JP2022168106A5 - - Google Patents
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- JP2022168106A5 JP2022168106A5 JP2022142774A JP2022142774A JP2022168106A5 JP 2022168106 A5 JP2022168106 A5 JP 2022168106A5 JP 2022142774 A JP2022142774 A JP 2022142774A JP 2022142774 A JP2022142774 A JP 2022142774A JP 2022168106 A5 JP2022168106 A5 JP 2022168106A5
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- performance information
- information display
- special game
- performance
- display means
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- 230000007704 transition Effects 0.000 claims description 4
- 230000000007 visual effect Effects 0.000 claims description 4
- 230000001105 regulatory effect Effects 0.000 claims description 2
Description
本発明に係る遊技機は、
判定条件の成立に基づいて、遊技者に有利な特別遊技が実行される特別遊技状態に移行させるか否かの移行判定を行う移行判定手段と、
出玉性能を示す指標となる性能情報を記憶する記憶手段と、
前記記憶手段に記憶された前記性能情報が表示される性能情報表示手段と、
前記性能情報表示手段に前記性能情報を表示させる性能情報表示制御手段と、
前記性能情報表示手段に表示される前記性能情報を正面の特定方向から視認不能又は視認困難な第1位置と、前記性能情報表示手段に表示される前記性能情報の全体を前記正面の前記特定方向から視認可能な第2位置との間で移動可能な視認制限手段と、
前記視認制限手段の前記第1位置から前記第2位置への移動を制限する規定手段と、
を備え、
前記視認制限手段は、特定の条件が満たされる場合に、前記性能情報表示手段に表示される前記性能情報の少なくとも一部を前記正面の前記特定方向から視認可能にするもので、
前記特別遊技状態において移動開始条件を満たした場合に、前記視認制限手段の前記第1位置から前記第2位置への移動が可能となり、
前記性能情報表示制御手段は、複数種の前記性能情報を表示可能であり、
前記複数種の性能情報として、共通する部分情報を備えた第1の性能情報と第2の性能情報を少なくとも有し、
前記性能情報表示手段は、前記視認制限手段が前記第1位置にある状態においても前記性能情報を表示することを特徴とする。
The gaming machine according to the present invention is
transition determination means for determining whether or not to transition to a special game state in which a special game advantageous to the player is to be executed, based on the establishment of a determination condition;
storage means for storing performance information serving as an indicator of ball output performance;
performance information display means for displaying the performance information stored in the storage means;
performance information display control means for displaying the performance information on the performance information display means;
a first position where the performance information displayed on the performance information display means is invisible or difficult to see from a specific front direction; visibility limiting means movable between a second position visible from
a regulating means for limiting movement of the visual recognition restricting means from the first position to the second position;
with
The visibility restriction means makes at least part of the performance information displayed on the performance information display means visible from the specific direction of the front when a specific condition is satisfied,
When the movement start condition is satisfied in the special game state, it becomes possible to move the visual recognition restricting means from the first position to the second position,
The performance information display control means can display a plurality of types of the performance information,
Having at least first performance information and second performance information having common partial information as the plurality of types of performance information,
The performance information display means displays the performance information even when the visibility restriction means is at the first position .
Claims (1)
出玉性能を示す指標となる性能情報を記憶する記憶手段と、
前記記憶手段に記憶された前記性能情報が表示される性能情報表示手段と、
前記性能情報表示手段に前記性能情報を表示させる性能情報表示制御手段と、
前記性能情報表示手段に表示される前記性能情報を正面の特定方向から視認不能又は視認困難な第1位置と、前記性能情報表示手段に表示される前記性能情報の全体を前記正面の前記特定方向から視認可能な第2位置との間で移動可能な視認制限手段と、
前記視認制限手段の前記第1位置から前記第2位置への移動を制限する規定手段と、
を備え、
前記視認制限手段は、特定の条件が満たされる場合に、前記性能情報表示手段に表示される前記性能情報の少なくとも一部を前記正面の前記特定方向から視認可能にするもので、
前記特別遊技状態において移動開始条件を満たした場合に、前記視認制限手段の前記第1位置から前記第2位置への移動が可能となり、
前記性能情報表示制御手段は、複数種の前記性能情報を表示可能であり、
前記複数種の性能情報として、共通する部分情報を備えた第1の性能情報と第2の性能情報を少なくとも有し、
前記性能情報表示手段は、前記視認制限手段が前記第1位置にある状態においても前記性能情報を表示することを特徴とする遊技機。 transition determination means for determining whether or not to transition to a special game state in which a special game advantageous to the player is to be executed, based on the establishment of a determination condition;
storage means for storing performance information serving as an indicator of ball output performance;
performance information display means for displaying the performance information stored in the storage means;
performance information display control means for displaying the performance information on the performance information display means;
a first position where the performance information displayed on the performance information display means is invisible or difficult to see from a specific front direction; visibility limiting means movable between a second position visible from
a regulating means for limiting movement of the visual recognition restricting means from the first position to the second position;
