JP2012210549A5 - - Google Patents

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JP2012210549A5
JP2012210549A5 JP2012178635A JP2012178635A JP2012210549A5 JP 2012210549 A5 JP2012210549 A5 JP 2012210549A5 JP 2012178635 A JP2012178635 A JP 2012178635A JP 2012178635 A JP2012178635 A JP 2012178635A JP 2012210549 A5 JP2012210549 A5 JP 2012210549A5
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game
normal
lottery
game medium
gaming state
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JP5142170B2 (en
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請求項1にかかる発明は、通常遊技状態と該通常遊技状態よりも遊技者に有利な特定遊技状態との間での制御を実行可能な遊技機において、遊技領域内に配置される第1の始動口及び第2の始動口と、前記第1の始動口に遊技媒体が入賞したときは、前記通常遊技状態にあるときよりも前記特定遊技状態にあるときのほうが高い確率に設定される第1の抽選確率にて大当りについての第1の抽選処理が行われるとともに該第1の抽選処理にて大当りが当選された場合には遊技者に対して遊技媒体が付与される第1の特別遊技がさらに行われる第1の始動入賞遊技を実行可能である一方で、前記第2の始動口に遊技媒体が入賞したときは、前記通常遊技状態にあるときと前記特定遊技状態にあるときとで前記第1の抽選確率に対してそれぞれ同一確率となるように設定される第2の抽選確率にて大当りについての第2の抽選処理が行われるとともに該第2の抽選処理にて大当りが当選された場合には遊技者に対して遊技媒体が付与される第2の特別遊技がさらに行われる第2の始動入賞遊技を実行可能である遊技制御手段と、前記遊技領域内に配置される通過ゲートと、前記第2の始動口に遊技媒体が入賞され易くする動作を行いうる可動部材と、前記通過ゲートを遊技媒体が通過したことに基づいて、普通当りについての抽選を行う普通抽選手段と、前記普通抽選手段による抽選の結果に基づいて、普通図柄の変動にかかる制御を行う普通変動制御手段と、前記普通抽選手段による抽選の結果として普通当りが得られた場合、前記普通変動制御手段による普通図柄の変動が終了されてから、前記可動部材を動作させる制御を行う可動制御手段とを備え、前記遊技制御手段は、前記第1の抽選確率と前記第2の抽選確率とがそれぞれ同一確率となるように設定されるにもかかわらず、前記第1の抽選処理においては、前記第2の特別遊技よりも少ない期待数量値の遊技媒体を前記第1の特別遊技にて付与するように大当りの当選種別が設定されるようにすることで、前記第1の始動入賞遊技を、前記第2の始動入賞遊技よりも遊技者にとって有利性の低い不利な遊技として機能させる低払出制御手段、前記通常遊技状態において、前記普通変動制御手段による普通図柄の変動にかかる時間を相対的に長くすることによって前記可動部材による動作頻度を低くすることにより有利性が高い側の前記第2の始動口に遊技媒体が入賞され難くすることで、前記第1の始動口への遊技媒体の入賞を通じた不利な遊技としての前記第1の始動入賞遊技が繰り返し行われうるようにする不利遊技繰行手段、及び前記特定遊技状態において、前記普通変動制御手段による普通図柄の変動にかかる時間を相対的に短くすることによって前記可動部材による動作頻度を高くすることにより有利性が高い側の前記第2の始動口に遊技媒体が入賞され易くした上で、前記第1の始動入賞遊技と前記第2の始動入賞遊技とのうちの前記第1の始動入賞遊技の実行条件が成立されないように遊技者が遊技可能とすることで、前記第2の始動口への遊技媒体の入賞を通じた有利性の高い遊技としての前記第2の始動入賞遊技のみの連続実行を可能ならしめる有利遊技連続実行実現手段、を備え、前記通過ゲートは、前記第1の始動口と前記第2の始動口とのうち、前記第2の始動口に入賞しうるように前記遊技領域に打ち出された遊技媒体のみが通過可能とされるように配設されてなることを要旨とする。 The invention according to claim 1 is a gaming machine capable of executing control between a normal gaming state and a specific gaming state that is more advantageous to the player than the normal gaming state. When a game medium wins at the start port, the second start port, and the first start port, a higher probability is set when the player is in the specific game state than when the player is in the normal game state. A first lottery process for a big hit is performed with a lottery probability of 1, and when a big win is won in the first lottery process, a first special game in which a game medium is given to a player The first start winning game can be executed while the game medium wins the second starting port when the normal gaming state and the specific gaming state. Same for each first lottery probability When the second lottery process for the jackpot is performed with the second lottery probability set to be a probability, and the jackpot is won in the second lottery process, the game medium is given to the player A game control means capable of executing a second start winning game in which a second special game is further provided; a passing gate disposed in the game area; and a game medium at the second start port Based on the result of the lottery performed by the normal lottery means, a movable member capable of performing an operation that makes it easy to win a prize, a normal lottery means for lottery for a normal hit based on the fact that the game medium has passed through the passing gate. When the normal variation control means for controlling the fluctuation of the normal symbol and the normal winning is obtained as a result of the lottery by the normal lottery means, the fluctuation of the normal symbol by the normal fluctuation control means is terminated. From a movable control means for performing control for operating the movable member, the game control means, the first lottery probability and said second lottery probability is set such that each the same probability Nevertheless, in the first lottery process, the big win type is set so that a game medium having an expected quantity value smaller than that of the second special game is given in the first special game. By making the first start winning game function as an unfavorable game less advantageous to the player than the second starting winning game, in the normal gaming state, the normal variation A game medium wins a prize at the second starting port on the side that is more advantageous by lowering the operation frequency of the movable member by relatively increasing the time required for the fluctuation of the normal symbol by the control means. By making it difficult to play, the first start winning game as the unfavorable game through the winning of the game medium to the first starting port can be repeatedly performed, and the specific game In the state, a game medium is inserted into the second starting port which is more advantageous by increasing the operation frequency by the movable member by relatively shortening the time required for the normal symbol fluctuation by the normal fluctuation control means. And making it possible for the player to play a game so that the execution condition for the first start-winning game out of the first start-winning game and the second start-winning game is not satisfied. in comprising the second starting winning game only advantageous gaming continuous execution implementation means that makes it possible to continuously run the, as high a game of advantage through winning of the game medium to the second start hole, before The passing gate is configured to allow only game media launched into the game area to pass through the first starting port and the second starting port so as to be able to win the second starting port. The gist is that it is disposed .

