JP2013252304A - Game machine - Google Patents

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JP2013252304A
JP2013252304A JP2012130007A JP2012130007A JP2013252304A JP 2013252304 A JP2013252304 A JP 2013252304A JP 2012130007 A JP2012130007 A JP 2012130007A JP 2012130007 A JP2012130007 A JP 2012130007A JP 2013252304 A JP2013252304 A JP 2013252304A
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wing member
opening
state
game
decorative
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Naoya Sawada
直也 澤田
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Heiwa Corp
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Heiwa Corp
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Abstract

PROBLEM TO BE SOLVED: To provide a game machine which can clearly inform a game player of a game state when an opening and closing blade member enters a state advantageous to the game player.SOLUTION: A game machine includes: a game board 3 with a game region 31 formed on a surface thereof and at least partially transparent; an opening and closing blade member 11 which is arranged forward of the part of the game board 3 and can enter a first state disadvantageous to a game player and a second state advantageous to the player by a drive source; and a decorative blade member 13 which is arranged behind the part of the game board 3, has an operational area larger than that of the opening and closing blade member 11, and can operate so as to inform the game player of the position of the opening and closing blade member 11.

Description

本発明は、遊技者にとって不利な状態と遊技者にとって有利な状態とに変化可能な開閉羽部材を備えた遊技機に関する。   The present invention relates to a gaming machine including an opening / closing wing member that can be changed between a state disadvantageous for a player and a state advantageous for a player.

特に、パチンコ機の遊技機においては、特許文献1に記載されるように、遊技盤の表面に形成される遊技領域には、主な要素として、多数の遊技釘、遊技領域に打ち込まれた遊技球が入賞可能な始動入賞口、当該始動入賞口への遊技球の入賞を契機に、数字、キャラクター等の演出図柄を変動表示可能な表示器、当該表示器の周辺を装飾する装飾部材、及び遊技盤の表面に沿って揺動可能であって、遊技者にとって不利な第1状態(遊技領域に打ち込まれた遊技球が実質的に入賞不能な閉鎖状態)と遊技者にとって有利な第2状態(遊技領域に打ち込まれた遊技球が入賞可能な開放状態)に変化可能な開閉羽部材(特許文献1においては、「開閉部材190」)等が設置される。   In particular, in pachinko machine gaming machines, as described in Patent Document 1, the game area formed on the surface of the game board has a large number of game nails and games driven into the game area as main elements. A starting winning opening that allows the ball to win, a display that can display a variety of effects such as numbers and characters, etc., triggered by the winning of a game ball in the starting winning opening, a decorative member that decorates the periphery of the display, and A first state that is swingable along the surface of the game board and that is disadvantageous for the player (a closed state in which a game ball that has been driven into the game area is substantially impossible to win) and a second state that is advantageous for the player An open / close feather member ("open / close member 190" in Patent Document 1) that can be changed to (open state in which a game ball that has been driven into the game area can be won) is installed.

特開2011−172844号公報JP 2011-172844 A

しかしながら、特許文献1に記載の遊技機においては、開閉羽部材が装飾部材の一部を形成するような形状で、かつその大きさが開閉作動時に周辺の遊技釘に当接することがないように大きさが制限された小型形状であるため、開閉羽部材が遊技者にとって有利な第2状態に変化した遊技状態に移行した状態が発生しても、遊技者がその状態に気付かないときがあり、遊技者にとって有利な遊技状態を取り逃すという不利な状況になる可能性がある。   However, in the gaming machine described in Patent Document 1, the opening / closing wing member has a shape that forms a part of the decorative member, and the size thereof does not come into contact with the surrounding game nails during the opening / closing operation. Due to the small size of the limited size, the player may not be aware of the state even if the open / close wing member has entered the gaming state changed to the second state advantageous to the player. , There is a possibility that it may be disadvantageous to miss the gaming state advantageous to the player.

本発明は、かかる課題に鑑みなされたものであって、開閉羽部材が遊技者にとって有利な第2状態に変化する際、開閉羽部材の位置を報知することで、遊技者に遊技状態を明確に報知可能とした遊技機を提供することを目的とする。   This invention is made in view of this subject, Comprising: When an opening / closing wing member changes to a 2nd state advantageous to a player, a game state is clarified to a player by alerting | reporting the position of an opening / closing wing member. An object is to provide a gaming machine which can be notified to.

