JP2018023876A5 - - Google Patents
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- JP2018023876A5 JP2018023876A5 JP2017220799A JP2017220799A JP2018023876A5 JP 2018023876 A5 JP2018023876 A5 JP 2018023876A5 JP 2017220799 A JP2017220799 A JP 2017220799A JP 2017220799 A JP2017220799 A JP 2017220799A JP 2018023876 A5 JP2018023876 A5 JP 2018023876A5
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- 230000000875 corresponding Effects 0.000 claims description 2
Description
上記課題を解決するため本発明は、所定の音を出力することが可能な音出力部(音声出力装置9)と、遊技の状態に応じて前記音出力部から演出音を出力させる演出音出力手段(演出制御基板130)と、を備えた遊技機において、第1操作部(切替スイッチ22)の操作に基づいて、前記音出力部から出力される前記演出音の音量値を複数の音量値の何れかに設定する第1音量値設定手段(演出制御基板130)と、第2操作部(十字キー19)の操作に基づいて、前記第1音量値設定手段によって設定された前記音量値を所定の音量値に設定する第2音量値設定手段(演出制御基板130)と、遊技機の動作中に所定の報知を行うべき状況が発生したことに基づいて、前記音出力部から所定の報知音を出力させる報知手段(演出制御基板130)と、を備え、前記演出音出力手段は、前記演出音の出力中に前記第1音量値設定手段によって前記音量値が設定されると、出力中の前記演出音を新たに設定された前記音量値に対応する音量に変更し、前記演出音の出力中に前記所定の報知音の出力が開始される場合、現在の音量値が最大の音量値よりも低い音量値となっている場合であっても、前記演出音の音量をそれまでの音量よりも低下させ、又は、前記演出音を非可聴状態とし、前記演出音の出力中に前記所定の報知音の出力が終了する場合、前記演出音の音量を前記所定の報知音が出力される前の状態に復旧させる。 In order to solve the above problems, the present invention provides a sound output unit (audio output device 9) capable of outputting a predetermined sound, and an effect sound output for outputting effect sound from the sound output unit according to the state of the game In a gaming machine comprising means (production control board 130) , the volume value of the production sound output from the sound output unit based on the operation of the first operation unit (switch 22) is set to a plurality of volume values. The volume value set by the first volume value setting means based on the operation of the first volume value setting means (production control board 130) and the second operation unit (cross key 19) set to Based on the second volume value setting means (production control board 130) for setting to a predetermined volume value and a situation in which a predetermined notification should be performed during operation of the gaming machine, a predetermined notification is issued from the sound output unit. Notification means for outputting sound (production control board 30), wherein the effect sound output means, when the volume value by said first volume value setting means in the output of the effect sound is set, the newly set the effect sound in the output When the volume is changed to a volume corresponding to the volume value and the output of the predetermined notification sound is started during the output of the effect sound, the current volume value is lower than the maximum volume value Even so, if the volume of the effect sound is lower than the previous volume, or the effect sound is in an inaudible state, and the output of the predetermined notification sound ends during the output of the effect sound, The volume of the effect sound is restored to the state before the predetermined notification sound is output .
Claims (1)
第1操作部の操作に基づいて、前記音出力部から出力される前記演出音の音量値を複数の音量値の何れかに設定する第1音量値設定手段と、
第2操作部の操作に基づいて、前記第1音量値設定手段によって設定された前記音量値を所定の音量値に設定する第2音量値設定手段と、
遊技機の動作中に所定の報知を行うべき状況が発生したことに基づいて、前記音出力部から所定の報知音を出力させる報知手段と、を備え、
前記演出音出力手段は、
前記演出音の出力中に前記第1音量値設定手段によって前記音量値が設定されると、出力中の前記演出音を新たに設定された前記音量値に対応する音量に変更し、
前記演出音の出力中に前記所定の報知音の出力が開始される場合、現在の音量値が最大の音量値よりも低い音量値となっている場合であっても、前記演出音の音量をそれまでの音量よりも低下させ、又は、前記演出音を非可聴状態とし、
前記演出音の出力中に前記所定の報知音の出力が終了する場合、前記演出音の音量を前記所定の報知音が出力される前の状態に復旧させることを特徴とする遊技機。 In a gaming machine comprising: a sound output unit capable of outputting a predetermined sound; and an effect sound output means for outputting effect sound from the sound output unit according to the state of the game,
First volume value setting means for setting a volume value of the effect sound output from the sound output unit to any one of a plurality of volume values based on an operation of the first operation unit;
Second volume value setting means for setting the volume value set by the first volume value setting means to a predetermined volume value based on an operation of the second operation section;
A notification means for outputting a predetermined notification sound from the sound output unit based on the occurrence of a predetermined notification situation during operation of the gaming machine ;
The presentation sound output means,
When the volume value is set by the first volume value setting means during the output of the effect sound, the effect sound being output is changed to a volume corresponding to the newly set volume value ,
When the output of the predetermined notification sound is started during the output of the effect sound, the volume of the effect sound is reduced even when the current sound volume value is lower than the maximum sound volume value. Lower than the previous volume, or make the production sound inaudible,
When the output of the predetermined notification sound ends during the output of the effect sound, the volume of the effect sound is restored to the state before the predetermined notification sound is output .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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JP2017220799A JP2018023876A (en) | 2017-11-16 | 2017-11-16 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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JP2017220799A JP2018023876A (en) | 2017-11-16 | 2017-11-16 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2016223366A Division JP2017056223A (en) | 2016-11-16 | 2016-11-16 | Game machine |
Publications (2)
Publication Number | Publication Date |
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JP2018023876A JP2018023876A (en) | 2018-02-15 |
JP2018023876A5 true JP2018023876A5 (en) | 2018-03-29 |
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Family Applications (1)
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JP2017220799A Pending JP2018023876A (en) | 2017-11-16 | 2017-11-16 | Game machine |
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JP (1) | JP2018023876A (en) |
Families Citing this family (2)
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JP6634427B2 (en) * | 2017-11-16 | 2020-01-22 | 京楽産業.株式会社 | Gaming machine |
JP7005028B2 (en) * | 2019-05-30 | 2022-01-21 | 株式会社ニューギン | Pachinko machine |
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JP5484417B2 (en) * | 2011-08-23 | 2014-05-07 | 株式会社ソフイア | Game machine |
JP5665931B1 (en) * | 2013-07-31 | 2015-02-04 | 株式会社大都技研 | Amusement stand |
JP6377324B2 (en) * | 2013-07-31 | 2018-08-22 | 株式会社三共 | Game machine |
JP6634427B2 (en) * | 2017-11-16 | 2020-01-22 | 京楽産業.株式会社 | Gaming machine |
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2017
- 2017-11-16 JP JP2017220799A patent/JP2018023876A/en active Pending