JP2020018447A5 - - Google Patents

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JP2020018447A5
JP2020018447A5 JP2018143594A JP2018143594A JP2020018447A5 JP 2020018447 A5 JP2020018447 A5 JP 2020018447A5 JP 2018143594 A JP2018143594 A JP 2018143594A JP 2018143594 A JP2018143594 A JP 2018143594A JP 2020018447 A5 JP2020018447 A5 JP 2020018447A5
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このような目的達成のために、本発明に係るぱちんこ遊技機は、遊技領域が形成された遊技盤と、前記遊技領域設けられ、遊技球が入球可能な始動口と、前記始動口への遊技球の入球を契機として当否判定を実行する当否判定手段と、前記遊技領域に設けられ、前記当否判定手段による当否判定の結果に応じて開放されて遊技球が入球可能な大入賞口と、前記当否判定手段による当否判定の結果が大当りとなった場合に、前記大入賞口へ入球した遊技球の個数が規定数に達するまで又は規定時間が経過するまで前記大入賞口を開放させる単位遊技を複数回繰り返す特別遊技へ移行し得る特別遊技実行手段と、演出表示が表示される演出表示装置と、演出音声が出力される音声出力装置とを備え、特別遊技の実行期間は、特別遊技の実行開始から初回の単位遊技の実行開始までの間に設定される期間である開始デモ期間と、初回の単位遊技の実行開始から最終回の単位遊技の実行終了までの期間である単位遊技実行期間と、最終回の単位遊技の実行終了から特別遊技の実行終了までの間に設定される期間である終了デモ期間とを含み、特別遊技の実行中、前記大入賞口へ遊技球が入球することを契機として、遊技者に付与される賞球数の累積値を示す表示である累積賞球数表示を更新表示可能であり、累積賞球数表示を更新表示するに際しては、前記大入賞口への1個の遊技球の入球に対応して所定時間実行される演出であり、当該入球に基づき付与される賞球数分だけ累積賞球数表示がカウントアップ表示していることを示す演出であるカウントアップ演出を実行可能であり、1回の単位遊技の実行中において、所定時間のカウントアップ演出が前記規定数と同じ回数分実行された場合におけるカウントアップ演出の実行時間の合計時間は、終了デモ期間よりも短く設定されており、特別遊技の実行中、賞球数の累積値が特定値に到達することを契機として、賞球数の累積値が前記特定値に到達したことを示す特定値対応表示を前記累積賞球数表示とは別個に表示可能であり、1回の単位遊技で前記大入賞口へ入球した遊技球の個数が前記規定数を超過したことを規定数超過条件とし、特別遊技の実行中、前記規定数超過条件を充足した場合、1回の単位遊技で前記大入賞口へ入球した遊技球の個数が前記規定数を超過したことを示唆又は報知する特定演出を実行可能であり、或る特定値対応表示が表示されている最中に前記大入賞口へ遊技球が入球したとしても、当該或る特定値対応表示にて示されている賞球数の累積値は更新表示されず、当該或る特定値対応表示を特定時間継続表示する一方で、或る特定値対応表示が表示されている最中に前記大入賞口へ遊技球が入球した場合には、当該或る特定値対応表示を表示しつつ当該入球を契機としたカウントアップ演出も同時に実行可能であり、或る特定値対応表示が表示されている最中に前記規定数超過条件を充足した場合には、当該或る特定値対応表示を表示しつつ特定演出も同時に実行可能であり、特別遊技の実行中、前記大入賞口へ遊技球が入球することを契機としてカウントアップ演出が行われている最中に電源断が発生して、当該電源断が復帰した場合には、当該電源断が発生するまで行われていたカウントアップ演出の残りの部分を実行しない一方、特別遊技の実行中、前記大入賞口へ遊技球が入球することを契機として賞球の払い出しが行われている最中に電源断が発生して、当該電源断が復帰した場合には、当該大入賞口への遊技球の入球に基づき払い出される賞球のうち、当該電源断が発生するまでの間に払い出されなかった分の賞球の払い出しを実行可能であり、特別遊技の実行中、前記大入賞口へ遊技球があと1球入球することで特定値対応表示が表示される状況において電源断が発生して、当該電源断が復帰した場合には、前記大入賞口へ遊技球が1球入球したとしても、特定値対応表示が表示されず、特別遊技の実行中において、前記大入賞口への1個の遊技球の入球に対応して実行されるカウントアップ演出の実行時間である所定時間は、特別遊技における一の単位遊技が実行終了してから当該一の単位遊技の次の単位遊技が実行開始するまでの前記大入賞口が閉鎖している期間である単位遊技実行待ち期間よりも短く設定されており、少なくとも第1エラーおよび第2エラーを含む複数種類のエラーについて判定可能に構成されており、前記第2エラーは賞球の払い出しに関するエラーである一方、前記第1エラーは賞球の払い出しに関するエラーとは異なるエラーであり、特別遊技の実行中、前記第1エラーが発生している状況で、前記規定数超過条件を充足した場合は、特定演出の少なくとも一部または全てを実行しない一方、特別遊技の実行中、前記第1エラーが発生している状況で、前記規定数超過条件を充足した場合は、前記規定数超過条件の充足契機となる前記大入賞口への遊技球の入球に基づいた賞球の払い出しを実行可能であり、特別遊技の実行中、前記第2エラーが発生している状況で、前記規定数超過条件を充足した場合は、特定演出を実行可能である一方、特別遊技の実行中、前記第2エラーが発生している状況で、前記規定数超過条件を充足した場合は、前記規定数超過条件の充足契機となる前記大入賞口への遊技球の入球に基づいた賞球の払い出しが実行されないよう構成されることを特徴とする。 In order to achieve such an object, the pachinko gaming machine according to the present invention has a game board in which a game area is formed, a start port provided in the game area where a game ball can enter , and a start port . A winning / failing determination means for executing a winning / failing determination triggered by the entry of the gaming ball, and a large prize provided in the game area and opened according to the result of the winning / failing determination by the winning / failing determination means When the result of the hit / fail judgment by the mouth and the hit / fail judgment means is a big hit, the big prize opening is opened until the number of game balls entered into the big prize opening reaches the specified number or the specified time elapses. It is