JP2015084832A5 - - Google Patents

Download PDF

Info

Publication number
JP2015084832A5
JP2015084832A5 JP2013223872A JP2013223872A JP2015084832A5 JP 2015084832 A5 JP2015084832 A5 JP 2015084832A5 JP 2013223872 A JP2013223872 A JP 2013223872A JP 2013223872 A JP2013223872 A JP 2013223872A JP 2015084832 A5 JP2015084832 A5 JP 2015084832A5
Authority
JP
Japan
Prior art keywords
effect
display
display content
main control
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2013223872A
Other languages
Japanese (ja)
Other versions
JP6200770B2 (en
JP2015084832A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2013223872A priority Critical patent/JP6200770B2/en
Priority claimed from JP2013223872A external-priority patent/JP6200770B2/en
Publication of JP2015084832A publication Critical patent/JP2015084832A/en
Publication of JP2015084832A5 publication Critical patent/JP2015084832A5/ja
Application granted granted Critical
Publication of JP6200770B2 publication Critical patent/JP6200770B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

上記課題を解決するために本発明は、遊技に必要な電力の供給を行う電源手段(電源基板など)と、前記遊技を司る主制御手段(メイン基板など)と、前記主制御手段により制御される特別図柄表示手段(特別図柄等表示装置など)と、前記主制御手段と通信可能に接続され、前記主制御手段からの演出に係る指令に基づいて前記遊技に伴う演出制御を実行する演出制御手段(サブメイン基板など)と、前記演出制御手段により制御される演出表示手段(演出図柄表示装置など)と、を備え、
前記主制御手段は、
前記電源手段からの電力の供給開始に伴い制御開始処理を実行する制御開始処理実行手段と、
遊技進行のための遊技進行割込み処理を所定の周期で実行する遊技進行割込み処理実行手段と、
遊技領域に発射された遊技媒体が前記遊技領域を流下して所定の始動領域(第1始動入賞口、第2始動入賞口など)を通過したことに基づき、
前記遊技進行割込み処理において、大当り抽選に関係する乱数(当否乱数など)を取得する乱数取得手段と、大当り抽選判定を行う大当り判定手段と、を備え、
前記遊技進行割込み処理により、前記演出制御手段に状況に応じて前記演出に係る指令(各種のコマンドなど)を送信するとともに、所定の特別図柄変動開始条件が成立した場合に、前記特別図柄表示手段に、前記大当り抽選判定の結果を表す特別図柄の変動表示及び停止表示を行わせ、
前記演出制御手段は、
前記演出表示手段の表示内容の制御のために用いられる書換え可能な記憶手段を備え、
前記主制御手段からの前記演出に係る指令に基づいて、前記演出表示手段の表示状態を変化させ、
前記記憶手段は、
前記演出表示手段に表示すべき内容を示す表示内容情報を記憶する表示内容情報記憶領域(表示図柄の記憶領域など)と、
遊技の進行状況(コマンドの受信状況など)と、前記演出表示手段の表示状態の変化と、に関連付けて複数設けられ、前記主制御手段からの前記演出に係る指令に応じて書換えられる表示内容関連情報記憶領域(デモ図柄、前回図柄、今回図柄、確定図柄の各記憶領域など)と、を有し、
前記表示内容情報は、少なくとも、前記特別図柄に関連して変動表示及び停止表示される装飾図柄の種類を示すものであり、
前記演出制御手段が前記主制御手段からの前記演出に係る指令(電源立ち上げ時又は初期図柄表示に係るコマンド、変動パターンに係るコマンド、装飾図柄指定に係るコマンド、変動停止に係るコマンド、大当り開始・大当り中・大当り終了の各々のタイミングに係るコマンド、客待ちデモに係るコマンドなど)を受信した場合に、複数の前記表示内容関連情報記憶領域のうち、前記演出に係る指令に応じて決められた前記表示内容関連情報記憶領域の情報を、前記演出に係る指令に応じて決められた表示内容関連情報(初期図柄に係る情報、エラー図柄に係る情報、前回図柄に係る情報、指定の図柄に係る情報、確定図柄に係る情報、今回図柄に係る情報、デモ図柄に係る情報など)に書換え、
前記表示内容情報記憶領域には、複数の前記表示内容関連情報記憶領域のうちの何れかに記憶された前記表示内容関連情報が、前記主制御手段からの前記演出に係る指令に基づいてセットされ、
前記装飾図柄の変動表示に係る状況で、前記装飾図柄の情報が、複数の前記表示内容関連情報記憶領域の少なくとも何れかにセットされるぱちんこ遊技機である。
In order to solve the above-described problems, the present invention is controlled by power supply means (power supply board, etc.) for supplying power necessary for a game, main control means (main board, etc.) for controlling the game, and the main control means. Special symbol display means (such as a special symbol display device) and an effect control that is communicably connected to the main control means and executes effect control associated with the game based on an instruction relating to the effect from the main control means Means (such as a sub-main board) and effect display means (such as an effect symbol display device) controlled by the effect control means,
The main control means includes
A control start process executing means for executing a control start process in response to the start of power supply from the power supply means;
Game progress interrupt processing execution means for executing game progress interrupt processing for game progress at a predetermined cycle;
Based on the fact that the game medium launched into the game area has flowed down the game area and has passed through a predetermined start area (a first start winning opening, a second starting winning opening, etc.)
In the game progress interruption process, it comprises a random number acquisition means for acquiring a random number related to the big hit lottery (such as a random number of success or failure), and a big hit determination means for making a big hit lottery determination,
When the game progress interruption process transmits a command (such as various commands) related to the effect to the effect control unit according to the situation, and when a predetermined special symbol change start condition is satisfied, the special symbol display unit To display a change display and a stop display of a special symbol representing the result of the jackpot lottery determination,
The production control means includes
Rewritable storage means used for controlling the display content of the effect display means,
Based on the command related to the effect from the main control means, the display state of the effect display means is changed,
The storage means
A display content information storage area (such as a display symbol storage area) for storing display content information indicating the content to be displayed on the effect display means;
A game progress (such as reception status of the command), the change in the display state of the presentation display means, a plurality is provided in association with the display content related rewritten in response to a command related to the presentation from the main control unit An information storage area (such as a demo design, a previous design, a current design, a final design storage),
The display content information indicates at least the type of decorative symbol that is displayed in a variable manner and stopped in association with the special symbol,
Commands related to the effects from the main control means (commands related to power-on or initial symbol display, commands related to variation patterns, commands related to decorative symbol designation, commands related to variation stop, jackpot start・ A command related to the timing of jackpot / medium jackpot end, a command related to a customer waiting demo, etc.) is received according to the command related to the presentation among the plurality of display content related information storage areas. The information in the display content related information storage area is displayed in accordance with the display content related information (information related to the initial symbol, information related to the error symbol, information related to the previous symbol, designated symbol) determined in accordance with the command related to the effect. Information, information related to confirmed symbols, information related to current symbols, information related to demo symbols, etc.)
In the display content information storage area, the display content related information stored in any of the plurality of display content related information storage areas is set based on a command related to the effect from the main control means. ,
The pachinko gaming machine in which the decoration symbol information is set in at least one of the plurality of display content related information storage areas in a situation related to the variable display of the decoration symbol .

