JP2013212145A5 - - Google Patents
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- JP2013212145A5 JP2013212145A5 JP2012082582A JP2012082582A JP2013212145A5 JP 2013212145 A5 JP2013212145 A5 JP 2013212145A5 JP 2012082582 A JP2012082582 A JP 2012082582A JP 2012082582 A JP2012082582 A JP 2012082582A JP 2013212145 A5 JP2013212145 A5 JP 2013212145A5
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前記課題を解決し、所期の目的を達成するため、本発明の請求項1に係る発明は、
遊技球が入賞可能な始動入賞手段(31a,31b)と、複数種類の図柄を変動させて図柄変動演出を表示する図柄表示手段(17)と、前記始動入賞手段(31a,31b)への遊技球の入賞を契機として、前記図柄表示手段(17)において行う図柄変動演出の演出内容を特定した複数の変動パターンを記憶する記憶手段(60b)と、前記記憶手段(60b)が記憶する変動パターンの中から1つの変動パターンを決定する変動パターン決定手段と、前記変動パターン決定手段により決定された変動パターンに基づいて前記図柄表示手段(17)において図柄変動演出を実行させる演出実行制御手段とを備え、前記図柄変動演出の結果として所定のはずれ表示または当り表示を前記図柄表示手段(17)に表示するよう構成された遊技機において、
前記記憶手段(60b)には、前記変動パターンとして、リーチ演出を実行した後にはずれ表示を前記図柄表示手段(17)に表示することを特定する複数のリーチはずれ変動パターンと、図柄変動演出の結果として当り表示を前記図柄表示手段(17)に表示することを特定する複数の当り変動パターンとが少なくとも設定されると共に、変動パターン毎に図柄変動演出を行う基準変動時間が設定され、
前記始動入賞手段(31a,31b)への入賞を契機として決定される遊技情報を記憶する記憶手段(60b)を備えると共に、該記憶手段(60b)が記憶する遊技情報に基づいて前記各変動パターンにより特定される基準変動時間を補正するか否かを決定する補正決定手段を備え、
前記補正決定手段の判定結果が否定判定の場合には、前記変動パターンにより定められた演出内容および基準変動時間を特定する変動情報を設定し、前記補正決定手段の判定結果が肯定判定の場合には、前記変動パターンにより定められた演出内容および基準変動時間を補正した補正変動時間を特定する変動情報を設定する変動情報設定手段を備え、
前記変動情報設定手段により設定された変動情報により特定された演出内容および変動時間に基づいて、前記演出実行制御手段が前記図柄表示手段(17)に図柄変動演出を実行させるよう構成されたことを要旨とする。
In order to solve the above-mentioned problem and achieve the intended purpose, the invention according to claim 1 of the present invention provides:
A game for the start winning means (31a, 31b) in which a game ball can be won, the symbol display means (17) for displaying a symbol variation effect by changing a plurality of kinds of symbols, and the start winning means (31a, 31b) Triggered by the winning of the ball, the storage means (60b) for storing a plurality of variation patterns specifying the effect contents of the symbol variation effect performed in the symbol display means (17), and the variation pattern stored by the storage means (60b) Variation pattern determining means for determining one variation pattern from the above, and effect execution control means for executing a symbol variation effect in the symbol display means (17) based on the variation pattern determined by the variation pattern determining means. In a gaming machine configured to display a predetermined off display or winning display as a result of the symbol variation effect on the symbol display means (17),
Wherein the storage means (60b), as the variation pattern, and a plurality of reach losing variation pattern specifying displaying a off display after executing the reach demonstration on the symbol display unit (17), the result of the symbol variation effect the per display with a plurality of per variation pattern specifying that to be displayed on the symbol display unit (17) is at least set, the reference fluctuation time for a design variation effect for each change pattern is set as,
Each variation pattern is provided on the basis of the game information stored in the storage means (60b), and includes storage means (60b) for storing game information determined in response to winning in the start winning means (31a, 31b). Correction determining means for determining whether to correct the reference variation time specified by
When the determination result of the correction determination means is negative, variation information specifying the production content and the reference variation time determined by the variation pattern is set, and when the determination result of the correction determination means is affirmative determination Comprises variation information setting means for setting variation information for specifying the modified variation time obtained by correcting the production content and the reference variation time determined by the variation pattern,
The effect execution control means is configured to cause the symbol display means (17) to execute a symbol change effect based on the effect content and the change time specified by the change information set by the change information setting means. The gist.
