JP2022077486A - ゲームコントローラ - Google Patents
ゲームコントローラ Download PDFInfo
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- JP2022077486A JP2022077486A JP2021059421A JP2021059421A JP2022077486A JP 2022077486 A JP2022077486 A JP 2022077486A JP 2021059421 A JP2021059421 A JP 2021059421A JP 2021059421 A JP2021059421 A JP 2021059421A JP 2022077486 A JP2022077486 A JP 2022077486A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
- A63F2300/1031—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Computer Networks & Wireless Communication (AREA)
- Selective Calling Equipment (AREA)
- Input From Keyboards Or The Like (AREA)
- Telephone Function (AREA)
- Pinball Game Machines (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Description
[第1の実施形態]
[実施形態による有益の効果]
11:第1のハンドル
12:第2のハンドル
13、13′、13′′、13′′′、14:機能拡張モジュール
121:第2の操作インターフェース
111:第1の操作インターフェース
112:第1の接続部
113:第3の接続部
122:第2の接続部
131、131′、131′′、141:機能拡張接続部
115:第1の制御モジュール
116:第1の無線通信モジュール
117:第1の電池モジュール
125:第2の制御モジュール
126:第2の無線通信モジュール
127:第2の電池モジュール
ED1:第1の電子装置
MD:携帯装置
142:拡張電力接続部
118:電力接続部
Claims (14)
- 第1のハンドルと、
前記第1のハンドルとは収容空間を共同で形成するように互いに接続されている第2のハンドルと、
前記第1のハンドルと前記第2のハンドルとの間の前記収容空間に配置され、前記第1のハンドルまたは前記第2のハンドルに接続される機能拡張モジュールと、
を含む、ことを特徴とするゲームコントローラ。 - 前記第1のハンドルは、第1の接続部を含み、前記第2のハンドルは、第2の接続部を含み、前記第1のハンドル及び前記第2のハンドルは前記第1の接続部及び前記第2の接続部を介して互いに接続される、請求項1に記載のゲームコントローラ。
- 前記第1のハンドルはさらに、第3の接続部、及び第1の操作インターフェースを含み、前記第1の操作インターフェースが前記第3の接続部に電気的に接続され、前記第2のハンドルは第2の操作インターフェースに電気的に接続され、前記第1のハンドルの前記第3の接続部が前記機能拡張モジュールの機能拡張接続部に電気的に接続される、請求項2に記載のゲームコントローラ。
- 前記第1のハンドルはさらに、第1の制御モジュール、及び第1の無線通信モジュールを含み、前記第1の無線通信モジュール、前記第1の操作インターフェース及び第3の接続部は、前記第1の制御モジュールに電気的に接続され、前記第2のハンドルは第2の通信モジュールを含み、前記第1の制御モジュールは前記第1の無線通信モジュールを介して複数の第1の制御信号を前記第2のハンドルの前記第2の無線通信モジュールに送信し、前記第2の無線通信モジュールは受信された前記複数の第1の制御信号を前記第2の制御モジュールに送信し、前記第2の制御モジュールは、前記第2の無線通信モジュールを介して、複数の第2の制御信号を前記第1のハンドルの前記第1の無線通信モジュールに送信し、前記第1の無線通信モジュールが受信された前記複数の第2の制御信号を前記第1の制御モジュールに送信し、前記第1の無線通信モジュール及び前記第2の無線通信モジュールは、携帯装置に通信接続するために用いられる、請求項3に記載のゲームコントローラ。
- 前記第1のハンドルはさらに、第1の電池モジュールを含み、前記第1の電池モジュールは前記第1の制御モジュールに電気的に接続され、前記第1の電池モジュールは前記第1の制御モジュール、前記第1の無線通信モジュール及び前記第1の操作インターフェースに電力を給電するために用いられ、前記第1のハンドルにおける前記第1の電池モジュールは、前記第1の接続部及び前記第2の接続部を通して前記第2のハンドルに電力を給電し、前記第1の電池モジュールは、前記第3の接続部を通して前記機能拡張モジュールに電力を給電する、請求項4に記載のゲームコントローラ。
- 前記第2のハンドルは、第2の電池モジュールを含み、前記第2のハンドルは、前記第2の無線通信モジュールに電気的に接続され、前記第2のハンドルは、前記第2の無線通信モジュール及び前記第2の操作インターフェースに電力を給電するために用いられ、前記第2のハンドルにおける前記第2の電池モジュールは、前記第1の接続部及び前記第2の接続部を介して前記第1のハンドルに電力を給電する、請求項5に記載のゲームコントローラ。
- 前記機能拡張モジュールは無線通信回路を含み、前記ゲームコントローラは、第3の接続部を介して電力を前記機能拡張モジュールに給電し、前記ゲームコントローラは、前記第1の無線通信モジュールまたは前記第2の無線通信モジュールを通して第1の電子装置に接続され、前記ゲームコントローラは、前記機能拡張モジュールを通して、複数の機能拡張通信信号を前記第1の電子装置に送信する、請求項4に記載のゲームコントローラ。
