JP2016077657A5 - - Google Patents

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JP2016077657A5
JP2016077657A5 JP2014213322A JP2014213322A JP2016077657A5 JP 2016077657 A5 JP2016077657 A5 JP 2016077657A5 JP 2014213322 A JP2014213322 A JP 2014213322A JP 2014213322 A JP2014213322 A JP 2014213322A JP 2016077657 A5 JP2016077657 A5 JP 2016077657A5
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Prior art keywords
display
period
image
gaming machine
displayed
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JP2014213322A
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JP2016077657A (en
JP6466686B2 (en
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Description

前記課題を解決するために、本発明の請求項1に記載の遊技機は、
遊技を行うことが可能な遊技機(例えば、パチンコ遊技機1)であって、
遊技者による操作を受け付け可能な操作手段(例えば、演出制御用CPU120が図21〜図27に示す非変動中画面表示処理にて音量調整操作の有無の判定処理を行うことで音量調整操作を検出可能な部分)と、
遊技者が遊技していない非遊技期間(例えば、演出制御用CPU120が変動パターンコマンド受信待ち処理を実行している期間)であるときに前記操作手段にて受け付けた操作に対応する操作対応処理(例えば、図30(F)の音量調整画面を表示、または、確認音の出力)を実行する操作対応処理手段(例えば、演出制御用CPU120が図28及び図20に示す第1及び第2音量調整処理を実行する部分)と、
前記操作手段にて操作の受け付けが可能であることを示す操作可能画像(例えば、図30(C)及び図30(D)に示す音量調整案内表示)と該操作可能画像とは異なる画像であって遊技機に関する特別画像(例えば、図30(E)に示す社名画面)を表示可能な表示手段(例えば、演出制御用CPU120が演出表示装置5に画面を表示する部分)と、
前記表示手段の表示制御を行う表示制御手段(例えば、演出制御用CPU120が図21〜図27に示す非変動中画面表示処理を実行する部分)と、
を備え、
前記表示制御手段は、
前記非遊技期間における通常期間(例えば、図30(E)に示す社名画面が表示されていない期間)であるときには前記操作可能画像を前記表示手段に表示し、前記通常期間と異なる特別期間(例えば、図30(E)に示す社名画面が表示される期間)であるときには前記操作可能画像を前記表示手段に表示せずに前記特別画像を表示する制御を行(例えば、演出制御用CPU120が図25に示す非変動中画面表示処理のS450において第4タイマ(t4)がタイマアップしたときに進むS455において社名画面表示を開始する部分)
前記通常期間(例えば、図30(E)に示す社名画面が表示されていない期間)であるときに前記操作手段(例えば、演出制御用CPU120が図21〜図27に示す非変動中画面表示処理にて音量調整操作の有無の判定処理を行うことで音量調整操作を検出可能な部分)にて操作を受け付けた場合には前記操作対応処理に関する特定画像(例えば、図30(F)の音量調整画面)を前記表示手段(例えば、演出表示装置5)に表示する制御を行う
ことを特徴としている。
この特徴によれば、遊技機に関する特別画像が操作可能画像により見え難くなってしまうことを防止できる。
In order to solve the above-mentioned problem, a gaming machine according to claim 1 of the present invention provides:
A gaming machine capable of performing a game (for example, a pachinko gaming machine 1),
An operation means capable of accepting an operation by a player (for example, the volume control operation is detected by the effect control CPU 120 performing a process for determining whether or not there is a volume adjustment operation in the non-fluctuating screen display process shown in FIGS. Possible part)
An operation corresponding process corresponding to an operation received by the operating means when the non-game period in which the player is not playing (for example, a period in which the effect control CPU 120 is executing a variation pattern command reception waiting process) ( For example, the operation corresponding processing means (for example, the effect control CPU 120 shown in FIG. 28 and FIG. 20 performs the first and second volume adjustments) that displays the volume adjustment screen of FIG. Processing part), and
The operable image (for example, the volume adjustment guidance display shown in FIGS. 30C and 30D) indicating that the operation means can accept the operation is different from the operable image. Display means capable of displaying a special image relating to the gaming machine (for example, the company name screen shown in FIG. 30E) (for example, the portion where the effect control CPU 120 displays the screen on the effect display device 5);
Display control means for performing display control of the display means (for example, a portion where the CPU 120 for effect control executes the non-fluctuating screen display processing shown in FIGS. 21 to 27);
With
The display control means includes
When it is a normal period in the non-game period (for example, a period in which the company name screen shown in FIG. 30 (E) is not displayed), the operable image is displayed on the display means, and a special period (for example, different from the normal period) row physician control to display the special picture without displaying on said display means the operable image when a period) to name screen shown in FIG. 30 (E) is displayed (for example, effect control for CPU120 the fourth timer in S450 of non-fluctuating the screen display processing shown in FIG. 25 parts (t4) starts its name screen in S455 to proceed when the timer up),
When it is the normal period (for example, the period in which the company name screen shown in FIG. 30 (E) is not displayed), the operation means (for example, the effect control CPU 120 displays the non-fluctuating screen display process shown in FIGS. When the operation is received at the portion where the volume adjustment operation can be detected by performing the determination process of whether or not the volume adjustment operation is performed at, a specific image related to the operation corresponding process (for example, the volume adjustment of FIG. 30F) Screen) is displayed on the display means (e.g., the effect display device 5) .
According to this feature, it is possible to prevent the special image relating to the gaming machine from becoming difficult to see due to the operable image.

