JP2016190084A5 - - Google Patents

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JP2016190084A5
JP2016190084A5 JP2016154741A JP2016154741A JP2016190084A5 JP 2016190084 A5 JP2016190084 A5 JP 2016190084A5 JP 2016154741 A JP2016154741 A JP 2016154741A JP 2016154741 A JP2016154741 A JP 2016154741A JP 2016190084 A5 JP2016190084 A5 JP 2016190084A5
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predetermined information
display area
information display
determination
displayed
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JP2016154741A
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JP6251784B2 (en
JP2016190084A (en
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Priority claimed from JP2016154741A external-priority patent/JP6251784B2/en
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Description

本発明の遊技機は、取得条件の成立により取得された判定情報に基づき、遊技者に有利な特別遊技を実行するか否かを判定する判定手段と、当該判定の結果に応じて前記特別遊技を実行することが可能な特別遊技制御手段を備える遊技機において、遊技の進行に関する所定情報を所定情報表示領域に表示する所定情報表示手段を備え、前記所定情報表示領域は、第1所定情報表示領域と、前記第1所定情報表示領域よりも前記所定情報が視認し易い第2所定情報表示領域と、を有し、前記第1所定情報表示領域及び前記第2所定情報表示領域では、発光体を用いて前記所定情報を表示させ、前記第1所定情報表示領域における発光体の数よりも前記第2所定情報表示領域における発光体の数の方が少ない
また、本発明の遊技機は、前記判定情報を保留記憶として記憶する記憶手段と、前記特別遊技を実行するか否かを事前判定する事前判定手段と、を備え、前記所定情報表示領域は、前記第1所定情報表示領域よりも前記所定情報が視認し易い第3所定情報表示領域をさらに有し、前記所定情報表示手段は、前記判定手段による前記判定の結果に基づき変動表示を前記所定情報として前記所定情報表示領域に表示させ、前記保留記憶の数に応じた保留表示を前記所定情報として前記所定情報表示領域に表示させ、前記変動表示の実行中の所定のタイミングにおいて、前記第3所定情報表示領域に表示される前記保留表示は消去させるが、前記第1所定情報表示領域及び前記第2所定情報表示領域に表示される前記保留表示は消去させることがない。
The gaming machine according to the present invention includes a determination unit that determines whether or not to execute a special game advantageous to the player based on the determination information acquired when the acquisition condition is satisfied, and the special game according to the determination result. In the gaming machine including the special game control means capable of executing the game, the game machine includes predetermined information display means for displaying predetermined information regarding the progress of the game in a predetermined information display area, and the predetermined information display area includes a first predetermined information display area. An area, and a second predetermined information display area in which the predetermined information is easier to visually recognize than the first predetermined information display area. In the first predetermined information display area and the second predetermined information display area, a light emitter The predetermined information is displayed using, and the number of light emitters in the second predetermined information display area is smaller than the number of light emitters in the first predetermined information display area .
In addition, the gaming machine of the present invention includes a storage unit that stores the determination information as a hold storage, and a prior determination unit that determines in advance whether or not to execute the special game, and the predetermined information display area includes: The predetermined information display area further includes a third predetermined information display area in which the predetermined information is easier to visually recognize than the first predetermined information display area, and the predetermined information display means displays a variable display based on a result of the determination by the determination means. Displayed in the predetermined information display area, a hold display corresponding to the number of the hold memories is displayed as the predetermined information in the predetermined information display area, and at a predetermined timing during the execution of the variable display, the third predetermined The hold display displayed in the information display area is deleted, but the hold display displayed in the first predetermined information display area and the second predetermined information display area is not deleted. .

