JP2019010180A5 - - Google Patents

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Publication number
JP2019010180A5
JP2019010180A5 JP2017127535A JP2017127535A JP2019010180A5 JP 2019010180 A5 JP2019010180 A5 JP 2019010180A5 JP 2017127535 A JP2017127535 A JP 2017127535A JP 2017127535 A JP2017127535 A JP 2017127535A JP 2019010180 A5 JP2019010180 A5 JP 2019010180A5
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Japan
Prior art keywords
special game
game state
game
display
advantageous
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JP2017127535A
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Japanese (ja)
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JP2019010180A (en
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Priority to JP2017127535A priority Critical patent/JP2019010180A/en
Priority claimed from JP2017127535A external-priority patent/JP2019010180A/en
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Publication of JP2019010180A5 publication Critical patent/JP2019010180A5/ja
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上記課題を解決するため本発明は、始動条件の成立により遊技情報を取得し、判定条件が成立すると前記遊技情報に基づいて、遊技者に有利な特別遊技(大当たり遊技)を実行するか否かの特別遊技判定を実行する遊技機において、前記特別遊技判定の権利を第1の数(例えば、1)と第2の数(例えば、3)を含む所定数保留可能な保留手段(主制御基板110)と、通常遊技状態と、前記通常遊技状態よりも遊技者に有利な有利遊技状態とに制御することが可能な遊技状態制御手段(主制御基板110)と、一の前記特別遊技判定の結果に基づいて、表示手段(第1画像表示装置70、第2画像表示装置71)における所定の表示領域において複数の装飾図柄(演出図柄70a)の変動表示を行った後、前記所定の表示領域の全ての前記装飾図柄を確認可能な状態で表示する確認表示(仮停止表示及び本停止表示、仮停止表示のみ、又は、本停止表示のみ)を行う変動演出を実行可能な演出制御手段(演出制御基板130)と、を備え前記変動演出は、前記特別遊技を実行する可能性を示唆するリーチ演出(例えば、SPリーチやSPSPリーチなど)を行う第1変動演出(例えば、変動演出パターン6や11)、前記リーチ演出を行わない第2変動演出(変動演出パターン1や2)と、を含み、前記通常遊技状態における前記第2の数の前記権利が保留されているときに行われた前記特別遊技判定の結果に基づく前記第2変動演出よりも、前記有利遊技状態における前記第2の数の前記権利が保留されているときに行われた前記特別遊技判定の結果に基づく前記第2変動演出の方が、前記確認表示の実行時間を短くすることが可能な、ことを特徴とする。

In order to solve the above problems, the present invention acquires game information when a start condition is satisfied, and when a determination condition is satisfied, based on the game information, whether or not to execute a special game advantageous to a player (big hit game) In the gaming machine that executes the special game determination, a holding unit (main control board) capable of holding a predetermined number of rights of the special game determination including a first number (for example, 1) and a second number (for example, 3). 110), a normal game state, and a game state control means (main control board 110) capable of controlling an advantageous game state that is more advantageous to the player than the normal game state, and one of the special game determinations. based on the results, the display unit (first image display device 70, the second image display device 71) after the variable display of a plurality of decorative symbol (performance symbol 70a) in a predetermined display area on the previous Kisho constant all of the display area Check Show Show decorative design confirmation ready (temporary stop display and the stop display, the suspend display only, or the stop display only) executable presentation control means of the variation effect of performing (performance control board 130) When, wherein the variation effect, the special game to reach effect suggesting the possibility of execution (e.g., SP, etc. reach and SPSP reach) first variation effect of performing (e.g., variation effect pattern 6 and 11) , The second variation effect (variation effect patterns 1 and 2) not performing the reach effect, and the special game performed when the second number of the rights in the normal game state are reserved Rather than the second variation effect based on the result of the determination, the second variation based on the result of the special game determination performed when the second number of the rights in the advantageous game state is held. Towards out, capable of shortening the execution time of the confirmation display, it is characterized.

Claims (1)

始動条件の成立により遊技情報を取得し、判定条件が成立すると前記遊技情報に基づいて、遊技者に有利な特別遊技を実行するか否かの特別遊技判定を実行する遊技機において、
前記特別遊技判定の権利を第1の数と第2の数を含む所定数保留可能な保留手段と、
通常遊技状態と、前記通常遊技状態よりも遊技者に有利な有利遊技状態とに制御することが可能な遊技状態制御手段と、
一の前記特別遊技判定の結果に基づいて
表示手段における所定の表示領域において複数の装飾図柄の変動表示を行った後、前記所定の表示領域の全ての前記装飾図柄を確認可能な状態で表示する確認表示を行う変動演出を実行可能な演出制御手段と、を備え
前記変動演出は、
前記特別遊技を実行する可能性を示唆するリーチ演出を行う第1変動演出と、
前記リーチ演出を行わない第2変動演出と、を含み、
前記通常遊技状態における前記第2の数の前記権利が保留されているときに行われた前記特別遊技判定の結果に基づく前記第2変動演出よりも、
前記有利遊技状態における前記第2の数の前記権利が保留されているときに行われた前記特別遊技判定の結果に基づく前記第2変動演出の方が、
前記確認表示の実行時間を短くすることが可能な、ことを特徴とする遊技機。
A game machine that acquires game information when a start condition is satisfied, and executes a special game determination as to whether or not to execute a special game advantageous to a player based on the game information when the determination condition is satisfied,
Reserving means capable of retaining a predetermined number of special game determination rights including a first number and a second number,
A game state control means capable of controlling a normal game state and an advantageous game state that is more advantageous to the player than the normal game state,
Based on the result of the one special game determination ,
After variable display of a plurality of decorative symbols in a predetermined display area of the display unit, capable of executing a change effect to confirm the display to display the confirmation ready all the decorative symbol display area before Kisho constant And a production control means ,
The fluctuation production is
A first variation effect for performing a reach effect that suggests the possibility of executing the special game,
A second variation effect not performing the reach effect ,
Rather than the second change effect based on the result of the special game determination performed when the second number of the rights in the normal game state is suspended,
The second variation effect based on the result of the special game determination performed when the second number of the rights in the advantageous game state is suspended is
A game machine characterized in that the execution time of the confirmation display can be shortened .
JP2017127535A 2017-06-29 2017-06-29 Game machine Pending JP2019010180A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2017127535A JP2019010180A (en) 2017-06-29 2017-06-29 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2017127535A JP2019010180A (en) 2017-06-29 2017-06-29 Game machine

Publications (2)

Publication Number Publication Date
JP2019010180A JP2019010180A (en) 2019-01-24
JP2019010180A5 true JP2019010180A5 (en) 2020-04-30

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JP2017127535A Pending JP2019010180A (en) 2017-06-29 2017-06-29 Game machine

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Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6140646B2 (en) * 2014-05-16 2017-05-31 株式会社三共 Game machine
JP6691286B2 (en) * 2015-06-30 2020-04-28 サミー株式会社 Amusement machine
JP6124317B2 (en) * 2015-09-30 2017-05-10 株式会社大都技研 Amusement stand

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