JP2015159922A - gaming device - Google Patents

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JP2015159922A
JP2015159922A JP2014036248A JP2014036248A JP2015159922A JP 2015159922 A JP2015159922 A JP 2015159922A JP 2014036248 A JP2014036248 A JP 2014036248A JP 2014036248 A JP2014036248 A JP 2014036248A JP 2015159922 A JP2015159922 A JP 2015159922A
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state
notification
operation panel
gaming machine
game
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JP5866392B2 (en
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浩 水上
Hiroshi Mizukami
浩 水上
山田 裕
Yutaka Yamada
裕 山田
征秀 立山
Tadahide Tateyama
征秀 立山
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Kyoraku Sangyo Co Ltd
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Kyoraku Sangyo Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide a gaming device capable of making a player or an operator recognize a non-engagement state reliably, and of enabling a control panel to be reliably and stably held while visibility of the control panel is improved.SOLUTION: A gaming device 2 having a control panel 6 which is movable between an engagement state and a separation state by opening/closing relative to an adjacently disposed pachinko game machine 1 includes: detection means 17 for detecting that the control panel 6 is in a non-engagement state which is not an engagement state; and reporting means for making a report on the non-engagement state if the detection means 17 detects the non-engagement state.

Description

本発明は、隣接して配置された遊技機に対して開閉により係合状態と離間状態との間で移動可能な操作盤を有した遊技用装置に関するものである。   The present invention relates to a gaming apparatus having an operation panel that can be moved between an engaged state and a separated state by opening and closing with respect to adjacent gaming machines.

パチンコ遊技機等の遊技機は、通常、遊技者が所有する所有遊技価値情報に基づき遊技が可能とされており、従来より、当該所有遊技価値情報を表示可能な表示装置を具備した遊技用装置が提案されている(例えば特許文献1参照)。かかる表示装置は、遊技機に対して開閉可能とされており、開閉により係合状態(遊技機に係合した状態)と離間状態(遊技機から離間した状態)との間で移動可能とされていた。   A gaming machine such as a pachinko machine is normally capable of playing a game based on the possessed game value information owned by the player, and has conventionally been equipped with a display device capable of displaying the owned game value information. Has been proposed (see, for example, Patent Document 1). Such a display device can be opened and closed with respect to the gaming machine, and can be moved between an engaged state (a state engaged with the gaming machine) and a separated state (a state separated from the gaming machine) by opening and closing. It was.

特開2012−170732号公報JP 2012-170732 A

しかしながら、上記従来技術においては、表示装置(本発明においては「操作盤」と称する)が遊技機に対して係合状態になく非係合状態となっていた場合であっても、遊技者や作業者等に非係合状態を確実に認識させることができず、遊技者から見にくい位置にて操作盤が保持されつつ遊技が行われる可能性があった。その場合、遊技者は不自然な姿勢で操作盤を視認することになってしまうことから操作盤に対する視認を良好に行わせることができず、更には操作盤に対して僅かな力が作用しても開閉方向に動いてしまうという不具合があった。   However, in the above prior art, even if the display device (referred to as “operation panel” in the present invention) is not engaged with the gaming machine and is not engaged, There is a possibility that a player or the like cannot recognize the disengaged state with certainty, and the game may be performed while the operation panel is held at a position difficult for the player to see. In that case, since the player will visually recognize the operation panel with an unnatural posture, the player cannot see the operation panel well, and a slight force acts on the operation panel. However, there was a problem of moving in the opening and closing direction.

本発明は、このような事情に鑑みてなされたもので、遊技者や作業者等に非係合状態を確実に認識させることができるとともに、操作盤に対する視認性を向上させつつ当該操作盤を確実に安定して保持させることができる遊技用装置を提供することにある。   The present invention has been made in view of such circumstances, and allows a player, an operator, or the like to reliably recognize the disengaged state, and improves the visibility with respect to the operation panel. An object of the present invention is to provide a gaming apparatus that can be reliably and stably held.

請求項1記載の発明は、隣接して配置された遊技機に対して開閉により係合状態と離間状態との間で移動可能な操作盤を有した遊技用装置であって、前記操作盤が係合状態でない非係合状態となっていることを検知する検知手段と、該検知手段により前記非係合状態が検知されたことを条件として、前記非係合状態に関わる報知を行う報知手段とを具備したことを特徴とする。   The invention according to claim 1 is a gaming apparatus having an operation panel movable between an engaged state and a separated state by opening and closing with respect to adjacently arranged gaming machines, wherein the operation panel includes: Detection means for detecting the non-engagement state other than the engagement state, and notification means for notifying the non-engagement state on condition that the non-engagement state is detected by the detection means It was characterized by comprising.

請求項2記載の発明は、請求項1記載の遊技用装置において、前記操作盤は、所定の表示及び操作が可能な操作部を有するとともに、前記報知手段は、当該操作部から成ることを特徴とする。   According to a second aspect of the present invention, in the gaming device according to the first aspect, the operation panel includes an operation unit capable of performing predetermined display and operation, and the notification means includes the operation unit. And

請求項3記載の発明は、請求項1記載の遊技用装置において、前記操作盤の表面には、所定の表示及び操作が可能な操作部が形成されるとともに、当該操作盤の裏面側に前記報知手段が形成されたことを特徴とする。   According to a third aspect of the present invention, in the gaming apparatus according to the first aspect, an operation portion capable of predetermined display and operation is formed on the surface of the operation panel, and the operation panel on the back side of the operation panel. An informing means is formed.

請求項4記載の発明は、請求項1〜3の何れか1つに記載の遊技用装置において、前記遊技機が、遊技中、客待ち状態中、電源投入時、電源復帰時、エラー報知中又は前記遊技用装置との通信中であるとき、遊技機の状態に応じて報知手段による報知の態様を異ならせることを特徴とする。   According to a fourth aspect of the present invention, in the gaming apparatus according to any one of the first to third aspects, the gaming machine is playing a game, waiting for a customer, turning on power, returning to power, and reporting an error. Alternatively, when communicating with the gaming apparatus, the mode of notification by the notification means is varied according to the state of the gaming machine.