equipped with a special game execution means that can shift to a special game in which a unit game to be released is repeated a plurality of times , an effect display device that displays an effect display, and an audio output device that outputs an effect sound, and the execution period of the special game is , The start demo period, which is the period set between the start of execution of the special game and the start of execution of the first unit game, and the period from the start of execution of the first unit game to the end of execution of the final unit game. During the execution of the special game, the game ball is sent to the grand prize opening, including the unit game execution period and the end demo period, which is a period set between the end of the execution of the final unit game and the end of the execution of the special game. The cumulative prize ball number display, which is a display showing the cumulative value of the prize ball number given to the player, can be updated and displayed when the player enters the ball, and when the cumulative prize ball number display is updated and displayed, It is an effect that is executed for a predetermined time in response to the entry of one game ball into the large winning opening, and the cumulative number of winning balls is counted up by the number of prize balls given based on the entry. It is possible to execute the count-up effect, which is an effect indicating that the game is being performed, and the count-up effect when the count-up effect for a predetermined time is executed the same number of times as the specified number during the execution of one unit game. The total execution time is set shorter than the end demo period, and when the cumulative value of the number of prize balls reaches a specific value during the execution of the special game, the cumulative value of the number of prize balls is specified. The specific value corresponding display indicating that the value has been reached can be displayed separately from the cumulative prize ball number display, and the number of game balls that have entered the large winning opening in one unit game is the specified number. If the specified number is exceeded as a condition for exceeding the specified number and the specified number of excess condition is satisfied during the execution of the special game, the number of game balls that have entered the large winning opening in one unit game exceeds the specified number. It is possible to execute a specific effect that suggests or notifies that it has been done, and while a certain specific value correspondence display is being displayed. Even if a game ball enters the large winning opening, the cumulative value of the number of prize balls shown in the specific value correspondence display is not updated and displayed, and the specific value correspondence display is displayed for a specific time. On the other hand, if a game ball enters the large winning opening while a certain specific value correspondence display is displayed, the entry ball is displayed while displaying the certain specific value correspondence display. The trigger count-up effect can also be executed at the same time, and if the specified number exceeding condition is satisfied while a certain specific value correspondence display is being displayed, the certain specific value correspondence display