with
The visibility restriction means makes at least part of the performance information displayed on the performance information display means visible from the specific direction of the front when a specific condition is satisfied,
When the movement start condition is satisfied in the special game state, it becomes possible to move the visual recognition restricting means from the first position to the second position,
The performance information display control means can display a plurality of types of the performance information,
Having at least first performance information and second performance information having common partial information as the plurality of types of performance information,
The gaming machine, wherein the performance information display means displays the performance information even in a state in which the visibility restriction means is at the first position .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2022142774A JP7400907B2 (en) | 2018-10-10 | 2022-09-08 | gaming machine |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018191422A JP6881410B2 (en) | 2018-10-10 | 2018-10-10 | Pachinko machine |
JP2021077311A JP2021107001A (en) | 2018-10-10 | 2021-04-30 | Game machine |
JP2022142774A JP7400907B2 (en) | 2018-10-10 | 2022-09-08 | gaming machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021077311A Division JP2021107001A (en) | 2018-10-10 | 2021-04-30 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2022168106A JP2022168106A (en) | 2022-11-04 |
JP2022168106A5 true JP2022168106A5 (en) | 2023-04-21 |
JP7400907B2 JP7400907B2 (en) | 2023-12-19 |
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Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
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JP2018191422A Active JP6881410B2 (en) | 2018-10-10 | 2018-10-10 | Pachinko machine |
JP2021077311A Pending JP2021107001A (en) | 2018-10-10 | 2021-04-30 | Game machine |
JP2022142774A Active JP7400907B2 (en) | 2018-10-10 | 2022-09-08 | gaming machine |
Family Applications Before (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018191422A Active JP6881410B2 (en) | 2018-10-10 | 2018-10-10 | Pachinko machine |
JP2021077311A Pending JP2021107001A (en) | 2018-10-10 | 2021-04-30 | Game machine |
Country Status (1)
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JP (3) | JP6881410B2 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
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JP6881411B2 (en) * | 2018-10-10 | 2021-06-02 | 株式会社三洋物産 | Pachinko machine |
JP6881412B2 (en) * | 2018-10-10 | 2021-06-02 | 株式会社三洋物産 | Pachinko machine |
JP2021007818A (en) | 2020-10-26 | 2021-01-28 | 株式会社三洋物産 | Game machine |
Family Cites Families (19)
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JPH10179859A (en) * | 1996-12-25 | 1998-07-07 | Sophia Co Ltd | Variable prize awarding device for pinball game machine |
JP5674319B2 (en) * | 2010-02-10 | 2015-02-25 | 京楽産業.株式会社 | Game machine |
JP5757503B2 (en) * | 2011-10-31 | 2015-07-29 | サミー株式会社 | Game machine |
JP6117166B2 (en) * | 2014-10-29 | 2017-04-19 | 京楽産業.株式会社 | Game machine |
JP6345639B2 (en) * | 2015-11-10 | 2018-06-20 | 株式会社ニューギン | Game machine |
JP2017189581A (en) * | 2016-04-08 | 2017-10-19 | 株式会社高尾 | Pinball game machine |
JP2017196185A (en) * | 2016-04-27 | 2017-11-02 | 株式会社大一商会 | Game machine |
JP6712175B2 (en) * | 2016-04-28 | 2020-06-17 | 株式会社ソフイア | Amusement machine |
JP2018000359A (en) * | 2016-06-29 | 2018-01-11 | 株式会社大一商会 | Game machine |
JP2018023716A (en) | 2016-06-30 | 2018-02-15 | 株式会社サンセイアールアンドディ | Game machine |
JP2018061700A (en) * | 2016-10-13 | 2018-04-19 | 株式会社三共 | Game machine |
JP6842752B2 (en) * | 2016-10-21 | 2021-03-17 | 株式会社高尾 | Bullet game machine |
JP6787306B2 (en) | 2017-12-20 | 2020-11-18 | 株式会社三洋物産 | Game machine |
JP6562069B2 (en) | 2017-12-20 | 2019-08-21 | 株式会社三洋物産 | Game machine |
JP6881412B2 (en) * | 2018-10-10 | 2021-06-02 | 株式会社三洋物産 | Pachinko machine |
JP6747484B2 (en) * | 2018-10-10 | 2020-08-26 | 株式会社三洋物産 | Amusement machine |
JP6954254B2 (en) | 2018-10-10 | 2021-10-27 | 株式会社三洋物産 | Pachinko machine |
JP6881411B2 (en) * | 2018-10-10 | 2021-06-02 | 株式会社三洋物産 | Pachinko machine |
JP6756355B2 (en) | 2018-10-10 | 2020-09-16 | 株式会社三洋物産 | Game machine |
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2018
- 2018-10-10 JP JP2018191422A patent/JP6881410B2/en active Active
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2021
- 2021-04-30 JP JP2021077311A patent/JP2021107001A/en active Pending
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2022
- 2022-09-08 JP JP2022142774A patent/JP7400907B2/en active Active