本発明によると、上記課題は、次のようにして解決される。
第1の発明は、表面に遊技領域が形成され、少なくとも一部が透明な遊技盤と、前記遊技盤における前記一部の前側に設けられ、駆動源により、遊技者にとって不利な第1状態と遊技者にとって有利な第2状態とに変化可能な開閉羽部材と、前記遊技盤における前記一部の後側にあって、前記開閉羽部材よりも大きい作動領域で、前記開閉羽部材の位置を報知するように作動可能な装飾羽部材とを備えることを特徴とする。
According to the present invention, the above problem is solved as follows.
According to a first aspect of the present invention, there is provided a gaming board having a gaming area formed on a surface thereof, at least a part of which is transparent, and a first state that is provided on a front side of the part of the gaming board and is disadvantageous for a player by a driving source. An opening / closing wing member that can be changed to a second state advantageous to the player, and a position of the opening / closing wing member in an operating region that is behind the part of the game board and is larger than the opening / closing wing member. And a decorative wing member operable to notify.

第2の発明は、第1の発明において、前記装飾羽部材は、前記遊技盤の裏側に設けられ、駆動源により作動することを特徴とする。   In a second aspect based on the first aspect, the decorative wing member is provided on the back side of the game board and is operated by a drive source.

第3の発明は、第1の発明において、前記装飾羽部材は、前記遊技盤の前記一部の裏側に設けられる表示器に表示される画像とすることを特徴とする。   According to a third aspect, in the first aspect, the decorative wing member is an image displayed on a display provided on the back side of the part of the game board.

第4の発明は、第2の発明において、前記開閉羽部材と前記装飾羽部材とは、同軸線上で揺動作動することを特徴とする。   According to a fourth aspect, in the second aspect, the opening / closing wing member and the decorative wing member swing on a coaxial line.

第5の発明は、第1〜4のいずれかの発明において、前記装飾羽部材は、前記開閉羽部材と同期作動することを特徴とする。   According to a fifth invention, in any one of the first to fourth inventions, the decorative wing member operates in synchronization with the opening / closing wing member.

第6の発明は、第1〜4のいずれかの発明において、前記装飾羽部材は、前記開閉羽部材が前記第1状態にあっても作動することを特徴とする。   According to a sixth invention, in any one of the first to fourth inventions, the decorative wing member operates even when the opening / closing wing member is in the first state.

本発明によると、開閉羽部材が遊技者にとって有利な第2状態に変化する際、または変化した際、開閉羽部材の位置を報知することで、遊技者に遊技状態を明確に報知可能となる。   According to the present invention, when the opening / closing wing member changes to the second state advantageous to the player or when the opening / closing wing member changes, it is possible to clearly notify the player of the gaming state by notifying the position of the opening / closing wing member. .

また、装飾羽部材を遊技盤の裏面側に設けることにより、装飾羽部材が遊技の邪魔になることはなく、遊技盤の設計の幅を広げることが可能となる。   Further, by providing the decorative wing member on the back side of the game board, the decorative wing member does not interfere with the game, and the range of design of the game board can be expanded.

本発明における実施形態を適用したパチンコ機の正面図である。It is a front view of the pachinko machine to which the embodiment in the present invention is applied. 同じく、遊技機における遊技盤の正面図である。Similarly, it is a front view of a game board in the gaming machine. 本実施形態の特徴部分の拡大正面図である。It is an enlarged front view of the characteristic part of this embodiment. 同じく、装飾羽部材および開閉羽部材が作動変化した状態の拡大正面図である。Similarly, it is an enlarged front view of a state in which the decorative wing member and the open / close wing member are operatively changed. 同じく、装飾羽部材のみが作動変化した状態の拡大正面図である。Similarly, it is an enlarged front view of a state in which only the decorative wing member is operatively changed. 図2におけるVI−VI線に沿う概略縦断面図である。It is a schematic longitudinal cross-sectional view which follows the VI-VI line in FIG.

