JP2022168104A5 - - Google Patents

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Publication number
JP2022168104A5
JP2022168104A5 JP2022142768A JP2022142768A JP2022168104A5 JP 2022168104 A5 JP2022168104 A5 JP 2022168104A5 JP 2022142768 A JP2022142768 A JP 2022142768A JP 2022142768 A JP2022142768 A JP 2022142768A JP 2022168104 A5 JP2022168104 A5 JP 2022168104A5
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JP
Japan
Prior art keywords
performance information
information display
display means
visibility
special game
Prior art date
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Granted
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JP2022142768A
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Japanese (ja)
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JP2022168104A (en
JP7310999B2 (en
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Publication date
Priority claimed from JP2020141568A external-priority patent/JP2020189183A/en
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Priority to JP2022142768A priority Critical patent/JP7310999B2/en
Priority claimed from JP2022142768A external-priority patent/JP7310999B2/en
Publication of JP2022168104A publication Critical patent/JP2022168104A/en
Publication of JP2022168104A5 publication Critical patent/JP2022168104A5/ja
Priority to JP2023110473A priority patent/JP2023118872A/en
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Publication of JP7310999B2 publication Critical patent/JP7310999B2/en
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Description

本発明に係る遊技機は、
判定条件の成立に基づいて、遊技者に有利な特別遊技が実行される特別遊技状態に移行させるか否かの移行判定を行う移行判定手段と、
出玉性能を示す指標となる性能情報を記憶する記憶手段と、
前記記憶手段に記憶された前記性能情報が表示される性能情報表示手段と、
前記性能情報表示手段に前記性能情報を表示させる性能情報表示制御手段と、
前記性能情報表示手段に表示される前記性能情報を正面の特定方向から視認不能又は視認困難な第1位置と、前記性能情報表示手段に表示される前記性能情報の全体を前記正面の前記特定方向から視認可能な第2位置との間で移動可能な視認制限手段と、
前記視認制限手段の前記第1位置から前記第2位置への移動を制限する規定手段と、
を備え、
前記視認制限手段は、特定の条件が満たされる場合に、前記性能情報表示手段に表示される前記性能情報の少なくとも一部を前記正面の前記特定方向から視認可能にするもので、
前記特別遊技状態において移動開始条件を満たした場合に、前記視認制限手段の前記第1位置から前記第2位置への移動が可能となり、
前記視認制限手段は、裏面側を視認不能な不透明部と、裏面側を視認可能な透明部とを有し、
前記視認制限手段が前記第1位置にある場合には前記透明部から前記性能情報表示手段を視認することができないように構成され、
前記性能情報表示手段は、前記視認制限手段が前記第1位置にある状態においても前記性能情報を表示することを特徴とする。
The gaming machine according to the present invention is
transition determination means for determining whether or not to transition to a special game state in which a special game advantageous to the player is to be executed, based on the establishment of a determination condition;
storage means for storing performance information serving as an indicator of ball output performance;
performance information display means for displaying the performance information stored in the storage means;
performance information display control means for displaying the performance information on the performance information display means;
a first position where the performance information displayed on the performance information display means is invisible or difficult to see from a specific front direction; visibility limiting means movable between a second position visible from
a regulating means for limiting movement of the visual recognition restricting means from the first position to the second position;
with
The visibility restriction means makes at least part of the performance information displayed on the performance information display means visible from the specific direction of the front when a specific condition is satisfied,
When the movement start condition is satisfied in the special game state, it becomes possible to move the visual recognition restricting means from the first position to the second position,
The visibility limiting means has an opaque portion that makes the back side invisible and a transparent portion that makes the back side visible,
The performance information display means is configured such that the performance information display means cannot be visually recognized from the transparent portion when the visibility restriction means is at the first position,
The performance information display means displays the performance information even when the visibility restriction means is at the first position .

