JP2019180717A5 - - Google Patents

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JP2019180717A5
JP2019180717A5 JP2018074474A JP2018074474A JP2019180717A5 JP 2019180717 A5 JP2019180717 A5 JP 2019180717A5 JP 2018074474 A JP2018074474 A JP 2018074474A JP 2018074474 A JP2018074474 A JP 2018074474A JP 2019180717 A5 JP2019180717 A5 JP 2019180717A5
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special state
state
special
controlled
advantageous
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JP2018074474A
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JP2019180717A (en
JP6714636B2 (en
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(1)上記目的を達成するため、本願発明に係る遊技機は、進入可能状態と進入困難状態とに変化可能な可変手段(例えば、特殊可変入賞球装置17)と、可変手段が進入可能状態となる特殊状態(例えば、小当り遊技状態)に制御可能な特殊状態制御手段と、通常状態よりも特殊状態に制御される頻度が高い特別状態(例えば、KT状態)に制御可能な特別状態制御手段とを備え、特別状態は、第1特別状態(例えば、第1KT状態)と該第1特別状態よりも有利な第2特別状態(例えば、第2KT状態)とを含み、第1特別状態は、所定条件が成立したことにもとづいて第2特別状態に移行する有利第1特別状態(例えば、第1KT状態A)と、所定条件が成立したことにもとづいて第2特別状態に移行しない不利第1特別状態(例えば、第1KT状態B)とを含み、有利第1特別状態に制御されているときと不利第1特別状態に制御されているときとで、共通の特別演出(例えば、共通の背景画像Bを表示する背景演出)を実行可能な特別演出実行手段(例えば、演出制御用CPU120がステップS001IWS060を実行する部分)をさらに備え、成立しやすさが異なる複数種類の所定条件を有することを特徴とする。
このような構成によれば、特別演出が実行されたときに、有利第1特別状態と不利第1特別状態とのいずれに制御されているか遊技者が推測困難となるため、遊技興趣を向上させることができる。
(1) In order to achieve the above object, the gaming machine according to the present invention has a variable means (for example, a special variable winning ball apparatus 17) that can change between an enterable state and a difficult-to-enter state, and a variable means that can be entered. Special state control means that can be controlled to a special state (for example, small hit gaming state), and special state control that can be controlled to a special state (for example, KT state) that is more frequently controlled to a special state than the normal state And the special state includes a first special state (for example, a first KT state) and a second special state (for example, a second KT state) more advantageous than the first special state, and the first special state The advantageous first special state (for example, the first KT state A) that shifts to the second special state based on the establishment of the predetermined condition, and the disadvantage that the transition to the second special state is not performed based on the establishment of the predetermined condition. First special state (for example, , The first 1KT state B), wherein the between when it is controlled to unfavorable first special state and when it is controlled advantageously first special status, common special effect (for example, a common background image B Special effect execution means (for example, the part where the effect control CPU 120 executes step S001IWS060) capable of executing a background effect to be displayed has a plurality of types of predetermined conditions with different ease of establishment. .
According to such a configuration, when the special performance is executed, it becomes difficult for the player to guess which of the advantageous first special state and the disadvantageous first special state is controlled, so that the game entertainment is improved. be able to.

Claims (1)

進入可能状態と進入困難状態とに変化可能な可変手段と、
前記可変手段が進入可能状態となる特殊状態に制御可能な特殊状態制御手段と、
通常状態よりも前記特殊状態に制御される頻度が高い特別状態に制御可能な特別状態制御手段とを備え、
前記特別状態は、第1特別状態と該第1特別状態よりも有利な第2特別状態とを含み、
前記第1特別状態は、所定条件が成立したことにもとづいて前記第2特別状態に移行する有利第1特別状態と、前記所定条件が成立したことにもとづいて前記第2特別状態に移行しない不利第1特別状態とを含み、
前記有利第1特別状態に制御されているときと前記不利第1特別状態に制御されているときとで、共通の特別演出を実行可能な特別演出実行手段をさらに備え
成立しやすさが異なる複数種類の前記所定条件を有する
ことを特徴とする遊技機。
Variable means that can be changed between a state where entry is possible and a state where entry is difficult,
Special state control means that can be controlled to a special state in which the variable means can enter, and
And a special state control means capable of controlling the special state is frequently controlled by the said special state than the normal state,
The special state includes a first special state and a second special state that is more advantageous than the first special state,
The first special state includes an advantageous first special state that shifts to the second special state when a predetermined condition is satisfied, and a disadvantage that the first special state does not shift to the second special state when the predetermined condition is satisfied. the including 1 and special conditions, and
A special performance executing means capable of executing a common special performance when controlled to the advantageous first special state and when controlled to the disadvantageous first special state ;
A gaming machine having a plurality of types of the predetermined conditions that differ in ease of establishment .
JP2018074474A 2018-04-09 2018-04-09 Amusement machine Active JP6714636B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018074474A JP6714636B2 (en) 2018-04-09 2018-04-09 Amusement machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018074474A JP6714636B2 (en) 2018-04-09 2018-04-09 Amusement machine

Publications (3)

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JP2019180717A JP2019180717A (en) 2019-10-24
JP2019180717A5 true JP2019180717A5 (en) 2019-12-05
JP6714636B2 JP6714636B2 (en) 2020-06-24

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JP2018074474A Active JP6714636B2 (en) 2018-04-09 2018-04-09 Amusement machine

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JP (1) JP6714636B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2020048737A (en) * 2018-09-26 2020-04-02 株式会社三共 Game machine

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6595423B2 (en) * 2016-08-25 2019-10-23 株式会社三共 Game machine

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