JP2019024724A5 - - Google Patents
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- JP2019024724A5 JP2019024724A5 JP2017145485A JP2017145485A JP2019024724A5 JP 2019024724 A5 JP2019024724 A5 JP 2019024724A5 JP 2017145485 A JP2017145485 A JP 2017145485A JP 2017145485 A JP2017145485 A JP 2017145485A JP 2019024724 A5 JP2019024724 A5 JP 2019024724A5
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- Prior art keywords
- game
- detection
- winning
- area
- prize
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- 238000001514 detection method Methods 0.000 claims description 16
- 230000000875 corresponding Effects 0.000 claims description 2
Description
以上の課題を解決するため、請求項1 に記載の発明は、
所定条件の成立に基づきゲームを実行し、当該ゲームの結果が特別結果となった場合に
、遊技者に有利な状態を発生する遊技機において、
遊技球が流下可能な遊技領域を備える遊技盤と、
前記遊技領域に設けられ、遊技球が入賞可能な入賞領域と、
前記遊技領域から排出される全ての遊技球を検出する排出センサと、
前記入賞領域に入賞した遊技球を検出可能な入賞検出センサと、
前記排出センサ及び前記入賞検出センサからの検出信号に基づく制御を行う制御手段と
、を備え、
前記制御手段は、
前記入賞検出センサからの検出信号の入力に基づき対応する数の賞球を発生させる賞球
制御と、
一定期間における前記排出センサでの検出数と、当該一定期間における前記入賞検出セ
ンサからの検出に基づき発生した賞球数と、の比率を算出する算出制御と、を行うように
構成されたことを特徴とする。
In order to solve the above problems, the invention described in claim 1
In a gaming machine that executes a game based on establishment of a predetermined condition and generates a state advantageous to the player when the result of the game becomes a special result,
A game board having a game area where game balls can flow down;
A winning area provided in the gaming area and allowing a game ball to win;
A discharge sensor for detecting all game balls discharged from the game area;
A winning detection sensor capable of detecting a game ball won in the winning area;
Control means for performing control based on detection signals from the discharge sensor and the winning detection sensor,
The control means includes
A prize ball control for generating a corresponding number of prize balls based on an input of a detection signal from the prize detection sensor;
And detection number of at the discharge sensor over a period of time, the prize balls number generated based on the detection from the winning detection sensor in the predetermined period, the a calculation control for calculating the ratio, that is configured to perform Features.
Claims (1)
、遊技者に有利な状態を発生する遊技機において、
遊技球が流下可能な遊技領域を備える遊技盤と、
前記遊技領域に設けられ、遊技球が入賞可能な入賞領域と、
前記遊技領域から排出される全ての遊技球を検出する排出センサと、
前記入賞領域に入賞した遊技球を検出可能な入賞検出センサと、
前記排出センサ及び前記入賞検出センサからの検出信号に基づく制御を行う制御手段と
、を備え、
前記制御手段は、
前記入賞検出センサからの検出信号の入力に基づき対応する数の賞球を発生させる賞球
制御と、
一定期間における前記排出センサでの検出数と、当該一定期間における前記入賞検出セ
ンサからの検出に基づき発生した賞球数と、の比率を算出する算出制御と、を行うように
構成されたことを特徴とする遊技機。
In a gaming machine that executes a game based on establishment of a predetermined condition and generates a state advantageous to the player when the result of the game becomes a special result,
A game board having a game area where game balls can flow down;
A winning area provided in the gaming area and allowing a game ball to win;
A discharge sensor for detecting all game balls discharged from the game area;
A winning detection sensor capable of detecting a game ball won in the winning area;
Control means for performing control based on detection signals from the discharge sensor and the winning detection sensor,
The control means includes
A prize ball control for generating a corresponding number of prize balls based on an input of a detection signal from the prize detection sensor;
And detection number of at the discharge sensor over a period of time, the prize balls number generated based on the detection from the winning detection sensor in the predetermined period, the a calculation control for calculating the ratio, that is configured to perform A featured gaming machine.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017145485A JP2019024724A (en) | 2017-07-27 | 2017-07-27 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017145485A JP2019024724A (en) | 2017-07-27 | 2017-07-27 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2019024724A JP2019024724A (en) | 2019-02-21 |
JP2019024724A5 true JP2019024724A5 (en) | 2019-08-08 |
Family
ID=65474963
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017145485A Pending JP2019024724A (en) | 2017-07-27 | 2017-07-27 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2019024724A (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7295579B2 (en) * | 2019-02-28 | 2023-06-21 | 株式会社ソフイア | game machine |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001038006A (en) * | 1999-07-28 | 2001-02-13 | Taiyo Elec Co Ltd | Pachinko game machine |
JP7007820B2 (en) * | 2017-06-19 | 2022-01-25 | 株式会社三共 | Pachinko machine |
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2017
- 2017-07-27 JP JP2017145485A patent/JP2019024724A/en active Pending