Claims (3)

通常遊技状態と該通常遊技状態よりも遊技者に有利な特定遊技状態との間での制御を実行可能な遊技機において、
遊技領域内に配置される第1の始動口及び第2の始動口と、
前記第1の始動口に遊技媒体が入賞したときは、前記通常遊技状態にあるときよりも前記特定遊技状態にあるときのほうが高い確率に設定される第1の抽選確率にて大当りについての第1の抽選処理が行われるとともに該第1の抽選処理にて大当りが当選された場合には遊技者に対して遊技媒体が付与される第1の特別遊技がさらに行われる第1の始動入賞遊技を実行可能である一方で、
前記第2の始動口に遊技媒体が入賞したときは、前記通常遊技状態にあるときと前記特定遊技状態にあるときとで前記第1の抽選確率に対してそれぞれ同一確率となるように設定される第2の抽選確率にて大当りについての第2の抽選処理が行われるとともに該第2の抽選処理にて大当りが当選された場合には遊技者に対して遊技媒体が付与される第2の特別遊技がさらに行われる第2の始動入賞遊技を実行可能である遊技制御手段と、
前記遊技領域内に配置される通過ゲートと、
前記第2の始動口に遊技媒体が入賞され易くする動作を行いうる可動部材と、
前記通過ゲートを遊技媒体が通過したことに基づいて、普通当りについての抽選を行う普通抽選手段と、
前記普通抽選手段による抽選の結果に基づいて、普通図柄の変動にかかる制御を行う普通変動制御手段と、
前記普通抽選手段による抽選の結果として普通当りが得られた場合、前記普通変動制御手段による普通図柄の変動が終了されてから、前記可動部材を動作させる制御を行う可動制御手段と、
を備え、
前記遊技制御手段は、
前記第1の抽選確率と前記第2の抽選確率とがそれぞれ同一確率となるように設定されるにもかかわらず、前記第1の抽選処理においては、前記第2の特別遊技よりも少ない期待数量値の遊技媒体を前記第1の特別遊技にて付与するように大当りの当選種別が設定されるようにすることで、前記第1の始動入賞遊技を、前記第2の始動入賞遊技よりも遊技者にとって有利性の低い不利な遊技として機能させる低払出制御手段、
前記通常遊技状態において、前記普通変動制御手段による普通図柄の変動にかかる時間を相対的に長くすることによって前記可動部材による動作頻度を低くすることにより有利性が高い側の前記第2の始動口に遊技媒体が入賞され難くすることで、前記第1の始動口への遊技媒体の入賞を通じた不利な遊技としての前記第1の始動入賞遊技が繰り返し行われうるようにする不利遊技繰行手段、及び
前記特定遊技状態において、前記普通変動制御手段による普通図柄の変動にかかる時間を相対的に短くすることによって前記可動部材による動作頻度を高くすることにより有利性が高い側の前記第2の始動口に遊技媒体が入賞され易くした上で、前記第1の始動入賞遊技と前記第2の始動入賞遊技とのうちの前記第1の始動入賞遊技の実行条件が成立されないように遊技者が遊技可能とすることで、前記第2の始動口への遊技媒体の入賞を通じた有利性の高い遊技としての前記第2の始動入賞遊技のみの連続実行を可能ならしめる有利遊技連続実行実現手段、
を備え
前記通過ゲートは、
前記第1の始動口と前記第2の始動口とのうち、前記第2の始動口に入賞しうるように前記遊技領域に打ち出された遊技媒体のみが通過可能とされるように配設されてなる
ことを特徴とする遊技機。
In a gaming machine capable of executing control between a normal gaming state and a specific gaming state that is more advantageous to the player than the normal gaming state,
A first start port and a second start port disposed in the game area;
When a game medium wins at the first start opening, the first lottery probability for the big win is set at a first lottery probability that is set to be higher in the specific gaming state than in the normal gaming state. When the first lottery process is performed and the jackpot is won in the first lottery process, a first special game in which a game medium is given to the player is further performed. While being feasible
When a game medium wins at the second start opening, the game is set to have the same probability with respect to the first lottery probability when in the normal gaming state and when in the specific gaming state. The second lottery process for the big win is performed with the second lottery probability and the game medium is given to the player when the big win is won in the second lottery process. Game control means capable of executing a second start winning game in which a special game is further performed;
A passing gate disposed in the gaming area;
A movable member capable of performing an operation for making it easy for a game medium to be won in the second starting port;
A normal lottery means for performing a lottery for a normal hit based on the passing of the game medium through the passing gate;
Based on the result of the lottery by the normal lottery means, normal fluctuation control means for performing control related to fluctuation of the normal symbol,
When a normal hit is obtained as a result of the lottery by the normal lottery means, the movable control means for controlling the movable member after the fluctuation of the normal symbol by the normal fluctuation control means is finished,
With
The game control means includes
