JP2022168104A5 - - Google Patents
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- JP2022168104A5 JP2022168104A5 JP2022142768A JP2022142768A JP2022168104A5 JP 2022168104 A5 JP2022168104 A5 JP 2022168104A5 JP 2022142768 A JP2022142768 A JP 2022142768A JP 2022142768 A JP2022142768 A JP 2022142768A JP 2022168104 A5 JP2022168104 A5 JP 2022168104A5
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- Japan
- Prior art keywords
- performance information
- information display
- display means
- visibility
- special game
- Prior art date
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Description
本発明に係る遊技機は、
判定条件の成立に基づいて、遊技者に有利な特別遊技が実行される特別遊技状態に移行させるか否かの移行判定を行う移行判定手段と、
出玉性能を示す指標となる性能情報を記憶する記憶手段と、
前記記憶手段に記憶された前記性能情報が表示される性能情報表示手段と、
前記性能情報表示手段に前記性能情報を表示させる性能情報表示制御手段と、
前記性能情報表示手段に表示される前記性能情報を正面の特定方向から視認不能又は視認困難な第1位置と、前記性能情報表示手段に表示される前記性能情報の全体を前記正面の前記特定方向から視認可能な第2位置との間で移動可能な視認制限手段と、
前記視認制限手段の前記第1位置から前記第2位置への移動を制限する規定手段と、
を備え、
前記視認制限手段は、特定の条件が満たされる場合に、前記性能情報表示手段に表示される前記性能情報の少なくとも一部を前記正面の前記特定方向から視認可能にするもので、
前記特別遊技状態において移動開始条件を満たした場合に、前記視認制限手段の前記第1位置から前記第2位置への移動が可能となり、
前記視認制限手段は、裏面側を視認不能な不透明部と、裏面側を視認可能な透明部とを有し、
前記視認制限手段が前記第1位置にある場合には前記透明部から前記性能情報表示手段を視認することができないように構成され、
前記性能情報表示手段は、前記視認制限手段が前記第1位置にある状態においても前記性能情報を表示することを特徴とする。
The gaming machine according to the present invention is
transition determination means for determining whether or not to transition to a special game state in which a special game advantageous to the player is to be executed, based on the establishment of a determination condition;
storage means for storing performance information serving as an indicator of ball output performance;
performance information display means for displaying the performance information stored in the storage means;
performance information display control means for displaying the performance information on the performance information display means;
a first position where the performance information displayed on the performance information display means is invisible or difficult to see from a specific front direction; visibility limiting means movable between a second position visible from
a regulating means for limiting movement of the visual recognition restricting means from the first position to the second position;
with
The visibility restriction means makes at least part of the performance information displayed on the performance information display means visible from the specific direction of the front when a specific condition is satisfied,
When the movement start condition is satisfied in the special game state, it becomes possible to move the visual recognition restricting means from the first position to the second position,
The visibility limiting means has an opaque portion that makes the back side invisible and a transparent portion that makes the back side visible,
The performance information display means is configured such that the performance information display means cannot be visually recognized from the transparent portion when the visibility restriction means is at the first position,
The performance information display means displays the performance information even when the visibility restriction means is at the first position .
