JP2022001143A5 - - Google Patents

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JP2022001143A5
JP2022001143A5 JP2020106578A JP2020106578A JP2022001143A5 JP 2022001143 A5 JP2022001143 A5 JP 2022001143A5 JP 2020106578 A JP2020106578 A JP 2020106578A JP 2020106578 A JP2020106578 A JP 2020106578A JP 2022001143 A5 JP2022001143 A5 JP 2022001143A5
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state
effect
control
game state
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JP2022001143A (en
JP7268885B2 (en
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複数の図柄を複数列に変動表示可能な変動表示手段(例えば、変動表示部)と
内部当籤役を決定する内部当籤役決定手段(例えば、内部抽籤処理を行うメインCPU101)と
決定された内部当籤役と遊技者の停止操作とに応じて図柄の変動表示を停止させる停止制御手段(例えば、リール停止制御処理を行うメインCPU101)と
技者に有利な停止操作の情報が報知される第1報知遊技状態(例えば、第2の遊技機におけるRB状態)及び第2報知遊技状態(例えば、第2の遊技機におけるAT状態)を有し、所定条件が成立した場合には前記第1報知遊技状態に制御し、特定条件が成立した場合には前記第2報知遊技状態に制御することが可能な報知遊技状態制御手段(例えば、第2の遊技機において各遊技状態を制御するメインCPU101)と
演出を実行する演出実行手段(例えば、演出表示部)と
前記演出実行手段により実行される演出に関する遊技者の演出操作を受付け可能な演出操作手段(例えば、演出用ボタン)と、を備え
前記第1報知遊技状態は、前記所定条件が成立した遊技の次遊技開始操作が行われた後、前記変動表示手段に特別図柄組合せを表示させ得る特別制御(例えば、ロック中白BAR揃い演出)が実行されてから開始されるものであり
前記演出実行手段は
前記特別制御実行される遊技において、前記変動表示手段に前記特別図柄組合せが表示された後、前記第1報知遊技状態中の演出態様(例えば、告知タイプ)を複数の演出態様の中から選択させるための選択演出を実行可能であり
記選択演出を実行した後、遊技者の演出操作によって一の演出態様が選択されると、当該遊技では演出態様の選択結果を示す結果演出を実行し、当該遊技の次遊技から選択された演出態様に応じた所定の演出を前記第1報知遊技状態中に実行可能とし、
前記第1報知遊技状態は、第1制御状態(例えば、BB状態に昇格していないRB状態)と、該第1制御状態よりも有利な第2制御状態(例えば、BB状態)とを含み、
前記報知遊技状態制御手段は、前記第1制御状態中に前記第2制御状態に移行させるか否かを決定可能であって、前記第2制御状態に移行した場合には前記特定条件の成立となり、前記第1報知遊技状態が終了することに応じて前記第2報知遊技状態に制御可能であることを特徴とする遊技機である
A variable display means (for example, a variable display unit) capable of variablely displaying a plurality of symbols in a plurality of columns, and
An internal winning combination determining means (for example, a main CPU 101 that performs an internal lottery process) for determining an internal winning combination , and
A stop control means (for example, the main CPU 101 that performs reel stop control processing) for stopping the variation display of the symbol according to the determined internal winning combination and the stop operation of the player ,
The first notified gaming state (for example, the RB state in the second gaming machine) and the second notified gaming state (for example, the AT state in the second gaming machine) in which information on the stop operation advantageous to the player is notified. If the predetermined condition is satisfied, the first notified gaming state can be controlled, and if the specific condition is satisfied, the second notified gaming state can be controlled (for example, the notified gaming state control means). The main CPU101) that controls each gaming state in the second gaming machine, and
A staging execution means (for example, a staging display unit) for executing a staging ,
A staging operation means (for example, a button for staging) capable of accepting a player's staging operation related to the staging executed by the staging executing means is provided .
The first notification game state is a special control (for example, lock medium white BAR alignment) capable of displaying a special symbol combination on the variation display means after the start operation of the next game of the game in which the predetermined condition is satisfied is performed. It starts after the production) is executed.
The effect executing means is
In the game in which the special control is executed , after the special symbol combination is displayed on the variation display means, the effect mode (for example, the notification type) in the first notification game state is selected from a plurality of effect modes. It is possible to execute a selection effect to make it
After executing the selection effect, when one effect mode is selected by the effect operation of the player, the result effect indicating the selection result of the effect mode is executed in the game, and the result effect is selected from the next game of the game. It is possible to execute a predetermined effect according to the effect mode during the first notification game state .
The first notification gaming state includes a first control state (for example, an RB state that has not been promoted to a BB state) and a second control state (for example, a BB state) that is more advantageous than the first control state.
The notification game state control means can determine whether or not to shift to the second control state during the first control state, and when the transition to the second control state occurs, the specific condition is satisfied. The gaming machine is characterized in that it can be controlled to the second notified gaming state according to the end of the first notified gaming state .

