JP2019093129A5 - - Google Patents
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- JP2019093129A5 JP2019093129A5 JP2018211158A JP2018211158A JP2019093129A5 JP 2019093129 A5 JP2019093129 A5 JP 2019093129A5 JP 2018211158 A JP2018211158 A JP 2018211158A JP 2018211158 A JP2018211158 A JP 2018211158A JP 2019093129 A5 JP2019093129 A5 JP 2019093129A5
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- 230000000875 corresponding Effects 0.000 claims 6
- 238000000034 method Methods 0.000 claims 5
- 206010034719 Personality change Diseases 0.000 claims 2
- 238000004590 computer program Methods 0.000 claims 1
Claims (3)
各キャラクタの前記変化後パラメータを特定するために各キャラクタの前記変化後パラメータ毎にユニークな特定情報と当該変化後パラメータの情報とが関連付けられるように記述されたパラメータデータを記憶するデータ記憶手段と、
各キャラクタが単独で所定条件を満たした場合に、当該所定条件を満たした単独のキャラクタとしての特定キャラクタの前記パラメータを特定する内容特定手段と、
前記内容特定手段の特定結果に基づいて、前記特定キャラクタとは別のキャラクタに対応する前記特定情報を新しく付与することにより当該別のキャラクタを新しく生成し、かつ当該別のキャラクタに対応する前記特定情報に前記特定キャラクタの前記変化後パラメータの一部を当該一部の複製及び減少によって関連付けて、前記パラメータデータを更新するデータ更新手段と、
を備える、ゲームシステム。 Parameters that define each character is a gaming system for providing a game that changes with a change after the parameters according to the play status,
Data storage means for storing parameter data and the to change after each parameter unique identifying information and the post-change parameter information of each character is described as associated to identify the post-change parameter of each character When,
When each character has satisfied a predetermined condition alone, the content specifying means for specifying the parameters of a particular character as a single character that satisfies the predetermined condition,
Based on the specific result of the content specifying means, the specific information corresponding to the character different from the specific character is newly added to newly generate the other character, and the specific character corresponding to the other character is specified. A data updating means for updating the parameter data by associating the information with a part of the changed parameter of the specific character by duplication and reduction of the part.
A game system equipped with.
各キャラクタの前記変化後パラメータを特定するために各キャラクタの前記変化後パラメータ毎にユニークな特定情報と当該変化後パラメータの情報とが関連付けられるように記述されたパラメータデータを記憶するデータ記憶手段、
各キャラクタが単独で所定条件を満たした場合に、当該所定条件を満たした単独のキャラクタとしての特定キャラクタの前記パラメータを特定する内容特定手段、
前記内容特定手段の特定結果に基づいて、前記特定キャラクタとは別のキャラクタに対応する前記特定情報を新しく付与することにより当該別のキャラクタを新しく生成し、かつ当該別のキャラクタに対応する前記特定情報に前記特定キャラクタの前記変化後パラメータの一部を当該一部の複製及び減少によって関連付けて、前記パラメータデータを更新するデータ更新手段、
として機能させる、コンピュータプログラム。 A computer built into a game system that provides a game in which the parameters that define each character change to the parameters after changing according to the playing situation.
A data storage means for storing parameter data described so that unique specific information for each post-change parameter of each character and information of the post-change parameter are associated with each other in order to specify the post-change parameter of each character.
A content specifying means for specifying the parameters of a specific character as a single character satisfying the predetermined conditions when each character independently satisfies the predetermined conditions.
Based on the specific result of the content specifying means, the specific information corresponding to the character different from the specific character is newly added to newly generate the other character, and the specific character corresponding to the other character is specified. A data updating means for updating the parameter data by associating the information with a part of the changed parameter of the specific character by duplicating and reducing the part.
A computer program that acts as.
各キャラクタの前記変化後パラメータを特定するために各キャラクタの前記変化後パラメータ毎にユニークな特定情報と当該変化後パラメータの情報とが関連付けられるように記述されたパラメータデータを記憶するデータ記憶手順と、
各キャラクタが単独で所定条件を満たした場合に、当該所定条件を満たした単独のキャラクタとしての特定キャラクタの前記パラメータを特定する内容特定手順と、
前記内容特定手順の特定結果に基づいて、前記特定キャラクタとは別のキャラクタに対応する前記特定情報を新しく付与することにより当該別のキャラクタを新しく生成し、かつ当該別のキャラクタに対応する前記特定情報に前記特定キャラクタの前記変化後パラメータの一部を当該一部の複製及び減少によって関連付けて、前記パラメータデータを更新するデータ更新手順と、
を実行させる、制御方法。 A computer built into a game system that provides a game in which the parameters that define each character change to the parameters after changing according to the playing situation.
A data storage procedure for storing parameter data described so that unique specific information for each post-change parameter of each character and information on the post-change parameter of each character are associated with each other in order to specify the post-change parameter of each character. ,
When each character independently satisfies a predetermined condition, a content specifying procedure for specifying the parameter of a specific character as a single character satisfying the predetermined condition, and a procedure for specifying the contents.
Based on the specific result of the content specifying procedure, the specific information corresponding to the character different from the specific character is newly added to newly generate the other character, and the specific character corresponding to the other character is specified. A data update procedure for updating the parameter data by associating the information with a part of the post-change parameter of the specific character by duplicating and reducing the part.
Control method to execute.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018211158A JP7117776B2 (en) | 2018-11-09 | 2018-11-09 | Game system and computer program used therefor |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018211158A JP7117776B2 (en) | 2018-11-09 | 2018-11-09 | Game system and computer program used therefor |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017223102A Division JP6481159B1 (en) | 2017-11-20 | 2017-11-20 | GAME SYSTEM AND COMPUTER PROGRAM USED FOR THE SAME |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2019093129A JP2019093129A (en) | 2019-06-20 |
JP2019093129A5 true JP2019093129A5 (en) | 2021-10-07 |
JP7117776B2 JP7117776B2 (en) | 2022-08-15 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2018211158A Active JP7117776B2 (en) | 2018-11-09 | 2018-11-09 | Game system and computer program used therefor |
Country Status (1)
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JP (1) | JP7117776B2 (en) |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3825201B2 (en) | 1998-07-15 | 2006-09-27 | 株式会社スクウェア・エニックス | GAME DEVICE, COMBAT PROCESSING METHOD, AND COMPUTER-READABLE RECORDING MEDIUM CONTAINING THE PROGRAM |
JP5938451B2 (en) | 2014-08-29 | 2016-06-22 | グリー株式会社 | Control method, computer and control program |
JP6243395B2 (en) | 2015-12-22 | 2017-12-06 | 株式会社バンダイ | GAME DEVICE AND PROGRAM |
JP6194073B1 (en) | 2016-07-05 | 2017-09-06 | 株式会社バンダイ | GAME DEVICE, GAME SYSTEM, AND PROGRAM |
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2018
- 2018-11-09 JP JP2018211158A patent/JP7117776B2/en active Active
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