JP2022086763A5 - - Google Patents

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JP2022086763A5
JP2022086763A5 JP2020198951A JP2020198951A JP2022086763A5 JP 2022086763 A5 JP2022086763 A5 JP 2022086763A5 JP 2020198951 A JP2020198951 A JP 2020198951A JP 2020198951 A JP2020198951 A JP 2020198951A JP 2022086763 A5 JP2022086763 A5 JP 2022086763A5
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このような目的達成のために、本発明に係るぱちんこ遊技機は、遊技領域が形成された遊技盤と、前記遊技領域の所定位置に設けられ、遊技球が入球可能な第1始動口と、前記遊技領域の前記第1始動口とは異なる位置に設けられ、遊技球が入球容易な開状態と入球困難な閉状態とに変化する第2始動口と、前記第1始動口への遊技球の入球を契機として当否判定を実行する第1当否判定手段と、前記第2始動口への遊技球の入球を契機として当否判定を実行する第2当否判定手段と、前記遊技領域に設けられ、前記第1当否判定手段による当否判定の結果又は前記第2当否判定手段による当否判定の結果に応じて開放されて遊技球が入球可能な大入賞口と、前記第1当否判定手段による当否判定の結果又は前記第2当否判定手段による当否判定の結果が大当りである場合、前記大入賞口へ入球した遊技球の個数が規定数に達するまで又は規定時間が経過するまで前記大入賞口を開放させる単位遊技を複数回繰り返す特別遊技へ移行し得る特別遊技実行手段と、通常入球状態と、通常入球状態よりも前記第2始動口への入球容易性が高められた入球容易状態とを有し、通常入球状態の設定もしくは入球容易状態の設定を実行可能な入球状態制御手段と、特定の情報が表示される性能表示装置と、演出表示が表示される演出表示装置と、演出音声が出力される音声出力装置とを備え、前記遊技領域に発射された遊技球を検出可能であり、全ての遊技状態において前記遊技領域に発射された遊技球の総数である全発射球数を計数可能であり、所定の状況下における通常入球状態において前記遊技領域に発射された遊技球の総数である通常時発射球数を計数可能であり、所定の状況下における通常入球状態において遊技者に対して付与される賞球数の総数である通常時賞球数を計数可能であり、通常時発射球数に対する通常時賞球数の割合を示すベース値を計測可能であり、前記性能表示装置は、ベース値を特定し得るベース値情報を表示するベース値情報表示部と、前記ベース値情報表示部に表示されているベース値情報の種類を識別するための識別情報が表示される識別情報表示部とを有し、特別遊技の実行中、前記大入賞口へ遊技球が入球することを契機として、遊技者に対して付与される賞球数の累積値を示す表示である累積賞球数表示を更新表示可能であり、特別遊技の実行中、賞球数の累積値が特定値に到達することを契機として、遊技者に対して付与される賞球数の累積値が前記特定値に到達したことを示す特定値対応表示を前記累積賞球数表示とは別個に表示可能であり、特別遊技の実行中、前記大入賞口へ遊技球があと1球入球することで特定値対応表示が表示される状況において電源断が発生して、当該電源断が復帰した場合には、前記大入賞口へ遊技球が1球入球したとしても、特定値対応表示が表示されないよう構成されており、特別遊技の実行中、遊技者の音量調整操作を契機として、前記音声出力装置から出力される演出音声の音量レベルを調整可能に構成されており、特別遊技の実行中、遊技者の音量調整操作を契機として、複数段階の音量レベルを示す音量調整画像を表示可能に構成されており、特別遊技の実行中においては、特定値対応表示と音量調整画像とを同時に表示可能であるが、音量調整画像のほうが表示優先度が高く、特定値対応表示よりも前面に表示されるよう構成されており、特別遊技の実行中に賞球数の累積値が特定値に到達することを契機として表示される特定値対応表示の表示が開始および/または終了する際には、当該特定値対応表示に対して所定の演出を付加的に実行する付加演出を実行可能である一方で、特別遊技の実行中に前記大入賞口へ遊技球が入球することを契機として更新表示される累積賞球数表示の更新表示が開始および/または終了する際には、当該累積賞球数表示に対して前記付加演出を実行しないよう構成されており、特別遊技の実行中において前記大入賞口へ遊技球が入球することを契機として遊技者に対して賞球の付与が行われる際に遊技者に対する賞球の付与が一時中断される所定のエラーが発生し、当該特別遊技の終了後に移行する入球容易状態の終了後に移行する通常入球状態まで当該所定のエラーが継続したうえで、当該通常入球状態において当該所定のエラーが解消された場合、当該所定のエラーが発生することで当該特別遊技の実行中に遊技者に対して付与されなかった分の賞球を、当該通常入球状態における当該所定のエラーの解消後に遊技者に対して付与可能である一方で、特別遊技の実行中において前記大入賞口へ遊技球が入球することを契機として遊技者に対して賞球の付与が行われる際に前記所定のエラーが発生し、当該特別遊技の終了後に移行する入球容易状態の終了後に移行する通常入球状態まで当該所定のエラーが継続したうえで、当該通常入球状態において当該所定のエラーが解消された場合、当該所定のエラーが発生することで当該特別遊技の実行中に遊技者に対して付与されなかった分の賞球が遊技者に対して付与されたとしても、当該特別遊技の実行中且つ当該所定のエラーが発生した以降において累積賞球数表示を更新表示可能であるとともに特定値対応表示も表示可能であり、特別遊技の実行中において前記大入賞口へ遊技球が入球することを契機として遊技者に対して賞球の付与が行われる際に前記所定のエラーが発生し、当該特別遊技の終了後に移行する入球容易状態の終了後に移行する通常入球状態まで当該所定のエラーが継続したうえで、当該通常入球状態において当該所定のエラーが解消されることで、当該所定のエラーが発生することで当該特別遊技の実行中に遊技者に対して付与されなかった分の賞球が当該通常入球状態における当該所定のエラーの解消後に遊技者に対して付与された場合、当該所定のエラーが解消するまでの間に遊技者に対して付与されなかった分の賞球の付与を契機としてベース値の計測は行われないが、当該所定のエラーが解消するまでの間に遊技者に対して付与されなかった分の賞球の発生契機である当該特別遊技の実行中における当該大入賞口への入球に対応した発射球に基づく全発射球数の計数は行われ得るよう構成されていることを特徴とする。 In order to achieve such an object, the pachinko game machine according to the present invention comprises a game board on which a game area is formed, and a first start port provided at a predetermined position in the game area and into which a game ball can enter. , a second start port provided at a position different from the first start port in the game area and changing between an open state in which a game ball is easy to enter and a closed state in which it is difficult to enter, and to the first start port A first right/wrong determination means for executing a right/wrong determination triggered by the entry of a game ball, a second right/wrong determination means for executing a right/wrong judgment triggered by the entry of a game ball into the second starting port, and the game a large winning opening which is provided in the area and is opened according to the result of the success/failure determination by the first success/failure determination means or the result of the success/failure determination by the second success/failure determination means and into which a game ball can enter; When the result of the success/failure determination by the determination means or the result of the success/failure determination by the second success/failure determination means is a big hit , until the number of game balls entered into the big winning opening reaches a specified number or until a specified