JP2017158697A5 - Game machine - Google Patents

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JP2017158697A5
JP2017158697A5 JP2016044472A JP2016044472A JP2017158697A5 JP 2017158697 A5 JP2017158697 A5 JP 2017158697A5 JP 2016044472 A JP2016044472 A JP 2016044472A JP 2016044472 A JP2016044472 A JP 2016044472A JP 2017158697 A5 JP2017158697 A5 JP 2017158697A5
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gaming machine
occurrences
counting
event
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Description

本発明は、遊技を行う遊技に関する。 The present invention relates to a gaming machine that performs a game.

遊技機において発生する事象を計数する遊技機がある。There is a gaming machine that counts events that occur in a gaming machine.

ある事象の発生回数が上限値に達した場合に、他の事象の発生回数の計数を停止せずに、計数を継続した場合に正しい比率が導き出せないという問題がある。 When the number of occurrences of a certain event reaches the upper limit, there is a problem that a correct ratio cannot be derived if counting is continued without stopping counting the number of occurrences of other events .

本発明は、このような問題点に着目してなされたものであり、正しい比率を導くことが可能な遊技機を提供することを目的とするThe present invention has been made paying attention to such problems, and an object thereof is to provide a gaming machine capable of deriving a correct ratio .

記課題を解決するために、本発明は、第1の事象の発生回数を計数する第1計数手段と、第2の事象の発生回数を計数する第2計数手段と、前記第1の事象の発生回数の計数を許容しなくなる上限値に達した否かを判定する第1判定手段と、前記第1判定手段により判定された判定結果に応じて、前記第1計数手段による前記第1の事象の発生回数の計数と、前記第2計数手段による前記第2の事象の発生回数の計数とを停止させる停止手段と、初期化条件が成立した場合、前記第1計数手段が計数する第1の事象の発生回数と前記第2計数手段が計数する第2の事象の発生回数との両方を初期化する初期化手段と、を備えたことを特徴とする遊技機。
(1)他の態様に係る遊技システムは、遊技機(例えば、スロットマシン1、パチンコ遊技機等)、管理装置(例えば管理サーバ1000等)、及び携帯端末(例えば、携帯端末1001等)を含む遊技システムにおいて、前記遊技機は、所定の開始操作(例えば、図13、図14に示されるパスワード入力等)がなされてから所定の終了操作(例えば、図16に示される「2次元コード作成」の選択等)がなされるまでの期間における遊技履歴情報を取得する取得手段(例えば、図26のステップS101等)と、前記取得手段により取得された前記遊技履歴情報にもとづく履歴関連情報(例えば、図16(b)に示される2次元コードに格納された情報等)を出力する出力手段(例えば、図26のステップS110等)とを備え、前記履歴関連情報は、前記遊技機が一般営業用の遊技機か、該一般営業用の遊技機とは異なる遊技機か否かを前記携帯端末が判定する判定情報(例えば、図24の機種判定情報等)を含み、前記携帯端末は、前記履歴関連情報を取得し、前記履歴関連情報にもとづく管理情報(例えば、図16(c)に示される「data」にセットされる情報等)を前記管理装置に送信し、前記管理装置は、前記管理情報により、前記遊技機が一般営業用の遊技機か、該一般営業用の遊技機とは異なる遊技機か否かを判定する(例えば、機種判定情報は、図39のステップS1108の判定により、ステップS1109で遊技履歴データベースを更新するか、ステップS1111で更新不可を送信するなど、管理サーバが管理する情報であるか否かを判定する)ことを特徴とする遊技システム。
To solve the above Symbol object, the present invention includes a first counting means for counting the number of occurrences of the first event, and a second counting means for counting the number of occurrences of the second event, the first event First determination means for determining whether or not an upper limit value that does not allow the number of occurrences to be reached has been reached, and the first counting means by the first counting means according to the determination result determined by the first determination means Stop means for stopping the counting of the number of occurrences of the event and counting of the number of times of occurrence of the second event by the second counting means, and a first count that is counted by the first counting means when the initialization condition is satisfied And an initialization means for initializing both the number of occurrences of the event and the number of occurrences of the second event counted by the second counting means.
(1) A gaming system according to another aspect includes a gaming machine (for example, a slot machine 1, a pachinko gaming machine, etc.), a management device (for example, a management server 1000), and a portable terminal (for example, a portable terminal 1001). In the gaming system, the gaming machine performs a predetermined end operation (for example, “two-dimensional code creation” illustrated in FIG. 16) after a predetermined start operation (for example, password input illustrated in FIGS. 13 and 14) is performed. Acquisition means (for example, step S101 in FIG. 26) for acquiring game history information in a period until the selection is made, and history related information (for example, based on the game history information acquired by the acquisition means) Output means (for example, step S110 in FIG. 26) for outputting the information stored in the two-dimensional code shown in FIG. The related information includes determination information for the portable terminal to determine whether the gaming machine is a general sales gaming machine or a gaming machine different from the general sales gaming machine (for example, model determination information in FIG. ), The mobile terminal acquires the history related information, and sends management information based on the history related information (for example, information set in “data” shown in FIG. 16C) to the management device The management device determines whether the gaming machine is a general sales gaming machine or a gaming machine different from the general sales gaming machine based on the management information (for example, model determination information). Is determined whether it is information managed by the management server, such as updating the game history database in step S1109 or transmitting non-updateable in step S1111 based on the determination in step S1108 of FIG. 39). Game system that.