Claims (1)

遊技に必要な電力の供給を行う電源手段と、前記遊技を司る主制御手段と、前記主制御手段により制御される特別図柄表示手段と、前記主制御手段と通信可能に接続され、前記主制御手段からの演出に係る指令に基づいて前記遊技に伴う演出制御を実行する演出制御手段と、前記演出制御手段により制御される演出表示手段と、を備え、
前記主制御手段は、
前記電源手段からの電力の供給開始に伴い制御開始処理を実行する制御開始処理実行手段と、
遊技進行のための遊技進行割込み処理を所定の周期で実行する遊技進行割込み処理実行手段と、
遊技領域に発射された遊技媒体が前記遊技領域を流下して所定の始動領域を通過したことに基づき、
前記遊技進行割込み処理において、大当り抽選に関係する乱数を取得する乱数取得手段と、大当り抽選判定を行う大当り判定手段と、を備え、
前記遊技進行割込み処理により、前記演出制御手段に状況に応じて前記演出に係る指令を送信するとともに、所定の特別図柄変動開始条件が成立した場合に、前記特別図柄表示手段に、前記大当り抽選判定の結果を表す特別図柄の変動表示及び停止表示を行わせ、
前記演出制御手段は、
前記演出表示手段の表示内容の制御のために用いられる書換え可能な記憶手段を備え、
前記主制御手段からの前記演出に係る指令に基づいて、前記演出表示手段の表示状態を変化させ、
前記記憶手段は、
前記演出表示手段に表示すべき内容を示す表示内容情報を記憶する表示内容情報記憶領域と、
遊技の進行状況と、前記演出表示手段の表示状態の変化と、に関連付けて複数設けられ、前記主制御手段からの前記演出に係る指令に応じて書換えられる表示内容関連情報記憶領域と、を有し、
前記表示内容情報は、少なくとも、前記特別図柄に関連して変動表示及び停止表示される装飾図柄の種類を示すものであり、
前記演出制御手段が前記主制御手段からの前記演出に係る指令を受信した場合に、複数の前記表示内容関連情報記憶領域のうち、前記演出に係る指令に応じて決められた前記表示内容関連情報記憶領域の情報を、前記演出に係る指令に応じて決められた表示内容関連情報に書換え、
前記表示内容情報記憶領域には、複数の前記表示内容関連情報記憶領域のうちの何れかに記憶された前記表示内容関連情報が、前記主制御手段からの前記演出に係る指令に基づいてセットされ、
前記装飾図柄の変動表示に係る状況で、前記装飾図柄の情報が、複数の前記表示内容関連情報記憶領域の少なくとも何れかにセットされるぱちんこ遊技機。
Power supply means for supplying power necessary for a game, main control means for controlling the game, special symbol display means controlled by the main control means, and communicably connected to the main control means, the main control An effect control means for executing effect control associated with the game based on an instruction relating to the effect from the means, and an effect display means controlled by the effect control means,
The main control means includes
A control start process executing means for executing a control start process in response to the start of power supply from the power supply means;
Game progress interrupt processing execution means for executing game progress interrupt processing for game progress at a predetermined cycle;
Based on the fact that the game medium launched into the game area has flowed down the game area and passed through the predetermined start area,
In the game progress interruption process, it comprises a random number acquisition means for acquiring a random number related to a big hit lottery, and a big hit determination means for making a big hit lottery determination,
By the game progress interruption process, a command related to the effect is transmitted to the effect control unit according to the situation, and when the predetermined special symbol change start condition is satisfied, the special symbol display unit determines the big hit lottery determination The special symbol representing the result of the change display and stop display,
The production control means includes
Rewritable storage means used for controlling the display content of the effect display means,
Based on the command related to the effect from the main control means, the display state of the effect display means is changed,
The storage means
A display content information storage area for storing display content information indicating the content to be displayed on the effect display means;
A plurality of display content related information storage areas which are provided in association with the progress of the game and the change in the display state of the effect display means, and are rewritten in response to a command related to the effect from the main control means. And
The display content information indicates at least the type of decorative symbol that is displayed in a variable manner and stopped in association with the special symbol,
The display content related information determined according to the command related to the effect among the plurality of display content related information storage areas when the effect control unit receives the command related to the effect from the main control unit. Rewrite the information in the storage area to the display content related information determined according to the command related to the production,
In the display content information storage area, the display content related information stored in any of the plurality of display content related information storage areas is set based on a command related to the effect from the main control means. ,
A pachinko gaming machine in which information of the decorative design is set in at least one of the plurality of display content related information storage areas in a situation related to the variable display of the decorative design .
JP2013223872A 2013-10-29 2013-10-29 Pachinko machine Active JP6200770B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2013223872A JP6200770B2 (en) 2013-10-29 2013-10-29 Pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2013223872A JP6200770B2 (en) 2013-10-29 2013-10-29 Pachinko machine