請求項5記載の発明は、請求項1〜4の何れか1つに記載の遊技用装置において、前記操作盤は、異なる2つの回動軸を中心に回動可能な第1回動部及び第2回動部を有するとともに、前記検知手段は、当該第1回動部又は第2回動部の何れかに配設されたことを特徴とする。   According to a fifth aspect of the present invention, in the gaming apparatus according to any one of the first to fourth aspects, the operation panel includes a first rotation unit that can rotate about two different rotation axes, and While having a 2nd rotation part, the said detection means is arrange | positioned in the said 1st rotation part or the 2nd rotation part, It is characterized by the above-mentioned.

請求項1の発明によれば、操作盤が係合状態でない非係合状態となっていることを検知する検知手段と、該検知手段により非係合状態が検知されたことを条件として、非係合状態に関わる報知を行う報知手段とを具備したので、遊技者や作業者等に非係合状態を確実に認識させることができるとともに、操作盤に対する視認性を向上させつつ当該操作盤を確実に安定して保持させることができる。   According to the first aspect of the present invention, on the condition that the operation panel is in a non-engaged state that is not in the engaged state, and that the non-engaged state is detected by the detecting unit, And a notification means for performing notification related to the engaged state, so that a player, an operator, etc. can reliably recognize the non-engaged state, and the operation panel is improved while improving the visibility to the operation panel. It can be reliably and stably held.

請求項2の発明によれば、操作盤は、所定の表示及び操作が可能な操作部を有するとともに、報知手段は、当該操作部から成るので、操作部によって、所定の表示及び操作し得る機能と非係合状態に関わる報知を行う機能とを兼用させることができる。   According to the second aspect of the present invention, the operation panel has an operation unit capable of predetermined display and operation, and the notification means includes the operation unit, so that the function can be displayed and operated by the operation unit. And a function of performing notification related to the disengaged state.

請求項3の発明によれば、操作盤の表面には、所定の表示及び操作が可能な操作部が形成されるとともに、当該操作盤の裏面側に報知手段が形成されたので、操作盤が離間状態にあるとき、操作部の表示が視認できなくても報知手段による報知を視認させることができる。   According to the invention of claim 3, the operation panel capable of predetermined display and operation is formed on the surface of the operation panel, and the notification means is formed on the back side of the operation panel. When in the separated state, the notification by the notification means can be viewed even if the display on the operation unit cannot be viewed.

請求項4の発明によれば、遊技機が、遊技中、客待ち状態中、電源投入時、電源復帰時、エラー報知中又は遊技用装置との通信中であるとき、遊技機の状態に応じて報知手段による報知の態様を異ならせるので、遊技機の状態に応じたより適切な報知を行わせることができる。   According to the invention of claim 4, when the gaming machine is in a game, waiting for a customer, turning on power, returning to power, reporting an error, or communicating with a gaming device, it depends on the state of the gaming machine. Thus, since the manner of notification by the notification means is made different, more appropriate notification according to the state of the gaming machine can be performed.

請求項5の発明によれば、操作盤は、異なる2つの回動軸を中心に回動可能な第1回動部及び第2回動部を有するとともに、検知手段は、当該第1回動部又は第2回動部の何れかに配設されたので、遊技用装置の操作盤の非係合状態をより確実に検知させることができる。   According to the invention of claim 5, the operation panel has the first rotation part and the second rotation part that are rotatable about two different rotation shafts, and the detection means includes the first rotation part. Therefore, it is possible to detect the non-engagement state of the operation panel of the gaming apparatus more reliably.

本発明の実施形態に係る遊技機及び遊技用装置を示す斜視図The perspective view which shows the game machine and game device which concern on embodiment of this invention 同遊技機及び遊技用装置の内部構成を示すブロック図Block diagram showing the internal configuration of the gaming machine and gaming device 同遊技用装置の操作盤が係合状態にあるときの斜視図A perspective view when the operation panel of the gaming apparatus is in an engaged state 同遊技用装置の操作盤が離間状態(第1回動部Aの回動状態)にあるときの斜視図The perspective view when the operation panel of the gaming apparatus is in the separated state (the turning state of the first turning portion A) 同遊技用装置の操作盤が離間状態(第2回動部Bの回動状態)にあるときの斜視図The perspective view when the operation panel of the gaming apparatus is in the separated state (the rotating state of the second rotating part B) 同遊技用装置の操作盤が離間状態(第1回動部Aの回動状態)にあるときの斜視図The perspective view when the operation panel of the gaming apparatus is in the separated state (the turning state of the first turning portion A) 同遊技用装置の操作盤における係止爪部を示す拡大図The enlarged view which shows the latching nail | claw part in the operation panel of the same game device 同遊技用装置の操作盤における係止部がパチンコ遊技機に係止された状態を示す拡大図The enlarged view which shows the state by which the latching | locking part in the operation panel of the same gaming device was latched by the pachinko gaming machine 同遊技用装置の操作盤における係止部のパチンコ遊技機への係止過程を示す拡大図The enlarged view which shows the latching process to the pachinko game machine of the latching | locking part in the operation panel of the same gaming device 同遊技用装置の検知手段が配設された部位を示す拡大図The enlarged view which shows the site | part by which the detection means of the same game device was arrange | positioned 同遊技用装置の検知手段による検知を示すための模式図Schematic diagram for showing detection by detection means of the gaming apparatus 同遊技用装置の検知手段による検知を示すための模式図Schematic diagram for showing detection by detection means of the gaming apparatus 同遊技用装置の検知手段を示す拡大図Enlarged view showing the detection means of the gaming apparatus 他の実施形態に係る検知手段を示す拡大図The enlarged view which shows the detection means which concerns on other embodiment. 他の実施形態に係る遊技機及び遊技用装置を示す斜視図The perspective view which shows the game machine and game device which concern on other embodiment.

以下、本発明の実施形態について図面を参照しながら具体的に説明する。
本実施形態に係る遊技機は、遊技球を遊技媒体として使用するパチンコ遊技機から成るもので、図1、2に示すように、ガラス板が取り付けられた前面枠3を有しており、かかるガラス板から遊技者が遊技盤4を目視し得るよう構成されている。この遊技盤4には、始動口や電動チューリップ、大入賞口等の他、図柄を変動表示可能な図柄表示手段13(図2参照)が取り付けられている。
Hereinafter, embodiments of the present invention will be specifically described with reference to the drawings.
The gaming machine according to the present embodiment is a pachinko gaming machine that uses a game ball as a game medium, and has a front frame 3 to which a glass plate is attached as shown in FIGS. The player can see the game board 4 from the glass plate. The game board 4 is provided with a symbol display means 13 (see FIG. 2) capable of variably displaying symbols, in addition to a starting port, an electric tulip, a prize winning port, and the like.

