JP2018201951A5 - - Google Patents

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Publication number
JP2018201951A5
JP2018201951A5 JP2017112228A JP2017112228A JP2018201951A5 JP 2018201951 A5 JP2018201951 A5 JP 2018201951A5 JP 2017112228 A JP2017112228 A JP 2017112228A JP 2017112228 A JP2017112228 A JP 2017112228A JP 2018201951 A5 JP2018201951 A5 JP 2018201951A5
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Japan
Prior art keywords
effect
maintaining
period
specific effect
controlled
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JP2017112228A
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Japanese (ja)
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JP2018201951A (en
JP6756666B2 (en
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Priority to JP2017112228A priority Critical patent/JP6756666B2/en
Priority claimed from JP2017112228A external-priority patent/JP6756666B2/en
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Publication of JP2018201951A5 publication Critical patent/JP2018201951A5/ja
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Description

(1)本発明に係る遊技機は、遊技者にとって有利な有利状態に制御可能な遊技機(例えば、パチンコ遊技機1等)であって、演出の態様を維持する特定演出を実行可能な特定演出手段(例えば、副画像表示装置51の向きを維持する特定演出を実行可能な演出制御用CPU120等)を備え、前記特定演出として、第1態様を維持する期間(副画像表示装置51を縦向きに維持する期間)と、第2態様を維持する期間(副画像表示装置51を横向きに維持する期間)とが異なる演出を実行可能であり、前記第2態様を維持する期間の長さに応じて前記有利状態に制御される期待度が異な(例えば、特定演出が実行されたときにおいて、副画像表示装置51が横向きに維持される時間が長いほど、大当り期待度が高いこと等)、前記特定演出の態様が前記第2態様となったことを報知する報知演出を実行可能な報知演出手段(例えば、副画像表示装置51が横向きになったことを報知する報知演出を実行可能な演出制御用CPU120等)を更に備える。 (1) A gaming machine according to the present invention is a gaming machine (for example, pachinko gaming machine 1 etc.) that can be controlled to an advantageous state advantageous to a player, and it is specified A period for maintaining the first mode as the specific effect (for example, the sub-image display device 51 is vertically arranged); It is possible to execute effects different from the period for maintaining the direction) and the period for maintaining the second mode (period for maintaining the sub image display device 51 sideways), and for the length of the period for maintaining the second mode depending the advantageous condition Ri expected degree Do different controlled to be (for example, at the time when the specific effect is executed, the more times the sub image display device 51 is maintained sideways long, the high jackpot expectations, etc.) , Said specific performance Informing effect means capable of executing informing effect informing that the aspect of the second aspect has become the second aspect (for example, for effect control capable of executing informing effect informing that the sub image display device 51 has turned sideways) CPU 120 etc.) is further provided.

Claims (1)

遊技者にとって有利な有利状態に制御可能な遊技機であって、
演出の態様を維持する特定演出を実行可能な特定演出手段を備え、
前記特定演出として、第1態様を維持する期間と、第2態様を維持する期間とが異なる演出を実行可能であり、
前記第2態様を維持する期間の長さに応じて前記有利状態に制御される期待度が異なり、
前記特定演出の態様が前記第2態様となったことを報知する報知演出を実行可能な報知演出手段を更に備える
ことを特徴とする遊技機。
A gaming machine that can be controlled to an advantageous state advantageous to a player,
It has a specific effect means capable of executing a specific effect that maintains the aspect of the effect,
As the specific effect, it is possible to execute an effect in which the period for maintaining the first aspect and the period for maintaining the second aspect are different,
The expectation being controlled to the advantageous state in accordance with the length of the period for maintaining the second aspect is Ri Do different,
A game machine characterized by further comprising notification effect means capable of executing notification effect to notify that the aspect of the specific effect has become the second aspect .
JP2017112228A 2017-06-07 2017-06-07 Game machine Active JP6756666B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2017112228A JP6756666B2 (en) 2017-06-07 2017-06-07 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2017112228A JP6756666B2 (en) 2017-06-07 2017-06-07 Game machine

Publications (3)

Publication Number Publication Date
JP2018201951A JP2018201951A (en) 2018-12-27
JP2018201951A5 true JP2018201951A5 (en) 2019-07-25
JP6756666B2 JP6756666B2 (en) 2020-09-16

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ID=64954484

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2017112228A Active JP6756666B2 (en) 2017-06-07 2017-06-07 Game machine

Country Status (1)

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JP (1) JP6756666B2 (en)

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4631009B2 (en) * 1999-12-08 2011-02-16 株式会社大一商会 Game machine
JP4503364B2 (en) * 2003-06-27 2010-07-14 株式会社ニューギン Auxiliary production device for gaming machines
JP5266143B2 (en) * 2009-06-04 2013-08-21 株式会社ニューギン Game machine
JP6139460B2 (en) * 2014-05-02 2017-05-31 株式会社三共 Game machine
JP5992582B2 (en) * 2015-07-24 2016-09-14 京楽産業.株式会社 Game machine

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