Publications (3)

Publication Number Publication Date
JP2015084832A JP2015084832A (en) 2015-05-07
JP2015084832A5 true JP2015084832A5 (en) 2017-03-09
JP6200770B2 JP6200770B2 (en) 2017-09-20

Family

ID=53048321

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2013223872A Active JP6200770B2 (en) 2013-10-29 2013-10-29 Pachinko machine

Country Status (1)

Country Link
JP (1) JP6200770B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6941336B2 (en) * 2016-07-21 2021-09-29 豊丸産業株式会社 Pachinko machine

Family Cites Families (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000334119A (en) * 1999-05-26 2000-12-05 Sansei Pachinko machine operation control device
JP4116753B2 (en) * 2000-04-06 2008-07-09 株式会社ソフィア Game machine
JP5009456B2 (en) * 2000-04-26 2012-08-22 株式会社竹屋 Game machine
JP4864199B2 (en) * 2000-11-28 2012-02-01 株式会社三共 Game machine
JP2002282511A (en) * 2001-03-28 2002-10-02 Heiwa Corp Game machine
JP4255642B2 (en) * 2002-02-19 2009-04-15 株式会社三共 Game machine
JP2003290495A (en) * 2002-03-29 2003-10-14 Sankyo Kk Game machine
JP4641434B2 (en) * 2005-02-23 2011-03-02 株式会社三共 Game machine
JP4680144B2 (en) * 2006-07-24 2011-05-11 株式会社三共 Game machine
JP4782732B2 (en) * 2007-06-04 2011-09-28 株式会社ニューギン Game machine
JP5369646B2 (en) * 2008-11-28 2013-12-18 株式会社三洋物産 Game machine
JP5959261B2 (en) * 2012-03-27 2016-08-02 株式会社ソフイア Game machine

Similar Documents

Publication Publication Date Title
JP2011115467A5 (en)
JP2014210013A5 (en)
JP2016034345A5 (en)
JP2015221100A5 (en)
JP2019072414A5 (en)
JP2020202922A5 (en)
JP2012000391A5 (en)
JP2014200376A5 (en)
JP2020115911A5 (en)
JP2012105875A5 (en)
JP2019076522A5 (en)
JP2015084832A5 (en)
JP2015084835A5 (en)
JP2015084834A5 (en)
JP2015084838A5 (en)
JP2015084836A5 (en)
JP2019076520A5 (en)
JP2015084837A5 (en)
JP2015084831A5 (en)
JP2015084839A5 (en)
JP2020202928A5 (en)
JP2020202933A5 (en)
JP2017012386A5 (en)
JP2020115922A5 (en)
JP2020202934A5 (en)