図柄表示手段13は、遊技盤4の略中央に配設された液晶表示装置等から成り、その画面に所定の図柄や背景等を表示し得るとともに、始動口に遊技球が入賞すると、図柄を変動表示又は停止表示可能とされている。そして、所定の図柄が停止表示(例えば同一図柄が揃って停止表示)されることにより「大当たり状態」が発生し、大入賞口を所定時間及びタイミングで開口させ、多数の遊技球を獲得できるよう構成されている。なお、パチンコ遊技機1には、遊技球を遊技盤4に打ち出すためのハンドル5、遊技のための効果音等を出力可能なスピーカ14、装飾ランプ15、可動役物16等が配設されている。   The symbol display means 13 is composed of a liquid crystal display device or the like disposed substantially at the center of the game board 4 and can display a predetermined symbol or background on the screen, and when the game ball wins at the start opening, the symbol is displayed. Fluctuation display or stop display is possible. Then, when a predetermined symbol is stopped (for example, the same symbols are stopped and displayed), a “hit state” is generated, and a large winning opening is opened at a predetermined time and timing so that a large number of game balls can be obtained. It is configured. The pachinko gaming machine 1 is provided with a handle 5 for launching a game ball onto the game board 4, a speaker 14 capable of outputting sound effects for the game, a decorative lamp 15, a movable accessory 16, and the like. Yes.

また、パチンコ遊技機1の裏面側には、図2に示すように、メイン制御基板8と、サブ制御基板9とが配設されている。このうち、サブ制御基板9は、メイン制御基板8から送信された制御信号に基づき各種制御を行わせるもので、図柄表示手段13やスピーカ14等と電気的に接続された演出制御基板10と、装飾ランプ15や可動役物16等と電気的に接続されたランプ制御基板11と、払出駆動モータ等と電気的に接続された払出制御基板12とを有して構成されている。   Further, as shown in FIG. 2, a main control board 8 and a sub control board 9 are disposed on the back side of the pachinko gaming machine 1. Among these, the sub-control board 9 performs various controls based on the control signal transmitted from the main control board 8, and the effect control board 10 electrically connected to the symbol display means 13, the speaker 14 and the like, The lamp control board 11 is electrically connected to the decorative lamp 15, the movable accessory 16, and the like, and the payout control board 12 is electrically connected to the payout drive motor and the like.

メイン制御基板8は、パチンコ遊技機1全般に亘る遊技内容を制御するもので、CPU、ROM及びRAM等を有して構成されている。このメイン制御基板8には、始動口への遊技球の入賞を検知するための始動口SW、電動チューリップを駆動させるための電動チューリップのソレノイド、ゲートの遊技球の通過を検知するためのゲートSW、大入賞口への遊技球の入賞を検知するための大入賞口SW及び当該大入賞口を駆動させるための大入賞口ソレノイド等が電気的に接続されている。   The main control board 8 controls game contents throughout the pachinko gaming machine 1 and includes a CPU, a ROM, a RAM, and the like. The main control board 8 includes a start port SW for detecting winning of a game ball at the start port, a solenoid of an electric tulip for driving the electric tulip, and a gate SW for detecting the passage of the game ball at the gate. The big prize opening SW for detecting the winning of the game ball to the big prize opening, the big prize opening solenoid for driving the big prize opening, and the like are electrically connected.

一方、遊技用装置2は、パチンコ遊技機1と隣接して配置されたもので、図2に示すように、通信手段21、制御手段22及び操作部7を有して構成されている。また、遊技用装置2は、カード投入口2a(図1参照)等を有しており、かかるカード投入口2aに遊技者が特定のカードを投入すると、そのカードに記録された遊技情報(例えば遊技者の所有遊技価値情報や遊技履歴情報等)がパチンコ遊技機1に送信され得るようになっている。なお、所有遊技価値情報とは、遊技者がパチンコ遊技機1にて遊技可能な数量(例えば遊技盤4に遊技球を発射可能な遊技球の数)等を示す情報をいう。   On the other hand, the gaming apparatus 2 is disposed adjacent to the pachinko gaming machine 1 and includes a communication unit 21, a control unit 22, and an operation unit 7, as shown in FIG. The gaming device 2 has a card slot 2a (see FIG. 1) and the like. When a player inserts a specific card into the card slot 2a, game information (for example, recorded on the card) (for example, The player's possessed game value information, game history information, etc.) can be transmitted to the pachinko gaming machine 1. Note that the possessed game value information refers to information indicating a quantity that a player can play on the pachinko gaming machine 1 (for example, the number of game balls that can launch a game ball on the game board 4).

さらに、本実施形態に係る遊技用装置2は、パチンコ遊技機1との間で通信手段20、21を介して通信可能とされており、カード投入口2aに投入されたカードの情報をパチンコ遊技機1(メイン制御基板8)側に送信可能とされるとともに、パチンコ遊技機1(メイン制御基板8)の情報(残存の所有遊技価値情報や遊技履歴情報等)を遊技用装置2側に送信可能とされている。また、カード投入口2aに投入されたカードの情報やパチンコ遊技機1との間で通信された情報は、遊技用装置2の操作部7にて表示可能とされている。   Furthermore, the gaming apparatus 2 according to the present embodiment is capable of communicating with the pachinko gaming machine 1 through the communication means 20 and 21, and the information of the card inserted into the card insertion slot 2a is used for the pachinko gaming. It is possible to transmit to the machine 1 (main control board 8) side, and the information of the pachinko gaming machine 1 (main control board 8) (remaining owned game value information, game history information, etc.) is transmitted to the game apparatus 2 side. It is possible. Information on the card inserted into the card insertion slot 2a and information communicated with the pachinko gaming machine 1 can be displayed on the operation unit 7 of the gaming apparatus 2.