time elapses. A special game execution means capable of shifting to a special game that repeats a unit game for opening the big winning opening a plurality of times; a ball-entering state control means capable of setting a normal ball-entering state or setting an easy-ball-entering state; a performance display device for displaying specific information; Equipped with a performance display device for displaying and a sound output device for outputting a performance sound , the game ball launched into the game area can be detected, and the game ball launched into the game area in all game states. It is possible to count the total number of shot balls, which is the total number of , and it is possible to count the number of normal shot balls, which is the total number of game balls shot into the game area in a normal ball entry state under a predetermined situation, and a predetermined It is possible to count the number of normal prize balls, which is the total number of prize balls given to the player in the normal ball entry state under the circumstances, and the base that indicates the ratio of the number of normal prize balls to the number of balls fired at normal time A value can be measured, and the performance display device has a base value information display unit that displays base value information that can specify a base value, and identifies the type of base value information displayed in the base value information display unit. and an identification information display section for displaying identification information for playing the game, and a prize ball given to the player when the game ball enters the big winning opening during execution of the special game. It is possible to update the display of the accumulated number of prize balls, which is a display showing the accumulated value of the number, and give it to the player when the accumulated value of the number of prize balls reaches a specific value during the execution of the special game. A display corresponding to a specific value indicating that the accumulated value of the number of prize balls played has reached the specific value can be displayed separately from the display of the accumulated number of prize balls, and during execution of the special game, the game is played to the big winning opening. When a power failure occurs in a situation where a display corresponding to a specific value is displayed by entering one more ball, and the power failure is recovered, one game ball enters the big winning hole. However, the display corresponding to the specific value is configured not to be displayed, and during execution of the special game, the volume level of the effect sound output from the voice output device can be adjusted with the player's volume adjustment operation as a trigger. During the execution of the special game, it is configured to be able to display a volume adjustment image showing a plurality of stages of volume levels, triggered by the player's volume adjustment operation, and during the execution of the special game, the specific value is supported. The display and the volume adjustment image can be displayed at the same time, but the volume adjustment image has a higher display priority and is configured to be displayed in front of the specific value correspondence display, and the prize balls are displayed during the execution of the special game. When the display corresponding to a specific value, which is triggered by the cumulative value of the number reaching a specific value, starts and/or ends, a predetermined effect is additionally executed for the display corresponding to the specific value. While the additional effect can be executed, the update display of the cumulative prize ball number display, which is updated and displayed when the game ball enters the big winning hole during the execution of the special game, starts and/or ends. When doing so, it is configured not to execute the additional effect for the display of the cumulative number of prize balls, and when the game ball enters the big winning hole during the execution of the special game, the player is notified. On the other hand, when the awarding of prize balls occurs, a predetermined error occurs that temporarily suspends the awarding of prize balls to the player, and the normal ball entry that transitions after the end of the easy-to-enter state that