以下、本発明を実施するための一実施形態を、添付図面を参照しながら詳述する。
図1は、本発明に係わる遊技機1の外観正面図である。図示するように、遊技機1は、遊技店の遊技島に据え付けられる短形枠状の外枠2と、外枠2に鉛直軸回りに前後方向へ揺動可能に枢支される合成樹脂または金属等で形成される内枠(図示略)に着脱可能に嵌め込まれ、表面側(図1〜5において図面手前側)に円形の遊技領域31を形成した遊技盤3(図2参照)と、内枠に鉛直軸回りに前後方向へ開閉可能に枢支されると共に、遊技領域31の前側を遊技者側から透視可能に覆うガラス板41を嵌め込んだガラス枠ユニット4とを備える。
Hereinafter, an embodiment for carrying out the present invention will be described in detail with reference to the accompanying drawings.
FIG. 1 is an external front view of a gaming machine 1 according to the present invention. As shown in the figure, a gaming machine 1 includes a short frame-shaped outer frame 2 installed on a gaming island of a game store, and a synthetic resin or pivotally supported by the outer frame 2 so as to be swingable in the front-rear direction around a vertical axis. A game board 3 (see FIG. 2), which is detachably fitted in an inner frame (not shown) formed of metal or the like and has a circular game area 31 formed on the surface side (the front side of the drawings in FIGS. 1 to 5); A glass frame unit 4 is provided which is pivotally supported by the inner frame so as to be openable and closable in the front-rear direction around the vertical axis, and is fitted with a glass plate 41 which covers the front side of the game area 31 so as to be seen through from the player side.

ガラス枠ユニット4の前面下部には、遊技盤3の裏面側(図1〜5において図面奥側)に配置される球払出装置(図示略)から払い出される遊技球を貯留するための受皿42と、受皿42の右斜め下方にあって、受皿42に貯留されている遊技球を遊技領域31に打ち込んで所定の遊技を行う際に操作される発射ハンドル43とが設けられる。また、受皿42の下方には補助用の下皿44が配置され、下皿44は受皿42からの溢れ球を受け入れたり、遊技球を一時的に貯留する。   In the lower front portion of the glass frame unit 4, a tray 42 for storing game balls paid out from a ball payout device (not shown) disposed on the back side of the game board 3 (the back side in FIGS. 1 to 5); A launching handle 43 is provided, which is located obliquely below and to the right of the tray 42 and is operated when a predetermined game is played by driving a game ball stored in the tray 42 into the game area 31. Further, an auxiliary lower tray 44 is disposed below the tray 42, and the lower tray 44 receives overflow balls from the tray 42 and temporarily stores game balls.

図2に示すように、遊技盤3は、アクリル樹脂等の透明な合成樹脂板により正面視ほぼ方形に形成され、表面には、ガイドレール32、32によって包囲される円形(楕円形を含む)の前記遊技領域31が形成される。受皿42に貯留されている遊技球は、発射ハンドル43の操作に基いて、遊技盤3の下部後側に設けられる発射装置(図示略)から発射されることにより、ガイドレール32、32により誘導されて遊技領域31に打ち込まれる。   As shown in FIG. 2, the game board 3 is formed in a substantially square shape when viewed from the front by a transparent synthetic resin plate such as an acrylic resin, and the surface is circular (including an oval shape) surrounded by guide rails 32 and 32. The game area 31 is formed. The game balls stored in the tray 42 are guided by the guide rails 32 and 32 by being launched from a launching device (not shown) provided on the lower rear side of the game board 3 based on the operation of the launch handle 43. Then, it is driven into the game area 31.

遊技盤3の裏面側には、数字やキャラクター等で構成される演出図柄100を表示画面51に変動、停止表示可能な例えば液晶ディスプレイからなる表示器5が配置される。演出図柄100は、図2に示すように、左、中、右の3列の左図柄、中図柄、右図柄により構成される。   On the back side of the game board 3, a display 5 made up of, for example, a liquid crystal display capable of changing and stopping display of an effect symbol 100 composed of numbers, characters, etc. on a display screen 51 is arranged. As shown in FIG. 2, the effect symbol 100 is composed of three symbols, left symbol, middle symbol, and right symbol, left, middle, and right.

遊技盤3の遊技領域31には、遊技領域31のほぼ中央部、すなわち表示器5の表示画面51に対向する領域にあって、表示画面51に表示される演出図柄100を遊技盤3の前方から透視可能とする表示窓33が設けられる。   In the game area 31 of the game board 3, there is an effect symbol 100 displayed on the display screen 51 on the front side of the game board 3 in the substantially central part of the game area 31, that is, in an area facing the display screen 51 of the display 5. A display window 33 that can be seen through is provided.