操作盤6は、その表面(パチンコ遊技機1に対して係止状態のとき遊技者と対向する面)に操作部7が形成されている。かかる操作部7は、所定の表示(上記の如き所有遊技価値情報や遊技履歴情報等)及び操作(画面の所定部位を触れることによる入力操作等)が可能なタッチパネルから成るもので、制御手段22により制御(表示のための制御及び入力のための制御)されるよう構成されている。   The operation panel 6 has an operation portion 7 formed on a surface thereof (a surface facing the player when the pachinko gaming machine 1 is locked). The operation unit 7 is composed of a touch panel capable of predetermined display (such as possessed game value information and game history information as described above) and operation (such as input operation by touching a predetermined part of the screen). To control (control for display and control for input).

また、本実施形態に係る操作盤6は、遊技用装置2と隣接して配置されたパチンコ遊技機1に対して開閉により係合状態(図3参照)と離間状態(図4、5参照)との間で移動可能とされている。より具体的には、本実施形態に係る操作盤6には、図6〜9に示すように、上下方向に移動可能な係止爪部23が形成されており、例えば操作盤6を図4で示す離間状態から回動軸L1を中心として回動させてパチンコ遊技機1に近接させると、係止爪部23がパチンコ遊技機1側に形成された被係止部25に干渉して上下方向に移動し、当該被係止部25に係止することで係合状態となるよう構成されている。   In addition, the operation panel 6 according to the present embodiment is in an engaged state (see FIG. 3) and a separated state (see FIGS. 4 and 5) by opening and closing the pachinko gaming machine 1 arranged adjacent to the gaming device 2. It is possible to move between. More specifically, as shown in FIGS. 6 to 9, the operation panel 6 according to the present embodiment is formed with a locking claw portion 23 that is movable in the vertical direction. When the pawl machine 1 is rotated around the rotation axis L1 from the separated state shown in FIG. 2 and is brought close to the pachinko gaming machine 1, the locking claw 23 interferes with the locked part 25 formed on the pachinko gaming machine 1 side and moves up and down. It moves to a direction and it is comprised so that it may be in an engagement state by latching to the said to-be-latched part 25. FIG.

なお、係止爪部23は、シリンダ錠24(図8参照)と連結されており、シリンダ錠24のキー孔にキー(不図示)を差し込んで操作することにより、上方へ移動して被係止部25との間の係合が解かれるようになっている。また、操作盤6の裏面側には、一対の突出部6aが形成されるとともに、それと対応する一対の凹部1aがパチンコ遊技機1に形成されており、操作盤6がパチンコ遊技機1に対して係止状態とされる過程で突出部6aが凹部1aに挿通されるようになっている。これにより、操作盤6の開閉時、当該操作盤6を案内することができるとともに、係合状態のときの操作盤6の位置決めを行わせることができる。   The locking claw 23 is connected to a cylinder lock 24 (see FIG. 8), and is moved upward by inserting a key (not shown) into the key hole of the cylinder lock 24 and operating it. The engagement with the stop portion 25 is released. A pair of protrusions 6 a are formed on the back side of the operation panel 6, and a pair of recesses 1 a corresponding thereto are formed in the pachinko gaming machine 1. The protrusion 6a is inserted into the recess 1a in the process of being locked. As a result, when the operation panel 6 is opened and closed, the operation panel 6 can be guided, and the operation panel 6 can be positioned in the engaged state.

さらに、本実施形態に係る操作盤6は、異なる2つの回動軸(L1、L2)を中心に回動可能な第1回動部A及び第2回動部Bと、第1回動部Aと回動軸L1との連結を解くための操作ボタンαとを有している。すなわち、第1回動部Aは、操作部7が形成された部位から成り、係合状態(図3参照)から回動軸L1を中心として回動すると、図4に示す如き離間状態とされるとともに、操作ボタンαを操作しつつ第1回動部A及び第2回動部Bが回動軸L2を中心として回動し、図5に示す如き離間状態とされる。しかして、操作盤6を図5に示す如き離間状態とすれば、パチンコ遊技機1の前面枠3を円滑に開放させることができる。   Furthermore, the operation panel 6 according to the present embodiment includes a first rotation unit A and a second rotation unit B that can be rotated around two different rotation shafts (L1, L2), and a first rotation unit. An operation button α for releasing the connection between A and the rotation axis L1 is provided. In other words, the first rotation part A is composed of a part where the operation part 7 is formed, and when the first rotation part A is rotated about the rotation axis L1 from the engaged state (see FIG. 3), the first rotation part A is in a separated state as shown in FIG. At the same time, the first rotation part A and the second rotation part B are rotated about the rotation axis L2 while operating the operation button α, so that they are separated as shown in FIG. Thus, if the operation panel 6 is in the separated state as shown in FIG. 5, the front frame 3 of the pachinko gaming machine 1 can be smoothly opened.

ここで、本実施形態に係る遊技用装置2には、操作盤6が係合状態になく非係合状態となっていることを検知する検知手段17と、遊技機状態検出手段18と、報知態様選択手段19と、検知手段17により非係合状態が検知されたことを条件として、非係合状態に関わる報知を行う報知手段とを具備している。なお、本実施形態においては、検知手段17が制御手段22に接続されるとともに、遊技機状態検出手段18及び報知態様選択手段19が制御手段22に形成されているが、例えば検知手段17を遊技用装置2の他の基板に接続するとともに、遊技機状態検出手段18及び報知態様選択手段19を遊技用装置2の他の基板に形成するようにしてもよい。   Here, in the gaming apparatus 2 according to the present embodiment, the detecting means 17 for detecting that the operation panel 6 is not engaged but not engaged, a gaming machine state detecting means 18, and a notification A mode selection unit 19 and a notification unit that performs notification regarding the non-engagement state on condition that the non-engagement state is detected by the detection unit 17 are provided. In the present embodiment, the detection means 17 is connected to the control means 22, and the gaming machine state detection means 18 and the notification mode selection means 19 are formed in the control means 22. For example, the detection means 17 is connected to the game. The game machine state detection means 18 and the notification mode selection means 19 may be formed on another board of the gaming apparatus 2 while being connected to the other board of the gaming apparatus 2.