transitions after the end of the special game After the predetermined error continues until the state, if the predetermined error is resolved in the normal state, the predetermined error occurs and is given to the player during the execution of the special game. While the game balls for the amount that were not awarded can be given to the player after the predetermined error in the normal ball entry state is eliminated, the game balls enter the big winning hole during the execution of the special game. The predetermined error occurs when a prize ball is awarded to the player, and the normal ball-entering state that transitions after the end of the easy-ball-entering state that transitions after the end of the special game. If the predetermined error continues and the predetermined error is resolved in the normal ball-entering state, the predetermined error does not occur during execution of the special game. Even if the number of prize balls is given to the player, the display of the cumulative number of prize balls can be updated and displayed during the execution of the special game and after the predetermined error has occurred, and the display corresponding to the specific value is also displayed. It is possible, and the predetermined error occurs when the game ball enters the big winning hole during the execution of the special game and the prize ball is awarded to the player, and the special game After the predetermined error continues until the normal ball-entering state, which transitions after the end of the transition to the easy-ball-entering state, the predetermined error is resolved in the normal ball-entering state. If the prize balls that were not awarded to the player during the execution of the special game are awarded to the player after the predetermined error in the normal ball entry state is resolved, the Triggered by the awarding of the prize balls that were not awarded to the player until the predetermined error is resolved, the base value is not measured, but the game is played until the predetermined error is resolved. The total number of balls fired based on the balls that entered the big winning slot during the execution of the special game, which is the trigger for the generation of the prize balls that were not awarded to the player, may be counted. It is characterized by:

Claims (1)

遊技領域が形成された遊技盤と、
前記遊技領域の所定位置に設けられ、遊技球が入球可能な第1始動口と、
前記遊技領域の前記第1始動口とは異なる位置に設けられ、遊技球が入球容易な開状態と入球困難な閉状態とに変化する第2始動口と、
前記第1始動口への遊技球の入球を契機として当否判定を実行する第1当否判定手段と、
前記第2始動口への遊技球の入球を契機として当否判定を実行する第2当否判定手段と、
前記遊技領域に設けられ、前記第1当否判定手段による当否判定の結果又は前記第2当否判定手段による当否判定の結果に応じて開放されて遊技球が入球可能な大入賞口と、
前記第1当否判定手段による当否判定の結果又は前記第2当否判定手段による当否判定の結果が大当りである場合、前記大入賞口へ入球した遊技球の個数が規定数に達するまで又は規定時間が経過するまで前記大入賞口を開放させる単位遊技を複数回繰り返す特別遊技へ移行し得る特別遊技実行手段と、
通常入球状態と、通常入球状態よりも前記第2始動口への入球容易性が高められた入球容易状態とを有し、通常入球状態の設定もしくは入球容易状態の設定を実行可能な入球状態制御手段と、
特定の情報が表示される性能表示装置と、
演出表示が表示される演出表示装置と
演出音声が出力される音声出力装置とを備え、
前記遊技領域に発射された遊技球を検出可能であり、
全ての遊技状態において前記遊技領域に発射された遊技球の総数である全発射球数を計数可能であり、
所定の状況下における通常入球状態において前記遊技領域に発射された遊技球の総数である通常時発射球数を計数可能であり、
所定の状況下における通常入球状態において遊技者に対して付与される賞球数の総数である通常時賞球数を計数可能であり、
通常時発射球数に対する通常時賞球数の割合を示すベース値を計測可能であり、
前記性能表示装置は、ベース値を特定し得るベース値情報を表示するベース値情報表示部と、前記ベース値情報表示部に表示されているベース値情報の種類を識別するための識別情報が表示される識別情報表示部とを有し、
特別遊技の実行中、前記大入賞口へ遊技球が入球することを契機として、遊技者に対して付与される賞球数の累積値を示す表示である累積賞球数表示を更新表示可能であり、
特別遊技の実行中、賞球数の累積値が特定値に到達することを契機として、遊技者に対して付与される賞球数の累積値が前記特定値に到達したことを示す特定値対応表示を前記累積賞球数表示とは別個に表示可能であり、
特別遊技の実行中、前記大入賞口へ遊技球があと1球入球することで特定値対応表示が表示される状況において電源断が発生して、当該電源断が復帰した場合には、前記大入賞口へ遊技球が1球入球したとしても、特定値対応表示が表示されないよう構成されており、
特別遊技の実行中、遊技者の音量調整操作を契機として、前記音声出力装置から出力される演出音声の音量レベルを調整可能に構成されており、
特別遊技の実行中、遊技者の音量調整操作を契機として、複数段階の音量レベルを示す音量調整画像を表示可能に構成されており、
特別遊技の実行中においては、特定値対応表示と音量調整画像とを同時に表示可能であるが、音量調整画像のほうが表示優先度が高く、特定値対応表示よりも前面に表示されるよう構成されており、
特別遊技の実行中に賞球数の累積値が特定値に到達することを契機として表示される特定値対応表示の表示が開始および/または終了する際には、当該特定値対応表示に対して所定の演出を付加的に実行する付加演出を実行可能である一方で、
特別遊技の実行中に前記大入賞口へ遊技球が入球することを契機として更新表示される累積賞球数表示の更新表示が開始および/または終了する際には、当該累積賞球数表示に対して前記付加演出を実行しないよう構成されており、
特別遊技の実行中において前記大入賞口へ遊技球が入球することを契機として遊技者に対して賞球の付与が行われる際に遊技者に対する賞球の付与が一時中断される所定のエラーが発生し、当該特別遊技の終了後に移行する入球容易状態の終了後に移行する通常入球状態まで当該所定のエラーが継続したうえで、当該通常入球状態において当該所定のエラーが解消された場合、当該所定のエラーが発生することで当該特別遊技の実行中に遊技者に対して付与されなかった分の賞球を、当該通常入球状態における当該所定のエラーの解消後に遊技者に対して付与可能である一方で、
特別遊技の実行中において前記大入賞口へ遊技球が入球することを契機として遊技者に対して賞球の付与が行われる際に前記所定のエラーが発生し、当該特別遊技の終了後に移行する入球容易状態の終了後に移行する通常入球状態まで当該所定のエラーが継続したうえで、当該通常入球状態において当該所定のエラーが解消された場合、当該所定のエラーが発生することで当該特別遊技の実行中に遊技者に対して付与されなかった分の賞球が遊技者に対して付与されたとしても、当該特別遊技の実行中且つ当該所定のエラーが発生した以降において累積賞球数表示を更新表示可能であるとともに特定値対応表示も表示可能であり、