さらに、遊技領域31には、主な要素として、表示窓33の周辺を装飾するための装飾部材6と、表示窓33以外の領域にあって、遊技領域31に打ち込まれた遊技球の流下方向を変化させる多数の遊技釘7と、遊技領域31に打ち込まれた遊技球が入賞可能な第1始動入賞口8及び第1始動入賞口8の真下に配置される第2始動入賞口9と、遊技者にとって不利な第1状態(遊技球が入賞不能な閉鎖状態)と遊技者にとって有利な第2状態(遊技球が入賞可能な開放状態)に変化可能で、第2始動入賞口9の真下に配置される大入賞口10及び表示窓33の左上に配置される開閉羽部材11と、遊技領域31を流下する遊技球が通過可能な通過ゲート12と、遊技領域31に打ち込まれた遊技球のうち第1始動入賞口8、第2始動入賞口9、大入賞口10及び開閉羽部材11(後述の入賞口61)のいずれにも入賞しなかったアウト球を遊技盤3の裏面側に排出するアウト口34等が設けられる。   Further, the game area 31 includes, as main elements, a decoration member 6 for decorating the periphery of the display window 33, and the flow direction of the game ball that is in the area other than the display window 33 and is driven into the game area 31. A number of game nails 7 that change the position of the game, a first start winning port 8 in which a game ball driven into the game area 31 can win, and a second start winning port 9 arranged immediately below the first start winning port 8, It is possible to change between a first state that is disadvantageous for the player (a closed state in which the game ball cannot be won) and a second state that is advantageous for the player (an open state in which the game ball can be won), and immediately below the second start winning opening 9 The open / close wing member 11 disposed at the upper left of the prize winning opening 10 and the display window 33, the passing gate 12 through which the game ball flowing down the game area 31 can pass, and the game ball driven into the game area 31 Of these, the first start winning opening 8 and the second starting winning opening 9 Winning opening 10 and the opening and closing blades members 11 out port 34 or the like for discharging the back surface side of the game board 3 one out-spheres did not win also show (described later winning hole 61) are provided.

また、遊技盤3における裏面側にあって、遊技盤3を介して開閉羽部材11に対向する位置には、所定の遊技状態になった場合に、開閉羽部材11の位置を報知するように作動する装飾羽部材13が配置される。   Further, the position of the open / close wing member 11 is notified to a position on the back side of the game board 3 and facing the open / close wing member 11 via the game board 3 when a predetermined gaming state is reached. An operating decorative wing member 13 is arranged.

なお、遊技盤3における表示窓33及び装飾羽部材13が作動する作動領域(本発明における遊技盤3の一部に相当)は、透明であって、当該作動領域以外の領域は、模様、彩色等が施され、遊技盤3の裏側が前側から視認できないようになっている。したがって、装飾羽部材13は、遊技盤3の裏面側に配置されるものの、遊技盤3の前側から透明部分を透して視認可能である。   In addition, the operation area (corresponding to a part of the game board 3 in the present invention) in which the display window 33 and the decorative wing member 13 in the game board 3 operate is transparent, and the area other than the operation area has a pattern and coloring. Etc., so that the back side of the game board 3 cannot be seen from the front side. Therefore, although the decorative wing member 13 is arranged on the back side of the game board 3, it can be seen through the transparent portion from the front side of the game board 3.

第1始動入賞口8は、いわゆるヘソと称される常時上向きに開口した遊技球入口である。第2始動入賞口9は、いわゆる電動チューリップと称される普通電動役物の左右一対の揺動片91を備えており、遊技球が通過ゲート12を通過することで、所定の確率で抽選される抽選の結果、小当たりになったときには左右一対の揺動片91が開放し、第2始動入賞口9への入賞を容易にする。   The first start winning opening 8 is a game ball entrance that is always open upward, which is called a so-called umbilicus. The second start winning opening 9 is provided with a pair of left and right swing pieces 91 of an ordinary electric accessory called a so-called electric tulip, and a game ball is drawn at a predetermined probability by passing through the passage gate 12. As a result of the lottery, the pair of left and right swing pieces 91 are opened when a small hit is made, and the second start winning opening 9 is easily won.

第1始動入賞口8及び第2始動入賞口9は、遊技領域31に打ち込まれた遊技球が入賞すると、内部の入賞検出スイッチ(図示略)により入賞が検知され、表示器5の表示画面51に表示される演出図柄100の変動表示の契機を与えると共に、入賞検知のタイミングで所定確率に基づいて大当りおよび演出が抽選される。   In the first start winning opening 8 and the second starting winning opening 9, when a game ball driven into the game area 31 wins, the winning is detected by an internal winning detection switch (not shown), and the display screen 51 of the display 5 is displayed. In addition to providing an opportunity for the variable display of the effect symbol 100 displayed on the screen, a jackpot and an effect are randomly selected based on a predetermined probability at the timing of winning detection.