is displayed. The specific effect can also be executed at the same time, and during the execution of the special game, the power supply is cut off during the count-up effect triggered by the game ball entering the grand prize opening, and the power source is concerned. When the disconnection is restored, the rest of the count-up effect that was performed until the power interruption occurred is not executed, while the game ball enters the grand prize opening during the execution of the special game. If a power outage occurs while the prize balls are being paid out as an opportunity and the power outage is restored, among the prize balls to be paid out based on the entry of the game ball into the large winning opening. , It is possible to pay out the prize balls that were not paid out before the power failure occurred, and during the execution of the special game, one more game ball enters the large winning opening. If a power off occurs in a situation where the specific value correspondence display is displayed and the power off is restored, the specific value correspondence display is displayed even if one game ball enters the grand prize opening. However, during the execution of the special game, the predetermined time, which is the execution time of the count-up effect executed in response to the entry of one game ball into the grand prize opening, is one unit game in the special game. It is set shorter than the unit game execution waiting period, which is the period during which the large winning opening is closed from the end of execution to the start of execution of the next unit game of the one unit game, and at least the first error. It is configured to be able to determine a plurality of types of errors including the second error and the second error, and the second error is an error related to the payout of the prize ball, while the first error is an error different from the error related to the payout of the prize ball. Yes, in the situation where the first error occurs during the execution of the special game, if the specified number exceeding condition is satisfied, at least a part or all of the specific effect is not executed, while the special game is being executed. If the specified number exceeding condition is satisfied in the situation where the first error has occurred, the specified number exceeding condition is satisfied. It is possible to pay out the prize balls based on the entry of the game balls into the large winning opening, which is a trigger for satisfaction, and the specified number is exceeded in the situation where the second error occurs during the execution of the special game. When the condition is satisfied, the specific effect can be executed, while when the second error occurs during the execution of the special game and the specified number exceeding condition is satisfied, the specified number exceeding condition is satisfied. It is characterized in that the payout of the prize ball based on the entry of the game ball into the large winning opening, which is the trigger for the satisfaction of the above, is not executed .

Claims (1)

遊技領域が形成された遊技盤と、
前記遊技領域設けられ、遊技球が入球可能な始動口と、
前記始動口への遊技球の入球を契機として当否判定を実行する当否判定手段と、
前記遊技領域に設けられ、前記当否判定手段による当否判定の結果に応じて開放されて遊技球が入球可能な大入賞口と、
前記当否判定手段による当否判定の結果が大当りとなった場合に、前記大入賞口へ入球した遊技球の個数が規定数に達するまで又は規定時間が経過するまで前記大入賞口を開放させる単位遊技を複数回繰り返す特別遊技へ移行し得る特別遊技実行手段と、
演出表示が表示される演出表示装置と、
演出音声が出力される音声出力装置とを備え、