特別遊技の実行中において前記大入賞口へ遊技球が入球することを契機として遊技者に対して賞球の付与が行われる際に前記所定のエラーが発生し、当該特別遊技の終了後に移行する入球容易状態の終了後に移行する通常入球状態まで当該所定のエラーが継続したうえで、当該通常入球状態において当該所定のエラーが解消されることで、当該所定のエラーが発生することで当該特別遊技の実行中に遊技者に対して付与されなかった分の賞球が当該通常入球状態における当該所定のエラーの解消後に遊技者に対して付与された場合、当該所定のエラーが解消するまでの間に遊技者に対して付与されなかった分の賞球の付与を契機としてベース値の計測は行われないが、当該所定のエラーが解消するまでの間に遊技者に対して付与されなかった分の賞球の発生契機である当該特別遊技の実行中における当該大入賞口への入球に対応した発射球に基づく全発射球数の計数は行われ得るよう構成されていることを特徴とする、ぱちんこ遊技機。
a game board on which a game area is formed;
A first starting port provided at a predetermined position in the game area and allowing a game ball to enter;
a second starting port provided at a position different from the first starting port in the game area and changing between an open state in which a game ball is easily entered and a closed state in which it is difficult to enter;
A first success/failure determination means for executing a success/failure determination triggered by the entry of a game ball into the first starting port;
A second success/failure determination means for executing a success/failure determination triggered by the entry of the game ball into the second starting port;
a large winning opening which is provided in the game area and is opened according to the result of the success/failure determination by the first success/failure determination means or the result of the success/failure determination by the second success/failure determination means to allow a game ball to enter;
When the result of the success/failure determination by the first success/failure determination means or the result of the success/failure determination by the second success/failure determination means is a big hit , until the number of game balls entering the big winning hole reaches a specified number or for a specified time a special game executing means capable of shifting to a special game in which the unit game for opening the big winning opening is repeated a plurality of times until elapses ;
It has a normal ball entry state and an easy ball entry state in which the ease of ball entry into the second starting hole is higher than in the normal ball entry state, and the normal ball entry state or the easy ball entry state is set. Executable ball entry state control means;
a performance display device that displays specific information;
a production display device for displaying a production display ;
and an audio output device that outputs a production sound ,
A game ball launched into the game area can be detected,
It is possible to count the total number of shot balls, which is the total number of game balls shot to the game area in all game states,
It is possible to count the number of normal shot balls, which is the total number of game balls shot into the game area in a normal ball entry state under a predetermined situation,
It is possible to count the number of normal prize balls, which is the total number of prize balls given to the player in the normal ball entry state under a predetermined situation,
It is possible to measure a base value that indicates the ratio of the number of prize balls to the number of balls fired at normal times,
The performance display device displays a base value information display section for displaying base value information that can specify a base value, and identification information for identifying the type of base value information displayed in the base value information display section. and an identification information display unit that is
During the execution of the special game, it is possible to update and display the display of the cumulative number of prize balls, which is a display showing the cumulative number of prize balls given to the player, triggered by the entry of the game ball into the big prize opening. and
Triggered by the accumulated number of prize balls reaching a specific value during execution of a special game, correspondence to a specific value indicating that the accumulated value of the number of prize balls awarded to the player has reached the specific value The display can be displayed separately from the display of the cumulative number of winning balls,
