JP2021180768A5 - - Google Patents

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Publication number
JP2021180768A5
JP2021180768A5 JP2020087699A JP2020087699A JP2021180768A5 JP 2021180768 A5 JP2021180768 A5 JP 2021180768A5 JP 2020087699 A JP2020087699 A JP 2020087699A JP 2020087699 A JP2020087699 A JP 2020087699A JP 2021180768 A5 JP2021180768 A5 JP 2021180768A5
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JP
Japan
Prior art keywords
control means
program area
opcode
load instruction
setting
Prior art date
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JP2020087699A
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Japanese (ja)
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JP7440765B2 (en
JP2021180768A (en
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Priority to JP2020087699A priority Critical patent/JP7440765B2/en
Priority claimed from JP2020087699A external-priority patent/JP7440765B2/en
Publication of JP2021180768A publication Critical patent/JP2021180768A/en
Publication of JP2021180768A5 publication Critical patent/JP2021180768A5/ja
Priority to JP2024013881A priority patent/JP2024045378A/en
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Publication of JP7440765B2 publication Critical patent/JP7440765B2/en
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Description

本発明は、以下の解決手段によって上述の課題を解決する(かっこ書きで、対応する実施形態の構成を示す。)。
本発明(第42実施形態及び第51実施形態)は、
遊技の進行を制御可能な第1制御手段(メイン制御基板50)を有し、
演出を制御可能な第2制御手段(サブ制御基板80)を有し、
第1制御手段は、ROM(54)領域として第1プログラム領域と第2プログラム領域とを有し、
第1プログラム領域は、第1オペコードのロード命令(LD命令)を有し、
第1プログラム領域は、第2オペコードのロード命令(LDF命令)を有し、
第2プログラム領域は、第1オペコードのロード命令を有し、
第2プログラム領域は、第2オペコードのロード命令を有さず、
第1制御手段は、所定条件を満たした場合(電源投入時に設定キースイッチがオンであるとき)に設定値が変更可能な設定変更モードを実行可能であり、
第2制御手段は、設定変更間の出玉情報を複数回分記憶可能とし(図521(a))、
所定条件を満たして設定変更モードが実行された場合でも、第2制御手段が記憶している設定変更間の出玉情報はクリアしない(図522)
ことを特徴とする。
The present invention solves the above-described problems by the following solutions (the structure of the corresponding embodiment is shown in parentheses).
The present invention ( the 42nd and 51st embodiments) is
Having a first control means (main control board 50) capable of controlling the progress of the game,
Having a second control means (sub control board 80) capable of controlling the production,
The first control means has a first program area and a second program area as ROM (54) areas,
The first program area has a load instruction (LD instruction) of the first opcode,
The first program area has a second opcode load instruction (LDF instruction),
the second program area has a load instruction for the first opcode;
the second program region does not have a load instruction for the second opcode;
The first control means can execute a setting change mode in which the setting value can be changed when a predetermined condition is satisfied (when the setting key switch is on when the power is turned on),
The second control means is capable of storing the ball-out information for a plurality of times between setting changes (FIG. 521(a)),
Even if the setting change mode is executed by satisfying the predetermined condition, the ball information stored between the setting changes stored in the second control means is not cleared (Fig. 522).
It is characterized by

Claims (1)

遊技の進行を制御可能な第1制御手段を有し、
演出を制御可能な第2制御手段を有し、
第1制御手段は、ROM領域として第1プログラム領域と第2プログラム領域とを有し、
第1プログラム領域は、第1オペコードのロード命令を有し、
第1プログラム領域は、第2オペコードのロード命令を有し、
第2プログラム領域は、第1オペコードのロード命令を有し、
第2プログラム領域は、第2オペコードのロード命令を有さず、
第1制御手段は、所定条件を満たした場合に設定値が変更可能な設定変更モードを実行可能であり、
第2制御手段は、設定変更間の出玉情報を複数回分記憶可能とし、
所定条件を満たして設定変更モードが実行された場合でも、第2制御手段が記憶している設定変更間の出玉情報はクリアしない
ことを特徴とする遊技機。
Having a first control means capable of controlling the progress of the game,
Having a second control means capable of controlling the production,
The first control means has a first program area and a second program area as ROM areas,
the first program area has a load instruction of the first opcode;
the first program area has a second opcode load instruction;
the second program area has a load instruction for the first opcode;
the second program region does not have a load instruction for the second opcode;
The first control means can execute a setting change mode in which the setting value can be changed when a predetermined condition is satisfied,
The second control means is capable of storing information on the number of balls released between setting changes for a plurality of times,
This game machine is characterized in that, even when a setting change mode is executed by satisfying a predetermined condition, the information on the payout balls between setting changes stored in the second control means is not cleared.
JP2020087699A 2020-05-19 2020-05-19 gaming machine Active JP7440765B2 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2020087699A JP7440765B2 (en) 2020-05-19 2020-05-19 gaming machine
JP2024013881A JP2024045378A (en) 2020-05-19 2024-02-01 gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020087699A JP7440765B2 (en) 2020-05-19 2020-05-19 gaming machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2024013881A Division JP2024045378A (en) 2020-05-19 2024-02-01 gaming machine

Publications (3)

Publication Number Publication Date
JP2021180768A JP2021180768A (en) 2021-11-25
JP2021180768A5 true JP2021180768A5 (en) 2023-08-18
JP7440765B2 JP7440765B2 (en) 2024-02-29

Family

ID=78606277

Family Applications (2)

Application Number Title Priority Date Filing Date
JP2020087699A Active JP7440765B2 (en) 2020-05-19 2020-05-19 gaming machine
JP2024013881A Pending JP2024045378A (en) 2020-05-19 2024-02-01 gaming machine

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2024013881A Pending JP2024045378A (en) 2020-05-19 2024-02-01 gaming machine

Country Status (1)

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JP (2) JP7440765B2 (en)

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6949554B2 (en) 2017-05-24 2021-10-13 株式会社三共 Pachinko machine
JP6793626B2 (en) 2017-11-24 2020-12-02 株式会社三共 Game machine
JP7280600B2 (en) 2019-04-23 2023-05-24 株式会社エルイーテック processor
JP7368701B2 (en) 2019-09-10 2023-10-25 サミー株式会社 gaming machine

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