JP2016153064A5 - - Google Patents

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JP2016153064A5
JP2016153064A5 JP2016110672A JP2016110672A JP2016153064A5 JP 2016153064 A5 JP2016153064 A5 JP 2016153064A5 JP 2016110672 A JP2016110672 A JP 2016110672A JP 2016110672 A JP2016110672 A JP 2016110672A JP 2016153064 A5 JP2016153064 A5 JP 2016153064A5
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sound
volume
effect sound
control means
effect
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JP2016110672A
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JP2016153064A (en
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Description

従来より、ボリュームで設定される音量に応じたレベルに増幅した音声信号をスピーカに出力する遊技機が提案されている(例えば、特許文献1) Conventionally, a gaming machine that outputs an audio signal amplified to a level corresponding to a volume set by a volume to a speaker has been proposed (for example, Patent Document 1) .

特開2011−30651号公報JP 2011-30651 A

ところで、遊技機は、異常状態の発生をホールの店員等に報知するための報知音をスピーカから流すため、ボリュームを絞って音量が小さく操作されると、演出音の音量に加えて報知音の音量も小さくなりホールの店員等が異常状態の発生を気付き難くいという問題がある。 By the way, the gaming machine plays a notification sound from the speaker to notify the clerk of the hall of the occurrence of an abnormal condition. Therefore, when the volume is reduced and the volume is operated to be small, the notification sound is added to the volume of the effect sound. There is a problem that the volume is reduced and it is difficult for the clerk in the hall to notice the occurrence of an abnormal state.

本発明は、このような事情に鑑みてなされたものであり、その目的とするところは、演出音の音量を小さくしても、報知音によりホールの店員等が異常状態の発生を気付き難くなることを防止することができる遊技機を提供することにある。 The present invention has been made in view of such circumstances, and the purpose of the present invention is to make it difficult for hall clerk or the like to notice the occurrence of an abnormal state due to the notification sound even if the volume of the production sound is reduced. An object of the present invention is to provide a gaming machine that can prevent this .

(解決手段1)
遊技機に対する異常状態を報知する報知音と、遊技の進行による演出音とを出力する複数の音声出力手段と、
演出表示手段と、
前記音声出力手段から出力する音量を調整可能な第1音量調整手段と、
前記音声出力手段と前記演出表示手段とを演出の進行にもとづいて制御する演出制御手段と、
前記音声出力手段から出力する音量を調整可能な前記第1音量調整手段とは異なる第2音量調整手段と、を備える遊技機において、
前記第1音量調整手段と前記第2音量調整手段のうち、少なくとも、前記第1音量調整手段は、遊技者が調整することができない調整手段とされ、
前記演出制御手段は、
前記第1音量調整手段で設定される音量で演出音の音量を調整する演出音音量調整制御手段と、
所定の条件が成立しているときに、前記第2音量調整手段が操作されたことにより該操作に応じて前記演出音音量調整制御手段が調整した演出音の音量を変更する演出音音量変更制御手段と、
前記遊技機に対する異常状態を報知するための報知音の音量を前記演出音音量調整制御手段で設定される音量に依存させることなく調整する報知音音量調整制御手段と、
前記演出音の音量を抑制するように変更設定した後に当該演出音の音量を復旧設定するとともに、演出音を当該変更設定している間も当該演出音の進行を継続する演出音進行継続制御手段と、
前記演出音を前記音声出力手段から出力する制御を実行する音出力実行制御手段と、を備え、
前記報知音音量調整制御手段は、
前記演出音音量調整制御手段が前記第1音量調整手段で設定される音量に応じて前記演出音の音量を小さく調整している状態又は前記演出音音量変更制御手段が前記第2音量調整手段の操作に応じて前記演出音音量調整制御手段が調整した前記演出音の音量を小さく変更している状態であっても、所定の期間状態において、当該演出音の音量と比べて大きい音量に前記報知音の音量を調整し、
前記演出音進行継続制御手段は、
前記所定の期間状態において前記演出音の音量を抑制するように変更設定し、当該所定の期間状態が終了すると、当該演出音の音量を復旧設定するとともに、当該所定の期間状態に亘って当該演出音の進行を継続し、
前記所定の期間状態において新たな異常が発生し、前の異常にかかる報知による所定の期間状態の終了後においても、当該新たな異常が発生したことによる所定の期間状態が継続している場合には、演出音の音量を復旧することなく、当該新たな異常による所定の期間状態が終了するまで演出音を抑制したままで当該演出音の進行を継続する
ことを特徴とする遊技機。
(Solution 1)
A plurality of sound output means for outputting a notification sound for notifying an abnormal state with respect to the gaming machine and a production sound due to the progress of the game;