検知手段17は、係合爪部23の被係止部25に対する係止の有無を検知するセンサから成り、図10に示すように、第1回動部Aの回動を検知する第1検知手段17aと、第2回動部Bの回動を検知する第2検知手段17bとを有しており、操作盤6が非係合状態となっていると、当該非係合状態を検知してその旨の電気信号を制御手段22に送信し得るよう構成されている。かかる検知手段17は、図13に示すように、棒状のプランジャ部aと、該プランジャ部aの移動を検知する検知部bとを有し、プランジャ部aが移動したことを検知部bが検知することで、非係合状態を検知可能なセンサから成る。   The detection means 17 includes a sensor that detects whether or not the engaging claw 23 is locked to the locked portion 25, and as shown in FIG. 10, the first detection that detects the rotation of the first rotating portion A is performed. Means 17a and second detecting means 17b for detecting the rotation of the second rotating portion B. When the operation panel 6 is in the disengaged state, the disengaged state is detected. Thus, an electric signal to that effect can be transmitted to the control means 22. As shown in FIG. 13, the detection means 17 has a rod-shaped plunger portion a and a detection portion b that detects the movement of the plunger portion a, and the detection portion b detects that the plunger portion a has moved. By doing so, it consists of a sensor capable of detecting the disengaged state.

しかして、係合状態(図3、図11(a)参照)から回動軸L1を中心として回動し、図4に示す如き離間状態とされると、図11(b)に示すように、第1検知手段17aのプランジャ部aの押圧が解かれ、図示しない付勢手段により当該プランジャ部aが突出方向に移動して検知可能とされるとともに、操作ボタンαを操作しつつ第1回動部A及び第2回動部Bが回動軸L2を中心として回動し、係合状態(図3、図12(a)参照)から移動すると、第2検知手段17bの押圧が解かれ、図示しない付勢手段により当該プランジャ部aが突出方向に移動して検知可能とされる。   Thus, when it is rotated from the engaged state (see FIGS. 3 and 11A) about the rotation axis L1 to be separated as shown in FIG. 4, as shown in FIG. 11B. The plunger part a of the first detection means 17a is released from the pressure, and the plunger part a is moved by the urging means (not shown) in the projecting direction and can be detected, and the first operation is performed while operating the operation button α. When the moving part A and the second turning part B turn about the turning axis L2 and move from the engaged state (see FIG. 3 and FIG. 12A), the pressing of the second detecting means 17b is released. The plunger portion a is moved in the protruding direction by an urging means (not shown) and can be detected.

なお、検知手段17は、上記の如き第1検知手段17a、第2検知手段17bに限らず、例えば図14に示すように、操作盤6の所定部位に形成され、当該操作盤6が係合状態のときプランジャ部aがパチンコ遊技機1にて押圧されて検知可能なセンサとしてもよく、或いは突出部6aの突端に形成され、当該突出部6aが凹部1aに挿通されたときプランジャ部aが押圧されて検知可能なセンサとしてもよい。   The detection means 17 is not limited to the first detection means 17a and the second detection means 17b as described above, and is formed at a predetermined portion of the operation panel 6, for example, as shown in FIG. The plunger portion a may be a sensor that can be detected by being pressed by the pachinko gaming machine 1 when in the state, or formed at the protruding end of the protruding portion 6a, and when the protruding portion 6a is inserted into the recessed portion 1a, the plunger portion a is It is good also as a sensor which can be detected by being pressed.

本実施形態に係る報知手段は、操作部7から成るものとされており、検知手段17にて非係合状態が検知されると、その旨を報知(非係合状態に関わる報知)し得るよう構成されている。なお、「非係合状態に関わる報知」は、遊技者や作業者に操作盤6が非係合状態であることの認識を行わせる報知であれば足り、例えば「非係合状態である」旨の表示を操作部7にて行わせるものに加え、「扉を閉めてください」旨の案内のための表示を操作部7にて行わせるものであってもよい。   The notifying means according to the present embodiment is composed of the operation unit 7. When the non-engaged state is detected by the detecting means 17, it can be informed (notification related to the disengaged state). It is configured as follows. Note that the “notification relating to the disengaged state” may be a notification that allows the player or the operator to recognize that the operation panel 6 is in the disengaged state. For example, “not engaged” In addition to what is displayed on the operation unit 7 to the effect, a display for guidance that “Please close the door” may be displayed on the operation unit 7.

報知手段は、操作部7から成るものに限らず、例えば操作盤6の裏面側(操作部7が形成された面の反対側であって、係合状態のときパチンコ遊技機1と対向する面)に報知手段を形成するようにしてもよい。この場合、操作盤6が離間状態にあるとき、操作部7の表示が視認できなくても報知手段による報知を視認させることができる。なお、報知手段が操作部7と操作盤6の裏面側に形成されたものとの両方から成るものとしてもよく、或いは遊技用装置2が具備する他の構成要素(スピーカやLEDランプ等の構成部品)から成るものとしてもよい。   The notification means is not limited to the one composed of the operation unit 7, for example, the rear surface side of the operation panel 6 (the surface opposite to the surface on which the operation unit 7 is formed and facing the pachinko gaming machine 1 when in the engaged state) ) May be provided with a notification means. In this case, when the operation panel 6 is in the separated state, the notification by the notification unit can be visually recognized even if the display of the operation unit 7 cannot be visually recognized. Note that the notification means may be composed of both the operation unit 7 and those formed on the back side of the operation panel 6, or other constituent elements (speaker, LED lamp, etc.) provided in the gaming apparatus 2. It is good also as what consists of components.

遊技機状態検出手段18は、パチンコ遊技機1の状態を検出するためのもので、例えばパチンコ遊技機1が遊技中(演出中)であるのか、或いは遊技中(演出中)でない状態(例えば、客待ち状態中、電源投入時、電源復帰時、エラー報知中又は遊技用装置2との通信中等)であるのかを検出し得るものである。なお、パチンコ遊技機1が遊技中(演出中)において、如何なる演出が行われているか(例えば、大当たり状態の演出やリーチ状態の演出等)を検出するようにしてもよい。   The gaming machine state detection means 18 is for detecting the state of the pachinko gaming machine 1, for example, whether the pachinko gaming machine 1 is in the game (during production) or not in the game (during production) (for example, It is possible to detect whether it is in a customer waiting state, when power is turned on, when power is restored, during error notification, or during communication with the gaming device 2. In addition, while the pachinko gaming machine 1 is playing (during production), it is possible to detect what kind of production is being performed (for example, production in a big hit state, production in a reach state, etc.).

