JP2016049437A5 - - Google Patents

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JP2016049437A5
JP2016049437A5 JP2015098497A JP2015098497A JP2016049437A5 JP 2016049437 A5 JP2016049437 A5 JP 2016049437A5 JP 2015098497 A JP2015098497 A JP 2015098497A JP 2015098497 A JP2015098497 A JP 2015098497A JP 2016049437 A5 JP2016049437 A5 JP 2016049437A5
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player
farm
item
appreciation
owned
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JP6462483B2 (en
JP2016049437A (en
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Claims (8)

ネットワークを介して複数のプレイヤの端末装置と接続され、各前記プレイヤが育成アイテムを育てるゲームを提供するゲーム管理サーバ装置であって、
各前記プレイヤの前記端末装置に、それぞれ一の育成アイテムを育てて収穫可能状態とする育成区画を所定数含む育成ファームを表示するためのデータを提供する育成ファーム管理部と、
各前記プレイヤの前記育成ファームで収穫された前記育成アイテムを、収穫済アイテムとして当該プレイヤの識別情報に対応づけて記憶する収穫済アイテム情報記憶部と、
各前記プレイヤの前記端末装置に、当該プレイヤの識別情報に対応づけて前記収穫済アイテム情報記憶部に記憶された前記収穫済アイテムの中から選択された任意の一の前記収穫済アイテムのイメージそれぞれ表示可能な配置区画を複数含み、他の前記プレイヤの前記端末装置からも閲覧可能な鑑賞ファームを表示するためのデータを提供する鑑賞ファーム管理部と、
各前記プレイヤの前記育成ファームで育てられた各前記育成アイテムに出現する動物アイテムであって、各前記プレイヤの前記育成ファームで捕獲された動物アイテムを、当該プレイヤの所有動物アイテムとして当該プレイヤの識別情報に対応づけて記憶する所有アイテム情報記憶部と、
を含み、
前記鑑賞ファーム管理部は、各前記プレイヤの前記端末装置に、当該プレイヤの識別情報に対応づけて前記所有アイテム情報記憶部に記憶された前記所有動物アイテムの中から選択された任意の一の前記所有動物アイテムのイメージが、前記鑑賞ファームのいずれか一の前記配置区画に表示された状態を表示するためのデータを提供するゲーム管理サーバ装置。
A game management server device that is connected to a terminal device of a plurality of players via a network and provides a game in which each player grows a breeding item,
A breeding farm management unit that provides data for displaying a growing farm including a predetermined number of growing sections that are brought into a harvestable state by growing one growing item on the terminal device of each player;
A harvested item information storage unit that stores the training item harvested at the training farm of each player in association with the identification information of the player as a harvested item;
An image of any one of the harvested items selected from the harvested items stored in the harvested item information storage unit in association with the identification information of the player is displayed on the terminal device of each player. An appreciation farm management unit that includes a plurality of displayable sections, each providing data for displaying an appreciation farm that can be viewed from the terminal device of another player;
Identification of the player as an animal item that appears on each of the breeding items raised on the breeding farm of each player and that is captured on the breeding farm of each player as an animal item owned by the player An owned item information storage unit for storing information in association with the information;
Only including,
The appreciation farm management unit selects any one of the possessed animal items selected from the possessed animal items stored in the possessed item information storage unit in association with identification information of the player on the terminal device of each player. The game management server apparatus which provides the data for displaying the state by which the image of the possession animal item was displayed on the said arrangement division of any one of the said appreciation farms .
請求項1に記載のゲーム管理サーバ装置において、The game management server device according to claim 1,
前記他のプレイヤの前記端末装置に表示される前記鑑賞ファームは、当該他のプレイヤが当該鑑賞ファームを評価するための評価ボタンを含むゲーム管理サーバ装置。The appreciation farm displayed on the terminal device of the other player is a game management server device including an evaluation button for the other player to evaluate the appreciation farm.
請求項1又は2に記載のゲーム管理サーバ装置において、In the game management server device according to claim 1 or 2,
各前記プレイヤが前記ゲーム内で所有するアイテムであって、前記育成ファームを装飾するための装飾アイテムを、当該プレイヤの所有装飾アイテムとして当該プレイヤの識別情報に対応づけて記憶する所有アイテム情報記憶部をさらに含み、An owned item information storage unit that stores items that are owned by each player in the game and that are used to decorate the growing farm in association with the identification information of the player as owned decorative items of the player Further including
前記鑑賞ファーム管理部は、各前記プレイヤの前記端末装置に、当該プレイヤの識別情報に対応づけて前記所有アイテム情報記憶部に記憶された前記所有装飾アイテムの中から選択されかつ当該プレイヤの前記育成ファームに利用されていない任意の前記所有装飾アイテムが、前記鑑賞ファームに表示された状態を表示するためのデータを提供するゲーム管理サーバ装置。  The appreciation farm management unit is selected from the owned decoration items stored in the owned item information storage unit in association with the identification information of the player on the terminal device of each player, and the breeding of the player A game management server device that provides data for displaying a state in which any of the owned decoration items that are not used in a farm are displayed on the viewing farm.
請求項1から3いずれかに記載のゲーム管理サーバ装置において、In the game management server device according to any one of claims 1 to 3,
前記鑑賞ファーム管理部は、各前記プレイヤの前記端末装置に、前記任意の一の前記所有動物アイテムのイメージが、前記鑑賞ファームの前記配置区画のうち、前記収穫済アイテムのイメージが表示されたいずれか一の前記配置区画の当該収穫済アイテム上に重ねて表示された状態を表示するためのデータを提供するゲーム管理サーバ装置。The appreciation farm management unit displays the image of the arbitrary one of the owned animal items on the terminal device of each player, and displays the image of the harvested item in the arrangement section of the appreciation farm. The game management server apparatus which provides the data for displaying the state superimposed and displayed on the said harvested item of the said one arrangement | positioning division.