- 前記機能拡張モジュールは、リモート制御回路であり、前記ゲームコントローラが第3の接続部を通して電力を前記機能拡張モジュールに給電し、前記ゲームコントローラが前記機能拡張モジュールを通して複数の補助リモコン信号を第1の電子装置に送信することによって、前記第1の電子装置を制御し、前記補助リモコン信号は、赤外線リモコン信号、WI-FI(登録商標)リモコン信号、またはBLUETOOTH(登録商標)リモコン信号である、請求項4に記載のゲームコントローラ。
- 前記機能拡張モジュールがリモート制御回路である時、前記機能拡張モジュールは、ボタンリモコン回路またはタッチリモコン回路である、請求項8に記載のゲームコントローラ。
- 前記機能拡張モジュールは、表示回路であり、前記ゲームコントローラが前記第1の無線通信モジュールまたは前記第2の無線通信モジュールを介して第1の電子装置に接続し、前記第1の電子装置は、前記第1の無線通信モジュールまたは前記第2の無線通信モジュールを介して表示画像データまたは制御画像情報を前記機能拡張モジュールに送信して表示する、請求項4に記載のゲームコントローラ。
- 前記機能拡張モジュールはタッチ型表示回路であり、制御または表示を行うために、前記機能拡張モジュールにおける複数のタッチ制御信号が前記機能拡張接続部、前記第1のハンドルにおける前記第3の接続部、及び前記第1の無線通信モジュールを介して前記第1の電子装置に送信する、請求項10に記載のゲームコントローラ。
- 前記機能拡張モジュールは、認証機能ユニットである時、前記認証機能ユニットは、ユーザーの認証情報を取得し、前記認証情報を前記第1のハンドルまたは前記第2のハンドルを介して電子装置に送信することによって、認証プロセスを行う、請求項10に記載のゲームコントローラ。
- 前記認証機能ユニットは、カードリーダ、指紋認識装置、虹彩認識装置、声紋認識装置、血管パターン認識装置、または手書き認識装置、請求項12に記載のゲームコントローラ。
- 前記第1のハンドルはさらに電力接続部を含み、前記機能拡張モジュールはさらに拡張電力接続部を含み、前記第1のハンドルにおける前記電力接続部が前記機能拡張モジュールにおける前記拡張電力接続部に電気的に接続され、前記第1のハンドルは、前記電力接続部及び前記拡張電力接続部を介して、電力を前記機能拡張モジュールに給電する、請求項12に記載のゲームコントローラ。
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
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TW109139261 | 2020-11-11 | ||
TW109139261A TWI768538B (zh) | 2020-11-11 | 2020-11-11 | 遊戲控制器 |
Publications (2)
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JP2022077486A true JP2022077486A (ja) | 2022-05-23 |
JP7245546B2 JP7245546B2 (ja) | 2023-03-24 |
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US (1) | US11325027B1 (ja) |
JP (1) | JP7245546B2 (ja) |
DE (1) | DE102021100515A1 (ja) |
TW (1) | TWI768538B (ja) |
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USD994655S1 (en) * | 2019-09-27 | 2023-08-08 | Razer (Asia-Pacific) Pte. Ltd | Combined controller and phone case |
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2020
- 2020-11-11 TW TW109139261A patent/TWI768538B/zh active
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2021
- 2021-01-13 DE DE102021100515.9A patent/DE102021100515A1/de active Pending
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US20140364231A1 (en) * | 2013-06-10 | 2014-12-11 | Bensussen Deutsch & Associates, Inc. | Controllers for use with mobile devices |
US20180369692A1 (en) * | 2017-03-02 | 2018-12-27 | Tablet Console Games Inc. | Universal game controller/console |
JP2018152042A (ja) * | 2017-03-13 | 2018-09-27 | ウィキパッド,インコーポレーテッド | タッチスクリーンを支持する可撓性のブリッジを備えるゲームコントローラ |
CN111068302A (zh) * | 2019-12-31 | 2020-04-28 | 歌尔科技有限公司 | 手柄 |
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US20220143497A1 (en) | 2022-05-12 |
TW202218721A (zh) | 2022-05-16 |
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US11325027B1 (en) | 2022-05-10 |
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