JP2015150449A5 - - Google Patents
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- JP2015150449A5 JP2015150449A5 JP2015102235A JP2015102235A JP2015150449A5 JP 2015150449 A5 JP2015150449 A5 JP 2015150449A5 JP 2015102235 A JP2015102235 A JP 2015102235A JP 2015102235 A JP2015102235 A JP 2015102235A JP 2015150449 A5 JP2015150449 A5 JP 2015150449A5
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- Japan
- Prior art keywords
- control means
- specific effect
- effect
- display area
- special game
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- 230000000694 effects Effects 0.000 claims 18
- 230000002730 additional Effects 0.000 claims 7
- 230000001276 controlling effect Effects 0.000 claims 2
- 230000000875 corresponding Effects 0.000 claims 2
- 238000000034 method Methods 0.000 claims 1
Claims (2)
所定の演出を制御する演出制御手段とを備え、
前記演出制御手段は、
第1表示領域において複数種類の特定演出画像のうちの何れかを表示させる特定演出を実行する第1演出制御手段と、
前記特定演出が実行されているときに、前記第1表示領域とは異なる第2表示領域において、当該特定演出で表示された特定演出画像の種類に応じた付加演出画像を表示させる付加演出を実行する第2演出制御手段とを有し、
前記第2演出制御手段は、
前記特別遊技判定手段による判定結果に基づいて、前記第2表示領域に表示させている前記付加演出画像を、前記特別遊技が行われる期待度に応じた特別示唆画像に変更するときと、当該特別示唆画像に変更しないときとがある、遊技機。 And special game determination means for determining whether to perform the advantageous special game to Yu technique's,
Production control means for controlling a predetermined production,
The production control means includes
First effect control means for executing a specific effect for displaying any of a plurality of types of specific effect images in the first display area;
Wherein when a specific effect has been executed, in the second display area different from the first display area, performs additional effect of displaying the additional effect image corresponding to the type of the specific effect image displayed in the specific effect and a second presentation control means for,
The second effect control means includes:
Based on a determination result of the special game determination means, and when changing the the additional effect image being displayed on the second display region, in a special suggestion image in accordance with the expectation that the special game is performed, the special A gaming machine that sometimes does not change to a suggestion image .
所定の演出を制御する演出制御手段とを備え、 Production control means for controlling a predetermined production,
前記演出制御手段は、 The production control means includes
第1表示領域において所定の特定演出画像を表示させる特定演出を実行する第1演出制御手段と、 First effect control means for executing a specific effect for displaying a predetermined specific effect image in the first display area;
前記特定演出が実行されているときに、前記第1表示領域とは異なる第2表示領域において、当該特定演出の内容を示唆する付加演出画像を表示させる付加演出を実行する第2演出制御手段とを有し、 Second effect control means for executing an additional effect for displaying an additional effect image suggesting the content of the specific effect in a second display area different from the first display area when the specific effect is being executed; Have
前記第1演出制御手段は、 The first effect control means includes:
前記特定演出として、前記第1表示領域において前記特定演出画像を表示させるとともに、スピーカーから当該特定演出に応じた楽曲を出力することが可能であり、 As the specific effect, it is possible to display the specific effect image in the first display area, and to output music corresponding to the specific effect from a speaker,
前記第2演出制御手段は、 The second effect control means includes:
スピーカーから出力される前記楽曲の情報を含む前記付加演出画像を表示させ、 Displaying the additional effect image including information of the music output from a speaker;
所定の変更条件が成立すると、前記特別遊技判定手段による判定結果に基づいて、前記第2表示領域に表示させている前記付加演出画像を、前記特別遊技が行われる期待度が高いことを示唆する画像に変更する、遊技機。 When a predetermined change condition is satisfied, it is suggested that the additional effect image displayed in the second display area is highly expected to be played in the special game based on the determination result by the special game determination unit. A gaming machine that changes to an image.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2015102235A JP6470105B2 (en) | 2015-05-19 | 2015-05-19 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2015102235A JP6470105B2 (en) | 2015-05-19 | 2015-05-19 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2014024817A Division JP2015150083A (en) | 2014-02-12 | 2014-02-12 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2015150449A JP2015150449A (en) | 2015-08-24 |
JP2015150449A5 true JP2015150449A5 (en) | 2017-03-16 |
JP6470105B2 JP6470105B2 (en) | 2019-02-13 |
Family
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2015102235A Active JP6470105B2 (en) | 2015-05-19 | 2015-05-19 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP6470105B2 (en) |
Family Cites Families (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4704555B2 (en) * | 2000-11-22 | 2011-06-15 | 株式会社平和 | Game machine |
JP4374420B2 (en) * | 2003-01-15 | 2009-12-02 | 株式会社高尾 | Bullet ball machine |
JP4318952B2 (en) * | 2003-04-28 | 2009-08-26 | 株式会社三共 | Game machine |
JP2004351131A (en) * | 2003-05-30 | 2004-12-16 | Aruze Corp | Game machine and simulation program |
JP2006238945A (en) * | 2005-02-28 | 2006-09-14 | Okumura Yu-Ki Co Ltd | Game machine |
JP2006346365A (en) * | 2005-06-20 | 2006-12-28 | Daiichi Shokai Co Ltd | Game machine |
JP4721189B2 (en) * | 2007-03-29 | 2011-07-13 | サミー株式会社 | Bullet ball machine |
JP5181359B2 (en) * | 2009-12-16 | 2013-04-10 | 京楽産業.株式会社 | Game machine |
JP5939732B2 (en) * | 2010-07-09 | 2016-06-22 | 京楽産業.株式会社 | Game machine |
JP5856914B2 (en) * | 2012-06-25 | 2016-02-10 | 株式会社ソフイア | Game machine |
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- 2015-05-19 JP JP2015102235A patent/JP6470105B2/en active Active