の簡単な説明】
【図1】本発明を施すパチンコ機の発射ユニット槌側正
面図である。
【図2】図1の裏面図である。
【図3】本発明のロータリーソレノイドの第1実施例制
御回路のブロック図である。
【図4】本発明のロータリーソレノイドの第2実施例制
御回路のブロック図である。
【符号の説明】
1 打球ユニット
2 基板
3 ロータリーソレノイド
4 回転軸
5 槌
6 上部ストッパー
7 下部ストッパー
8 タッチスイッチ
9 パルス
10 槌を立てた状態に保持するだけの電気的エネル
ギー
11 チョッパー方式によるパルス
12 槌を立てた状態に保持するだけの電気的エネル
ギーBRIEF DESCRIPTION OF THE DRAWINGS FIG. 1 is a front elevational view of a launch unit hammer of a pachinko machine to which the present invention is applied. FIG. 2 is a rear view of FIG. FIG. 3 is a block diagram of a control circuit of the first embodiment of the rotary solenoid according to the present invention. FIG. 4 is a block diagram of a control circuit of a rotary solenoid according to a second embodiment of the present invention. [Description of Signs] 1 Hitting unit 2 Substrate 3 Rotary solenoid 4 Rotary shaft 5 Hammer 6 Upper stopper 7 Lower stopper 8 Touch switch 9 Pulse 10 Electric energy just to keep the hammer up 11 Pulse 12 by chopper method Hammer Electric energy that only keeps it upright
フロントページの続き (56)参考文献 特開 昭61−115306(JP,A) 特開 昭62−261104(JP,A) (58)調査した分野(Int.Cl.7,DB名) A63F 7/02 308 Continuation of the front page (56) References JP-A-61-115306 (JP, A) JP-A-62-261104 (JP, A) (58) Fields investigated (Int. Cl. 7 , DB name) A63F 7 / 02 308
Claims (1)
より、ロータリーソレノイドの回転軸に取り付けた槌を
回動打球するようにしたパチンコ機に於て、遊技終了時
槌を打ち終わった、立ったまゝの状態に保持し得るだけ
の電気的エネルギーをロータリーソレノイドに与える手
段を有し、槌を上方停止位置から下方停止位置に回動す
る動作に連動して球を補給する補給装置を備え、遊技開
始時はロータリーソレノイドへの通電を止めて槌を上方
停止位置から下方停止位置へ回動し、ロータリーソレノ
イドに正規のパルスを印加して上方に回動して打球する
如くなしたことを特徴とするパチンコ機に於ける打球装
置。(57) [Claims] [Claim 1] To energize the rotary solenoid
The hammer attached to the rotary shaft of the rotary solenoid
At the end of the game , the pachinko machine that is designed to hit the ball at the end of the game has a means to apply electric energy to the rotary solenoid that can hold the hammer in a standing state, and stops the hammer upward. A replenishing device that replenishes the ball in conjunction with the operation of rotating from the position to the lower stop position.When the game starts, the power to the rotary solenoid is stopped, the hammer is rotated from the upper stop position to the lower stop position, and the rotary A ball hitting device in a pachinko machine characterized in that a regular pulse is applied to a solenoid to rotate upward and hit a ball.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP10037493A JP3533530B2 (en) | 1993-04-02 | 1993-04-02 | Ball hitting device for pachinko machines |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP10037493A JP3533530B2 (en) | 1993-04-02 | 1993-04-02 | Ball hitting device for pachinko machines |
Publications (2)
Publication Number | Publication Date |
---|---|
JPH07603A JPH07603A (en) | 1995-01-06 |
JP3533530B2 true JP3533530B2 (en) | 2004-05-31 |
Family
ID=14272262
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP10037493A Expired - Lifetime JP3533530B2 (en) | 1993-04-02 | 1993-04-02 | Ball hitting device for pachinko machines |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP3533530B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2008074477A (en) * | 2006-09-25 | 2008-04-03 | Ishizuka Glass Co Ltd | Manufacturing process of pigmented glassware, coating liquid therefor and pigmented glassware |
-
1993
- 1993-04-02 JP JP10037493A patent/JP3533530B2/en not_active Expired - Lifetime
Also Published As
Publication number | Publication date |
---|---|
JPH07603A (en) | 1995-01-06 |
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