JP2022168110A5 - - Google Patents
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- JP2022168110A5 JP2022168110A5 JP2022142783A JP2022142783A JP2022168110A5 JP 2022168110 A5 JP2022168110 A5 JP 2022168110A5 JP 2022142783 A JP2022142783 A JP 2022142783A JP 2022142783 A JP2022142783 A JP 2022142783A JP 2022168110 A5 JP2022168110 A5 JP 2022168110A5
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- performance information
- information display
- visibility
- display means
- special game
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- 230000007704 transition Effects 0.000 claims description 4
- 230000000007 visual effect Effects 0.000 claims description 4
- 230000001105 regulatory effect Effects 0.000 claims description 2
Description
本発明に係る遊技機は、
判定条件の成立に基づいて、遊技者に有利な特別遊技が実行される特別遊技状態に移行させるか否かの移行判定を行う移行判定手段と、
出玉性能を示す指標となる性能情報を記憶する記憶手段と、
前記記憶手段に記憶された前記性能情報が表示される性能情報表示手段と、
前記性能情報表示手段に前記性能情報を表示させる性能情報表示制御手段と、
前記性能情報表示手段に表示される前記性能情報を正面の特定方向から視認不能又は視認困難な第1位置と、前記性能情報表示手段に表示される前記性能情報の全体を前記正面の前記特定方向から視認可能な第2位置との間で移動可能な視認制限手段と、
前記視認制限手段の前記第1位置から前記第2位置への移動を制限する規定手段と、
を備え、
前記視認制限手段は、特定の条件が満たされる場合に、前記性能情報表示手段に表示される前記性能情報の少なくとも一部を前記正面の前記特定方向から視認可能にするもので、
前記特別遊技状態において移動開始条件を満たした場合に、前記視認制限手段の前記第1位置から前記第2位置への移動が可能となり、
前記性能情報表示制御手段は、複数種の前記性能情報を表示可能であり、
前記複数種の性能情報として、共通する部分情報を備えた第1の性能情報と第2の性能情報を少なくとも有し、
前記視認制限手段が前記第1位置に位置する場合であっても、前記第2位置に位置する場合であっても、前記性能情報表示手段の位置は変更されない構成であり、
前記視認制限手段は、裏面側を視認不能な不透明部と、裏面側を視認可能な透明部とを有し、
前記視認制限手段が前記第1位置にある場合には前記透明部から前記性能情報表示手段を視認することができないように構成されていることを特徴とする。
The gaming machine according to the present invention is
transition determination means for determining whether or not to transition to a special game state in which a special game advantageous to the player is to be executed, based on the establishment of a determination condition;
storage means for storing performance information serving as an indicator of ball output performance;
performance information display means for displaying the performance information stored in the storage means;
performance information display control means for displaying the performance information on the performance information display means;
a first position where the performance information displayed on the performance information display means is invisible or difficult to see from a specific front direction; visibility limiting means movable between a second position visible from
a regulating means for limiting movement of the visual recognition restricting means from the first position to the second position;
with
The visibility restriction means makes at least part of the performance information displayed on the performance information display means visible from the specific direction of the front when a specific condition is satisfied,
When the movement start condition is satisfied in the special game state, it becomes possible to move the visual recognition restricting means from the first position to the second position,
The performance information display control means can display a plurality of types of the performance information,
Having at least first performance information and second performance information having common partial information as the plurality of types of performance information,
The position of the performance information display means is not changed regardless of whether the visibility restriction means is positioned at the first position or at the second position,
The visibility limiting means has an opaque portion that makes the back side invisible and a transparent portion that makes the back side visible,
It is characterized in that the performance information display means cannot be visually recognized through the transparent portion when the visibility restriction means is at the first position.