特別遊技の実行期間は、特別遊技の実行開始から初回の単位遊技の実行開始までの間に設定される期間である開始デモ期間と、初回の単位遊技の実行開始から最終回の単位遊技の実行終了までの期間である単位遊技実行期間と、最終回の単位遊技の実行終了から特別遊技の実行終了までの間に設定される期間である終了デモ期間とを含み、
特別遊技の実行中、前記大入賞口へ遊技球が入球することを契機として、遊技者に付与される賞球数の累積値を示す表示である累積賞球数表示を更新表示可能であり、
累積賞球数表示を更新表示するに際しては、前記大入賞口への1個の遊技球の入球に対応して所定時間実行される演出であり、当該入球に基づき付与される賞球数分だけ累積賞球数表示がカウントアップ表示していることを示す演出であるカウントアップ演出を実行可能であり、
1回の単位遊技の実行中において、所定時間のカウントアップ演出が前記規定数と同じ回数分実行された場合におけるカウントアップ演出の実行時間の合計時間は、終了デモ期間よりも短く設定されており、
特別遊技の実行中、賞球数の累積値が特定値に到達することを契機として、賞球数の累積値が前記特定値に到達したことを示す特定値対応表示を前記累積賞球数表示とは別個に表示可能であり、
1回の単位遊技で前記大入賞口へ入球した遊技球の個数が前記規定数を超過したことを規定数超過条件とし、特別遊技の実行中、前記規定数超過条件を充足した場合、1回の単位遊技で前記大入賞口へ入球した遊技球の個数が前記規定数を超過したことを示唆又は報知する特定演出を実行可能であり、
或る特定値対応表示が表示されている最中に前記大入賞口へ遊技球が入球したとしても、当該或る特定値対応表示にて示されている賞球数の累積値は更新表示されず、当該或る特定値対応表示を特定時間継続表示する一方で、
或る特定値対応表示が表示されている最中に前記大入賞口へ遊技球が入球した場合には、当該或る特定値対応表示を表示しつつ当該入球を契機としたカウントアップ演出も同時に実行可能であり、
或る特定値対応表示が表示されている最中に前記規定数超過条件を充足した場合には、当該或る特定値対応表示を表示しつつ特定演出も同時に実行可能であり、
特別遊技の実行中、前記大入賞口へ遊技球が入球することを契機としてカウントアップ演出が行われている最中に電源断が発生して、当該電源断が復帰した場合には、当該電源断が発生するまで行われていたカウントアップ演出の残りの部分を実行しない一方、
特別遊技の実行中、前記大入賞口へ遊技球が入球することを契機として賞球の払い出しが行われている最中に電源断が発生して、当該電源断が復帰した場合には、当該大入賞口への遊技球の入球に基づき払い出される賞球のうち、当該電源断が発生するまでの間に払い出されなかった分の賞球の払い出しを実行可能であり、
特別遊技の実行中、前記大入賞口へ遊技球があと1球入球することで特定値対応表示が表示される状況において電源断が発生して、当該電源断が復帰した場合には、前記大入賞口へ遊技球が1球入球したとしても、特定値対応表示が表示されず、
特別遊技の実行中において、前記大入賞口への1個の遊技球の入球に対応して実行されるカウントアップ演出の実行時間である所定時間は、特別遊技における一の単位遊技が実行終了してから当該一の単位遊技の次の単位遊技が実行開始するまでの前記大入賞口が閉鎖している期間である単位遊技実行待ち期間よりも短く設定されており、
少なくとも第1エラーおよび第2エラーを含む複数種類のエラーについて判定可能に構成されており、
前記第2エラーは賞球の払い出しに関するエラーである一方、前記第1エラーは賞球の払い出しに関するエラーとは異なるエラーであり、
特別遊技の実行中、前記第1エラーが発生している状況で、前記規定数超過条件を充足した場合は、特定演出の少なくとも一部または全てを実行しない一方、
特別遊技の実行中、前記第1エラーが発生している状況で、前記規定数超過条件を充足した場合は、前記規定数超過条件の充足契機となる前記大入賞口への遊技球の入球に基づいた賞球の払い出しを実行可能であり、
特別遊技の実行中、前記第2エラーが発生している状況で、前記規定数超過条件を充足した場合は、特定演出を実行可能である一方、
特別遊技の実行中、前記第2エラーが発生している状況で、前記規定数超過条件を充足した場合は、前記規定数超過条件の充足契機となる前記大入賞口への遊技球の入球に基づいた賞球の払い出しが実行されないよう構成されることを特徴とする、ぱちんこ遊技機。
A game board with a game area formed,
A starting port provided in the game area where a game ball can enter ,
A winning / failing determination means for executing a winning / failing determination triggered by the entry of the game ball into the starting port ,
A large winning opening provided in the game area and opened according to the result of the hit / fail judgment by the hit / miss judgment means to allow the game ball to enter
A unit for opening the large winning opening until the number of game balls entered into the large winning opening reaches a specified number or the specified time elapses when the result of the winning / failing determination by the winning / failing determination means is a big hit. A special game execution means that can shift to a special game in which the game is repeated multiple times ,
An effect display device that displays the effect display and
Equipped with an audio output device that outputs directing audio
The execution period of the special game is the start demo period, which is the period set between the start of execution of the special game and the start of execution of the first unit game, and the execution of the last unit game from the start of execution of the first unit game. Including the unit game execution period, which is the period until the end, and the end demo period, which is the period set between the end of the execution of the last unit game and the end of the execution of the special game.
