JP2019170682A5 - - Google Patents

Download PDF

Info

Publication number
JP2019170682A5
JP2019170682A5 JP2018062203A JP2018062203A JP2019170682A5 JP 2019170682 A5 JP2019170682 A5 JP 2019170682A5 JP 2018062203 A JP2018062203 A JP 2018062203A JP 2018062203 A JP2018062203 A JP 2018062203A JP 2019170682 A5 JP2019170682 A5 JP 2019170682A5
Authority
JP
Japan
Prior art keywords
effect
execution
special
determination
special game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2018062203A
Other languages
Japanese (ja)
Other versions
JP2019170682A (en
JP7217918B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2018062203A priority Critical patent/JP7217918B2/en
Priority claimed from JP2018062203A external-priority patent/JP7217918B2/en
Publication of JP2019170682A publication Critical patent/JP2019170682A/en
Publication of JP2019170682A5 publication Critical patent/JP2019170682A5/ja
Application granted granted Critical
Publication of JP7217918B2 publication Critical patent/JP7217918B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

本明細書に開示される遊技機は、遊技者に有利な特別遊技を行うか否かの第1判定を行う第1判定手段と、前記第1判定が行われる前に、前記特別遊技が行われるか否かの第2判定を行う第2判定手段と、遊技者に有利な特定遊技状態にすることが可能な遊技制御手段と、所定の演出を実行可能な演出実行手段と、を備え、記特定遊技状態は、第1期間までで終了することがあり、前記演出実行手段は、前記特定遊技状態における前記第1期間が終了する際に、前記第1判定の結果に基づいて、前記特別遊技の実行の示唆を含む特別演出を実行することがあり、前記特別演出の実行前に、前記第2判定の結果に基づいて、前記第1期間の終了を示唆する示唆演出を実行することがあり、前記特別演出は、所定の前段演出と所定の後段演出とを含んで構成さ前記前段演出で前記特別遊技の実行が示唆されるときと、前記後段演出で前記特別遊技の実行が示唆されるときと、がある、ことを特徴としている。 The gaming machine disclosed in the present specification includes a first determination means for making a first determination as to whether or not to perform a special game advantageous to the player, and the special game is performed before the first determination is made. It is provided with a second determination means for performing a second determination as to whether or not the game is played, a game control means capable of setting a specific game state advantageous to the player, and an effect execution means capable of executing a predetermined effect. before SL particular gaming state may be completed in up to the first period, the presentation execution section, when the first period in the specific game state is completed, based on the first determination result, the A special effect including a suggestion of execution of a special game may be executed, and before the execution of the special effect, a suggestion effect suggesting the end of the first period is executed based on the result of the second determination. There is, the special effect is configured to include a predetermined preceding effect and a predetermined subsequent effect, and when the execution of the special game by the pre-stage effect is suggested, the execution of the special game by the subsequent effect It is characterized by the fact that there are times when it is suggested.

図48(A)〜図48(C)は、「特殊カウントダウン演出」が行われる様子を示す図である。「超RUSHモード」における97回目の特図変動演出で「通常変動」が開始されると、図48(A)に示すように、演出図柄EZ1,EZ2,EZ3が表示部50a上で変動表示するとともに、表示部50aの中央に、カウント画像G21aと、大当たり示唆画像G15の半透明画像である擬似大当たり示唆画像G15gと、が表示される。その後、「超RUSHモード」における98回目の特図変動演出で「通常変動」が開始されると、図48(B)に示すように、演出図柄EZ1,EZ2,EZ3が表示部50a上で変動表示するとともに、表示部50aの中央に、カウント画像G21bと擬似大当たり示唆画像G15gとが表示される。その後、「超RUSHモード」における99回目の特図変動演出で「通常変動」が開始されると、図48(C)に示すように、演出図柄EZ1,EZ2,EZ3が表示部50a上で変動表示するとともに、表示部50aの中央に、カウント画像G21cと擬似大当たり示唆画像G15gとが表示される。その後、「超RUSHモード」における100回目の特図変動演出の開始に応じて「分岐演出」が行われる(図37(A)参照)。この「分岐演出」または「分岐演出」後の「復活演出C」では、大当たり示唆画像G15が表示される「大当たり告知演出」が必ず行われる(図37(B),図38(B)参照)。そのため、擬似大当たり示唆画像G15gの表示は、大当たり示唆画像G15が表示される「大当たり告知演出」が行われることを示唆する演出として機能する。 FIGS. 48 (A) to 48 (C) are views showing how a "special countdown effect" is performed. When the "normal fluctuation" is started in the 97th special figure fluctuation effect in the "super RUSH mode", the effect symbols EZ1, EZ2, and EZ3 are variablely displayed on the display unit 50a as shown in FIG. 48 (A). At the same time, the count image G21a and the pseudo jackpot suggestion image G15g, which is a translucent image of the jackpot suggestion image G15, are displayed in the center of the display unit 50a. After that, when the "normal fluctuation" is started in the 98th special figure fluctuation effect in the "super RUSH mode", the effect symbols EZ1, EZ2, and EZ3 change on the display unit 50a as shown in FIG. 48 (B). At the same time as displaying, the count image G21b and the pseudo jackpot suggestion image G15g are displayed in the center of the display unit 50a. After that, when the "normal fluctuation" is started in the 99th special figure fluctuation effect in the "super RUSH mode", the effect symbols EZ1, EZ2, and EZ3 change on the display unit 50a as shown in FIG. 48 (C). At the same time as displaying, the count image G21c and the pseudo jackpot suggestion image G15g are displayed in the center of the display unit 50a. After that, a "branch effect" is performed according to the start of the 100th special figure variation effect in the "super RUSH mode" (see FIG. 37 (A)). In the "branch effect" or the "revival effect C" after the "branch effect", the "big hit notification effect" in which the jackpot suggestion image G15 is displayed is always performed (see FIGS. 37 (B) and 38 (B)). .. Therefore, the display of the pseudo jackpot suggestion image G15g functions as an effect suggesting that the "big hit notification effect" in which the jackpot suggestion image G15 is displayed is performed.