Claims (1)
出玉性能を示す指標となる性能情報を記憶する記憶手段と、
前記記憶手段に記憶された前記性能情報が表示される性能情報表示手段と、
前記性能情報表示手段に前記性能情報を表示させる性能情報表示制御手段と、
前記性能情報表示手段に表示される前記性能情報を正面の特定方向から視認不能又は視認困難な第1位置と、前記性能情報表示手段に表示される前記性能情報の全体を前記正面の前記特定方向から視認可能な第2位置との間で移動可能な視認制限手段と、
前記視認制限手段の前記第1位置から前記第2位置への移動を制限する規定手段と、
を備え、
前記視認制限手段は、特定の条件が満たされる場合に、前記性能情報表示手段に表示される前記性能情報の少なくとも一部を前記正面の前記特定方向から視認可能にするもので、
前記特別遊技状態において移動開始条件を満たした場合に、前記視認制限手段の前記第1位置から前記第2位置への移動が可能となり、
前記性能情報表示制御手段は、複数種の前記性能情報を表示可能であり、
前記複数種の性能情報として、共通する部分情報を備えた第1の性能情報と第2の性能情報を少なくとも有し、
前記視認制限手段が前記第1位置に位置する場合であっても、前記第2位置に位置する場合であっても、前記性能情報表示手段の位置は変更されない構成であり、
前記視認制限手段は、裏面側を視認不能な不透明部と、裏面側を視認可能な透明部とを有し、
前記視認制限手段が前記第1位置にある場合には前記透明部から前記性能情報表示手段を視認することができないように構成されていることを特徴とする遊技機。 transition determination means for determining whether or not to transition to a special game state in which a special game advantageous to the player is to be executed, based on the establishment of a determination condition;
storage means for storing performance information serving as an indicator of ball output performance;
performance information display means for displaying the performance information stored in the storage means;
performance information display control means for displaying the performance information on the performance information display means;
a first position where the performance information displayed on the performance information display means is invisible or difficult to see from a specific front direction; visibility limiting means movable between a second position visible from
a regulating means for limiting movement of the visual recognition restricting means from the first position to the second position;
with
The visibility restriction means makes at least part of the performance information displayed on the performance information display means visible from the specific direction of the front when a specific condition is satisfied,
When the movement start condition is satisfied in the special game state, it becomes possible to move the visual recognition restricting means from the first position to the second position,
The performance information display control means can display a plurality of types of the performance information,
Having at least first performance information and second performance information having common partial information as the plurality of types of performance information,
The position of the performance information display means is not changed regardless of whether the visibility restriction means is positioned at the first position or at the second position,
The visibility limiting means has an opaque portion that makes the back side invisible and a transparent portion that makes the back side visible,
The gaming machine is characterized in that the performance information display means cannot be visually recognized through the transparent portion when the visibility restriction means is at the first position.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2022142783A JP7405201B2 (en) | 2018-10-10 | 2022-09-08 | gaming machine |
JP2023205758A JP2024015219A (en) | 2018-10-10 | 2023-12-06 | Game machine |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018191426A JP6885381B2 (en) | 2018-10-10 | 2018-10-10 | Pachinko machine |
JP2021080256A JP2021118922A (en) | 2018-10-10 | 2021-05-11 | Game machine |
JP2022142783A JP7405201B2 (en) | 2018-10-10 | 2022-09-08 | gaming machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021080256A Division JP2021118922A (en) | 2018-10-10 | 2021-05-11 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023205758A Division JP2024015219A (en) | 2018-10-10 | 2023-12-06 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2022168110A JP2022168110A (en) | 2022-11-04 |
JP2022168110A5 true JP2022168110A5 (en) | 2023-04-21 |
JP7405201B2 JP7405201B2 (en) | 2023-12-26 |
Family
ID=70220535
Family Applications (4)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018191426A Active JP6885381B2 (en) | 2018-10-10 | 2018-10-10 | Pachinko machine |
JP2021080256A Pending JP2021118922A (en) | 2018-10-10 | 2021-05-11 | Game machine |
JP2022142783A Active JP7405201B2 (en) | 2018-10-10 | 2022-09-08 | gaming machine |
JP2023205758A Pending JP2024015219A (en) | 2018-10-10 | 2023-12-06 | Game machine |
Family Applications Before (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018191426A Active JP6885381B2 (en) | 2018-10-10 | 2018-10-10 | Pachinko machine |
JP2021080256A Pending JP2021118922A (en) | 2018-10-10 | 2021-05-11 | Game machine |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023205758A Pending JP2024015219A (en) | 2018-10-10 | 2023-12-06 | Game machine |
Country Status (1)
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JP (4) | JP6885381B2 (en) |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH10179859A (en) * | 1996-12-25 | 1998-07-07 | Sophia Co Ltd | Variable prize awarding device for pinball game machine |
JP5674319B2 (en) * | 2010-02-10 | 2015-02-25 | 京楽産業.株式会社 | Game machine |
JP6623336B2 (en) * | 2015-11-30 | 2019-12-25 | 株式会社高尾 | Gaming machine |
JP6712175B2 (en) * | 2016-04-28 | 2020-06-17 | 株式会社ソフイア | Amusement machine |
JP2018061700A (en) * | 2016-10-13 | 2018-04-19 | 株式会社三共 | Game machine |
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2018
- 2018-10-10 JP JP2018191426A patent/JP6885381B2/en active Active
-
2021
- 2021-05-11 JP JP2021080256A patent/JP2021118922A/en active Pending
-
2022
- 2022-09-08 JP JP2022142783A patent/JP7405201B2/en active Active
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2023
- 2023-12-06 JP JP2023205758A patent/JP2024015219A/en active Pending