JP2019047970A5 - - Google Patents

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Publication number
JP2019047970A5
JP2019047970A5 JP2017174348A JP2017174348A JP2019047970A5 JP 2019047970 A5 JP2019047970 A5 JP 2019047970A5 JP 2017174348 A JP2017174348 A JP 2017174348A JP 2017174348 A JP2017174348 A JP 2017174348A JP 2019047970 A5 JP2019047970 A5 JP 2019047970A5
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JP
Japan
Prior art keywords
outer rail
area
gaming
game
gaming machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2017174348A
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Japanese (ja)
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JP2019047970A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2017174348A priority Critical patent/JP2019047970A/en
Priority claimed from JP2017174348A external-priority patent/JP2019047970A/en
Publication of JP2019047970A publication Critical patent/JP2019047970A/en
Publication of JP2019047970A5 publication Critical patent/JP2019047970A5/ja
Priority to JP2021097817A priority patent/JP7062810B2/en
Pending legal-status Critical Current

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Description

この種の遊技機では、打ち込まれる遊技媒体を遊技領域へと導くために外レールが設けられている(例えば、特許文献1)
In this type of gaming machine, an outer rail is provided to guide the driven game medium to the game area (for example, Patent Document 1) .

しかしながら、特許文献1のように外レールが設けられていると、外レールの内側だけに遊技者が注目し、遊技機としてのインパクトに欠けてしまうという問題があった。
However, when the outer rail is provided as in Patent Document 1, there is a problem that the player pays attention only to the inner side of the outer rail and lacks an impact as a gaming machine .

そこで、本発明は、上記の実情に鑑み、遊技領域を大きく見せる工夫が施された遊技機の提供を課題とするものである。
Therefore, in view of the above situation, the present invention has an object to provide a gaming machine which is devised so as to make a gaming area look large.

上記課題を解決するために本発明の遊技機は、請求項1において、遊技媒体が転動可能な遊技領域と、遊技媒体が転動不能な非遊技領域とを区画する外レールと、前記外レールよりも後側に設けられ、正面視において、前記外レールによって区画された前記遊技領域と前記非遊技領域に跨った装飾体と、を具備していることを特徴とする。
In order to solve the above-mentioned problems, a gaming machine of the present invention is, in claim 1, an outer rail that partitions a game area in which a game medium can roll and a non-gaming area in which a game medium cannot roll, and the outer rail. It is characterized in that it is provided on the rear side of the rail, and in front view, is provided with the decorative body that is divided by the outer rail and that straddles the non-gaming area .

また、その他の手段として下記手段を採用してもよい。
手段1:遊技機において、
「遊技領域の外周を区画している透明枠状の前構成部材と、
該前構成部材よりも後側に設けられ、正面視において、前記遊技領域内から該遊技領域外まで延びている装飾体と
を具備している」ものであることを特徴とする。
ここで、「遊技領域」としては、「遊技者の操作によって遊技媒体が打込まれ、遊技媒体の受入れに応じて遊技媒体の払出しを含む特典が付与される複数の受入口を有している領域」、「夫々に複数の図柄が備えられており、遊技媒体の投入を契機として遊技者の始動操作により夫々が回転させられると共に、遊技者の停止操作により停止した図柄の組合せに応じて遊技媒体の払出しを含む特典が付与される複数の回胴体が配置されている領域」、等が挙げられる。
Further, the following means may be adopted as other means.
Means 1: In the gaming machine,
"A transparent frame-shaped front component member that defines the outer periphery of the game area,
A decorative body provided on the rear side of the front component member and extending from inside the game area to outside the game area in a front view.
It is equipped with”.
Here, the "gaming area" has a plurality of entrances into which "gaming media is driven by a player's operation, and a privilege including payout of gaming media is given according to acceptance of gaming media. "Area", "each has a plurality of symbols, each of which is rotated by the player's start operation triggered by the insertion of the game medium, and the game is stopped depending on the combination of the symbols stopped by the player's stop operation. "A region in which a plurality of rotating bodies to which a privilege including a payout of a medium is provided is arranged."

Claims (1)

遊技媒体が転動可能な遊技領域と、遊技媒体が転動不能な非遊技領域とを区画する外レールと、
前記外レールよりも後側に設けられ、正面視において、前記外レールによって区画された前記遊技領域と前記非遊技領域に跨った装飾体と、
を具備していることを特徴とする遊技機。
An outer rail that partitions a game area in which the game medium can roll and a non-gaming area in which the game medium cannot roll,
A decorative body provided on the rear side of the outer rail and straddling the game area and the non-gaming area partitioned by the outer rail in a front view,
A gaming machine comprising:
JP2017174348A 2017-09-11 2017-09-11 Game machine Pending JP2019047970A (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2017174348A JP2019047970A (en) 2017-09-11 2017-09-11 Game machine
JP2021097817A JP7062810B2 (en) 2017-09-11 2021-06-11 Pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2017174348A JP2019047970A (en) 2017-09-11 2017-09-11 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2021097817A Division JP7062810B2 (en) 2017-09-11 2021-06-11 Pachinko machine

Publications (2)

Publication Number Publication Date
JP2019047970A JP2019047970A (en) 2019-03-28
JP2019047970A5 true JP2019047970A5 (en) 2020-08-06

Family

ID=65904734

Family Applications (2)

Application Number Title Priority Date Filing Date
JP2017174348A Pending JP2019047970A (en) 2017-09-11 2017-09-11 Game machine
JP2021097817A Active JP7062810B2 (en) 2017-09-11 2021-06-11 Pachinko machine

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2021097817A Active JP7062810B2 (en) 2017-09-11 2021-06-11 Pachinko machine

Country Status (1)

Country Link
JP (2) JP2019047970A (en)

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH11347190A (en) * 1998-06-10 1999-12-21 Hitachi Ltd Pachinko game machine
JP4325835B2 (en) * 2002-12-04 2009-09-02 株式会社バンダイナムコゲームス Game machine, control program, and information storage medium
JP2005095551A (en) * 2003-08-25 2005-04-14 Sanyo Product Co Ltd Game machine
JP5113389B2 (en) * 2007-01-10 2013-01-09 京楽産業.株式会社 Game machine
JP5924810B2 (en) * 2012-03-27 2016-05-25 サミー株式会社 Game machine
JP6846845B2 (en) 2017-09-11 2021-03-24 株式会社大一商会 Game machine
JP6846846B2 (en) 2017-09-11 2021-03-24 株式会社大一商会 Game machine

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