開閉羽部材11は、表示窓33の左上に、前後方向の軸11a回りに揺動可能に枢支されると共に、遊技盤3の裏面側に配置される駆動源をなすソレノイド14(図6参照)により、図2、3に示す遊技者に不利な第1状態(閉鎖状態)と、図4に示す遊技者に有利な第2状態(開放状態)に変化可能である。   The opening / closing wing member 11 is pivotally supported on the upper left of the display window 33 so as to be swingable around the axis 11a in the front-rear direction, and is a solenoid 14 (see FIG. 6) serving as a drive source disposed on the back side of the game board 3. 2), the first state (closed state) disadvantageous to the player shown in FIGS. 2 and 3 and the second state (open state) advantageous to the player shown in FIG. 4 can be changed.

開閉羽部材11が第1状態にある場合には、装飾部材6の内側に設けた入賞口61に通じる開口を閉鎖するため、遊技領域31を流下する遊技球は入賞口61に入賞することはないが、開閉羽部材11が第2状態に変化した場合には、入賞口61に通じる開口が開放して遊技領域31を流下する遊技球の入賞口61への入賞を容易にする。   When the opening / closing wing member 11 is in the first state, the game ball flowing down the game area 31 wins the prize opening 61 in order to close the opening leading to the prize opening 61 provided inside the decoration member 6. However, when the opening / closing wing member 11 changes to the second state, the opening leading to the winning opening 61 is opened to facilitate the winning of the game ball flowing down the gaming area 31 into the winning opening 61.

第1始動入賞口8または第2始動入賞口9に遊技領域31を流下する遊技球が入賞すると、入賞検知スイッチ(図示略)により入賞が検知されることにより、表示画面51に表示されている演出図柄100の変動表示の契機を与え、遊技盤3の裏面側に配置される制御部(図示略)により実行される抽選の結果、所定の変動パターンに基づいて、表示画面51に演出図柄100を所定の演出態様で所定の変動時間だけ表示演出を行い、変動時間経過後に所定の演出図柄100の組合せ、例えば、左図柄、中図柄及び右図柄が同一の図柄が揃って停止表示して確定表示された場合には、大当り状態を生起させて、大入賞口10または開閉羽部材11を第1状態から第2状態に変化させる。大当り状態のときには、大入賞口10または開閉羽部材11が第2状態であるため、大入賞口10または入賞口61に多数の遊技球が入賞可能となり、大入賞口10または入賞口61への入賞球に対して予め定められた数の遊技球が球払出装置から賞球として払い出される結果、大量の遊技球が比較的短時間に集中して払い出される。   When a game ball flowing down the game area 31 wins at the first start winning opening 8 or the second starting winning opening 9, a win is detected by a win detection switch (not shown) and displayed on the display screen 51. As a result of the lottery executed by the control unit (not shown) arranged on the back side of the game board 3 to give an opportunity to change the effect symbol 100, the effect symbol 100 is displayed on the display screen 51 based on a predetermined variation pattern. Is displayed for a predetermined variation time in a predetermined production mode, and after the passage of the variation time, a combination of predetermined production symbols 100, for example, the same symbols in the left symbol, middle symbol, and right symbol are aligned and stopped and displayed. When displayed, a big hit state is caused to change the big prize opening 10 or the open / close wing member 11 from the first state to the second state. In the big hit state, since the big winning opening 10 or the open / close feather member 11 is in the second state, a large number of game balls can be won in the big winning opening 10 or the winning opening 61, and As a result of a predetermined number of game balls being paid out as winning balls from the ball payout device with respect to the winning balls, a large number of game balls are paid out in a relatively short time.

なお、大当りには、大当り状態終了後に大当りになる確率が通常確率(相対的に低確率)となる通常大当りと、通常確率よりも相対的に高確率となる確変大当りとがあり、通常大当りは、例えば、左図柄、中図柄及び右図柄の3列の図柄が偶数図柄で揃った場合であって、この場合には、大入賞口10が第2状態に変化し、また、確変大当りは、例えば、左図柄、中図柄及び右図柄の3列の図柄が奇数図柄で揃った場合であって、この場合には、開閉羽部材11が第2状態に変化するように、制御部により制御される。   There are two types of big hits: a normal big hit with a normal probability (relatively low probability) and a probability variable big hit with a relatively higher probability than the normal probability. For example, when the three symbols of the left symbol, the middle symbol, and the right symbol are arranged in an even number of symbols, in this case, the winning prize opening 10 changes to the second state, and the probability variation big hit is For example, when the three symbols of the left symbol, the middle symbol, and the right symbol are arranged in odd numbers, in this case, the control unit controls the opening / closing blade member 11 to change to the second state. The