報知態様選択手段19は、遊技機状態検出手段18により検出されたパチンコ遊技機1の状態に応じて報知手段による報知態様を任意に選択するもので、本実施形態においては、第1報知態様の報知と第2報知態様の報知とをパチンコ遊技機1の状態に応じて選択的に行い得るようになっている。また、本実施形態においては、パチンコ遊技機1の状態が演出中のとき、第1報知態様の報知は、操作盤6の非係合状態に関わる報知よりもパチンコ遊技機1による演出を優先するものとされ、且つ、第2報知態様の報知は、当該パチンコ遊技機1による演出よりも操作盤6の非係合状態に関わる報知を優先するものとされている。   The notification mode selection means 19 arbitrarily selects the notification mode by the notification means according to the state of the pachinko gaming machine 1 detected by the gaming machine state detection means 18, and in this embodiment, the notification mode selection means 19 The notification and the notification of the second notification mode can be selectively performed according to the state of the pachinko gaming machine 1. In the present embodiment, when the state of the pachinko gaming machine 1 is producing, the notification in the first notification mode gives priority to the presentation by the pachinko gaming machine 1 over the notification related to the non-engaged state of the operation panel 6. The notification in the second notification mode is given priority over notification related to the disengaged state of the operation panel 6 over the effect by the pachinko gaming machine 1.

さらに、本実施形態においては、報知手段による報知が行われているとき、操作盤6による操作又はパチンコ遊技機1の遊技が可能とされている。これにより、非係合状態である旨の報知に比べて操作盤6による操作又はパチンコ遊技機1の遊技を優先して行わせることができる。なお、報知手段による報知が行われているとき、操作盤6による操作又はパチンコ遊技機1の遊技が禁止されるよう構成してもよく、この場合、操作盤6による操作又はパチンコ遊技機1の遊技に比べて非係合状態である旨の報知を優先して行わせることができる。   Furthermore, in this embodiment, when the notification by the notification means is performed, the operation by the operation panel 6 or the game of the pachinko gaming machine 1 is enabled. Thereby, the operation by the operation panel 6 or the game of the pachinko gaming machine 1 can be preferentially performed as compared with the notification that the state is not engaged. In addition, when the notification by the notification means is performed, the operation by the operation panel 6 or the game of the pachinko gaming machine 1 may be prohibited. In this case, the operation by the operation panel 6 or the pachinko gaming machine 1 It is possible to preferentially notify that the player is in the disengaged state compared to the game.

上記実施形態によれば、操作盤6が係合状態になく非係合状態となっていることを検知する検知手段17と、該検知手段17により非係合状態が検知されたことを条件として、非係合状態に関わる報知を行う報知手段とを具備したので、遊技者や作業者等に非係合状態を確実に認識させることができるとともに、操作盤6に対する視認性を向上させつつ当該操作盤6を確実に安定して保持させることができる。   According to the above-described embodiment, on the condition that the operation panel 6 is not in the engaged state but detects that the operation panel 6 is in the disengaged state, and the disengaged state is detected by the detection unit 17. And a notification means for performing notification related to the disengaged state, so that the player or the operator can reliably recognize the disengaged state and improve the visibility with respect to the operation panel 6. The operation panel 6 can be reliably and stably held.

また、本実施形態に係る操作盤6は、所定の表示及び操作が可能な操作部7を有するとともに、報知手段は、当該操作部7から成るので、操作部7によって、所定の表示及び操作し得る機能と非係合状態に関わる報知を行う機能とを兼用させることができる。また、パチンコ遊技機1が、遊技中、客待ち状態中、電源投入時、電源復帰時、エラー報知中又は遊技用装置2との通信中であるとき、パチンコ遊技機1の状態に応じて報知手段による報知の態様を異ならせるので、パチンコ遊技機1の状態に応じたより適切な報知を行わせることができる。   In addition, the operation panel 6 according to the present embodiment includes an operation unit 7 that can perform predetermined display and operation, and the notifying unit includes the operation unit 7. Therefore, the operation unit 7 performs predetermined display and operation. The function to obtain and the function to perform the notification regarding the non-engaged state can be combined. Further, when the pachinko gaming machine 1 is in a game, waiting for a customer, turning on power, returning to power, reporting an error, or communicating with the gaming device 2, notification is made according to the state of the pachinko gaming machine 1. Since the mode of notification by means is varied, more appropriate notification according to the state of the pachinko gaming machine 1 can be performed.

またさらに、本実施形態に係る操作盤6は、異なる2つの回動軸を中心に回動可能な第1回動部A及び第2回動部Bを有するとともに、検知手段は、当該第1回動部A及び第2回動部Bに配設されたので、遊技用装置2の操作盤6の非係合状態をより確実に検知させることができる。なお、検知手段が第1回動部A及び第2回動部Bに配設されたものに代え、第1回動部A又は第2回動部Bの何れかに配設されたものとしてもよい。   Furthermore, the operation panel 6 according to the present embodiment includes a first rotation part A and a second rotation part B that can be rotated about two different rotation axes, and the detection means includes the first rotation part A and the second rotation part B. Since it is disposed in the rotation part A and the second rotation part B, the non-engagement state of the operation panel 6 of the gaming apparatus 2 can be detected more reliably. In addition, it replaces with what was arrange | positioned at the 1st rotation part A and the 2nd rotation part B, and the detection means shall be arrange | positioned in either the 1st rotation part A or the 2nd rotation part B. Also good.

なお、本実施形態によれば、パチンコ遊技機1の状態が演出中のとき、第1報知態様の報知は、操作盤6の非係合状態に関わる報知よりもパチンコ遊技機1による演出を優先するものとされ、且つ、第2報知態様の報知は、当該パチンコ遊技機1による演出よりも操作盤6の非係合状態に関わる報知を優先するものとされているので、パチンコ遊技機1の演出内容に応じたより適切な報知を行わせることができる。また、パチンコ遊技機1の状態が、客待ち状態中、電源投入時、電源復帰時、エラー報知中又は遊技用装置との通信中であるとき、報知手段が、第1報知態様の報知と第2報知態様の報知とをパチンコ遊技機1の状態に応じて選択的に行い得るものとすれば、演出時以外の遊技機の状態により適切な報知を行わせることができる。   Note that, according to the present embodiment, when the state of the pachinko gaming machine 1 is in production, the notification in the first notification mode has priority over the production by the pachinko gaming machine 1 over notification regarding the non-engagement state of the operation panel 6. Since the notification of the second notification mode is given priority over the notification related to the non-engagement state of the operation panel 6 over the effect by the pachinko gaming machine 1, the notification of the pachinko gaming machine 1 More appropriate notification according to the production content can be performed. Further, when the state of the pachinko gaming machine 1 is in the customer waiting state, when the power is turned on, when the power is restored, during error notification, or during communication with the gaming device, the notification means performs the notification of the first notification mode and the first notification mode. If the notification of the two notification modes can be selectively performed according to the state of the pachinko gaming machine 1, appropriate notification can be performed depending on the state of the gaming machine other than during the production.

