JP2019080755A5 - - Google Patents
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- JP2019080755A5 JP2019080755A5 JP2017209902A JP2017209902A JP2019080755A5 JP 2019080755 A5 JP2019080755 A5 JP 2019080755A5 JP 2017209902 A JP2017209902 A JP 2017209902A JP 2017209902 A JP2017209902 A JP 2017209902A JP 2019080755 A5 JP2019080755 A5 JP 2019080755A5
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従来、遊技機の代表例としてパチンコ機がある。このパチンコ機では、遊技領域に設けられた始動口に遊技球が入賞すること(始動入賞)に基づいて、遊技領域に設けられた変動表示装置に表示される複数の識別情報(図柄、記号など)を変動表示する変動表示ゲームを開始し、この変動表示ゲームの進行に応じた演出を行うようにしている(例えば、特許文献1参照)。 Conventionally, there is a pachinko machine as a typical example of a game machine. In this pachinko machine, a plurality of identification information (designs, symbols, etc.) displayed on a variable display device provided in the game area based on the fact that the game ball wins a prize in the start port provided in the game area (starting prize). ) Is variablely displayed, and a variable display game is started to perform an effect according to the progress of the variable display game (see, for example, Patent Document 1).
変動表示ゲームの進行に応じた演出にはそれぞれ大当りとなる可能性の高さである期待度が対応付けられているが、一の演出には一の期待度が対応付けられているだけであり、特に期待度の低い演出が開始された時点で遊技者の期待感は大きく低下してしまう。本発明の目的は、遊技の興趣を向上することである。 Each production according to the progress of the variable display game is associated with an expectation that is likely to be a big hit, but one production is associated with only one expectation. In particular, when a production with a low degree of expectation is started, the expectation of the player is greatly reduced. An object of the present invention is to improve the interest of a game.
以上の課題を解決するため、請求項1に記載の発明は、
所定条件の成立に基づきゲームを実行し、当該ゲームの結果が特別結果となった場合に、遊技者に有利な状態を発生する遊技機において、
遊技の演出を制御する制御手段を備え、
前記制御手段は、
前記ゲームの結果が特別結果となる期待度が異なるように設定された複数種類の基本演出と、
前記複数種類の基本演出と併せて実行可能であり、前記複数種類の基本演出のそれぞれに対して共通に実行可能な共通演出と、を実行可能であることを特徴とする。
In order to solve the above problems, the invention according to claim 1 is
In a game machine that executes a game based on the establishment of a predetermined condition and generates a state advantageous to the player when the result of the game becomes a special result.
And a control means to control the production of the game,
The control means
Multiple types of basic effects set so that the expectation that the result of the game will be a special result is different,
It is characterized in that it can be executed in combination with the plurality of types of basic effects, and a common effect that can be executed in common for each of the plurality of types of basic effects can be executed .
Claims (1)
遊技の演出を制御する制御手段を備え、
前記制御手段は、
前記ゲームの結果が特別結果となる期待度が異なるように設定された複数種類の基本演出と、
前記複数種類の基本演出と併せて実行可能であり、前記複数種類の基本演出のそれぞれに対して共通に実行可能な共通演出と、を実行可能であることを特徴とする遊技機。 In a game machine that executes a game based on the establishment of a predetermined condition and generates a state advantageous to the player when the result of the game becomes a special result.
And a control means to control the production of the game,
The control means
Multiple types of basic effects set so that the expectation that the result of the game will be a special result is different,
A gaming machine characterized in that it can be executed in combination with the plurality of types of basic effects, and can be executed in common for each of the plurality of types of basic effects .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017209902A JP7116460B2 (en) | 2017-10-31 | 2017-10-31 | game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017209902A JP7116460B2 (en) | 2017-10-31 | 2017-10-31 | game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2019080755A JP2019080755A (en) | 2019-05-30 |
JP2019080755A5 true JP2019080755A5 (en) | 2020-11-12 |
JP7116460B2 JP7116460B2 (en) | 2022-08-10 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2017209902A Active JP7116460B2 (en) | 2017-10-31 | 2017-10-31 | game machine |
Country Status (1)
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JP (1) | JP7116460B2 (en) |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4413216B2 (en) * | 2006-10-30 | 2010-02-10 | 株式会社三共 | Bullet ball machine |
JP5793554B2 (en) * | 2013-12-26 | 2015-10-14 | 株式会社三共 | Game machine |
JP2017023363A (en) * | 2015-07-21 | 2017-02-02 | 株式会社大都技研 | Game board |
JP6626355B2 (en) * | 2016-01-28 | 2019-12-25 | 株式会社三共 | Gaming machine |
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2017
- 2017-10-31 JP JP2017209902A patent/JP7116460B2/en active Active