JP2019136571A5 - - Google Patents

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Publication number
JP2019136571A5
JP2019136571A5 JP2019101398A JP2019101398A JP2019136571A5 JP 2019136571 A5 JP2019136571 A5 JP 2019136571A5 JP 2019101398 A JP2019101398 A JP 2019101398A JP 2019101398 A JP2019101398 A JP 2019101398A JP 2019136571 A5 JP2019136571 A5 JP 2019136571A5
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JP
Japan
Prior art keywords
game
execution time
reach
moving
movement
Prior art date
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Application number
JP2019101398A
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Japanese (ja)
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JP7022999B2 (en
JP2019136571A (en
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Priority to JP2019101398A priority Critical patent/JP7022999B2/en
Priority claimed from JP2019101398A external-priority patent/JP7022999B2/en
Publication of JP2019136571A publication Critical patent/JP2019136571A/en
Publication of JP2019136571A5 publication Critical patent/JP2019136571A5/ja
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Publication of JP7022999B2 publication Critical patent/JP7022999B2/en
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Claims (1)

所定の間隔をあけて配置される複数の基準部を含むゲーム画面を表示する表示手段に接続され、プレイ行為を実行すべき実行時期に前記複数の基準部の少なくとも一つに到達するように前記複数の基準部間を行き来する指示標識を前記ゲーム画面に提示することにより前記実行時期を案内するゲームを提供するゲームシステムであって、
前記ゲームのプレイ状況に関連する変更条件に基づいて、前記複数の基準部のうち、少なくとも一つを前記指示標識の移動距離が変化するように移動させる位置移動手段と、
記指示標識が前記実行時期に前記一つの基準部に到達するように前記指示標識の移動を制御する移動制御手段と、
を備える、ゲームシステム。
The said so as to be connected to a display means for displaying a game screen including a plurality of reference portions arranged at predetermined intervals, and to reach at least one of the plurality of reference portions at the execution time when the play action should be executed. A game system that provides a game that guides the execution time by presenting an instruction sign that goes back and forth between a plurality of reference units on the game screen.
A position moving means for moving at least one of the plurality of reference units so that the moving distance of the instruction sign changes, based on the change conditions related to the play situation of the game.
And movement control means for pre-Symbol instruction label to control the movement of the indicator mark so as to reach the reference portion of the one to the execution time,
A game system equipped with.
JP2019101398A 2019-05-30 2019-05-30 Game system and computer programs used for it Active JP7022999B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019101398A JP7022999B2 (en) 2019-05-30 2019-05-30 Game system and computer programs used for it

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019101398A JP7022999B2 (en) 2019-05-30 2019-05-30 Game system and computer programs used for it

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2017024789A Division JP6541078B2 (en) 2017-02-14 2017-02-14 Game system and computer program used therefor

Publications (3)

Publication Number Publication Date
JP2019136571A JP2019136571A (en) 2019-08-22
JP2019136571A5 true JP2019136571A5 (en) 2020-11-12
JP7022999B2 JP7022999B2 (en) 2022-02-21

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ID=67692641

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2019101398A Active JP7022999B2 (en) 2019-05-30 2019-05-30 Game system and computer programs used for it

Country Status (1)

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JP (1) JP7022999B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7454003B2 (en) 2022-02-16 2024-03-21 任天堂株式会社 Information processing program, information processing system, information processing device, and information processing method

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005218757A (en) 2004-02-09 2005-08-18 Vr Sports:Kk Virtual reality tennis game system
JP4827982B1 (en) 2010-06-10 2011-11-30 株式会社コナミデジタルエンタテインメント GAME SYSTEM, CONTROL METHOD USED FOR THE SAME, AND COMPUTER PROGRAM
JP6176100B2 (en) 2013-12-11 2017-08-09 株式会社コナミデジタルエンタテインメント Game program, game system
JP6123118B2 (en) 2015-03-31 2017-05-10 株式会社コナミデジタルエンタテインメント GAME DEVICE AND GAME PROGRAM

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