JP2022169119A5 - - Google Patents
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- JP2022169119A5 JP2022169119A5 JP2021074960A JP2021074960A JP2022169119A5 JP 2022169119 A5 JP2022169119 A5 JP 2022169119A5 JP 2021074960 A JP2021074960 A JP 2021074960A JP 2021074960 A JP2021074960 A JP 2021074960A JP 2022169119 A5 JP2022169119 A5 JP 2022169119A5
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- game state
- special game
- symbol
- stopped
- controlled
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Description
本発明に係る遊技機は、
所定の識別図柄を変動表示させる図柄変動を行う図柄変動手段と、
前記識別図柄が大当たり図柄で停止された場合に、遊技者に有利な特別遊技を実行する特別遊技実行手段と、
可変始動口に遊技球が入球し易い特典遊技状態に、当該特典遊技状態における前記図柄変動の実行回数が所定の上限回数に到達するまで制御可能な遊技状態制御手段と、を備え、
前記特典遊技状態には、
前記特別遊技の終了に応じて制御される第1の特典遊技状態と、
前記識別図柄が前記大当たり図柄とは異なる所定の図柄で停止されたことに基づいて、前記特別遊技を経ることなく制御される第2の特典遊技状態と、が含まれ、
前記遊技状態制御手段は、
前記第1の特典遊技状態において前記大当たり図柄が停止された場合には、第1の回数を上限回数とする前記第1の特典遊技状態に制御可能であり、
前記第2の特典遊技状態において前記大当たり図柄が停止された場合には、前記第1の回数とは異なる第2の回数を上限回数とする前記第1の特典遊技状態に制御可能であることを特徴とする遊技機である。
The gaming machine according to the present invention comprises:
A pattern changing means for changing and displaying a predetermined identification pattern;
a special game execution means for executing a special game advantageous to a player when the identification symbol is stopped as a big win symbol;
and a game state control means for controlling the number of times the symbol variation is executed in a special game state in which a game ball is likely to enter the variable start port until the number of times the symbol variation is executed in the special game state reaches a predetermined upper limit number.
In the bonus game state,
a first special game state controlled in response to the end of the special game;
a second special game state that is controlled without going through the special game based on the fact that the identification symbol has stopped at a predetermined symbol different from the big win symbol,
The game state control means includes:
When the jackpot symbol is stopped in the first special game state, the game state can be controlled to the first special game state with a first number of times being an upper limit number of times;
This gaming machine is characterized in that when the jackpot symbol stops in the second bonus game state, it can be controlled to the first bonus game state, with a second number of times different from the first number being the upper limit number.
Claims (1)
前記識別図柄が大当たり図柄で停止された場合に、遊技者に有利な特別遊技を実行する特別遊技実行手段と、
可変始動口に遊技球が入球し易い特典遊技状態に、当該特典遊技状態における前記図柄変動の実行回数が所定の上限回数に到達するまで制御可能な遊技状態制御手段と、を備え、
前記特典遊技状態には、
前記特別遊技の終了に応じて制御される第1の特典遊技状態と、
前記識別図柄が前記大当たり図柄とは異なる所定の図柄で停止されたことに基づいて、前記特別遊技を経ることなく制御される第2の特典遊技状態と、が含まれ、
前記遊技状態制御手段は、
前記第1の特典遊技状態において前記大当たり図柄が停止された場合には、第1の回数を上限回数とする前記第1の特典遊技状態に制御可能であり、
前記第2の特典遊技状態において前記大当たり図柄が停止された場合には、前記第1の回数とは異なる第2の回数を上限回数とする前記第1の特典遊技状態に制御可能であることを特徴とする遊技機。 A pattern changing means for changing and displaying a predetermined identification pattern;
a special game execution means for executing a special game advantageous to a player when the identification symbol is stopped as a big win symbol;
and a game state control means for controlling the number of times the symbol variation is executed in a special game state in which a game ball is likely to enter the variable start port until the number of times the symbol variation is executed in the special game state reaches a predetermined upper limit number.
In the bonus game state,
a first special game state controlled in response to the end of the special game;
a second special game state that is controlled without going through the special game based on the fact that the identification symbol has stopped at a predetermined symbol different from the big win symbol,
The game state control means includes:
When the jackpot symbol is stopped in the first special game state, the game state can be controlled to the first special game state with a first number of times being an upper limit number of times;
A gaming machine characterized in that, when the jackpot symbol is stopped in the second bonus game state, the gaming machine can be controlled to the first bonus game state, with a second number of times different from the first number of times set as the upper limit number of times .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021074960A JP2022169119A (en) | 2021-04-27 | 2021-04-27 | game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021074960A JP2022169119A (en) | 2021-04-27 | 2021-04-27 | game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2022169119A JP2022169119A (en) | 2022-11-09 |
JP2022169119A5 true JP2022169119A5 (en) | 2024-04-05 |
Family
ID=83944051
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021074960A Pending JP2022169119A (en) | 2021-04-27 | 2021-04-27 | game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2022169119A (en) |
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2021
- 2021-04-27 JP JP2021074960A patent/JP2022169119A/en active Pending