Production display means;
First sound volume adjusting means capable of adjusting the sound volume output from the sound output means;
Production control means for controlling the audio output means and the production display means based on the progress of production,
In a gaming machine comprising: a second sound volume adjusting means different from the first sound volume adjusting means capable of adjusting a sound volume output from the sound output means;
Of the first volume adjustment means and the second volume adjustment means, at least the first volume adjustment means is an adjustment means that a player cannot adjust,
The production control means includes
Production sound volume adjustment control means for adjusting the volume of the production sound at the volume set by the first volume adjustment means;
Effect sound volume change control for changing the volume of the effect sound adjusted by the effect sound volume adjustment control means in response to the operation of the second sound volume adjustment means when a predetermined condition is satisfied. Means,
Notification sound volume adjustment control means for adjusting the volume of the notification sound for notifying the abnormal state with respect to the gaming machine without depending on the volume set by the effect sound volume adjustment control means;
Effect sound progress continuation control means for setting the effect sound volume to be restored after setting to suppress the effect sound volume and continuing the effect sound while the effect sound is being changed and set. When,
Sound output execution control means for executing control to output the effect sound from the sound output means,
The notification sound volume adjustment control means includes:
The effect sound volume adjustment control means is adjusting the effect sound volume to a lower level according to the volume set by the first sound volume adjustment means, or the effect sound volume change control means is the second sound volume adjustment means. Even in a state where the volume of the effect sound adjusted by the effect sound volume adjustment control means is changed to be small according to an operation, the notification is made at a volume larger than the volume of the effect sound in a predetermined period state. Adjust the volume of the sound
The effect sound progression continuation control means is
In the predetermined period state, the setting is changed so as to suppress the volume of the effect sound. When the predetermined period state ends, the sound volume of the effect sound is restored and set over the predetermined period state. Continue the sound,
When a new abnormality occurs in the predetermined period state, and the predetermined period state due to the occurrence of the new abnormality continues even after the end of the predetermined period state by the notification related to the previous abnormality Is a game machine characterized in that the progress of the effect sound is continued while the effect sound is suppressed until the predetermined period state due to the new abnormality ends without restoring the volume of the effect sound .

