JP2015180475A5 - - Google Patents

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JP2015180475A5
JP2015180475A5 JP2015146514A JP2015146514A JP2015180475A5 JP 2015180475 A5 JP2015180475 A5 JP 2015180475A5 JP 2015146514 A JP2015146514 A JP 2015146514A JP 2015146514 A JP2015146514 A JP 2015146514A JP 2015180475 A5 JP2015180475 A5 JP 2015180475A5
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determination
special game
game
determined
probability
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JP2015180475A (en
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本発明に係る遊技機は、特別遊技を行うか否かを判定し当該判定結果に基づいて特別遊技を制御する遊技制御部と、当該遊技制御部からの出力に基づいて演出を制御する演出制御部とを備える遊技機であって、前記遊技制御部は、前記特別遊技を行うと判定される確率が第1の確率に設定される低確率遊技状態、および、当該低確率遊技状態よりも前記特別遊技を行うと判定される確率が高い第2の確率に設定される高確率遊技状態のうち何れかの遊技状態を設定する遊技状態設定手段と、所定条件が成立すると、取得情報を取得する取得手段と、始動条件が成立すると、前記遊技状態設定手段により設定されている遊技状態と前記取得手段により取得された取得情報とに基づいて、前記特別遊技を行うか否かを判定する特別遊技判定手段と、前記取得手段により取得された取得情報を所定数まで記憶可能な取得情報記憶手段と、前記始動条件が成立する前に、前記取得手段により取得された取得情報に基づいて、前記特別遊技を行うか否か事前判定を行う事前判定手段と、前記事前判定手段による判定結果を示す判定結果情報を前記演出制御部に出力する出力手段と、前記事前判定手段による判定に用いられる判定テーブルであって、前記第1の確率で前記特別遊技を行うと判定するために用いられる第1の判定テーブルと、前記第2の確率で前記特別遊技を行うと判定するために用いられる第2の判定テーブルと、を記憶する判定テーブル記憶手段と、を備え、前記第2の判定テーブルには、前記第1の判定テーブルに含まれる前記特別遊技を行うと判定されるための判定情報が含まれ、前記遊技制御部は、前記事前判定として、前記遊技状態設定手段により設定されている遊技状態を判定せずに、前記第1の判定テーブルと前記取得情報とを用いて、前記特別遊技を行うか否かの第1事前判定を行うことが可能であり前記第1事前判定において前記特別遊技を行わないと判定された場合、前記事前判定として、前記第2の判定テーブルと前記取得情報とを用いて、前記特別遊技を行うか否かの第2事前判定を行うことが可能であり、前記第1事前判定において前記特別遊技を行うと判定された場合、前記遊技状態設定手段により設定されている遊技状態を判定せずに、前記特別遊技を行うと判定されたことを示す判定結果情報を含むコマンドであって第1識別情報が付されたコマンドを前記演出制御部に出力可能であり前記第2事前判定において前記特別遊技を行うと判定された場合、前記遊技状態が前記高確率遊技状態か否かを判定し、前記遊技状態が前記高確率遊技状態である場合は前記特別遊技を行うと判定されたことを示す判定結果情報を含むコマンドであって前記第1識別情報とは異なる第2識別情報が付されたコマンドを前記演出制御部に出力可能であり、前記第2事前判定において前記特別遊技を行わないと判定された場合、前記遊技状態を判定せずに、前記特別遊技を行わないと判定されたことを示す判定結果情報を含むコマンドを前記演出制御部に出力可能であるThe gaming machine according to the present invention determines whether or not to play a special game, controls a special game based on the determination result, and effect control controls the effect based on an output from the game control unit A gaming machine comprising: a low-probability gaming state in which the probability of determining to perform the special game is set to a first probability, and the low-probability gaming state A game state setting means for setting any one of the high-probability game states set to a second probability with a high probability of being determined to perform a special game, and acquisition information is acquired when a predetermined condition is satisfied. A special game for determining whether or not to perform the special game based on the game state set by the game state setting unit and the acquired information acquired by the acquisition unit when the start condition is established. Judgment means And acquiring information storing means capable of storing acquired information acquired up to a predetermined number by the acquisition unit, before the start condition is satisfied, based on the obtained information acquired by the acquisition unit, whether to perform the special game A pre-determination unit that performs a pre-determination of whether or not, an output unit that outputs determination result information indicating a determination result by the pre-determination unit to the effect control unit, and a determination table used for the determination by the pre-determination unit A first determination table used for determining that the special game is to be performed with the first probability, and a second determination used for determining that the special game is to be performed with the second probability. It includes a determination table storage unit for storing a table, and the, wherein the second determination table, the determination information for is determined that performing the special game included in the first determination table Include, the game control unit, said as a pre determined without determining the playing state is set by the game state setting means, by using the said acquired information to the first determination table, the It is possible to perform a first preliminary determination as to whether or not to perform a special game , and when it is determined not to perform the special game in the first preliminary determination, the second determination table is used as the preliminary determination. And the acquired information can be used to make a second pre- determining whether or not to perform the special game, and if it is determined in the first pre-determination that the special game is to be performed, the gaming state A command including determination result information indicating that it is determined that the special game is to be performed without determining the gaming state set by the setting means, and a command to which the first identification information is attached is included in the effect control unit. can be output to And when it is determined in the second prior determination that the special game is to be performed, it is determined whether or not the gaming state is the high probability gaming state, and if the gaming state is the high probability gaming state, A command including determination result information indicating that it is determined that a special game is to be performed and having a second identification information different from the first identification information can be output to the effect control unit, When it is determined not to perform the special game in 2 prior determination, a command including determination result information indicating that it is determined not to perform the special game without determining the gaming state is sent to the effect control unit. Output is possible .

