JP2016153022A5 - - Google Patents

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JP2016153022A5
JP2016153022A5 JP2016108472A JP2016108472A JP2016153022A5 JP 2016153022 A5 JP2016153022 A5 JP 2016153022A5 JP 2016108472 A JP2016108472 A JP 2016108472A JP 2016108472 A JP2016108472 A JP 2016108472A JP 2016153022 A5 JP2016153022 A5 JP 2016153022A5
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effect
execution
player
promotion
promotion effect
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JP2016108472A
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JP6322223B2 (en
JP2016153022A (en
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Description

前記課題を解決するために、本発明の請求項1に記載の遊技機は、
技を行うことが可能な遊技機(例えば、パチンコ遊技機1,スロットマシン1101)であって、
遊技者の第1動作(例えば、スティックコントローラ31Aの傾倒操作,遊技者が赤外線センサの検出範囲SAに手を翳す動作)を検出する第1検出手段(例えば、演出制御用CPU120が変動表示中演出処理においてステップS547を実行する部分)と、
遊技者の前記第1動作とは異なる第2動作(例えば、プッシュボタン31Bの押下操作)を検出する第2検出手段(例えば、演出制御用CPU120が変動表示中演出処理においてステップS558を実行する部分)と、
遊技者の動作を促進する促進演出として、遊技者が前記第1動作を行うことを促進する第1促進演出(例えば、図21(a)に示すスティックコントローラ31Aの画像が演出表示装置5の表示画面に表示されている部分)と、遊技者が前記第2動作を行うことを促進する第2促進演出(例えば、図21(c)に示すプッシュボタン31Bの画像が演出表示装置5の表示画面に表示されている部分)とを実行する促進演出実行手段(演出制御用CPU120が演出制御プロセス処理において実行する変動表示中演出処理)と、
前記促進演出を実行する前に前記促進演出が実行されることを示唆する示唆演出を実行可能な示唆演出実行手段と、
を備え、
前記促進演出実行手段は、前記第1促進演出の実行前および実行後の少なくともいずれかにおける所定期間と前記第1促進演出の実行中の期間は前記第2促進演出の実行を制限する(例えば、演出制御用CPU120が第2の促進演出決定処理において、ステップS606で第2の促進演出の実行期間を、ステップS603で第2の促進演出の実行を決定した期間以外から決定する部分)、
ことを特徴としている。
この特徴によれば、第1促進演出の実行前および実行後の少なくともいずれかにおける所定期間と第1促進演出の実行中の期間は第2促進演出の実行が制限されるため、遊技者の動作が煩雑になることによる遊技興趣の低下を防止することができる
In order to solve the above-mentioned problem, a gaming machine according to claim 1 of the present invention provides:
Yu technique can perform a game machine (e.g., a pachinko gaming machine 1, the slot machine 1101) a,
The first operation of the player (e.g., tilting operation of the stick controller 31A, the player operation holding up a hand detection range SA of the infrared sensor) first detecting means for detecting (for example, effect control CPU120 variation A part for executing step S547 in the effect processing during display),
Second operation different from the first operation of the player (eg, pressing of the push button 31B) second detecting means for detecting (for example, effect control CPU120 is a step S558 in effect processing in variable display Part to execute)
As promoting effect of promoting the operation of the player, the first promotion effect the player to facilitate: performing the first operation (e.g., image effect display device of the stick controller 31A shown in FIG. 21 (a) 5 a portion) of the display screen being displayed, the second promotion effect the player to facilitate the performing the second operation (e.g., FIG. 21 (c) image effect display device of the push button 31B shown in (A portion displayed on the display screen of 5)) Promotion effect execution means (effect display processing effect processing executed by the effect control CPU 120 in the effect control process),
Suggestion effect execution means capable of executing an suggestion effect that suggests that the promotion effect is executed before executing the promotion effect;
With
The promoting effect execution means before Symbol first promotion period during execution of the first promotion effect for a predetermined period in at least one of before and after the execution the execution of the effect is restrict execution of the second promotion effect (For example, in the second promotion effect determination process, the effect control CPU 120 determines the execution period of the second promotion effect in step S606 from a period other than the period in which execution of the second promotion effect is determined in step S603. ),
It is characterized by that.
According to this feature, since the period during execution of a predetermined period and the first promotion effect in at least one of after Pre- and the first promotion effect is limited the execution of the second promotion effect, game It is possible to prevent a decrease in gaming interests due to complicated operations of the player .

Claims (1)

技を行うことが可能な遊技機であって、
遊技者の第1動作を検出する第1検出手段と、
遊技者の前記第1動作とは異なる第2動作を検出する第2検出手段と、
遊技者の動作を促進する促進演出として、遊技者が前記第1動作を行うことを促進する第1促進演出と、遊技者が前記第2動作を行うことを促進する第2促進演出とを実行する促進演出実行手段と、
前記促進演出を実行する前に前記促進演出が実行されることを示唆する示唆演出を実行可能な示唆演出実行手段と、
を備え、
前記促進演出実行手段は、前記第1促進演出の実行前および実行後の少なくともいずれかにおける所定期間と前記第1促進演出の実行中の期間は前記第2促進演出の実行を制限する、
ことを特徴とする遊技機。
A gaming machine capable of performing the Yu skills,
A first detection means for detecting a first operation of the player,
A second detecting means for detecting a different second operation is the first operation of the player,
As promoting effect of promoting the operation of the player, the second prompting promote the first promotion effect that facilitates the player performs the first operation, that the player performs the second operation proceeds A promotion effect execution means for executing the effect;
Suggestion effect execution means capable of executing an suggestion effect that suggests that the promotion effect is executed before executing the promotion effect;
With
The promoting effect execution means, the first promotion period during execution of the first promotion effect for a predetermined period in at least one of before and after execution of the effect and run to restrict execution of the second promotion effect ,
A gaming machine characterized by that.
JP2016108472A 2016-05-31 2016-05-31 Game machine Active JP6322223B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016108472A JP6322223B2 (en) 2016-05-31 2016-05-31 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016108472A JP6322223B2 (en) 2016-05-31 2016-05-31 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2012123277A Division JP6085100B2 (en) 2012-05-30 2012-05-30 Gaming system and gaming machine

Publications (3)

Publication Number Publication Date
JP2016153022A JP2016153022A (en) 2016-08-25
JP2016153022A5 true JP2016153022A5 (en) 2016-12-08
JP6322223B2 JP6322223B2 (en) 2018-05-09

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JP2016108472A Active JP6322223B2 (en) 2016-05-31 2016-05-31 Game machine

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JP (1) JP6322223B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7049740B2 (en) * 2019-12-16 2022-04-07 サミー株式会社 Slot machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5376974B2 (en) * 2009-01-30 2013-12-25 京楽産業.株式会社 Game machine
JP5036842B2 (en) * 2010-04-01 2012-09-26 株式会社藤商事 Game machine

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