本発明の遊技機においては、演出音の音量を小さくしても、報知音によりホールの店員等が異常状態の発生を気付き難くなることを防止することができる。 In the gaming machine of the present invention, even if the volume of the effect sound is reduced, it is possible to prevent the hall clerk or the like from becoming difficult to notice the occurrence of the abnormal state due to the notification sound .

Claims (1)

遊技機に対する異常状態を報知する報知音と、遊技の進行による演出音とを出力する複数の音声出力手段と、
演出表示手段と、
前記音声出力手段から出力する音量を調整可能な第1音量調整手段と、
前記音声出力手段と前記演出表示手段とを演出の進行にもとづいて制御する演出制御手段と、
前記音声出力手段から出力する音量を調整可能な前記第1音量調整手段とは異なる第2音量調整手段と、を備える遊技機において、
前記第1音量調整手段と前記第2音量調整手段のうち、少なくとも、前記第1音量調整手段は、遊技者が調整することができない調整手段とされ、
前記演出制御手段は、
前記第1音量調整手段で設定される音量で演出音の音量を調整する演出音音量調整制御手段と、
所定の条件が成立しているときに、前記第2音量調整手段が操作されたことにより該操作に応じて前記演出音音量調整制御手段が調整した演出音の音量を変更する演出音音量変更制御手段と、
前記遊技機に対する異常状態を報知するための報知音の音量を前記演出音音量調整制御手段で設定される音量に依存させることなく調整する報知音音量調整制御手段と、
前記演出音の音量を抑制するように変更設定した後に当該演出音の音量を復旧設定するとともに、演出音を当該変更設定している間も当該演出音の進行を継続する演出音進行継続制御手段と、
前記演出音を前記音声出力手段から出力する制御を実行する音出力実行制御手段と、を備え、
前記報知音音量調整制御手段は、
前記演出音音量調整制御手段が前記第1音量調整手段で設定される音量に応じて前記演出音の音量を小さく調整している状態又は前記演出音音量変更制御手段が前記第2音量調整手段の操作に応じて前記演出音音量調整制御手段が調整した前記演出音の音量を小さく変更している状態であっても、所定の期間状態において、当該演出音の音量と比べて大きい音量に前記報知音の音量を調整し、
前記演出音進行継続制御手段は、
前記所定の期間状態において前記演出音の音量を抑制するように変更設定し、当該所定の期間状態が終了すると、当該演出音の音量を復旧設定するとともに、当該所定の期間状態に亘って当該演出音の進行を継続し、
前記所定の期間状態において新たな異常が発生し、前の異常にかかる報知による所定の期間状態の終了後においても、当該新たな異常が発生したことによる所定の期間状態が継続している場合には、演出音の音量を復旧することなく、当該新たな異常による所定の期間状態が終了するまで演出音を抑制したままで当該演出音の進行を継続する
ことを特徴とする遊技機。
A plurality of sound output means for outputting a notification sound for notifying an abnormal state with respect to the gaming machine and a production sound due to the progress of the game;
Production display means;
First sound volume adjusting means capable of adjusting the sound volume output from the sound output means;
Production control means for controlling the audio output means and the production display means based on the progress of production,
In a gaming machine comprising: a second sound volume adjusting means different from the first sound volume adjusting means capable of adjusting a sound volume output from the sound output means;
Of the first volume adjustment means and the second volume adjustment means, at least the first volume adjustment means is an adjustment means that a player cannot adjust,
The production control means includes
Production sound volume adjustment control means for adjusting the volume of the production sound at the volume set by the first volume adjustment means;
Effect sound volume change control for changing the volume of the effect sound adjusted by the effect sound volume adjustment control means in response to the operation of the second sound volume adjustment means when a predetermined condition is satisfied. Means,
Notification sound volume adjustment control means for adjusting the volume of the notification sound for notifying the abnormal state with respect to the gaming machine without depending on the volume set by the effect sound volume adjustment control means;
Effect sound progress continuation control means for setting the effect sound volume to be restored after setting to suppress the effect sound volume and continuing the effect sound while the effect sound is being changed and set. When,
Sound output execution control means for executing control to output the effect sound from the sound output means,
The notification sound volume adjustment control means includes:
The effect sound volume adjustment control means is adjusting the effect sound volume to a lower level according to the volume set by the first sound volume adjustment means, or the effect sound volume change control means is the second sound volume adjustment means. Even in a state where the volume of the effect sound adjusted by the effect sound volume adjustment control means is changed to be small according to an operation, the notification is made at a volume larger than the volume of the effect sound in a predetermined period state. Adjust the volume of the sound
The effect sound progression continuation control means is
In the predetermined period state, the setting is changed so as to suppress the volume of the effect sound. When the predetermined period state ends, the sound volume of the effect sound is restored and set over the predetermined period state. Continue the sound,
When a new abnormality occurs in the predetermined period state, and the predetermined period state due to the occurrence of the new abnormality continues even after the end of the predetermined period state by the notification related to the previous abnormality Is a game machine characterized in that the progress of the effect sound is continued while the effect sound is suppressed until the predetermined period state due to the new abnormality ends without restoring the volume of the effect sound .
JP2016110672A 2016-06-02 2016-06-02 Game machine Pending JP2016153064A (en)

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JP6403702B2 (en) * 2016-02-19 2018-10-10 株式会社大一商会 Game machine
JP2016153063A (en) * 2016-06-02 2016-08-25 株式会社大一商会 Game machine

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JP4186000B2 (en) * 1996-08-09 2008-11-26 奥村遊機株式會社 Game machine
JP4167906B2 (en) * 2003-01-14 2008-10-22 山佐株式会社 Game machine
JP4660644B2 (en) * 2004-04-05 2011-03-30 株式会社高尾 Bullet ball machine
JP2007089649A (en) * 2005-09-27 2007-04-12 Sanyo Product Co Ltd Game machine
JP2008054930A (en) * 2006-08-31 2008-03-13 Sanyo Product Co Ltd Game machine
JP4499129B2 (en) * 2007-04-05 2010-07-07 京楽産業.株式会社 Production control board, gaming machine and program
JP2009005735A (en) * 2007-06-26 2009-01-15 Taiyo Elec Co Ltd Game machine
JP5270874B2 (en) * 2007-08-01 2013-08-21 株式会社三共 Game machine
JP5065371B2 (en) * 2009-12-25 2012-10-31 京楽産業.株式会社 Game machine
JP2011200511A (en) * 2010-03-26 2011-10-13 Sankyo Co Ltd Game machine
JP2016153063A (en) * 2016-06-02 2016-08-25 株式会社大一商会 Game machine

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