以上、本実施形態について説明したが、本発明はこれに限定されず、例えば報知手段について、第1報知態様の報知及び第2報知態様の報知の如く異なる報知態様を有さないもの(専ら同一態様の報知を行わせるもの)であってもよく、パチンコ遊技機1の状態に関わらず非係合状態に関わる報知を行わせるものであってもよい。また、本実施形態に係る遊技機は、パチンコ遊技機1とされているが、例えば図15に示すように、パチスロと称されるスロットマシン1’に適用してもよい。   As mentioned above, although this embodiment was described, this invention is not limited to this, For example, about an alerting | reporting means, it does not have a different alerting | reporting aspect like the alerting | reporting of a 1st alerting | reporting aspect, and the alerting | reporting of a 2nd alerting | reporting aspect (same only It may be one that causes a notification of an aspect), or may cause a notification relating to a non-engaged state regardless of the state of the pachinko gaming machine 1. The gaming machine according to the present embodiment is a pachinko gaming machine 1, but may be applied to a slot machine 1 'called a pachislot as shown in FIG. 15, for example.

操作盤が係合状態になく非係合状態となっていることを検知する検知手段と、該検知手段により非係合状態が検知されたことを条件として、非係合状態に関わる報知を行う報知手段とを具備した遊技用装置であれば、外観形状が異なるもの或いは他の機能が付加されたもの等にも適用することができる。   Detection means for detecting that the operation panel is not in the engaged state but in the non-engaged state, and reports on the non-engaged state on condition that the non-engaged state is detected by the detecting means. As long as it is a gaming device provided with an informing means, it can be applied to a device having a different external shape or a device to which other functions are added.

1 パチンコ遊技機
2 遊技用装置
3 前面枠
4 遊技盤
5 ハンドル
6 操作盤
7 操作部
8 メイン制御基板
9 サブ制御基板
10 演出制御基板
11 ランプ制御基板
12 払出制御基板
13 図柄表示手段
14 スピーカ
15 装飾ランプ
16 可動役物
17 検知手段
18 遊技機状態検出手段
19 報知態様選択手段
20 通信手段
21 通信手段
22 制御手段
DESCRIPTION OF SYMBOLS 1 Pachinko machine 2 Game equipment 3 Front frame 4 Game board 5 Handle 6 Operation panel 7 Operation part 8 Main control board 9 Sub control board 10 Effect control board 11 Lamp control board 12 Discharge control board 13 Symbol display means 14 Speaker 15 Decoration Lamp 16 Movable accessory 17 Detection means 18 Game machine state detection means 19 Notification mode selection means 20 Communication means 21 Communication means 22 Control means

請求項1記載の発明は、隣接して配置された遊技機に対して開閉により係合状態と離間状態との間で移動可能な操作盤を有した遊技用装置であって、前記遊技機との間で通信可能な通信手段と、該通信手段による通信により前記遊技機の状態を検出し得る遊技機状態検出手段と、前記操作盤が係合状態でない非係合状態となっていることを検知する検知手段と、該検知手段により前記非係合状態が検知されたことを条件として、前記非係合状態に関わる報知を行う報知手段とを具備するとともに、前記報知手段は、第1報知態様の報知と第2報知態様の報知とを前記遊技機状態検出手段で検出された遊技機の状態に応じて選択的に行い得るとともに、前記遊技機の状態が演出中のとき、前記第1報知態様の報知は、前記操作盤の非係合状態に関わる報知よりも遊技機による演出を優先するものとされ、且つ、前記第2報知態様の報知は、当該遊技機による演出よりも前記操作盤の非係合状態に関わる報知を優先するものとされていることを特徴とする。 The invention according to claim 1 is a gaming apparatus having an operation panel movable between an engaged state and a separated state by opening and closing with respect to adjacent gaming machines, Communication means communicable between, gaming machine state detection means capable of detecting the state of the gaming machine by communication by the communication means, and that the operation panel is in an unengaged state that is not in an engaged state A detecting means for detecting, and a notifying means for notifying the disengaged state on condition that the disengaged state is detected by the detecting means. The notification of the mode and the notification of the second notification mode can be selectively performed according to the state of the gaming machine detected by the gaming machine state detecting means, and when the state of the gaming machine is producing, the first The notification of the notification mode is made when the operation panel is not engaged. The notification by the gaming machine is prioritized over the notification, and the notification in the second notification mode is prioritized by the notification regarding the disengaged state of the operation panel over the effect by the gaming machine. It is characterized by.

請求項記載の発明は、請求項1〜の何れか1つに記載の遊技用装置において、前記操作盤は、異なる2つの回動軸を中心に回動可能な第1回動部及び第2回動部を有するとともに、前記検知手段は、当該第1回動部又は第2回動部の何れかに配設されたことを特徴とする。 According to a fourth aspect of the present invention, in the gaming apparatus according to any one of the first to third aspects, the operation panel includes a first rotation unit that can rotate about two different rotation axes, and While having a 2nd rotation part, the said detection means is arrange | positioned in the said 1st rotation part or the 2nd rotation part, It is characterized by the above-mentioned.

請求項の発明によれば、操作盤は、異なる2つの回動軸を中心に回動可能な第1回動部及び第2回動部を有するとともに、検知手段は、当該第1回動部又は第2回動部の何れかに配設されたので、遊技用装置の操作盤の非係合状態をより確実に検知させることができる。 According to the invention of claim 4 , the operation panel has the first rotation part and the second rotation part that are rotatable around two different rotation shafts, and the detection means includes the first rotation part. Therefore, it is possible to detect the non-engagement state of the operation panel of the gaming apparatus more reliably.