Claims (1)
出玉性能を示す指標となる性能情報を記憶する記憶手段と、
前記記憶手段に記憶された前記性能情報が表示される性能情報表示手段と、
前記性能情報表示手段に前記性能情報を表示させる性能情報表示制御手段と、
前記性能情報表示手段に表示される前記性能情報を正面の特定方向から視認不能又は視認困難な第1位置と、前記性能情報表示手段に表示される前記性能情報の全体を前記正面の前記特定方向から視認可能な第2位置との間で移動可能な視認制限手段と、
前記視認制限手段の前記第1位置から前記第2位置への移動を制限する規定手段と、
を備え、
前記視認制限手段は、特定の条件が満たされる場合に、前記性能情報表示手段に表示される前記性能情報の少なくとも一部を前記正面の前記特定方向から視認可能にするもので、
前記特別遊技状態において移動開始条件を満たした場合に、前記視認制限手段の前記第1位置から前記第2位置への移動が可能となり、
前記視認制限手段は、裏面側を視認不能な不透明部と、裏面側を視認可能な透明部とを有し、
前記視認制限手段が前記第1位置にある場合には前記透明部から前記性能情報表示手段を視認することができないように構成され、
前記性能情報表示手段は、前記視認制限手段が前記第1位置にある状態においても前記性能情報を表示することを特徴とする遊技機。 transition determination means for determining whether or not to transition to a special game state in which a special game advantageous to the player is to be executed, based on the establishment of a determination condition;
storage means for storing performance information serving as an indicator of ball output performance;
performance information display means for displaying the performance information stored in the storage means;
performance information display control means for displaying the performance information on the performance information display means;
a first position where the performance information displayed on the performance information display means is invisible or difficult to see from a specific front direction; visibility limiting means movable between a second position visible from
a regulating means for limiting movement of the visual recognition restricting means from the first position to the second position;
with
The visibility restriction means makes at least part of the performance information displayed on the performance information display means visible from the specific direction of the front when a specific condition is satisfied,
When the movement start condition is satisfied in the special game state, it becomes possible to move the visual recognition restricting means from the first position to the second position,
The visibility limiting means has an opaque portion that makes the back side invisible and a transparent portion that makes the back side visible,
The performance information display means is configured such that the performance information display means cannot be visually recognized from the transparent portion when the visibility restriction means is at the first position,
The gaming machine, wherein the performance information display means displays the performance information even in a state in which the visibility restriction means is at the first position .
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2022142768A JP7310999B2 (en) | 2020-08-25 | 2022-09-08 | game machine |
JP2023110473A JP2023118872A (en) | 2020-08-25 | 2023-07-05 | game machine |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020141568A JP2020189183A (en) | 2020-08-25 | 2020-08-25 | Game machine |
JP2022142768A JP7310999B2 (en) | 2020-08-25 | 2022-09-08 | game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020141568A Division JP2020189183A (en) | 2020-08-25 | 2020-08-25 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023110473A Division JP2023118872A (en) | 2020-08-25 | 2023-07-05 | game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2022168104A JP2022168104A (en) | 2022-11-04 |
JP2022168104A5 true JP2022168104A5 (en) | 2023-04-21 |
JP7310999B2 JP7310999B2 (en) | 2023-07-19 |
Family
ID=87201235
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2022142768A Active JP7310999B2 (en) | 2020-08-25 | 2022-09-08 | game machine |
JP2023110473A Pending JP2023118872A (en) | 2020-08-25 | 2023-07-05 | game machine |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023110473A Pending JP2023118872A (en) | 2020-08-25 | 2023-07-05 | game machine |
Country Status (1)
Country | Link |
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JP (2) | JP7310999B2 (en) |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
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JPH10179859A (en) * | 1996-12-25 | 1998-07-07 | Sophia Co Ltd | Variable prize awarding device for pinball game machine |
JP5757503B2 (en) | 2011-10-31 | 2015-07-29 | サミー株式会社 | Game machine |
JP6117166B2 (en) | 2014-10-29 | 2017-04-19 | 京楽産業.株式会社 | Game machine |
JP6345639B2 (en) | 2015-11-10 | 2018-06-20 | 株式会社ニューギン | Game machine |
JP2017189580A (en) | 2016-04-08 | 2017-10-19 | 株式会社高尾 | Pinball game machine |
JP6712175B2 (en) | 2016-04-28 | 2020-06-17 | 株式会社ソフイア | Amusement machine |
JP2018000359A (en) | 2016-06-29 | 2018-01-11 | 株式会社大一商会 | Game machine |
JP6842752B2 (en) | 2016-10-21 | 2021-03-17 | 株式会社高尾 | Bullet game machine |
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2022
- 2022-09-08 JP JP2022142768A patent/JP7310999B2/en active Active
-
2023
- 2023-07-05 JP JP2023110473A patent/JP2023118872A/en active Pending