ネットワークを介して複数のプレイヤの端末装置と接続され、各前記プレイヤが育成アイテムを育てるゲームを提供するゲームを提供するゲーム管理サーバ装置として機能するコンピュータであって、記憶部を含むコンピュータを、
各前記プレイヤの前記端末装置に、それぞれ一の育成アイテムを育てて収穫可能状態とする育成区画を所定数含む育成ファームを表示するためのデータを提供する育成ファーム管理手段、
各前記プレイヤの前記育成ファームで収穫された前記育成アイテムを、収穫済アイテムとして当該プレイヤの識別情報に対応づけて前記記憶部に記憶する収穫済アイテム情報記憶手段、
各前記プレイヤの前記端末装置に、当該プレイヤの識別情報に対応づけて前記記憶部に記憶された前記収穫済アイテムの中から選択された任意の一の前記収穫済アイテムのイメージそれぞれ表示可能な配置区画を複数含み、他の前記プレイヤの前記端末装置からも閲覧可能な鑑賞ファームを表示するためのデータを提供する鑑賞ファーム管理手段、
各前記プレイヤの前記育成ファームで育てられた各前記育成アイテムに出現する動物アイテムであって、各前記プレイヤの前記育成ファームで捕獲された動物アイテムを、当該プレイヤの所有動物アイテムとして当該プレイヤの識別情報に対応づけて前記記憶部に記憶する所有アイテム情報記憶手段、
として機能させ
前記鑑賞ファーム管理手段に、各前記プレイヤの前記端末装置に、当該プレイヤの識別情報に対応づけて前記記憶部に記憶された前記所有動物アイテムの中から選択された任意の一の前記所有動物アイテムのイメージが、前記鑑賞ファームのいずれか一の前記配置区画に表示された状態を表示するためのデータを提供させるゲーム管理プログラム。
A computer that is connected to a terminal device of a plurality of players via a network, and that functions as a game management server device that provides a game in which each player provides a game for raising a breeding item, and that includes a storage unit
A breeding farm management means for providing data for displaying a breeding farm including a predetermined number of breeding sections that are brought into a harvestable state by growing one breeding item on the terminal device of each player,
Harvested item information storage means for storing the training item harvested at the training farm of each player in the storage unit in association with the identification information of the player as a harvested item;
An image of any one of the harvested items selected from the harvested items stored in the storage unit in association with identification information of the player can be displayed on the terminal device of each player. An appreciation farm management means for providing data for displaying an appreciation farm that can be viewed from the terminal device of another player, including a plurality of placement sections;
Identification of the player as an animal item that appears on each of the breeding items raised on the breeding farm of each player and that is captured on the breeding farm of each player as an animal item owned by the player Owned item information storage means for storing in the storage unit in association with information,
To function as,
Any one of the possessed animal items selected from the possessed animal items stored in the storage unit in association with the identification information of the player in the terminal device of each player in the appreciation farm management means image, the appreciation farm or game management program Ru is providing data for displaying the state of being displayed on one said arrangement compartment of.
請求項5に記載のゲーム管理プログラムにおいて、The game management program according to claim 5,
前記他のプレイヤの前記端末装置に表示される前記鑑賞ファームは、当該他のプレイヤが当該鑑賞ファームを評価するための評価ボタンを含むゲーム管理プログラム。The appreciation farm displayed on the terminal device of the other player is a game management program including an evaluation button for the other player to evaluate the appreciation farm.
請求項5又は6に記載のゲーム管理プログラムにおいて、In the game management program according to claim 5 or 6,
前記コンピュータを、各前記プレイヤが前記ゲーム内で所有するアイテムであって、前記育成ファームを装飾するための装飾アイテムを、当該プレイヤの所有装飾アイテムとして当該プレイヤの識別情報に対応づけて前記記憶部に記憶する所有アイテム情報記憶手段として機能させ、The storage unit in which the computer is an item owned by each player in the game, and the decoration item for decorating the breeding farm is associated with the identification information of the player as the decoration item owned by the player. To function as an owned item information storage means
前記鑑賞ファーム管理手段に、各前記プレイヤの前記端末装置に、当該プレイヤの識別情報に対応づけて前記記憶部に記憶された前記所有装飾アイテムの中から選択されかつ当該プレイヤの前記育成ファームに利用されていない任意の前記所有装飾アイテムが、前記鑑賞ファームに表示された状態を表示するためのデータを提供させるゲーム管理プログラム。The appreciation farm management means selects each of the possessed decoration items stored in the storage unit in association with the identification information of the player on the terminal device of each player and uses it for the breeding farm of the player A game management program for providing data for displaying a state in which any owned decoration item that has not been displayed is displayed on the viewing farm.
請求項5から7いずれかに記載のゲーム管理プログラムにおいて、In the game management program according to any one of claims 5 to 7,
前記鑑賞ファーム管理手段に、各前記プレイヤの前記端末装置に、前記任意の一の前記所有動物アイテムのイメージが、前記鑑賞ファームの前記配置区画のうち、前記収穫済アイテムのイメージが表示されたいずれか一の前記配置区画の当該収穫済アイテム上に重ねて表示された状態を表示するためのデータを提供させるゲーム管理プログラム。The appreciation farm management means displays the image of the arbitrary one of the owned animal items on the terminal device of each player, and the image of the harvested item in the arrangement section of the appreciation farm. The game management program which provides the data for displaying the state displayed superimposed on the said harvested item of the said one arrangement | positioning division.
JP2015098497A 2015-05-13 2015-05-13 Game management server device Active JP6462483B2 (en)

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