大入賞口10は、遊技者のほぼ真正面に配置され、視界に包含されているため、遊技者は、大入賞口10が第2状態に変化したことを見過ごすことはほとんどないが、これに対し、開閉羽部材11は、遊技者の真正面に配置されてはいるものの、視界から外れた位置にあって、かつ装飾部材6の一部を形成するような模様が施され、大入賞口10よりも小型であるため、遊技者は、開閉羽部材11が第2状態に変化したことを見過ごすおそれがある。しかし、本実施形態においては、開閉羽部材11よりも大きな装飾羽部材13が、開閉羽部材11が第2状態に変化すること、または変化していることを開閉羽部材11の動作で報知するため、開閉羽部材11の第2状態への状態変化を見過ごすことを防止することができる。   Since the big prize opening 10 is arranged almost in front of the player and is included in the field of view, the player rarely overlooks that the big prize opening 10 has changed to the second state. Although the opening / closing wing member 11 is arranged in front of the player, the opening / closing wing member 11 has a pattern that is out of sight and forms a part of the decorative member 6. Because of the small size, the player may overlook that the opening / closing wing member 11 has changed to the second state. However, in the present embodiment, the decorative wing member 13 larger than the open / close wing member 11 notifies the change of the open / close wing member 11 to the second state or the change by the operation of the open / close wing member 11. Therefore, it is possible to prevent overlooking the state change of the opening / closing blade member 11 to the second state.

次に、装飾羽部材13について説明する。
装飾羽部材13は開閉羽部材11よりも大きい形状で、かつ遊技盤3の裏面側を開閉羽部材11の作動範囲よりも広い領域を作動し得るように、遊技盤3の裏面側に開閉羽部材11の軸11aと同軸線上に位置する軸13aにより枢支されると共に、遊技盤3の裏面側に配置される駆動源をなすソレノイド15により、図2、3に示す第1位置と、図4、5に示す第2位置とに作動可能である。
Next, the decorative wing member 13 will be described.
The decorative wing member 13 has a shape larger than that of the opening / closing wing member 11 and the opening / closing wings on the back side of the game board 3 so that the back side of the gaming board 3 can operate in a region wider than the operating range of the opening / closing wing member 11. A first position shown in FIGS. 2 and 3 is provided by a solenoid 15 which is pivotally supported by a shaft 13a located on the same axis as the shaft 11a of the member 11 and which is disposed on the back side of the game board 3. 4 and 5 to the second position.

装飾羽部材13の作動は、遊技盤3における装飾羽部材13の前方部位が透明であるため、遊技者は遊技盤3の前側から視認可能である。これにより、装飾羽部材13が開閉羽部材11の後側で、開閉羽部材11よりも大きく形成され、かつ広い領域に作動されることによって、遊技者に対して、開閉羽部材11の位置及び状態変化を視覚から報知することが可能となる。   The operation of the decorative wing member 13 is visible to the player from the front side of the game board 3 because the front portion of the decorative wing member 13 in the game board 3 is transparent. As a result, the decorative wing member 13 is formed larger than the opening / closing wing member 11 on the rear side of the opening / closing wing member 11 and is operated in a wide area. It becomes possible to notify the state change visually.