Claims (1)
前記記憶手段には、前記変動パターンとして、リーチ演出を実行した後にはずれ表示を前記図柄表示手段に表示することを特定する複数のリーチはずれ変動パターンと、図柄変動演出の結果として当り表示を前記図柄表示手段に表示することを特定する複数の当り変動パターンとが少なくとも設定されると共に、変動パターン毎に図柄変動演出を行う基準変動時間が設定され、
前記始動入賞手段への入賞を契機として決定される遊技情報を記憶する記憶手段を備えると共に、該記憶手段が記憶する遊技情報に基づいて前記各変動パターンにより特定される基準変動時間を補正するか否かを決定する補正決定手段を備え、
前記補正決定手段の判定結果が否定判定の場合には、前記変動パターンにより定められた演出内容および基準変動時間を特定する変動情報を設定し、前記補正決定手段の判定結果が肯定判定の場合には、前記変動パターンにより定められた演出内容および基準変動時間を補正した補正変動時間を特定する変動情報を設定する変動情報設定手段を備え、
前記変動情報設定手段により設定された変動情報により特定された演出内容および変動時間に基づいて、前記演出実行制御手段が前記図柄表示手段に図柄変動演出を実行させるよう構成された
ことを特徴とする遊技機。 Performed in the symbol display means in response to a start winning means capable of winning a game ball, a symbol display means for displaying a symbol variation effect by changing a plurality of kinds of symbols, and a winning of the game ball to the start winning means A storage unit that stores a plurality of variation patterns that specify the contents of the design variation effect, a variation pattern determination unit that determines one variation pattern from among the variation patterns stored in the storage unit, and the variation pattern determination unit An effect execution control means for causing the symbol display effect to be executed in the symbol display means based on the determined change pattern, and displaying a predetermined deviation display or winning display on the symbol display means as a result of the symbol change effect. In the configured gaming machine,
The said storage means, as the variation pattern, and a plurality of reach losing variation pattern specifying displaying a off display after executing the reach demonstration on the symbol display unit, the symbol a per display as a result of the symbol variation effect A plurality of hit variation patterns that specify to be displayed on the display means are set at least, and a reference variation time for performing a symbol variation effect is set for each variation pattern,
Whether storage means for storing game information determined in response to winning of the start winning means is provided, and whether or not the reference variation time specified by each variation pattern is corrected based on the game information stored in the storage device Correction correction means for determining whether or not,
When the determination result of the correction determination means is negative, variation information specifying the production content and the reference variation time determined by the variation pattern is set, and when the determination result of the correction determination means is affirmative determination Comprises variation information setting means for setting variation information for specifying the modified variation time obtained by correcting the production content and the reference variation time determined by the variation pattern,
The effect execution control means is configured to cause the symbol display means to execute a symbol change effect based on the effect content and the change time specified by the change information set by the change information setting means. Gaming machine.
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JP2012082582A JP5832949B2 (en) | 2012-03-30 | 2012-03-30 | Game machine |
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JP2012082582A JP5832949B2 (en) | 2012-03-30 | 2012-03-30 | Game machine |
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JP2013212145A JP2013212145A (en) | 2013-10-17 |
JP2013212145A5 true JP2013212145A5 (en) | 2014-05-08 |
JP5832949B2 JP5832949B2 (en) | 2015-12-16 |
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JP6396859B2 (en) * | 2015-06-25 | 2018-09-26 | 京楽産業.株式会社 | Game machine |
JP6396858B2 (en) * | 2015-06-25 | 2018-09-26 | 京楽産業.株式会社 | Game machine |
JP6538743B2 (en) * | 2017-03-23 | 2019-07-03 | 株式会社藤商事 | Gaming machine |
JP6806379B2 (en) * | 2018-12-28 | 2021-01-06 | 株式会社ニューギン | Game machine |
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JP4299758B2 (en) * | 2004-10-08 | 2009-07-22 | 新日本製鐵株式会社 | High strength bolt with excellent delayed fracture resistance and method for improving delayed fracture resistance |
JP2006247165A (en) * | 2005-03-11 | 2006-09-21 | Olympia:Kk | Game machine |
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