JP2016203013A5 - - Google Patents

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JP2016203013A5
JP2016203013A5 JP2016179592A JP2016179592A JP2016203013A5 JP 2016203013 A5 JP2016203013 A5 JP 2016203013A5 JP 2016179592 A JP2016179592 A JP 2016179592A JP 2016179592 A JP2016179592 A JP 2016179592A JP 2016203013 A5 JP2016203013 A5 JP 2016203013A5
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music
specific effect
special game
display
output
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JP2016179592A
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JP2016203013A (en
JP6683396B2 (en
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上記課題を解決するため、本発明は、開始条件の成立に基づき遊技者に有利な特別遊技を実行するか否かの判定を行い、該判定の結果に基づき前記特別遊技を実行可能な遊技機において、前記判定の結果を報知するための識別情報の変動表示を実行する変動表示実行手段と、前記変動表示の実行中に楽曲の出力を伴う特定演出を実行する特定演出実行手段と、を備え、前記楽曲には、第1楽曲と、該第1楽曲とは異なる第2楽曲とを含み、前記特定演出実行手段は、前記第1楽曲の出力中に表示手段で第1表示を実行すると共に、前記第2楽曲の出力中に前記表示手段で第2表示を実行し、前記特別遊技が実行される前記変動表示の実行中、及び、前記特別遊技が実行されない前記変動表示の実行中において、前記楽曲を1回出力する特定演出を実行する場合と、前記楽曲を複数回出力する特定演出を実行する場合とがあり、前記特別遊技が実行されない場合よりも前記特別遊技が実行される場合の方が、前記楽曲を複数回出力する特定演出を実行する割合が高く、前記第1楽曲が出力される特定演出が実行される場合よりも前記第2楽曲が出力される特定演出が実行される場合の方が、前記特別遊技が実行される期待度が高いことを特徴とする。 In order to solve the above problems, the present invention determines whether or not to execute a special game advantageous to a player based on the establishment of a start condition, and based on the determination result, the gaming machine capable of executing the special game And a variation display execution means for performing a variation display of identification information for notifying the result of the determination, and a specific effect execution means for executing a specific presentation accompanied by the output of music during the execution of the variation display. The music includes a first music and a second music different from the first music, and the specific effect execution means executes a first display by the display means during the output of the first music. , Executing the second display on the display means during the output of the second music, executing the variable display in which the special game is executed, and executing the variable display in which the special game is not executed. A specific performance that outputs the music once When the special game is executed more than when the special game is not executed, and when the special game is executed, the music is output a plurality of times. The special game is performed more frequently when the specific effect in which the second music is output is executed than in the case where the specific effect in which the first music is output is executed and the ratio of executing the specific effect is high. It is characterized by high expectation to be executed .

Claims (1)

開始条件の成立に基づき遊技者に有利な特別遊技を実行するか否かの判定を行い、該判定の結果に基づき前記特別遊技を実行可能な遊技機において、
前記判定の結果を報知するための識別情報の変動表示を実行する変動表示実行手段と、
前記変動表示の実行中に楽曲の出力を伴う特定演出を実行する特定演出実行手段と、を備え、
前記楽曲には、第1楽曲と、該第1楽曲とは異なる第2楽曲とを含み、
前記特定演出実行手段は、
前記第1楽曲の出力中に表示手段で第1表示を実行すると共に、前記第2楽曲の出力中に前記表示手段で第2表示を実行し、
前記特別遊技が実行される前記変動表示の実行中、及び、前記特別遊技が実行されない前記変動表示の実行中において、前記楽曲を1回出力する特定演出を実行する場合と、前記楽曲を複数回出力する特定演出を実行する場合とがあり、
前記特別遊技が実行されない場合よりも前記特別遊技が実行される場合の方が、前記楽曲を複数回出力する特定演出を実行する割合が高く、
前記第1楽曲が出力される特定演出が実行される場合よりも前記第2楽曲が出力される特定演出が実行される場合の方が、前記特別遊技が実行される期待度が高いことを特徴とする遊技機。
In a gaming machine capable of determining whether or not to execute a special game advantageous to the player based on the establishment of the start condition , and capable of executing the special game based on the determination result ,
Fluctuation display executing means for executing a variable display of identification information for informing the determination result;
A specific effect executing means for executing a specific effect accompanied by the output of the music during the execution of the variable display ,
The music includes a first music and a second music different from the first music,
The specific effect executing means is
While performing the first display on the display means during the output of the first music, and performing the second display on the display means during the output of the second music,
During the execution of the variation display in which the special game is executed and in the execution of the variation display in which the special game is not executed, a case where a specific effect that outputs the music once is executed; There is a case to execute a specific production to output,
The case where the special game is executed is higher than the case where the special game is not executed, and the ratio of executing the specific effect that outputs the music a plurality of times is higher.
The case where the specific effect in which the second music is output is higher than the case in which the specific effect in which the first music is output is performed. A gaming machine.
JP2016179592A 2016-09-14 2016-09-14 Amusement machine Active JP6683396B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016179592A JP6683396B2 (en) 2016-09-14 2016-09-14 Amusement machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016179592A JP6683396B2 (en) 2016-09-14 2016-09-14 Amusement machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2014164325A Division JP6009507B2 (en) 2014-08-12 2014-08-12 Game machine

Publications (3)

Publication Number Publication Date
JP2016203013A JP2016203013A (en) 2016-12-08
JP2016203013A5 true JP2016203013A5 (en) 2017-09-21
JP6683396B2 JP6683396B2 (en) 2020-04-22

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Family Applications (1)

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JP2016179592A Active JP6683396B2 (en) 2016-09-14 2016-09-14 Amusement machine

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JP (1) JP6683396B2 (en)

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008212242A (en) * 2007-02-28 2008-09-18 Daiichi Shokai Co Ltd Game machine
JP4787983B2 (en) * 2008-03-26 2011-10-05 株式会社三共 Game machine
JP5312091B2 (en) * 2009-02-20 2013-10-09 株式会社ニューギン Game machine

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