なお、装飾羽部材13の作動形態及び作動時期は、次の通りである。
(作動形態)
装飾羽部材13が、第1位置から第2位置に作動し、第2位置に所定時間停止したあとに第1位置に戻る。
装飾羽部材13が、第1位置と第2位置間を所定時間、所定回数往復作動する。
(作動時期)
開閉羽部材11が第1状態から第2状態に変化することが予め確定されている場合、開閉羽部材11が第1状態から第2状態に変化する以前、すなわち開閉羽部材11を第1状態に停止させた状態で、装飾羽部材13のみが作動する。この場合は、開閉羽部材11が第1状態から第2状態に変化することを、遊技者に対して事前に視覚を通して報知することが可能となる(図5参照)。
開閉羽部材11が第1状態から第2状態に変化する可能性が大であるとき、開閉羽部材11を第1状態に停止させた状態で、装飾羽部材13のみが作動する。この場合も、開閉羽部材11が第1状態から第2状態に変化することを、遊技者に対して事前に視覚を通して報知することが可能となる(図5参照)。
開閉羽部材11が第1状態から第2状態及びその逆への状態変化に同期して、装飾羽部材13が第1位置から第2位置及びその逆へ作動する。この場合、開閉羽部材11が第1状態から第2状態へ変化していることを、遊技者に対して視覚を通して報知することが可能となる。
The operation mode and operation timing of the decorative wing member 13 are as follows.
(Operating form)
The decorative wing member 13 operates from the first position to the second position, stops at the second position for a predetermined time, and then returns to the first position.
The decorative wing member 13 reciprocates between the first position and the second position for a predetermined time and a predetermined number of times.
(Operation time)
When it is determined in advance that the opening / closing wing member 11 changes from the first state to the second state, before the opening / closing wing member 11 changes from the first state to the second state, that is, the opening / closing wing member 11 is in the first state. Only the decorative wing member 13 is activated in the state where it has been stopped. In this case, it is possible to notify the player in advance through sight that the opening / closing wing member 11 changes from the first state to the second state (see FIG. 5).
When there is a high possibility that the opening / closing wing member 11 changes from the first state to the second state, only the decorative wing member 13 operates in a state where the opening / closing wing member 11 is stopped in the first state. Also in this case, it is possible to notify the player in advance through sight that the opening / closing wing member 11 changes from the first state to the second state (see FIG. 5).
The decorative wing member 13 operates from the first position to the second position and vice versa in synchronization with the state change of the open / close wing member 11 from the first state to the second state and vice versa. In this case, it is possible to notify the player through vision that the open / close feather member 11 has changed from the first state to the second state.

以上により、大当りが生起して、開閉羽部材11が第2状態に変化する場合または変化した場合、装飾羽部材13が開閉羽部材11よりも大きい形態で、広く作動するため、遊技者は、開閉羽部材11の位置及び状態変化を見過ごす危険性を解消することが可能となる。   As described above, when the big hit occurs and the opening / closing wing member 11 changes to or changes to the second state, the decorative wing member 13 operates widely in a form larger than the opening / closing wing member 11, so that the player It is possible to eliminate the risk of overlooking the position and state change of the opening / closing wing member 11.

また、装飾羽部材13を、遊技盤3における透明部分の後側に配置したため、開閉羽部材11よりも大きい形状で、かつ開閉羽部材11の作動範囲よりも広い領域を作動し得るようにしても、遊技釘7や装飾部材6等に当接することはない。   In addition, since the decorative wing member 13 is disposed on the rear side of the transparent portion of the game board 3, the decorative wing member 13 has a shape larger than the opening / closing wing member 11 and can operate in a region wider than the operating range of the opening / closing wing member 11. However, it does not come into contact with the game nail 7, the decorative member 6, or the like.

以上、本発明の実施形態について説明したが、本発明の要旨を逸脱しない範囲内で、上記実施形態に対して、次のような変形や変更を施すことが可能である。
(a) 装飾羽部材13を、遊技盤3の裏面に設けた表示器5の表示画面51を利用する画像とし、開閉羽部材11の位置を示唆するための報知を画像で行うことも可能である。
(b) 装飾羽部材13自体を、点灯、点滅等させることにより大当たり状態を遊技者に、より確実に報知可能とする。
(c) 装飾羽部材13の動作に合わせて、装飾部材6に設けた点灯、点滅する発光素子などを同期動作させることにより大当たり状態を遊技者に、より確実に報知可能とする。
(d) 装飾羽部材13を、開閉羽部材11と同軸によって揺動可能に枢支するとともに、駆動源であるソレノイドを同一のものとして、開閉羽部材11と装飾羽部材13とを同期作動させることにより、構成の簡素化を図る。
Although the embodiment of the present invention has been described above, the following modifications and changes can be made to the above embodiment within the scope not departing from the gist of the present invention.
(A) The decorative wing member 13 may be an image using the display screen 51 of the display 5 provided on the back surface of the game board 3, and a notification for suggesting the position of the opening / closing wing member 11 may be performed on the image. is there.
(B) The decorative wing member 13 itself is lit, flashed, etc., so that the player can be more surely notified of the big hit state.
(C) In accordance with the operation of the decorative wing member 13, the lighting and flashing light-emitting elements provided on the decorative member 6 are operated synchronously so that the big hit state can be more reliably notified to the player.
(D) The decorative wing member 13 is pivotally supported coaxially with the open / close wing member 11 so as to be swingable, and the open / close wing member 11 and the decorative wing member 13 are operated synchronously by using the same solenoid as a drive source. This simplifies the configuration.

