JP2018183255A5 - - Google Patents
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- JP2018183255A5 JP2018183255A5 JP2017085191A JP2017085191A JP2018183255A5 JP 2018183255 A5 JP2018183255 A5 JP 2018183255A5 JP 2017085191 A JP2017085191 A JP 2017085191A JP 2017085191 A JP2017085191 A JP 2017085191A JP 2018183255 A5 JP2018183255 A5 JP 2018183255A5
- Authority
- JP
- Japan
- Prior art keywords
- effect
- game
- special game
- image
- image effect
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
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- 230000000694 effects Effects 0.000 claims 22
- 206010047571 Visual impairment Diseases 0.000 claims 3
- 201000004569 blindness Diseases 0.000 claims 3
- 230000004393 visual impairment Effects 0.000 claims 3
- 230000002401 inhibitory effect Effects 0.000 claims 2
- 230000000007 visual effect Effects 0.000 claims 2
- 230000000875 corresponding Effects 0.000 claims 1
Claims (1)
前記判定手段での判定結果に基づいて遊技の進行を制御する主制御手段と、
遊技者が所定の操作手段に対して所定操作を行った場合に、複数の選択主体演出から特定選択主体演出を決定して表示する主体演出表示手段と、
前記特別遊技、及び前記判定結果を報知する報知遊技において遊技演出を実行する演出手段と、
前記遊技演出を前記演出手段に実行させる演出実行手段と、
を備え、
前記遊技演出は、前記特別遊技で実行される画像遊技演出として、前記特定選択主体演出に対応した主体を用いて表示され、前記特別遊技の開始時に表示タイミングが設定される特定主体画像演出と、前記特別遊技で表示される所定の遊技画像演出よりも前面側に表示されることで前記所定の遊技画像演出の視認を阻害する視認阻害画像演出と、を含み、
前記視認阻害画像演出は、当該特別遊技に対する前記判定手段での判定結果とは異なる所定の条件が、当該特別遊技の実行中に成立する場合に表示され、前記特別遊技の開始時に表示タイミングが設定されない画像演出であり、
所定の特別遊技状態において、前記特定主体画像演出と前記視認阻害画像演出とが重複されることなく異なるタイミングで表示されるように前記視認阻害画像演出が設定され、
前記視認阻害画像演出は、出玉数が所定の特定数に達したことを遊技者に報知する特定数出玉表示画像演出であることを特徴とする遊技機。
A determination means for determining whether or not to shift to a special game state in which a special game advantageous to the player is executed based on the establishment of the determination condition,
A main control means that controls the progress of the game based on the determination result of the determination means,
When the player performs a predetermined operation on a predetermined operation means, the main effect display means for determining and displaying the specific select subject effect from a plurality of select subject effects, and
In the special game and the notification game for notifying the determination result, the effect means for executing the game effect and the effect means.
An effect executing means for causing the effect means to execute the game effect, and
With
The game effect is displayed as an image game effect executed in the special game using a subject corresponding to the specific selection subject effect, and a specific subject image effect whose display timing is set at the start of the special game. Includes a visual impairment image effect that hinders the visibility of the predetermined game image effect by being displayed on the front side of the predetermined game image effect displayed in the special game.
The visual inhibition image effect is displayed when a predetermined condition different from the determination result of the determination means for the special game is satisfied during the execution of the special game, and the display timing is set at the start of the special game. It is an image production that is not done,
In a predetermined special gaming state, the visual impairment image effect is set so that the specific subject image effect and the visual impairment image effect are displayed at different timings without overlapping .
The visual inhibiting image effect is a gaming machine payout number and said particular number payout display image effect der Rukoto for notifying the player that has reached a predetermined number specified.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017085191A JP6863042B2 (en) | 2017-04-24 | 2017-04-24 | Game machine |
JP2021058989A JP2021104359A (en) | 2017-04-24 | 2021-03-31 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017085191A JP6863042B2 (en) | 2017-04-24 | 2017-04-24 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021058989A Division JP2021104359A (en) | 2017-04-24 | 2021-03-31 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2018183255A JP2018183255A (en) | 2018-11-22 |
JP2018183255A5 true JP2018183255A5 (en) | 2020-12-10 |
JP6863042B2 JP6863042B2 (en) | 2021-04-21 |
Family
ID=64356514
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017085191A Active JP6863042B2 (en) | 2017-04-24 | 2017-04-24 | Game machine |
JP2021058989A Pending JP2021104359A (en) | 2017-04-24 | 2021-03-31 | Game machine |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021058989A Pending JP2021104359A (en) | 2017-04-24 | 2021-03-31 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (2) | JP6863042B2 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2020174985A (en) * | 2019-04-19 | 2020-10-29 | 株式会社三洋物産 | Game machine |
JP2019213912A (en) * | 2019-08-21 | 2019-12-19 | 株式会社三洋物産 | Game machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5574567B2 (en) * | 2008-01-09 | 2014-08-20 | 株式会社三共 | Game machine |
JP5773518B2 (en) * | 2011-03-01 | 2015-09-02 | 株式会社平和 | Game machine |
JP2015128479A (en) * | 2014-01-06 | 2015-07-16 | 株式会社藤商事 | Game machine |
JP2016036492A (en) * | 2014-08-07 | 2016-03-22 | 京楽産業.株式会社 | Game machine |
JP6625937B2 (en) * | 2015-07-23 | 2019-12-25 | 株式会社三共 | Gaming machine |
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2017
- 2017-04-24 JP JP2017085191A patent/JP6863042B2/en active Active
-
2021
- 2021-03-31 JP JP2021058989A patent/JP2021104359A/en active Pending