Despite the fact that the first lottery probability and the second lottery probability are set to be the same probability, in the first lottery process, an expected quantity smaller than that of the second special game By setting the big win winning type so as to give a value game medium in the first special game, the first start winning game is made more than the second start winning game. Low payout control means to function as an unfavorable game with a low advantage for the player,
In the normal gaming state, the second start opening on the side having higher advantage by lowering the operation frequency by the movable member by relatively increasing the time required for the normal symbol change by the normal change control means in that the game medium is difficult to win, the first of the first starting winning game is disadvantageous game Kugyo means to repeatedly be carried out as adverse game through winning of game media to start hole And in the specific gaming state, the time required for the normal symbol change by the normal change control means is relatively shortened to increase the operation frequency of the movable member, thereby increasing the second advantage. An execution condition for the first start-winning game out of the first start-winning game and the second start-winning game after the game medium is easily won at the start port. By allowing the player to play without being established, it is possible to continuously execute only the second start winning game as a highly advantageous game through winning of the game medium to the second starting port. Advantageous game continuous execution realization means,
Equipped with a,
The passing gate is
Of the first start port and the second start port, only the game medium launched into the game area is allowed to pass so as to be able to win the second start port. game machine characterized by comprising Te.
前記第1の抽選処理は、前記第1の始動口に遊技媒体が入賞したときに取得される乱数に基づいて行われる
請求項1に記載の遊技機。
The gaming machine according to claim 1, wherein the first lottery process is performed based on a random number acquired when a game medium wins a prize at the first start opening.
前記第2の抽選処理は、前記第2の始動口に遊技媒体が入賞したときに取得される乱数に基づいて行われる
請求項1または2に記載の遊技機。
The gaming machine according to claim 1, wherein the second lottery process is performed based on a random number acquired when a game medium wins a prize at the second start opening.
JP2012178635A 2012-08-10 2012-08-10 Game machine Expired - Fee Related JP5142170B2 (en)

Priority Applications (1)

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JP2012210549A JP2012210549A (en) 2012-11-01
JP2012210549A5 true JP2012210549A5 (en) 2012-12-13
JP5142170B2 JP5142170B2 (en) 2013-02-13

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Publication number Priority date Publication date Assignee Title
JP2016187518A (en) * 2015-03-30 2016-11-04 京楽産業.株式会社 Game machine
JP6307467B2 (en) * 2015-03-30 2018-04-04 京楽産業.株式会社 Game machine
JP6101729B2 (en) * 2015-03-30 2017-03-22 京楽産業.株式会社 Game machine

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JP2003144669A (en) * 2001-11-09 2003-05-20 Takao:Kk Pachinko game machine
JP4478805B2 (en) * 2002-12-02 2010-06-09 株式会社高尾 Bullet ball machine
JP4430386B2 (en) * 2003-12-02 2010-03-10 株式会社平和 Game machine
JP4517736B2 (en) * 2004-06-08 2010-08-04 株式会社竹屋 Game machine

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