JP2015016016A5 - - Google Patents
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- JP2015016016A5 JP2015016016A5 JP2013143632A JP2013143632A JP2015016016A5 JP 2015016016 A5 JP2015016016 A5 JP 2015016016A5 JP 2013143632 A JP2013143632 A JP 2013143632A JP 2013143632 A JP2013143632 A JP 2013143632A JP 2015016016 A5 JP2015016016 A5 JP 2015016016A5
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- effect
- game
- time
- variation time
- start condition
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- 238000000034 method Methods 0.000 claims description 3
- 239000000725 suspension Substances 0.000 claims description 3
- 238000004519 manufacturing process Methods 0.000 claims 4
Description
上記課題を解決する遊技機は、始動条件が成立した後、開始条件の成立に基づいて実行する決定処理の結果、導出される変動時間による図柄変動ゲームが遊技演出を伴って開始される遊技機において、前記始動条件が成立したが未だ開始されていない開始保留状態の図柄変動ゲームに関する保留情報を記憶する記憶手段と、前記始動条件の成立時に、前記保留情報から特定される内容をもとに前記決定処理で決定することになる変動時間の何れに対応するのか対応関係を判定する始動条件成立時判定手段と、前記開始保留状態の前記図柄変動ゲームに対する前記始動条件成立時判定手段の判定結果に基づき、その時点で前記開始保留状態にあるうち一部又は全部の変動時間の合算変動時間に応じて、該合算変動時間の算出の対象とされた図柄変動ゲームに実行させる遊技演出としてこれらに跨って実行させる特別遊技演出の演出内容を決定する演出内容決定手段と、を備え、前記演出内容決定手段は、前記特別遊技演出の演出内容の決定に際し、前記特別遊技演出として前記合算変動時間に応じて所定の演出を連続して実行させる演出上の変動回数を決定するとともに、該演出上の変動回数のうち最終回以外の所定の演出にリーチ演出を組み込ませるように構成されるようにした。 A gaming machine that solves the above-mentioned problem is a gaming machine in which, after a start condition is established, a result of a determination process that is executed based on the establishment of the start condition, a symbol variation game with a derived variation time is started with a game effect in a storage unit in which the starting condition is stores suspension information regarding FIG pattern change game play pending state has been established not started yet, upon establishment of the previous SL start condition, even what is specified from the suspension information preparative to the start condition establishment time determining means for determining a correspondence between what corresponds to any of the determination process variation time will be determined by, the design the starting condition is satisfied when the determination means for the variation games of the start pending Based on the determination result, depending on the total variation time of a part or all of the variation time in the start pending state at that time, the design subject to calculation of the total variation time An effect content determining means for determining the effect content of the special game effect to be executed across these as the game effect to be executed by the dynamic game, and the effect content determining means, when determining the effect content of the special game effect, As the special game effect, the number of fluctuations on the effect for continuously executing the predetermined effect according to the total variation time is determined, and the reach effect is given to a predetermined effect other than the final time among the number of fluctuations on the effect. It was configured to be incorporated.
Claims (1)
前記始動条件が成立したが未だ開始されていない開始保留状態の図柄変動ゲームに関する保留情報を記憶する記憶手段と、
前記始動条件の成立時に、前記保留情報から特定される内容をもとに前記決定処理で決定することになる変動時間の何れに対応するのか対応関係を判定する始動条件成立時判定手段と、
前記開始保留状態の前記図柄変動ゲームに対する前記始動条件成立時判定手段の判定結果に基づき、その時点で前記開始保留状態にあるうち一部又は全部の変動時間の合算変動時間に応じて、該合算変動時間の算出の対象とされた図柄変動ゲームに実行させる遊技演出としてこれらに跨って実行させる特別遊技演出の演出内容を決定する演出内容決定手段と、を備え、
前記演出内容決定手段は、前記特別遊技演出の演出内容の決定に際し、前記特別遊技演出として前記合算変動時間に応じて所定の演出を連続して実行させる演出上の変動回数を決定するとともに、該演出上の変動回数のうち最終回以外の所定の演出にリーチ演出を組み込ませるように構成されたことを特徴とする遊技機。 In the gaming machine in which the symbol variation game based on the derived variation time is started with a game effect as a result of the determination process executed based on the establishment of the start condition after the start condition is established,
Storage means for storing pending information about the FIG pattern change game play pending state wherein at start condition is satisfied not started yet,
During the establishment of the previous SL start conditions, the start condition establishment time determining means for determining a correspondence between what corresponds to any of the contents specified from the pending information will be determined in the determination processing based variation time,
Based on the determination result of the start condition establishment time determination means for the symbol variation game in the start pending state, the total is changed according to the total variation time of a part or all of the variation time in the start suspension state at that time. Production content determining means for determining the production content of the special game production to be executed across these as game production to be executed by the symbol variation game that is subject to calculation of the variation time,
The effect content determination means determines the number of fluctuations on the effect for continuously executing a predetermined effect as the special game effect according to the total variation time when determining the effect content of the special game effect. A gaming machine configured to incorporate a reach effect into a predetermined effect other than the last time among the number of fluctuations in the effect.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2013143632A JP6342621B2 (en) | 2013-07-09 | 2013-07-09 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2013143632A JP6342621B2 (en) | 2013-07-09 | 2013-07-09 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2015016016A JP2015016016A (en) | 2015-01-29 |
JP2015016016A5 true JP2015016016A5 (en) | 2015-11-26 |
JP6342621B2 JP6342621B2 (en) | 2018-06-13 |
Family
ID=52437669
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2013143632A Active JP6342621B2 (en) | 2013-07-09 | 2013-07-09 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP6342621B2 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6342620B2 (en) * | 2013-07-09 | 2018-06-13 | 株式会社ニューギン | Game machine |
KR20180087252A (en) * | 2015-11-27 | 2018-08-01 | 주식회사 라보 쥬?사 | Micro needle and its manufacturing method |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5600902B2 (en) * | 2009-07-30 | 2014-10-08 | 株式会社三洋物産 | Game machine |
JP2012055446A (en) * | 2010-09-07 | 2012-03-22 | Daito Giken:Kk | Game machine |
JP5611008B2 (en) * | 2010-11-29 | 2014-10-22 | 京楽産業.株式会社 | Pachinko machine |
JP5788690B2 (en) * | 2011-02-25 | 2015-10-07 | 株式会社ニューギン | Game machine |
JP5753479B2 (en) * | 2011-11-11 | 2015-07-22 | 株式会社ニューギン | Game machine |
JP5844235B2 (en) * | 2012-09-26 | 2016-01-13 | 株式会社三共 | Game machine |
JP6342620B2 (en) * | 2013-07-09 | 2018-06-13 | 株式会社ニューギン | Game machine |
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2013
- 2013-07-09 JP JP2013143632A patent/JP6342621B2/en active Active