Claims (1)

特別遊技を行うか否かを判定し当該判定結果に基づいて特別遊技を制御する遊技制御部と、当該遊技制御部からの出力に基づいて演出を制御する演出制御部とを備える遊技機であって、
前記遊技制御部は、
前記特別遊技を行うと判定される確率が第1の確率に設定される低確率遊技状態、および、当該低確率遊技状態よりも前記特別遊技を行うと判定される確率が高い第2の確率に設定される高確率遊技状態のうち何れかの遊技状態を設定する遊技状態設定手段と、
所定条件が成立すると、取得情報を取得する取得手段と、
始動条件が成立すると、前記遊技状態設定手段により設定されている遊技状態と前記取得手段により取得された取得情報とに基づいて、前記特別遊技を行うか否かを判定する特別遊技判定手段と、
前記取得手段により取得された取得情報を所定数まで記憶可能な取得情報記憶手段と、
前記始動条件が成立する前に、前記取得手段により取得された取得情報に基づいて、前記特別遊技を行うか否か事前判定を行う事前判定手段と、
前記事前判定手段による判定結果を示す判定結果情報を前記演出制御部に出力する出力手段と、
前記事前判定手段による判定に用いられる判定テーブルであって、前記第1の確率で前記特別遊技を行うと判定するために用いられる第1の判定テーブルと、前記第2の確率で前記特別遊技を行うと判定するために用いられる第2の判定テーブルと、を記憶する判定テーブル記憶手段と、を備え、
前記第2の判定テーブルには、前記第1の判定テーブルに含まれる前記特別遊技を行うと判定されるための判定情報が含まれ、
前記遊技制御部は、
前記事前判定として、前記遊技状態設定手段により設定されている遊技状態を判定せずに、前記第1の判定テーブルと前記取得情報とを用いて、前記特別遊技を行うか否かの第1事前判定を行うことが可能であり
前記第1事前判定において前記特別遊技を行わないと判定された場合、前記事前判定として、前記第2の判定テーブルと前記取得情報とを用いて、前記特別遊技を行うか否かの第2事前判定を行うことが可能であり、
前記第1事前判定において前記特別遊技を行うと判定された場合、前記遊技状態設定手段により設定されている遊技状態を判定せずに、前記特別遊技を行うと判定されたことを示す判定結果情報を含むコマンドであって第1識別情報が付されたコマンドを前記演出制御部に出力可能であり
前記第2事前判定において前記特別遊技を行うと判定された場合、前記遊技状態が前記高確率遊技状態か否かを判定し、前記遊技状態が前記高確率遊技状態である場合は前記特別遊技を行うと判定されたことを示す判定結果情報を含むコマンドであって前記第1識別情報とは異なる第2識別情報が付されたコマンドを前記演出制御部に出力可能であり、
前記第2事前判定において前記特別遊技を行わないと判定された場合、前記遊技状態を判定せずに、前記特別遊技を行わないと判定されたことを示す判定結果情報を含むコマンドを前記演出制御部に出力可能である、遊技機。
A gaming machine that includes a game control unit that determines whether or not to perform a special game and controls the special game based on the determination result, and an effect control unit that controls the effect based on an output from the game control unit. And
The game control unit
Low probability game state probability that is determined to perform the special game is set in the first probability, and, on the low probability game state the second probability is high probability of being determined to perform the special game than Gaming state setting means for setting any gaming state among the set high probability gaming states;
An acquisition means for acquiring acquisition information when the predetermined condition is satisfied;
Special game determination means for determining whether or not to perform the special game based on the game state set by the game state setting means and the acquisition information acquired by the acquisition means when the start condition is satisfied ;
Acquisition information storage means capable of storing up to a predetermined number of acquisition information acquired by the acquisition means;
Prior determination means for performing a prior determination as to whether or not to perform the special game based on the acquisition information acquired by the acquisition means before the start condition is satisfied ;
Output means for outputting determination result information indicating a determination result by the prior determination means to the effect control unit;
A determination table used for determination by the prior determination means, the first determination table used for determining that the special game is to be performed with the first probability, and the special game with the second probability. A determination table storage means for storing a second determination table used to determine that
The second determination table includes determination information for determining to perform the special game included in the first determination table,
The game control unit
The first determination as to whether or not to perform the special game using the first determination table and the acquired information without determining the gaming state set by the gaming state setting means as the prior determination . It is possible to make a prior judgment,
If it is determined in the first pre-determination that the special game is not to be performed, as the pre-determination, the second determination table is used to determine whether the special game is to be performed using the second determination table and the acquired information. It is possible to make a prior judgment ,
Determination result information indicating that it is determined to perform the special game without determining the game state set by the game state setting means when it is determined that the special game is performed in the first prior determination. A command including the first identification information can be output to the effect control unit ,
If it is determined in the second pre-determination that the special game is to be performed, it is determined whether or not the gaming state is the high-probability gaming state, and if the gaming state is the high-probability gaming state, the special game is A command including determination result information indicating that it is determined to be performed, and a command with second identification information different from the first identification information can be output to the effect control unit;
If it is determined in the second prior determination that the special game is not performed, a command including determination result information indicating that it is determined not to perform the special game without determining the gaming state is determined in the effect control. A game machine that can be output to the club .
JP2015146514A 2015-07-24 2015-07-24 Game machine Pending JP2015180475A (en)

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