Claims (1)

複数の図柄を複数列に変動表示可能な変動表示手段と、
内部当籤役を決定する内部当籤役決定手段と、
決定された内部当籤役と遊技者の停止操作とに応じて図柄の変動表示を停止させる停止制御手段と、
技者に有利な停止操作の情報が報知される第1報知遊技状態及び第2報知遊技状態を有し、所定条件が成立した場合には前記第1報知遊技状態に制御し、特定条件が成立した場合には前記第2報知遊技状態に制御することが可能な報知遊技状態制御手段と、
演出を実行する演出実行手段と、
前記演出実行手段により実行される演出に関する遊技者の演出操作を受付け可能な演出操作手段と、を備え、
前記第1報知遊技状態は、前記所定条件が成立した遊技の次遊技開始操作が行われた後、前記変動表示手段に特別図柄組合せを表示させ得る特別制御が実行されてから開始されるものであり、
前記演出実行手段は、
前記特別制御実行される遊技において、前記変動表示手段に前記特別図柄組合せが表示された後、前記第1報知遊技状態中の演出態様を複数の演出態様の中から選択させるための選択演出を実行可能であり
記選択演出を実行した後、遊技者の演出操作によって一の演出態様が選択されると、当該遊技では演出態様の選択結果を示す結果演出を実行し、当該遊技の次遊技から選択された演出態様に応じた所定の演出を前記第1報知遊技状態中に実行可能とし、
前記第1報知遊技状態は、第1制御状態と、該第1制御状態よりも有利な第2制御状態とを含み、
前記報知遊技状態制御手段は、前記第1制御状態中に前記第2制御状態に移行させるか否かを決定可能であって、前記第2制御状態に移行した場合には前記特定条件の成立となり、前記第1報知遊技状態が終了することに応じて前記第2報知遊技状態に制御可能であることを特徴とする遊技機。
A variable display means that can variablely display multiple symbols in multiple columns,
The means for determining the internal winning combination and the means for determining the internal winning combination,
A stop control means for stopping the variable display of the symbol according to the determined internal winning combination and the stop operation of the player,
It has a first notified game state and a second notified game state in which information on a stop operation advantageous to the player is notified, and when a predetermined condition is satisfied, it is controlled to the first notified game state, and the specific condition is set. If it is established, the notification game state control means capable of controlling the second notification game state and the notification game state control means.
The production execution means to execute the production and the production execution means
A staging operation means capable of accepting a player's staging operation related to a staging executed by the staging executing means is provided.
The first notification game state is started after the start operation of the next game of the game in which the predetermined condition is satisfied is performed, and then the special control capable of displaying the special symbol combination on the variation display means is executed. It is a thing
The effect executing means is
In the game in which the special control is executed , after the special symbol combination is displayed on the variation display means, a selection effect for selecting the effect mode in the first notification game state from a plurality of effect modes is performed. Feasible and
After executing the selection effect, when one effect mode is selected by the effect operation of the player, the result effect indicating the selection result of the effect mode is executed in the game, and the result effect is selected from the next game of the game. It is possible to execute a predetermined effect according to the effect mode during the first notification game state .
The first notification gaming state includes a first control state and a second control state that is more advantageous than the first control state.
The notification game state control means can determine whether or not to shift to the second control state during the first control state, and when the transition to the second control state occurs, the specific condition is satisfied. , A gaming machine characterized in that it can be controlled to the second notified gaming state according to the end of the first notified gaming state .
JP2020106578A 2020-06-19 2020-06-19 game machine Active JP7268885B2 (en)

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JP2022001143A JP2022001143A (en) 2022-01-06
JP2022001143A5 true JP2022001143A5 (en) 2022-07-19
JP7268885B2 JP7268885B2 (en) 2023-05-08

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Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007054294A (en) 2005-08-24 2007-03-08 Aruze Corp Game machine
JP2009178223A (en) 2008-01-29 2009-08-13 Aruze Corp Game machine
JP6038007B2 (en) 2013-11-15 2016-12-07 株式会社ユニバーサルエンターテインメント Game machine
JP6175671B2 (en) 2014-01-22 2017-08-09 株式会社オリンピア Game machine
JP5757600B1 (en) 2014-11-05 2015-07-29 株式会社オリンピア Game machine
JP5995020B2 (en) 2015-03-09 2016-09-21 株式会社オリンピア Game machine
JP2016214700A (en) 2015-05-22 2016-12-22 株式会社オリンピア Game machine
JP6624897B2 (en) 2015-11-17 2019-12-25 株式会社ユニバーサルエンターテインメント Gaming machine
JP6851066B2 (en) 2016-11-18 2021-03-31 株式会社Booom Game machine

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