Claims (1)

遊技を行うことが可能な遊技機であって、
遊技者による操作を受け付け可能な操作手段と、
遊技者が遊技していない非遊技期間であるときに前記操作手段にて受け付けた操作に対応する操作対応処理を実行する操作対応処理手段と、
前記操作手段にて操作の受け付けが可能であることを示す操作可能画像と該操作可能画像とは異なる画像であって遊技機に関する特別画像を表示可能な表示手段と、
前記表示手段の表示制御を行う表示制御手段と、
を備え、
前記表示制御手段は、
前記非遊技期間における通常期間であるときには前記操作可能画像を前記表示手段に表示し、前記通常期間と異なる特別期間であるときには前記操作可能画像を前記表示手段に表示せずに前記特別画像を表示する制御を行い、
前記通常期間であるときに前記操作手段にて操作を受け付けた場合には前記操作対応処理に関する特定画像を前記表示手段に表示する制御を行う
ことを特徴とする遊技機。
A gaming machine capable of playing a game,
Operation means capable of accepting an operation by a player;
Operation corresponding processing means for executing operation corresponding processing corresponding to an operation received by the operating means when it is a non-game period in which the player is not playing;
An operable image indicating that the operation can be accepted by the operation means, and a display means capable of displaying a special image relating to the gaming machine which is different from the operable image;
Display control means for performing display control of the display means;
With
The display control means includes
The operable image is displayed on the display means when it is a normal period in the non-game period, and the special image is displayed without displaying the operable image on the display means when it is a special period different from the normal period. have line control to,
A gaming machine , wherein when the operation unit receives an operation during the normal period, control is performed to display a specific image related to the operation corresponding process on the display unit .
JP2014213322A 2014-10-20 2014-10-20 Game machine Active JP6466686B2 (en)

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JP2014213322A JP6466686B2 (en) 2014-10-20 2014-10-20 Game machine

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JP2016077657A JP2016077657A (en) 2016-05-16
JP2016077657A5 true JP2016077657A5 (en) 2018-04-12
JP6466686B2 JP6466686B2 (en) 2019-02-06

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7202819B2 (en) 2018-09-10 2023-01-12 株式会社トプコン Ophthalmic device and its control method

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2018000711A (en) * 2016-07-06 2018-01-11 京楽産業.株式会社 Game machine

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6032927B2 (en) * 2012-04-19 2016-11-30 株式会社藤商事 Game machine
JP6152358B2 (en) * 2014-04-09 2017-06-21 株式会社三共 Game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7202819B2 (en) 2018-09-10 2023-01-12 株式会社トプコン Ophthalmic device and its control method

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