JP2020058920A5 - - Google Patents

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JP2020058920A5
JP2020058920A5 JP2020009870A JP2020009870A JP2020058920A5 JP 2020058920 A5 JP2020058920 A5 JP 2020058920A5 JP 2020009870 A JP2020009870 A JP 2020009870A JP 2020009870 A JP2020009870 A JP 2020009870A JP 2020058920 A5 JP2020058920 A5 JP 2020058920A5
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value
instep
information
current information
content
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JP2020009870A
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JP2020058920A (en
JP7208178B2 (en
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Description

発明は、遊技音量の調整をより好適に行うことが可能な遊技機を提供することを目的とする。 An object of the present invention is to provide a gaming machine capable of more preferably adjusting the gaming volume.

本発明は、ホール関係者が設定可能な複数段階の甲値に関する選択操作が可能な甲操作手段と、遊技者が設定可能な複数段階の乙値に関する選択操作が可能な乙操作手段と、前記甲操作手段により得られた前記甲値及び前記乙操作手段により得られた前記乙値に基づいて遊技音量を設定可能な遊技音量設定手段とを備えた遊技機において、電源投入後に、現在選択されている前記甲値の情報を取得し、当該甲値に関する情報を甲現在情報として記憶する第1現在情報記憶手段と、前記乙値に関する情報を乙現在情報として記憶する第2現在情報記憶手段と、を有し、前記甲値が変更された場合には、その変更後の前記甲値の情報により、前記甲現在情報の内容を更新するとともに前記乙現在情報の内容を更新し、前記乙値が変更された場合には、その変更後の前記乙値の情報により、前記乙現在情報の内容を更新する一方、前記甲現在情報の内容を更新しないように構成したものである。 The present invention includes an instep operating means capable of performing a selection operation regarding a plurality of stages of the instep value that can be set by a person involved in the hall, and an instep operating means that can perform a selection operation regarding a plurality of stages of the instep value that can be set by the player. In a game machine provided with the instep value obtained by the instep operating means and the game volume setting means capable of setting the game volume based on the instep value obtained by the instep operating means , it is currently selected after the power is turned on. The first current information storage means for acquiring the information on the A value and storing the information on the A value as the A current information, and the second current information storage means for storing the information on the B value as the B current information. When the A value is changed, the content of the A current information is updated and the content of the B current information is updated based on the changed A value information. When is changed, the content of the current information of B is updated by the information of the B value after the change, but the content of the current information of A is not updated .

本発明によれば、音量の調整をより好適に行うことが可能となる。 According to the present invention, it is possible to more preferably adjust the volume.

Claims (1)

ホール関係者が設定可能な複数段階の甲値に関する選択操作が可能な甲操作手段と、
遊技者が設定可能な複数段階の乙値に関する選択操作が可能な乙操作手段と、
前記甲操作手段により得られた前記甲値及び前記乙操作手段により得られた前記乙値に基づいて遊技音量を設定可能な遊技音量設定手段とを備えた
遊技機において、
電源投入後に、現在選択されている前記甲値の情報を取得し、当該甲値に関する情報を甲現在情報として記憶する第1現在情報記憶手段と、
前記乙値に関する情報を乙現在情報として記憶する第2現在情報記憶手段と、を有し、
前記甲値が変更された場合には、その変更後の前記甲値の情報により、前記甲現在情報の内容を更新するとともに前記乙現在情報の内容を更新し、
前記乙値が変更された場合には、その変更後の前記乙値の情報により、前記乙現在情報の内容を更新する一方、前記甲現在情報の内容を更新しない
ことを特徴とする遊技機。
Instep operation means that allows selection operations related to multiple levels of instep values that can be set by hall personnel,
The B operation means that allows the player to select the B value in multiple stages that can be set, and the B operation means.
In a gaming machine provided with the instep value obtained by the instep operating means and the game volume setting means capable of setting the game volume based on the instep value obtained by the second operating means.
After the power is turned on, the first current information storage means that acquires the information on the currently selected instep value and stores the information on the instep value as the instep current information, and
It has a second current information storage means for storing the information related to the B value as B current information.
When the A value is changed, the content of the A current information is updated and the content of the B current information is updated based on the changed A value information.
When the B value is changed, the content of the B current information is updated based on the changed B value information, but the content of the A current information is not updated .
JP2020009870A 2020-01-24 2020-01-24 game machine Active JP7208178B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2020009870A JP7208178B2 (en) 2020-01-24 2020-01-24 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020009870A JP7208178B2 (en) 2020-01-24 2020-01-24 game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2018086947A Division JP6653349B2 (en) 2018-04-27 2018-04-27 Gaming machine

Publications (3)

Publication Number Publication Date
JP2020058920A JP2020058920A (en) 2020-04-16
JP2020058920A5 true JP2020058920A5 (en) 2021-06-10
JP7208178B2 JP7208178B2 (en) 2023-01-18

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JP2020009870A Active JP7208178B2 (en) 2020-01-24 2020-01-24 game machine

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JP (1) JP7208178B2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2022033656A (en) * 2020-08-17 2022-03-02 株式会社平和 Game machine
JP2022033657A (en) * 2020-08-17 2022-03-02 株式会社平和 Game machine

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6267750B2 (en) * 2016-07-05 2018-01-24 株式会社三共 Game machine
JP6375405B2 (en) * 2017-03-21 2018-08-15 株式会社藤商事 Game machine
JP6535944B2 (en) * 2017-11-06 2019-07-03 株式会社大都技研 Game console
JP2018047318A (en) * 2017-12-05 2018-03-29 サミー株式会社 Slot machine
JP7086758B2 (en) * 2018-07-06 2022-06-20 キオクシア株式会社 Pattern formation method and semiconductor device manufacturing method
US11621441B2 (en) * 2018-07-27 2023-04-04 The Boeing Company Li-Ion battery high voltage distribution system architecture

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