(2)他の態様に係る遊技システムは、遊技機(例えば、スロットマシン1、パチンコ遊技機等)、管理装置(例えば管理サーバ1000等)、及び携帯端末(例えば、携帯端末1001等)を含む遊技システムにおいて、前記遊技機は、専用情報(例えば、履歴関連情報等)と、汎用情報(例えば、携帯端末1001に専用アプリをダウンロードするために管理サーバ1000に接続するための情報と、特定情報とを含む情報等)とを出力情報として出力可能な出力手段(例えば、サブ制御部91等)を備え、前記専用情報は、前記携帯端末にインストールされた専用アプリで内容を特定可能であり、前記汎用情報は、前記携帯端末にインストールされた前記専用アプリとは異なる汎用アプリで内容を特定可能であり、前記専用情報は特定情報(例えば、日時情報等)を含まない一方、前記汎用情報は特定情報を含み、前記携帯端末は、前記管理装置に接続する接続手段(例えば、通信部210等)を備え、前記専用アプリは、前記接続手段により前記管理装置に接続可能であることを条件として(例えば、図33のステップS603でNO等)、前記遊技機により出力された前記専用情報を読み取ることを特徴とする遊技システム。 (2) A gaming system according to another aspect includes a gaming machine (eg, slot machine 1, pachinko gaming machine, etc.), a management device (eg, management server 1000), and a portable terminal (eg, portable terminal 1001). In the gaming system, the gaming machine includes dedicated information (for example, history-related information), general-purpose information (for example, information for connecting to the management server 1000 to download a dedicated application to the mobile terminal 1001, and specific information) Output information (e.g., sub-control unit 91), and the dedicated information can be specified by a dedicated application installed in the mobile terminal, The general-purpose information can be specified by a general-purpose application different from the dedicated application installed in the mobile terminal, and the dedicated information is specified The general-purpose information includes specific information, the mobile terminal includes connection means (for example, the communication unit 210) connected to the management device, and the dedicated application includes The gaming system is characterized in that the dedicated information output by the gaming machine is read on condition that the connection unit can be connected to the management device (for example, NO in step S603 in FIG. 33).

(3)他の態様に係る遊技システムは、遊技機(例えば、スロットマシン1、パチンコ遊技機等)、管理装置(例えば管理サーバ1000等)、及び携帯端末(例えば、携帯端末1001等)を含む遊技システムにおいて、前記遊技機は、専用情報(例えば、履歴関連情報等)と、汎用情報(例えば、携帯端末1001に専用アプリをダウンロードするために管理サーバ1000に接続するための情報と、特定情報とを含む情報等)とを出力情報として出力可能な出力手段(例えば、サブ制御部91等)を備え、前記専用情報は、前記携帯端末にインストールされた専用アプリで内容を特定可能(例えば、「data」にセットされた文字列が管理情報であることが特定可能)であり、前記汎用情報は、前記携帯端末にインストールされた前記専用アプリとは異なる汎用アプリで内容を特定可能(携帯端末1001に専用アプリをダウンロードするために管理サーバ1000に接続するための情報と特定可能)であり、前記専用情報は特定情報(日時情報)を含まない一方、前記汎用情報は特定情報を含み、前記携帯端末は、前記管理装置に接続する接続手段(例えば、通信部210等)と、時刻を特定する時刻特定手段(例えば、RTC212等)とを備え、前記専用アプリは、前記接続手段により前記管理装置に接続可能であることを条件として(例えば、図33のステップS603でNO等)、前記遊技機により出力された前記専用情報を読み取り、前記専用アプリにより、前記専用情報が読み取られた時刻を前記時刻特定手段により特定可能(例えば、図33のステップS607等)であることを特徴とする遊技システム。 (3) A gaming system according to another aspect includes a gaming machine (eg, slot machine 1, pachinko gaming machine, etc.), a management device (eg, management server 1000), and a portable terminal (eg, portable terminal 1001). In the gaming system, the gaming machine includes dedicated information (for example, history-related information), general-purpose information (for example, information for connecting to the management server 1000 to download a dedicated application to the mobile terminal 1001, and specific information) Output information (for example, sub-control unit 91), and the content of the dedicated information can be specified by a dedicated application installed on the portable terminal (for example, It is possible to specify that the character string set in “data” is management information), and the general-purpose information is the dedicated information installed in the portable terminal The content can be specified by a general-purpose application different from the application (can be specified as information for connecting to the management server 1000 in order to download the dedicated application to the mobile terminal 1001), and the dedicated information includes specific information (date and time information). On the other hand, the general-purpose information includes specific information, and the portable terminal includes a connection unit (for example, the communication unit 210) for connecting to the management device, and a time specifying unit (for example, the RTC 212) for specifying time. The dedicated application reads the dedicated information output by the gaming machine on condition that the connection unit can be connected to the management device (for example, NO in step S603 of FIG. 33). The time when the dedicated information is read by the dedicated application can be specified by the time specifying means (for example, step S607 in FIG. 33). ) Game system, which is a.

