JP2019111141A5 - - Google Patents
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- JP2019111141A5 JP2019111141A5 JP2017247043A JP2017247043A JP2019111141A5 JP 2019111141 A5 JP2019111141 A5 JP 2019111141A5 JP 2017247043 A JP2017247043 A JP 2017247043A JP 2017247043 A JP2017247043 A JP 2017247043A JP 2019111141 A5 JP2019111141 A5 JP 2019111141A5
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Description
本発明の遊技機は、
当否判定を行う判定手段と、
前記判定の結果によって、遊技者に有利な特別遊技を実行する特別遊技実行手段と、
所定の演出を実行可能な演出実行手段と、を備え、
前記演出実行手段は、
前記特別遊技が実行される可能性があることを示唆する演出内容の第1の演出を実行可能であり、
前記第1の演出の演出内容を示唆する第2の演出を実行可能であり、
前記第2の演出が実行されることを示唆する第3の演出を実行可能であることを特徴とする。
The gaming machine of the present invention
Judgment means for determining whether or not
A special game execution means for executing a special game advantageous to the player based on the result of the determination,
Equipped with an effect execution means capable of executing a predetermined effect ,
The effect executing means is
It is possible to execute the first effect of the effect content suggesting that the special game may be executed .
It is capable of executing a second effect suggests effect contents of the previous Symbol first effect,
Wherein the pre-Symbol second effect is feasible the third rendition of suggesting be performed.
Claims (3)
前記判定の結果によって、遊技者に有利な特別遊技を実行する特別遊技実行手段と、
所定の演出を実行可能な演出実行手段と、を備え、
前記演出実行手段は、
前記特別遊技が実行される可能性があることを示唆する演出内容の第1の演出を実行可能であり、
前記第1の演出の演出内容を示唆する第2の演出を実行可能であり、
前記第2の演出が実行されることを示唆する第3の演出を実行可能であることを特徴とする遊技機。 Judgment means for determining whether or not
A special game execution means for executing a special game advantageous to the player based on the result of the determination,
Equipped with an effect execution means capable of executing a predetermined effect ,
The effect executing means is
It is possible to execute the first effect of the effect content suggesting that the special game may be executed .
It is capable of executing a second effect suggests effect contents of the previous Symbol first effect,
Before Symbol gaming machine, characterized in that it is capable of executing the third rendition of suggesting that the second effect is performed.
前記第1の演出には、前記特別遊技状態になる可能性が相対的に高いことを示唆する演出内容の第1予告演出と、前記特別遊技状態になる可能性が相対的に低いことを示唆する演出内容の第2予告演出とがあり、In the first effect, the first notice effect of the effect content suggesting that the possibility of entering the special game state is relatively high, and the suggestion that the possibility of entering the special game state is relatively low. There is a second notice production of the production content to be done,
前記第2の演出には、前記第1予告演出の演出内容を示唆する第1示唆演出と、前記第1予告演出の演出内容を示唆しない第2示唆演出とがあり、The second effect includes a first suggestion effect that suggests the effect content of the first notice effect and a second suggestion effect that does not suggest the effect content of the first notice effect.
前記第3の演出には、第1の演出態様で実行される第1態様演出と、前記第1の演出態様とは異なる第2の演出態様で実行される第2態様演出とがあり、The third effect includes a first aspect effect executed in the first effect mode and a second aspect effect executed in a second effect mode different from the first effect mode.
前記第1態様演出の実行後に前記第1示唆演出の実行がなされる確率と、前記第2態様演出の実行後に前記第1示唆演出の実行がなされる確率と、が異なっていることを特徴とする遊技機。The feature is that the probability that the first suggestion effect is executed after the execution of the first aspect effect and the probability that the first suggestion effect is executed after the execution of the second aspect effect are different. A game machine to play.
前記演出実行手段は、The effect executing means is
前記第2の演出を継続して実行可能であり、The second effect can be continuously executed,
前記第2の演出を継続して実行する場合には、その第2の演出が示唆する演出内容の前記第1の演出を実行可能であることを特徴とする遊技機。A gaming machine characterized in that when the second effect is continuously executed, the first effect of the effect content suggested by the second effect can be executed.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017247043A JP7083482B2 (en) | 2017-12-22 | 2017-12-22 | Pachinko machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017247043A JP7083482B2 (en) | 2017-12-22 | 2017-12-22 | Pachinko machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2019111141A JP2019111141A (en) | 2019-07-11 |
JP2019111141A5 true JP2019111141A5 (en) | 2021-02-04 |
JP7083482B2 JP7083482B2 (en) | 2022-06-13 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2017247043A Active JP7083482B2 (en) | 2017-12-22 | 2017-12-22 | Pachinko machine |
Country Status (1)
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JP (1) | JP7083482B2 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
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JP7165962B2 (en) * | 2017-12-22 | 2022-11-07 | 株式会社サンセイアールアンドディ | game machine |
JP2022137406A (en) * | 2021-03-09 | 2022-09-22 | 京楽産業.株式会社 | game machine |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
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JP5774576B2 (en) * | 2012-12-14 | 2015-09-09 | 京楽産業.株式会社 | Game machine |
JP6024055B2 (en) * | 2014-01-28 | 2016-11-09 | 株式会社大都技研 | Amusement stand |
JP6757552B2 (en) * | 2014-12-19 | 2020-09-23 | 株式会社平和 | Game machine |
JP6409788B2 (en) * | 2016-01-13 | 2018-10-24 | サミー株式会社 | Game machine |
JP2017131317A (en) * | 2016-01-26 | 2017-08-03 | 京楽産業.株式会社 | Game machine |
JP6333881B2 (en) * | 2016-04-14 | 2018-05-30 | 株式会社平和 | Game machine |
JP2017104561A (en) * | 2016-12-22 | 2017-06-15 | 京楽産業.株式会社 | Game machine |
JP7165962B2 (en) * | 2017-12-22 | 2022-11-07 | 株式会社サンセイアールアンドディ | game machine |
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