JP2021069799A5 - - Google Patents
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- JP2021069799A5 JP2021069799A5 JP2019199130A JP2019199130A JP2021069799A5 JP 2021069799 A5 JP2021069799 A5 JP 2021069799A5 JP 2019199130 A JP2019199130 A JP 2019199130A JP 2019199130 A JP2019199130 A JP 2019199130A JP 2021069799 A5 JP2021069799 A5 JP 2021069799A5
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Description
本発明は、
遊技球が流下する遊技領域が形成された遊技盤と、前記遊技領域へ遊技球を発射可能な遊技球発射手段とを備えている遊技機であって、
前記遊技領域に設けられた所定入球手段と、
前記所定入球手段への入球に基づいて特別情報を取得する情報取得手段と、
前記情報取得手段により取得された特別情報を記憶可能な特別情報記憶手段と、
前記特別情報記憶手段に記憶されている特別情報が特別判定情報と対応しているか否かを判定する特別情報判定手段と、
前記特別情報判定手段による判定に先立って又は前記特別情報判定手段により前記判定が行われたことに基づいて遊技回用動作が開始され、前記判定の結果に対応した報知結果として当該遊技回用動作が終了されることを遊技回の1回として、前記特別情報記憶手段に記憶されている特別情報に応じて各遊技回の遊技回用動作が行われるように報知手段を制御する遊技回制御手段と、
前記特別情報判定手段による判定結果が前記特別判定情報に対応する当選結果となり、前記遊技回制御手段によって当該当選結果に対応した報知結果として前記遊技回用動作が終了された場合に遊技状態を所定遊技状態から当該所定遊技状態よりも遊技者に有利な特別遊技状態へ移行させることが可能な手段と
を備え、
前記所定遊技状態として、第1遊技状態と当該第1遊技状態よりも遊技者に有利な第2遊技状態とが設けられており、
前記第2遊技状態において前記当選結果となる遊技回の遊技回用動作が行われている状況下にて前記特別情報記憶手段に記憶されている特別情報に基づいて、前記当選結果に対応した報知結果として前記遊技回用動作が終了される前に前記特別遊技状態へ移行することに対応する特定報知を実行可能な特定報知手段を備えていることを特徴とする。
The present invention
A game machine comprising a game board having a game area formed therein for game balls to flow down, and game ball launching means capable of shooting game balls into the game area,
a predetermined ball entry means provided in the game area;
information acquiring means for acquiring special information based on the ball entering the predetermined ball entering means;
special information storage means capable of storing the special information acquired by the information acquisition means;
special information determination means for determining whether or not the special information stored in the special information storage means corresponds to the special determination information;
Prior to the determination by the special information determining means or based on the determination by the special information determining means, a game-playing action is started, and the game-playing action is a notification result corresponding to the result of the determination. A game round control means for controlling a notification means so that a game round operation for each game round is performed in accordance with the special information stored in the special information storage means, with the end of the game round being regarded as one of the game rounds. When,
When the result of determination by the special information determination means is a winning result corresponding to the special determination information, and the operation for a game cycle is terminated as a notification result corresponding to the winning result by the game cycle control means, a predetermined game state is set. a means capable of shifting from the game state to a special game state more advantageous to the player than the predetermined game state,
As the predetermined game state, a first game state and a second game state more advantageous to the player than the first game state are provided,
A notification corresponding to the winning result based on the special information stored in the special information storage means under the condition that the game turn action of the game turn resulting in the winning result is being performed in the second game state. As a result, it is characterized by having a specific notification means capable of executing a specific notification corresponding to the transition to the special game state before the game-playing action is finished.
Claims (6)
前記遊技領域に設けられた所定入球手段と、
前記所定入球手段への入球に基づいて特別情報を取得する情報取得手段と、
前記情報取得手段により取得された特別情報を記憶可能な特別情報記憶手段と、
前記特別情報記憶手段に記憶されている特別情報が特別判定情報と対応しているか否かを判定する特別情報判定手段と、
前記特別情報判定手段による判定に先立って又は前記特別情報判定手段により前記判定が行われたことに基づいて遊技回用動作が開始され、前記判定の結果に対応した報知結果として当該遊技回用動作が終了されることを遊技回の1回として、前記特別情報記憶手段に記憶されている特別情報に応じて各遊技回の遊技回用動作が行われるように報知手段を制御する遊技回制御手段と、
前記特別情報判定手段による判定結果が前記特別判定情報に対応する当選結果となり、前記遊技回制御手段によって当該当選結果に対応した報知結果として前記遊技回用動作が終了された場合に遊技状態を所定遊技状態から当該所定遊技状態よりも遊技者に有利な特別遊技状態へ移行させることが可能な手段と
を備え、
前記所定遊技状態として、第1遊技状態と当該第1遊技状態よりも遊技者に有利な第2遊技状態とが設けられており、
前記第2遊技状態において前記当選結果となる遊技回の遊技回用動作が行われている状況下にて前記特別情報記憶手段に記憶されている特別情報に基づいて、前記当選結果に対応した報知結果として前記遊技回用動作が終了される前に前記特別遊技状態へ移行することに対応する特定報知を実行可能な特定報知手段を備えていることを特徴とする遊技機。 A game machine comprising a game board having a game area formed therein for game balls to flow down, and game ball launching means capable of shooting game balls into the game area,
a predetermined ball entry means provided in the game area;
information acquiring means for acquiring special information based on the ball entering the predetermined ball entering means;
special information storage means capable of storing the special information acquired by the information acquisition means;
special information determination means for determining whether or not the special information stored in the special information storage means corresponds to the special determination information;
Prior to the determination by the special information determining means or based on the determination by the special information determining means, a game-playing action is started, and the game-playing action is a notification result corresponding to the result of the determination. A game round control means for controlling a notification means so that a game round operation for each game round is performed in accordance with the special information stored in the special information storage means, with the end of the game round being regarded as one of the game rounds. When,
When the result of determination by the special information determination means is a winning result corresponding to the special determination information, and the operation for a game cycle is terminated as a notification result corresponding to the winning result by the game cycle control means, a predetermined game state is set. a means capable of shifting from the game state to a special game state more advantageous to the player than the predetermined game state,
As the predetermined game state, a first game state and a second game state more advantageous to the player than the first game state are provided,
A notification corresponding to the winning result based on the special information stored in the special information storage means under the condition that the game turn action of the game turn resulting in the winning result is being performed in the second game state. A gaming machine characterized by comprising specific notification means capable of executing specific notification corresponding to transition to the special game state as a result before the game-playing action is terminated.