(7)他の態様に係る遊技機は、遊技を行うことが可能な遊技機(例えば、スロットマシン1、パチンコ遊技機等)であって、専用情報(例えば、履歴関連情報等)と、汎用情報(例えば、携帯端末1001に専用アプリをダウンロードするために管理サーバ1000に接続するための情報と、特定情報とを含む情報等)とを出力情報として出力可能な出力手段(例えば、サブ制御部91等)を備え、前記専用情報は、前記携帯端末にインストールされた専用アプリで内容を特定可能であり、前記汎用情報は、前記携帯端末にインストールされた前記専用アプリとは異なる汎用アプリで内容を特定可能であり、前記専用情報は特定情報(例えば、日時情報等)を含まない一方、前記汎用情報は特定情報を含むことを特徴とする遊技機。 (7) A gaming machine according to another aspect is a gaming machine (for example, a slot machine 1, a pachinko gaming machine, or the like) capable of playing a game, and includes dedicated information (for example, history related information) and a general purpose Output means (for example, sub-control unit) capable of outputting information (for example, information including information for connecting to the management server 1000 to download a dedicated application to the mobile terminal 1001 and specific information) as output information 91, etc.), the content of the dedicated information can be specified by a dedicated app installed on the mobile terminal, and the content of the general-purpose information is a content of a general-purpose app different from the dedicated app installed on the mobile terminal. The dedicated information does not include specific information (for example, date and time information), and the general-purpose information includes specific information.

Claims (1)

第1の事象の発生回数を計数する第1計数手段と、
第2の事象の発生回数を計数する第2計数手段と、
前記第1の事象の発生回数の計数を許容しなくなる上限値に達した否かを判定する第1判定手段と、
前記第1判定手段により判定された判定結果に応じて、前記第1計数手段による前記第1の事象の発生回数の計数と、前記第2計数手段による前記第2の事象の発生回数の計数とを停止させる停止手段と、
初期化条件が成立した場合、前記第1計数手段が計数する第1の事象の発生回数と前記第2計数手段が計数する第2の事象の発生回数との両方を初期化する初期化手段と、
を備えたことを特徴とする遊技機
First counting means for counting the number of occurrences of the first event;
Second counting means for counting the number of occurrences of the second event;
First determination means for determining whether or not an upper limit value that does not allow the counting of the number of occurrences of the first event has been reached;
In accordance with the determination result determined by the first determination means, the count of the number of occurrences of the first event by the first count means, and the count of the number of occurrences of the second event by the second count means, Stop means for stopping
Initialization means for initializing both the number of occurrences of the first event counted by the first counting means and the number of occurrences of the second event counted by the second counting means when the initialization condition is satisfied; ,
A gaming machine characterized by comprising:
JP2016044472A 2016-03-08 2016-03-08 Pachinko machine Active JP6929016B2 (en)

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JP6383475B1 (en) * 2017-10-12 2018-08-29 山佐株式会社 Game machine

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JP2006326047A (en) * 2005-05-27 2006-12-07 Snk Playmore Corp Slot machine
JP2007260108A (en) * 2006-03-28 2007-10-11 Heiwa Corp Rotary drum type game machine
JP5403001B2 (en) * 2011-07-04 2014-01-29 タイヨーエレック株式会社 Game machine
JP5378562B2 (en) * 2012-04-25 2013-12-25 株式会社藤商事 Game machine
JP2016044471A (en) * 2014-08-25 2016-04-04 Toto株式会社 Wash place floor of bathroom
JP6103544B2 (en) * 2014-09-17 2017-03-29 株式会社平和 Game machine
JP6606699B2 (en) * 2014-10-31 2019-11-20 株式会社北電子 Game machine

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