以上、本実施形態について説明したが、本発明はこれに限定されない。また、本実施形態に係る遊技機は、パチンコ遊技機1とされているが、例えば図15に示すように、パチスロと称されるスロットマシン1’に適用してもよい。 Although the present embodiment has been described above, the present invention is not limited to this . Also, a game machine according to the present embodiment, although there is a pachinko gaming machine 1, for example, as shown in FIG. 15 may be applied to Pachi called slot machine 1 '.

遊技機との間で通信可能な通信手段と、該通信手段による通信により遊技機の状態を検出し得る遊技機状態検出手段と、操作盤が係合状態になく非係合状態となっていることを検知する検知手段と、該検知手段により非係合状態が検知されたことを条件として、非係合状態に関わる報知を行う報知手段とを具備するとともに、報知手段は、第1報知態様の報知と第2報知態様の報知とを遊技機状態検出手段で検出された遊技機の状態に応じて選択的に行い得るとともに、遊技機の状態が演出中のとき、第1報知態様の報知は、操作盤の非係合状態に関わる報知よりも遊技機による演出を優先するものとされ、且つ、第2報知態様の報知は、当該遊技機による演出よりも操作盤の非係合状態に関わる報知を優先するものとされている遊技用装置であれば、外観形状が異なるもの或いは他の機能が付加されたもの等にも適用することができる。 Communication means capable of communicating with the gaming machine, gaming machine state detecting means capable of detecting the state of the gaming machine through communication by the communication means, and the operation panel are not in the engaged state but in the non-engaged state A detecting means for detecting this and a notifying means for notifying the disengaged state on the condition that the disengaged state is detected by the detecting means. And the notification of the second notification mode can be selectively performed according to the state of the gaming machine detected by the gaming machine state detection means, and when the state of the gaming machine is producing, the notification of the first notification mode Is to give priority to the effect by the gaming machine over the notification related to the disengaged state of the operation panel, and the notification in the second notification mode is in the disengaged state of the operation panel to the effect by the gaming machine. involved for a game is the notification shall control device If, it is possible external shape is applied to such different or what other functions are added.

Claims (5)

隣接して配置された遊技機に対して開閉により係合状態と離間状態との間で移動可能な操作盤を有した遊技用装置であって、
前記操作盤が係合状態でない非係合状態となっていることを検知する検知手段と、
該検知手段により前記非係合状態が検知されたことを条件として、前記非係合状態に関わる報知を行う報知手段と、
を具備したことを特徴とする遊技用装置。
A gaming device having an operation panel movable between an engaged state and a separated state by opening and closing with respect to a gaming machine arranged adjacently,
Detecting means for detecting that the operation panel is in an unengaged state which is not in an engaged state;
Notification means for performing notification related to the disengaged state on condition that the disengaged state is detected by the detecting means;
A gaming apparatus comprising:
前記操作盤は、所定の表示及び操作が可能な操作部を有するとともに、前記報知手段は、当該操作部から成ることを特徴とする請求項1記載の遊技用装置。   2. The gaming apparatus according to claim 1, wherein the operation panel has an operation unit capable of predetermined display and operation, and the notification unit includes the operation unit. 前記操作盤の表面には、所定の表示及び操作が可能な操作部が形成されるとともに、当該操作盤の裏面側に前記報知手段が形成されたことを特徴とする請求項1記載の遊技用装置。   2. A game according to claim 1, wherein an operation portion capable of predetermined display and operation is formed on a surface of the operation panel, and the notification means is formed on a back surface side of the operation panel. apparatus. 前記遊技機が、遊技中、客待ち状態中、電源投入時、電源復帰時、エラー報知中又は前記遊技用装置との通信中であるとき、遊技機の状態に応じて報知手段による報知の態様を異ならせることを特徴とする請求項1〜3の何れか1つに記載の遊技用装置。   When the gaming machine is in a game, waiting for a customer, when power is turned on, when power is restored, when an error is being reported, or when communication with the gaming device is being performed, a notification mode is provided by a notification means depending on the state of the gaming machine. The gaming device according to any one of claims 1 to 3, characterized in that: 前記操作盤は、異なる2つの回動軸を中心に回動可能な第1回動部及び第2回動部を有するとともに、前記検知手段は、当該第1回動部又は第2回動部の何れかに配設されたことを特徴とする請求項1〜4の何れか1つに記載の遊技用装置。   The operation panel includes a first rotation unit and a second rotation unit that can rotate around two different rotation axes, and the detection means includes the first rotation unit or the second rotation unit. The gaming apparatus according to claim 1, wherein the gaming apparatus is disposed in any one of the above.
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JP2011229560A (en) * 2010-04-23 2011-11-17 Kyoraku Sangyo Kk Pachinko game machine
JP2012050484A (en) * 2010-08-31 2012-03-15 Kyoraku Sangyo Kk Pachinko game machine
JP2012130816A (en) * 2012-04-13 2012-07-12 Sanyo Product Co Ltd Game machine
JP2012152608A (en) * 2012-05-21 2012-08-16 Takao Co Ltd Game machine
JP2012170732A (en) * 2011-02-23 2012-09-10 Sankyo Co Ltd Game device and game machine
JP2014161363A (en) * 2013-02-21 2014-09-08 Sankyo Co Ltd Device for game
JP2015058190A (en) * 2013-09-19 2015-03-30 グローリー株式会社 Game system and display unit

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011229560A (en) * 2010-04-23 2011-11-17 Kyoraku Sangyo Kk Pachinko game machine
JP2012050484A (en) * 2010-08-31 2012-03-15 Kyoraku Sangyo Kk Pachinko game machine
JP2012170732A (en) * 2011-02-23 2012-09-10 Sankyo Co Ltd Game device and game machine
JP2012130816A (en) * 2012-04-13 2012-07-12 Sanyo Product Co Ltd Game machine
JP2012152608A (en) * 2012-05-21 2012-08-16 Takao Co Ltd Game machine
JP2014161363A (en) * 2013-02-21 2014-09-08 Sankyo Co Ltd Device for game
JP2015058190A (en) * 2013-09-19 2015-03-30 グローリー株式会社 Game system and display unit

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