During the execution of the special game, if a power outage occurs in a situation where the display corresponding to the specific value is displayed due to the entry of one more game ball into the big winning hole, and the power outage is restored, the above Even if one game ball enters the big winning slot, the display corresponding to the specific value is not displayed.
During the execution of the special game, the volume level of the effect sound output from the sound output device can be adjusted with the player's volume adjustment operation as a trigger,
During the execution of the special game, it is configured to be able to display a volume adjustment image showing a plurality of stages of volume levels, triggered by the player's volume adjustment operation,
While the special game is being executed, the specific value correspondence display and the volume adjustment image can be displayed at the same time, but the volume adjustment image has higher display priority and is configured to be displayed in front of the specific value correspondence display. and
When the specific value correspondence display displayed when the cumulative value of the number of prize balls reaches a specific value during execution of the special game starts and/or ends, the specific value correspondence display While it is possible to execute an additional effect that additionally executes a predetermined effect,
When the update display of the display of the number of accumulated prize balls, which is updated and displayed when a game ball enters the big winning hole during execution of the special game, is started and/or ended, the display of the number of accumulated prize balls is displayed. is configured not to execute the additional effect for
A predetermined error in which awarding of prize balls to a player is temporarily interrupted when awarding of prize balls to the player is triggered by a game ball entering the big winning hole during execution of a special game. occurs, and the predetermined error continues until the normal ball-entering state, which transitions after the end of the easy-ball-entering state, which transitions after the end of the special game, and then the predetermined error is resolved in the normal ball-entering state. In this case, the prize balls that were not given to the player during the execution of the special game due to the occurrence of the predetermined error will be given to the player after the predetermined error in the normal ball entry state is resolved. , while
During the execution of the special game, the predetermined error occurs when the game ball enters the big winning hole and the prize ball is awarded to the player, and the process shifts after the special game ends. After the predetermined error continues until the normal ball-entering state transitions after the end of the easy-ball-entering state, if the predetermined error is resolved in the normal ball-entering state, the predetermined error occurs. Even if the prize balls that were not awarded to the player during the execution of the special game are awarded to the player, the accumulated prize during the execution of the special game and after the occurrence of the predetermined error The display of the number of balls can be updated and displayed, and the display corresponding to a specific value can also be displayed.
During the execution of the special game, the predetermined error occurs when the game ball enters the big winning hole and the prize ball is awarded to the player, and after the special game ends. After the predetermined error continues until the normal ball-entering state transitions after the end of the easy-ball-entering state, the predetermined error is resolved in the normal ball-entering state, and the predetermined error occurs. If the prize balls that were not given to the player during the execution of the special game are given to the player after the predetermined error in the normal ball entry state is resolved, the predetermined error Triggered by the awarding of the prize balls that were not awarded to the player until the error is resolved, the base value is not measured, but the player is notified of the error until the error is resolved. It is configured so that the total number of shot balls can be counted based on the shot balls that enter the big winning slot during the execution of the special game, which is the trigger for generating the prize balls that have not been granted. A pachinko machine characterized by:
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