1 遊技機
2 外枠
3 遊技盤
4 ガラス枠ユニット
5 表示器
6 装飾部材
7 遊技釘
8 第1始動入賞口
9 第2始動入賞口
10 大入賞口
11 開閉羽部材
11a 軸
12 通過ゲート
13 装飾羽部材
13a 軸
14 ソレノイド
15 ソレノイド
31 遊技領域
32 ガイドレール
33 表示窓
34 アウト口
41 ガラス板
42 受皿
43 発射ハンドル
44 下皿
51 表示画面
61 入賞口
100 演出図柄
DESCRIPTION OF SYMBOLS 1 Game machine 2 Outer frame 3 Game board 4 Glass frame unit 5 Display 6 Decoration member 7 Game nail 8 1st start winning opening 9 2nd starting winning opening 10 Large winning opening 11 Opening / closing wing member 11a Shaft 12 Passing gate 13 Decorative feather Member 13a Axis 14 Solenoid 15 Solenoid 31 Game area 32 Guide rail 33 Display window 34 Out port 41 Glass plate 42 Receptacle 43 Launch handle 44 Lower plate 51 Display screen 61 Winning port 100 Production design

Claims (6)

表面に遊技領域が形成され、少なくとも一部が透明な遊技盤と、
前記遊技盤における前記一部の前側に設けられ、駆動源により、遊技者にとって不利な第1状態と遊技者にとって有利な第2状態とに変化可能な開閉羽部材と、
前記遊技盤における前記一部の後側にあって、前記開閉羽部材よりも大きい作動領域で、前記開閉羽部材の位置を報知するように作動可能な装飾羽部材とを備えたことを特徴とする遊技機。
A game board having a gaming area formed on the surface and transparent at least partially;
An opening / closing wing member that is provided on the front side of the part of the game board and can be changed by a drive source between a first state that is disadvantageous to the player and a second state that is advantageous to the player;
And a decorative wing member operable to notify the position of the opening / closing wing member in an operating region larger than the opening / closing wing member, on the rear side of the part of the game board. To play.
前記装飾羽部材は、前記遊技盤の裏側に設けられ、駆動源により作動することを特徴とする請求項1記載の遊技機。   The gaming machine according to claim 1, wherein the decorative wing member is provided on a back side of the gaming board and is operated by a driving source. 前記装飾羽部材は、前記遊技盤の前記一部の裏側に設けられる表示器に表示される画像とすることを特徴とする請求項1記載の遊技機。   The gaming machine according to claim 1, wherein the decorative wing member is an image displayed on a display provided on a back side of the part of the gaming board. 前記開閉羽部材と前記装飾羽部材とは、同軸線上で揺動作動することを特徴とする請求項2記載の遊技機。   The gaming machine according to claim 2, wherein the opening / closing wing member and the decorative wing member are oscillated on a coaxial line. 前記装飾羽部材は、前記開閉羽部材と同期作動することを特徴とする請求項1〜4のいずれかに記載の遊技機。   The gaming machine according to claim 1, wherein the decorative wing member operates in synchronization with the opening / closing wing member. 前記装飾羽部材は、前記開閉羽部材が前記第1状態にあっても作動することを特徴とする請求項1〜4のいずれかに記載の遊技機。   The gaming machine according to claim 1, wherein the decorative wing member operates even when the opening / closing wing member is in the first state.
JP2012130007A 2012-06-07 2012-06-07 Game machine Pending JP2013252304A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
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Publications (1)

Publication Number Publication Date
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Family

ID=49950329

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2016086937A (en) * 2014-10-31 2016-05-23 株式会社三洋物産 Game machine
JP2016086936A (en) * 2014-10-31 2016-05-23 株式会社三洋物産 Game machine
JP2016086938A (en) * 2014-10-31 2016-05-23 株式会社三洋物産 Game machine
JP2019195708A (en) * 2019-08-21 2019-11-14 株式会社三洋物産 Game machine
JP2021126543A (en) * 2019-08-21 2021-09-02 株式会社三洋物産 Game machine

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2016086937A (en) * 2014-10-31 2016-05-23 株式会社三洋物産 Game machine
JP2016086936A (en) * 2014-10-31 2016-05-23 株式会社三洋物産 Game machine
JP2016086938A (en) * 2014-10-31 2016-05-23 株式会社三洋物産 Game machine
JP2019195708A (en) * 2019-08-21 2019-11-14 株式会社三洋物産 Game machine
JP2021126543A (en) * 2019-08-21 2021-09-02 株式会社三洋物産 Game machine
JP7078158B2 (en) 2019-08-21 2022-05-31 株式会社三洋物産 Pachinko machine

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