Claims (2)

取得条件の成立により取得された判定情報に基づき、遊技者に有利な特別遊技を実行するか否かを判定する判定手段と、当該判定の結果に応じて前記特別遊技を実行することが可能な特別遊技制御手段を備える遊技機において、
遊技の進行に関する所定情報を所定情報表示領域に表示する所定情報表示手段を備え、
前記所定情報表示領域は、第1所定情報表示領域と、前記第1所定情報表示領域よりも前記所定情報が視認し易い第2所定情報表示領域と、を有し、
前記第1所定情報表示領域及び前記第2所定情報表示領域では、発光体を用いて前記所定情報を表示させ、
前記第1所定情報表示領域における発光体の数よりも前記第2所定情報表示領域における発光体の数の方が少ない、
ことを特徴とする遊技機。
Based on the determination information acquired when the acquisition condition is satisfied, determination means for determining whether or not to execute a special game advantageous to the player, and the special game can be executed according to the determination result In gaming machines equipped with special game control means ,
Predetermined information display means for displaying predetermined information on the progress of the game in a predetermined information display area;
The predetermined information display area includes a first predetermined information display area and a second predetermined information display area in which the predetermined information is easier to visually recognize than the first predetermined information display area.
In the first predetermined information display area and the second predetermined information display area, the predetermined information is displayed using a light emitter,
The number of light emitters in the second predetermined information display area is smaller than the number of light emitters in the first predetermined information display area;
A gaming machine characterized by that.
前記判定情報を保留記憶として記憶する記憶手段と、  Storage means for storing the determination information as reserved storage;
前記特別遊技を実行するか否かを事前判定する事前判定手段と、を備え、  Pre-determining means for pre-determining whether or not to execute the special game,
前記所定情報表示領域は、前記第1所定情報表示領域よりも前記所定情報が視認し易い第3所定情報表示領域をさらに有し、  The predetermined information display area further includes a third predetermined information display area in which the predetermined information is easier to visually recognize than the first predetermined information display area,
前記所定情報表示手段は、  The predetermined information display means includes
前記判定手段による前記判定の結果に基づき変動表示を前記所定情報として前記所定情報表示領域に表示させ、  Based on the result of the determination by the determination means, a variable display is displayed as the predetermined information in the predetermined information display area,
前記保留記憶の数に応じた保留表示を前記所定情報として前記所定情報表示領域に表示させ、  A hold display corresponding to the number of the hold storage is displayed as the predetermined information in the predetermined information display area,
前記変動表示の実行中の所定のタイミングにおいて、前記第3所定情報表示領域に表示される前記保留表示は消去させるが、前記第1所定情報表示領域及び前記第2所定情報表示領域に表示される前記保留表示は消去させることがない、  At a predetermined timing during execution of the variable display, the hold display displayed in the third predetermined information display area is deleted, but is displayed in the first predetermined information display area and the second predetermined information display area. The hold display is not erased,
請求項1に記載の遊技機。  The gaming machine according to claim 1.
JP2016154741A 2016-08-05 2016-08-05 Game machine Active JP6251784B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016154741A JP6251784B2 (en) 2016-08-05 2016-08-05 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016154741A JP6251784B2 (en) 2016-08-05 2016-08-05 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2015069662A Division JP5988460B1 (en) 2015-03-30 2015-03-30 Game machine

Publications (3)

Publication Number Publication Date
JP2016190084A JP2016190084A (en) 2016-11-10
JP2016190084A5 true JP2016190084A5 (en) 2017-01-12
JP6251784B2 JP6251784B2 (en) 2017-12-20

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Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2018082874A (en) * 2016-11-24 2018-05-31 株式会社三共 Game machine
JP6774857B2 (en) * 2016-11-24 2020-10-28 株式会社三共 Game machine
JP6692742B2 (en) * 2016-12-22 2020-05-13 株式会社三共 Amusement machine
JP6692741B2 (en) * 2016-12-22 2020-05-13 株式会社三共 Amusement machine

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5612545B2 (en) * 2011-07-06 2014-10-22 京楽産業.株式会社 Pachinko machine
JP6239815B2 (en) * 2012-08-31 2017-11-29 株式会社三共 Game machine
JP6258578B2 (en) * 2012-10-10 2018-01-10 株式会社三共 Gaming system and gaming machine
JP5897451B2 (en) * 2012-11-20 2016-03-30 株式会社ニューギン Game machine

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