JP2018186876A5 - - Google Patents

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JP2018186876A5
JP2018186876A5 JP2017089228A JP2017089228A JP2018186876A5 JP 2018186876 A5 JP2018186876 A5 JP 2018186876A5 JP 2017089228 A JP2017089228 A JP 2017089228A JP 2017089228 A JP2017089228 A JP 2017089228A JP 2018186876 A5 JP2018186876 A5 JP 2018186876A5
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abnormality notification
specific
effect
predetermined
means capable
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JP2017089228A
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JP2018186876A (en
JP6864545B2 (en
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Description

(A)上記目的を達成するため、本願発明の観点Aに係る遊技機は、
遊技者の特定動作と、前記特定動作とは異なる遊技者の所定動作と、を検出可能な検出手段と、
前記特定動作の検出に基づいて特定演出を選択し、選択した特定演出を前記有利状態において実行可能な特定演出実行手段と、
特定演出の実行中において所定演出を実行可能な所定演出実行手段と、
前記所定動作の検出にもとづいて所定演出の実行の有無を変更可能な変更手段と、
異常報知を実行可能な異常報知手段と、を備え、
前記異常報知手段は、異常報知中に前記変更手段によって所定演出の実行の有無が変更されたときに、異常報知を継続して実行可能であり、
異常報知中に前記変更手段によって所定演出の実行の有無が変更されたときに、異常報知の認識し易さが変化する、
ことを特徴とする。
(B)上記目的を達成するため、本願発明の観点Bに係る遊技機は、
遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者の特定動作と、前記特定動作とは異なる遊技者の所定動作と、を検出可能な検出手段と、
前記特定動作の検出に基づいて特定演出を選択し、選択した特定演出を前記有利状態において実行可能な特定演出実行手段と、
特定演出の実行中において所定演出を実行可能な所定演出実行手段と、
前記所定動作の検出にもとづいて所定演出の実行態様を変更可能な変更手段と、
異常報知を実行可能な異常報知手段と、を備え、
前記異常報知手段は、異常報知中に前記変更手段によって所定演出の実行態様が変更されたときに、異常報知を継続して実行可能であり、
異常報知中に前記変更手段によって所定演出の実行態様が変更されたときに、異常報知の認識し易さが変化する、
ことを特徴とする。
(1)上記目的を達成するため、本願発明の第1の観点に係る遊技機は、
遊技者にとって有利な有利状態(例えば、大当り遊技状態など)に制御可能な遊技機(例えば、パチンコ遊技機1など)であって、
選択された特定演出(例えば、楽曲や当該楽曲の動画など)を前記有利状態において実行可能な特定演出実行手段(例えば、図16に示すステップS634の処理を実行する演出制御用CPU120など)と、
特定演出の実行中において所定演出(例えば、大入賞口入賞演出や大入賞口開放時演出など)を実行可能な所定演出実行手段(例えば、図20に示す大入賞口入賞演出処理や、図21に示す大入賞口開放時演出処理を実行する演出制御用CPU120など)と、
所定演出の実行の有無を変更可能な変更手段(例えば、図14に示すステップS414、S415、S423〜S426の処理を実行する演出制御用CPU120など)と、
異常報知(例えば、玉抜きエラー報知など)を実行可能な異常報知手段(例えば、図10に示すエラー報知処理を実行する演出制御用CPU120など)と、を備え、
前記異常報知手段は、異常報知中に前記変更手段によって所定演出の実行の有無が変更されたときに(例えば、停止フラグがオン状態となったときなど)、異常報知を継続して実行可能である(例えば、図22(B)、図24参照)、
ことを特徴とする。
(A) In order to achieve the above object, the gaming machine according to the viewpoint A of the present invention is
A detection means capable of detecting a specific motion of a player and a predetermined motion of a player different from the specific motion,
A specific effect executing means capable of selecting a specific effect based on the detection of the specific operation and executing the selected specific effect in the advantageous state.
A predetermined effect executing means capable of executing a predetermined effect while the specific effect is being executed,
A changing means capable of changing whether or not a predetermined effect is executed based on the detection of the predetermined operation,
Equipped with an abnormality notification means capable of executing abnormality notification,
The abnormality notification means can continuously execute the abnormality notification when the presence or absence of execution of the predetermined effect is changed by the changing means during the abnormality notification.
When the presence or absence of execution of the predetermined effect is changed by the changing means during the abnormality notification, the recognizability of the abnormality notification changes.
It is characterized by that.
(B) In order to achieve the above object, the gaming machine according to the viewpoint B of the present invention is
It is a game machine that can be controlled to an advantageous state that is advantageous to the player.
A detection means capable of detecting a specific motion of a player and a predetermined motion of a player different from the specific motion,
A specific effect executing means capable of selecting a specific effect based on the detection of the specific operation and executing the selected specific effect in the advantageous state.
A predetermined effect executing means capable of executing a predetermined effect while the specific effect is being executed,
A changing means capable of changing the execution mode of the predetermined effect based on the detection of the predetermined operation,
Equipped with an abnormality notification means capable of executing abnormality notification,
The abnormality notification means can continuously execute the abnormality notification when the execution mode of the predetermined effect is changed by the changing means during the abnormality notification.
When the execution mode of the predetermined effect is changed by the changing means during the abnormality notification, the recognizability of the abnormality notification changes.
It is characterized by that.
(1) In order to achieve the above object, the gaming machine according to the first aspect of the present invention is
A gaming machine (for example, pachinko gaming machine 1) that can be controlled to an advantageous state (for example, a jackpot gaming state) that is advantageous to the player.
A specific effect executing means (for example, an effect control CPU 120 that executes the process of step S634 shown in FIG. 16) capable of executing the selected specific effect (for example, a musical piece or a moving image of the music) in the advantageous state, and
Predetermined effect execution means (for example, the large prize opening winning effect processing shown in FIG. 20 and the large winning opening winning effect process shown in FIG. (CPU 120 for effect control, etc.) that executes the effect processing when the large winning opening is opened, as shown in
A changing means capable of changing whether or not a predetermined effect is executed (for example, an effect control CPU 120 that executes the processes of steps S414, S415, and S423 to S426 shown in FIG. 14) and
It is provided with an abnormality notification means (for example, an effect control CPU 120 that executes the error notification process shown in FIG. 10) capable of executing an abnormality notification (for example, ball removal error notification).
The abnormality notification means can continuously execute the abnormality notification when the presence or absence of execution of the predetermined effect is changed by the change means during the abnormality notification (for example, when the stop flag is turned on). Yes (see, for example, FIG. 22 (B), FIG. 24).
It is characterized by that.