Claims (2)

遊技者に有利な特別遊技を行うか否かの第1判定を行う第1判定手段と、
前記第1判定が行われる前に、前記特別遊技が行われるか否かの第2判定を行う第2判定手段と、
遊技者に有利な特定遊技状態にすることが可能な遊技制御手段と、
所定の演出を実行可能な演出実行手段と、を備え、
記特定遊技状態は、第1期間までで終了することがあり、
前記演出実行手段は、
前記特定遊技状態における前記第1期間が終了する際に、前記第1判定の結果に基づいて、前記特別遊技の実行の示唆を含む特別演出を実行することがあり、
前記特別演出の実行前に、前記第2判定の結果に基づいて、前記第1期間の終了を示唆する示唆演出を実行することがあり、
前記特別演出は、所定の前段演出と所定の後段演出とを含んで構成さ
前記前段演出で前記特別遊技の実行が示唆されるときと、前記後段演出で前記特別遊技の実行が示唆されるときと、がある、
ことを特徴とする遊技機。
A first determination means for first determining whether or not to perform a special game that is advantageous to the player, and
Before the first determination is performed, the second determination means for performing the second determination as to whether or not the special game is performed, and
A game control means that can bring a specific game state to the player's advantage,
Equipped with an effect execution means capable of executing a predetermined effect,
Before SL particular gaming state may be completed in up to the first period,
The effect executing means is
At the end of the first period in the specific game state , a special effect including a suggestion of execution of the special game may be executed based on the result of the first determination.
Prior to the execution of the special effect, a suggestion effect suggesting the end of the first period may be executed based on the result of the second determination.
The special effect is configured to include a predetermined preceding effect and a predetermined subsequent effect,
There are times when the first stage effect suggests the execution of the special game and times when the second stage effect suggests the execution of the special game.
A gaming machine characterized by that.
請求項1に記載の遊技機であって、The gaming machine according to claim 1.
前記示唆演出には、前記特別遊技の実行を示唆する演出が含まれる、The suggestion effect includes an effect suggesting the execution of the special game.
ことを特徴とする遊技機。A gaming machine characterized by that.
JP2018062203A 2018-03-28 2018-03-28 game machine Active JP7217918B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018062203A JP7217918B2 (en) 2018-03-28 2018-03-28 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018062203A JP7217918B2 (en) 2018-03-28 2018-03-28 game machine

Publications (3)

Publication Number Publication Date
JP2019170682A JP2019170682A (en) 2019-10-10
JP2019170682A5 true JP2019170682A5 (en) 2021-05-06
JP7217918B2 JP7217918B2 (en) 2023-02-06

Family

ID=68166959

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2018062203A Active JP7217918B2 (en) 2018-03-28 2018-03-28 game machine

Country Status (1)

Country Link
JP (1) JP7217918B2 (en)

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5952887B2 (en) * 2014-12-17 2016-07-13 京楽産業.株式会社 Game machine
JP6279629B2 (en) * 2016-02-03 2018-02-14 株式会社三共 Game machine
JP2018033538A (en) * 2016-08-29 2018-03-08 株式会社高尾 Game machine

Similar Documents

Publication Publication Date Title
JP2019030346A5 (en)
JP2020022698A5 (en)
JP2017074502A5 (en)
JP2015085007A5 (en)
JP2020000437A5 (en)
JP2019170682A5 (en)
JP2019170683A5 (en)
JP2019170681A5 (en)
JP2015221165A5 (en)
JP2019209197A5 (en)
JP2021045480A5 (en)
JP2020000438A5 (en)
JP2019213765A5 (en)
JP2020031835A5 (en)
JP2020120951A5 (en)
JP2021013462A5 (en)
JP2018149445A5 (en)
JP2019025269A5 (en)
JP2020151309A5 (en)
JP2010227627A5 (en)
JP2015084931A5 (en)
JP2020151311A5 (en)
JP2020069098A5 (en)
JP2019030345A5 (en)
JP2019025270A5 (en)