前記遊技回用動作が開始されてから所定期間を経過した場合には、前記第2遊技状態において前記特別情報判定手段による判定結果が前記当選結果となる遊技回の遊技回用動作が行われている状況下にて前記特別情報記憶手段に記憶されている特別情報の数が前記上限に達したとしても前記特定報知が行われない構成となっていることを特徴とする請求項1又は請求項2に記載の遊技機。 The specific notifying means is configured so that the number of special information stored in the special information storage means is the special The specific notification is configured to be executable when the upper limit that can be stored in the information storage means is reached,
When a predetermined period of time has elapsed since the start of the action for the game round, the action for the game round is performed in which the result of determination by the special information determination means is the winning result in the second game state. Even if the number of pieces of special information stored in the special information storage means reaches the upper limit, the specific notification is not carried out under a situation where the special information is stored. 2. The gaming machine described in 2.
前記第2遊技状態中に前記特別情報判定手段による判定結果が前記当選結果となり且つ前記第1遊技状態へ移行することなく前記当選結果となった連続回数が規定回数に達していない場合に、前記特別遊技状態を経て前記第2遊技状態へ移行させることが可能な手段と
を備え、
前記特定報知の態様として、態様の異なる第1態様と第2態様とが設けられており、
前記特定報知手段は、
前記第2遊技状態において前記当選結果となる遊技回の遊技回用動作が行われている状況下にて前記特別情報記憶手段に記憶されている特別情報の数が当該特別情報記憶手段に記憶可能な上限に達した場合であって当該当選結果を含めた前記連続回数が前記規定回数に達する場合に前記第1態様にて前記特定報知を行うことが可能な手段と、
前記第2遊技状態において前記当選結果となる遊技回の遊技回用動作が行われている状況下にて前記特別情報記憶手段に記憶されている特別情報の数が前記上限に達した場合であって当該当選結果を含めた前記連続回数が前記規定回数に達しない場合に前記第2態様にて前記特定報知を行うことが可能な手段と
を有していることを特徴とする請求項1乃至請求項3のいずれか1つに記載の遊技機。 When the determination result by the special information determination means during the second game state is the winning result and the number of consecutive times the winning result is obtained without shifting to the first game state reaches a specified number of times, the special a means capable of shifting to the first game state after the game state ends;
When the determination result by the special information determining means during the second game state is the winning result and the number of consecutive times the winning result is obtained without shifting to the first game state does not reach a specified number of times, and a means capable of transitioning to the second game state through the special game state,
As the aspect of the specific notification, a first aspect and a second aspect with different aspects are provided,
The specific notification means is
The number of special information stored in the special information storage means can be stored in the special information storage means under the condition that the game spin action of the game spin resulting in the winning result is being performed in the second game state. means capable of performing the specific notification in the first mode when the number of consecutive times including the winning result reaches the specified number of times when the upper limit is reached;
When the number of special information stored in the special information storage means reaches the upper limit under the condition that the game round action of the game round resulting in the winning result is being performed in the second game state; and means for performing the specific notification in the second mode when the number of consecutive times including the winning result does not reach the specified number of times. 4. The gaming machine according to any one of claims 1 to 3.
前記遊技回用動作が行われている場合に当該遊技回用動作と並行して演出を実行する演出実行手段を備え、
前記演出実行手段により実行される演出の1つとして、演出実行期間が前記動作期間よりも短くなるように構成された所定演出が複数回実行される特別演出が設けられており、
前記特定報知手段は、前記特別情報記憶手段に記憶されている特別情報の数が前記所定演出中に当該特別情報記憶手段に記憶可能な上限に達した場合に、後続となる前記所定演出が開始されるタイミングまで前記特定報知の開始を遅延させる構成となっていることを特徴とする請求項1乃至請求項4のいずれか1つに記載の遊技機。 The game round control means has period determination means for determining an operation period of the game round motion for each game round,
an effect executing means for executing an effect in parallel with the game-playing motion when the game-playing motion is being performed;
As one of the effects executed by the effect execution means, there is provided a special effect in which a predetermined effect configured so that the effect execution period is shorter than the operation period is executed a plurality of times,
When the number of special information stored in the special information storage means reaches an upper limit that can be stored in the special information storage means during the specified performance, the specific notification means starts the subsequent specified performance. 5. The game machine according to any one of claims 1 to 4, characterized in that the start of the specific notification is delayed until the timing is set.
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JP2019199130A JP2021069799A (en) | 2019-10-31 | 2019-10-31 | Game machine |
JP2024041491A JP2024069509A (en) | 2019-10-31 | 2024-03-15 | Gaming Machines |
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