During the execution of the special game, the cumulative prize ball number display, which is a display showing the cumulative value of the prize ball number given to the player, can be updated and displayed when the game ball enters the large prize opening. ,
When the cumulative prize ball number display is updated and displayed, it is an effect that is executed for a predetermined time in response to the entry of one game ball into the large winning opening, and the number of prize balls given based on the entry. It is possible to execute a count-up effect, which is an effect indicating that the cumulative prize ball number display is a count-up display.
The total time of the count-up effect execution time when the count-up effect for a predetermined time is executed the same number of times as the specified number during the execution of one unit game is set shorter than the end demo period. ,
During the execution of the special game, when the cumulative value of the number of prize balls reaches a specific value, the display corresponding to the specific value indicating that the cumulative value of the number of prize balls has reached the specific value is displayed. Can be displayed separately from
When the number of game balls entered into the large winning opening in one unit game exceeds the specified number as the specified number exceeding condition, and the specified number exceeding condition is satisfied during the execution of the special game, 1 It is possible to execute a specific effect that suggests or notifies that the number of game balls that have entered the large winning opening in a unit game exceeds the specified number.
Even if a game ball enters the large winning opening while a certain specific value correspondence display is displayed, the cumulative value of the number of prize balls shown in the certain specific value correspondence display is updated and displayed. Instead, the display corresponding to a specific value is continuously displayed for a specific time, while
If a game ball enters the large winning opening while a certain specific value correspondence display is displayed, a count-up effect triggered by the entry is displayed while displaying the specific value correspondence display. Can be executed at the same time,
If the specified number exceeding condition is satisfied while the specific value correspondence display is displayed, the specific effect can be executed at the same time while the specific value correspondence display is displayed.
If a power outage occurs during the execution of a special game and a count-up effect is being performed when the game ball enters the large winning opening, and the power outage is restored, the said While not performing the rest of the count-up effect that was done until the power was cut off
If a power outage occurs during the execution of a special game and the prize ball is being paid out when the game ball enters the large winning opening, and the power outage is restored, Of the prize balls paid out based on the entry of the game ball into the large winning opening, it is possible to pay out the prize balls that were not paid out before the power failure occurred.
During the execution of the special game, if a power failure occurs in a situation where a specific value correspondence display is displayed due to another game ball entering the large winning opening, and the power failure is restored, the above Even if one game ball enters the big prize opening, the specific value correspondence display is not displayed and
During the execution of the special game, one unit game in the special game ends during the predetermined time, which is the execution time of the count-up effect executed in response to the entry of one game ball into the large winning opening. It is set shorter than the unit game execution waiting period, which is the period during which the large winning opening is closed from the time when the next unit game of the one unit game starts to be executed.
It is configured to be able to determine multiple types of errors, including at least the first error and the second error.
The second error is an error related to the payout of the prize ball, while the first error is an error different from the error related to the payout of the prize ball.
If the specified number exceeding condition is satisfied in the situation where the first error occurs during the execution of the special game, at least a part or all of the specific effect is not executed, while
If the specified number exceeding condition is satisfied in the situation where the first error occurs during the execution of the special game, the game ball enters the large winning opening that triggers the satisfaction of the specified number exceeding condition. It is possible to pay out prize balls based on
In the situation where the second error occurs during the execution of the special game, if the specified number exceeding condition is satisfied, the specific effect can be executed, while the specific effect can be executed.
If the specified number exceeding condition is satisfied in the situation where the second error occurs during the execution of the special game, the game ball enters the large winning opening that triggers the satisfaction of the specified number exceeding condition. A pachinko gaming machine characterized in that the payout of prize balls based on the above is not executed .
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