Claims (2)

遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者の特定動作と、前記特定動作とは異なる遊技者の所定動作と、を検出可能な検出手段と、
前記特定動作の検出に基づいて特定演出を選択し、選択た特定演出を前記有利状態において実行可能な特定演出実行手段と、
特定演出の実行中において所定演出を実行可能な所定演出実行手段と、
前記所定動作の検出にもとづいて所定演出の実行の有無を変更可能な変更手段と、
異常報知を実行可能な異常報知手段と、を備え、
前記異常報知手段は、異常報知中に前記変更手段によって所定演出の実行の有無が変更されたときに、異常報知を継続して実行可能であり、
異常報知中に前記変更手段によって所定演出の実行の有無が変更されたときに、異常報知の認識し易さが変化する、
ことを特徴とする遊技機。
It is a game machine that can be controlled to an advantageous state that is advantageous to the player.
A detection means capable of detecting a specific motion of a player and a predetermined motion of a player different from the specific motion,
The select specific effect based on the detection of a specific operation, the specific effect execution means executable in the preferred state specific effect selected,
A predetermined effect executing means capable of executing a predetermined effect while the specific effect is being executed,
A changing means capable of changing whether or not a predetermined effect is executed based on the detection of the predetermined operation ,
Equipped with an abnormality notification means capable of executing abnormality notification,
The abnormality notification unit, when the presence or absence of execution of a predetermined effect is changed by the changing means during abnormality notification, Ri continue to executable der abnormality notification,
When the presence or absence of execution of the predetermined effect is changed by the changing means during the abnormality notification, the recognizability of the abnormality notification changes.
A game machine characterized by that.
遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者の特定動作と、前記特定動作とは異なる遊技者の所定動作と、を検出可能な検出手段と、
前記特定動作の検出に基づいて特定演出を選択し、選択た特定演出を前記有利状態において実行可能な特定演出実行手段と、
特定演出の実行中において所定演出を実行可能な所定演出実行手段と、
前記所定動作の検出にもとづいて所定演出の実行態様を変更可能な変更手段と、
異常報知を実行可能な異常報知手段と、を備え、
前記異常報知手段は、異常報知中に前記変更手段によって所定演出の実行態様が変更されたときに、異常報知を継続して実行可能であり、
異常報知中に前記変更手段によって所定演出の実行態様が変更されたときに、異常報知の認識し易さが変化する、
ことを特徴とする遊技機。
It is a game machine that can be controlled to an advantageous state that is advantageous to the player.
A detection means capable of detecting a specific motion of a player and a predetermined motion of a player different from the specific motion,
The select specific effect based on the detection of a specific operation, the specific effect execution means executable in the preferred state specific effect selected,
A predetermined effect executing means capable of executing a predetermined effect while the specific effect is being executed,
A changing means capable of changing the execution mode of the predetermined effect based on the detection of the predetermined operation ,
Equipped with an abnormality notification means capable of executing abnormality notification,
The abnormality notification unit, when the execution mode of a predetermined effect is changed by the changing means during abnormality notification state, and are executable to continue abnormality notification,
When the execution mode of the predetermined effect is changed by the changing means during the abnormality notification, the recognizability of the abnormality notification changes.
A game machine characterized by that.
JP2017089228A 2017-04-28 2017-04-28 Pachinko machine Active JP6864545B2 (en)

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JP2017089228A JP6864545B2 (en) 2017-04-28 2017-04-28 Pachinko machine

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Application Number Priority Date Filing Date Title
JP2017089228A JP6864545B2 (en) 2017-04-28 2017-04-28 Pachinko machine

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JP2018186876A JP2018186876A (en) 2018-11-29
JP2018186876A5 true JP2018186876A5 (en) 2020-10-15
JP6864545B2 JP6864545B2 (en) 2021-04-28

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Publication number Priority date Publication date Assignee Title
JP7083609B2 (en) * 2017-09-19 2022-06-13 株式会社三共 Pachinko machine
JP7358736B2 (en) * 2018-12-31 2023-10-11 株式会社三洋物産 gaming machine

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JP2015085111A (en) * 2013-11-01 2015-05-07 株式会社三共 Game machine
JP6340614B2 (en) * 2014-05-16 2018-06-13 株式会社大都技研 Amusement stand

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