Claims (1)

判定条件の成立に基づいて、遊技者に有利な特別遊技が実行される特別遊技状態に移行させるか否かの移行判定を行う移行判定手段と、
出玉性能を示す指標となる性能情報を記憶する記憶手段と、
前記記憶手段に記憶された前記性能情報が表示される性能情報表示手段と、
前記性能情報表示手段に前記性能情報を表示させる性能情報表示制御手段と、
前記性能情報表示手段に表示される前記性能情報を正面の特定方向から視認不能又は視認困難な第1位置と、前記性能情報表示手段に表示される前記性能情報の全体を前記正面の前記特定方向から視認可能な第2位置との間で移動可能な視認制限手段と、
前記視認制限手段の前記第1位置から前記第2位置への移動を制限する規定手段と、
を備え、
前記視認制限手段は、特定の条件が満たされる場合に、前記性能情報表示手段に表示される前記性能情報の少なくとも一部を前記正面の前記特定方向から視認可能にするもので、
前記特別遊技状態において移動開始条件を満たした場合に、前記視認制限手段の前記第1位置から前記第2位置への移動が可能となり、
前記視認制限手段は、裏面側を視認不能な不透明部と、裏面側を視認可能な透明部とを有し、
前記視認制限手段が前記第1位置にある場合には前記透明部から前記性能情報表示手段を視認することができないように構成され、
前記性能情報表示手段は、前記視認制限手段が前記第1位置にある状態においても前記性能情報を表示することを特徴とする遊技機。
transition determination means for determining whether or not to transition to a special game state in which a special game advantageous to the player is to be executed, based on the establishment of a determination condition;
storage means for storing performance information serving as an indicator of ball output performance;
performance information display means for displaying the performance information stored in the storage means;
performance information display control means for displaying the performance information on the performance information display means;
a first position where the performance information displayed on the performance information display means is invisible or difficult to see from a specific front direction; visibility limiting means movable between a second position visible from
a regulating means for limiting movement of the visual recognition restricting means from the first position to the second position;
with
The visibility restriction means makes at least part of the performance information displayed on the performance information display means visible from the specific direction of the front when a specific condition is satisfied,
When the movement start condition is satisfied in the special game state, it becomes possible to move the visual recognition restricting means from the first position to the second position,
The visibility limiting means has an opaque portion that makes the back side invisible and a transparent portion that makes the back side visible,
The performance information display means is configured such that the performance information display means cannot be visually recognized from the transparent portion when the visibility restriction means is at the first position,
The gaming machine, wherein the performance information display means displays the performance information even in a state in which the visibility restriction means is at the first position .
JP2022142768A 2020-08-25 2022-09-08 game machine Active JP7310999B2 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2022142768A JP7310999B2 (en) 2020-08-25 2022-09-08 game machine
JP2023110473A JP2023118872A (en) 2020-08-25 2023-07-05 game machine

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2020141568A JP2020189183A (en) 2020-08-25 2020-08-25 Game machine
JP2022142768A JP7310999B2 (en) 2020-08-25 2022-09-08 game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2020141568A Division JP2020189183A (en) 2020-08-25 2020-08-25 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2023110473A Division JP2023118872A (en) 2020-08-25 2023-07-05 game machine

Publications (3)

Publication Number Publication Date
JP2022168104A JP2022168104A (en) 2022-11-04
JP2022168104A5 true JP2022168104A5 (en) 2023-04-21
JP7310999B2 JP7310999B2 (en) 2023-07-19

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Family Applications (2)

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JP2022142768A Active JP7310999B2 (en) 2020-08-25 2022-09-08 game machine
JP2023110473A Pending JP2023118872A (en) 2020-08-25 2023-07-05 game machine

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2023110473A Pending JP2023118872A (en) 2020-08-25 2023-07-05 game machine

Country Status (1)

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JP (2) JP7310999B2 (en)

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH10179859A (en) * 1996-12-25 1998-07-07 Sophia Co Ltd Variable prize awarding device for pinball game machine
JP5757503B2 (en) 2011-10-31 2015-07-29 サミー株式会社 Game machine
JP6117166B2 (en) 2014-10-29 2017-04-19 京楽産業.株式会社 Game machine
JP6345639B2 (en) 2015-11-10 2018-06-20 株式会社ニューギン Game machine
JP2017189580A (en) 2016-04-08 2017-10-19 株式会社高尾 Pinball game machine
JP6712175B2 (en) 2016-04-28 2020-06-17 株式会社ソフイア Amusement machine
JP2018000359A (en) 2016-06-29 2018-01-11 株式会社大一商会 Game machine
JP6842752B2 (en) 2016-10-21 2021-03-17 株式会社高尾 Bullet game machine

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