JP2013184006A5 - - Google Patents

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JP2013184006A5
JP2013184006A5 JP2012053622A JP2012053622A JP2013184006A5 JP 2013184006 A5 JP2013184006 A5 JP 2013184006A5 JP 2012053622 A JP2012053622 A JP 2012053622A JP 2012053622 A JP2012053622 A JP 2012053622A JP 2013184006 A5 JP2013184006 A5 JP 2013184006A5
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variable display
specific
identification information
types
gaming state
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(1)上記目的を達成するため、本願発明に係る遊技機は、遊技領域に設けられた第1始動領域(例えば普通入賞球装置6Aが形成する第1始動入賞口など)を遊技媒体(例えば遊技球など)が通過したことに基づいて、各々を識別可能な複数種類の識別情報(例えば特別図柄や飾り図柄など)の可変表示を行い表示結果を導出する第1可変表示手段(例えば第1特別図柄表示装置4Aや画像表示装置5など)と、遊技領域に設けられた第2始動領域(例えば普通可変入賞球装置6Bが形成する第2始動入賞口など)を遊技媒体が通過したことに基づいて、各々を識別可能な複数種類の識別情報の可変表示を行い表示結果を導出する第2可変表示手段(例えば第2特別図柄表示装置4Bや画像表示装置5など)とを備え、識別情報の表示結果として予め定められた特定表示結果(例えば大当り図柄となる特別図柄や大当り組合せの確定飾り図柄など)が導出されたときに、遊技者にとって有利な特定遊技状態(例えば大当り遊技状態など)に制御する遊技機(例えばパチンコ遊技機1など)であって、前記特定遊技状態として、遊技者にとって有利度の異なる複数種類の特定遊技状態(例えば大当り種別が「非確変」、「確変」、「突確」に対応した大当り遊技状態など)のいずれかに制御する特定遊技状態制御手段(例えばステップS242の処理による大当り種別の決定結果に基づいてステップS114〜S117の処理を実行するCPU103など)と、前記第1始動領域または前記第2始動領域を遊技媒体が通過したにもかかわらず未だ開始されていない可変表示の保留記憶情報を所定の上限記憶数の範囲内で記憶する保留記憶手段(例えば第1及び第2特図保留記憶部151A、151Bなど)と、識別情報の可変表示を開始するときに前記保留記憶手段から読み出した保留記憶情報に基づいて、前記特定遊技状態に制御させるか否かと、前記複数種類の特定遊技状態のいずれに制御させるかとを、識別情報の表示結果が導出される以前に決定する事前決定手段(例えばステップS239、S240の処理を実行するCPU103など)と、前記事前決定手段による決定前に、前記第1始動領域または前記第2始動領域を遊技媒体が通過したことに基づいて、前記事前決定手段により前記特定遊技状態に制御すると決定されるか否かと、前記複数種類の特定遊技状態のうちいずれの特定遊技状態に制御されるかとを判定する始動時判定手段(例えばステップS211の入賞時乱数値判定処理を実行するCPU103など)と、前記第1可変表示手段による識別情報の可変表示よりも、前記第2可変表示手段による識別情報の可変表示を優先して実行する可変表示制御手段(例えばステップS231、S235の処理を実行した後にステップS111〜S113の処理を実行するCPU103など)と、識別情報の可変表示に対応した遊技演出の実行を制御する演出制御手段(例えば演出制御用CPU120など)とを備え、前記演出制御手段は、前記始動時判定手段の判定結果に基づいて、該判定結果に対応する識別情報の可変表示が開始される以前に、前記複数種類の特定遊技状態のうちで予め定められた特定遊技状態となる可能性を示唆する特定示唆演出を実行する特定示唆演出実行手段(例えばステップS723の処理による「突確予告モード」または「15R予告モード」の決定結果に基づいて、ステップS553の処理を実行する演出制御用CPU120など)と、前記第1始動領域を遊技媒体が通過したことによる前記始動時判定手段の判定結果に基づいて前記特定示唆演出実行手段が前記特定示唆演出の実行を開始してから、該判定結果に対応する識別情報の可変表示が開始されるより前に、前記第2始動領域を遊技媒体が通過したことにより前記第2可変表示手段による識別情報の可変表示が実行され、該識別情報の可変表示の後に前記特定示唆演出で示唆される特定遊技状態とは異なる特定遊技状態に制御される場合に、前記特定示唆演出実行手段による前記特定示唆演出の実行を停止して、前記複数種類の特定遊技状態のいずれかに制御される可能性があることを示唆する特別示唆演出を実行する特別示唆演出実行手段(例えばステップS732の処理によるYesの判定に基づいて、ステップS735またはステップS736の処理を実行した後にステップS553の処理を実行する演出制御用CPU120など)とを含む。
このような構成によれば、特定示唆演出の実行が開始されてから第2始動領域を遊技媒体が通過したことにより第2可変表示手段による識別情報の可変表示が優先して実行されるときに、特定示唆演出の実行を停止して、特別示唆演出が実行される。こうして、演出内容の整合性を保ち遊技興趣を向上させることができる。
(1) In order to achieve the above object, a gaming machine according to the present invention uses a first start area provided in the game area (for example, the first start winning opening formed by the normal winning ball apparatus 6A) as a game medium (for example, First variable display means (for example, a first variable display means for deriving a display result by variably displaying a plurality of types of identification information (for example, special symbols, decorative symbols, etc.) that can be identified based on the passing of a game ball or the like) That the game medium has passed through the special symbol display device 4A, the image display device 5, etc.) and the second start area provided in the game area (for example, the second start winning opening formed by the normal variable winning ball apparatus 6B). And a second variable display means (for example, the second special symbol display device 4B, the image display device 5 or the like) for variably displaying a plurality of types of identification information each identifiable and deriving a display result. Display results When a predetermined display result (for example, a special symbol that becomes a jackpot symbol or a definite decorative symbol for a jackpot combination) is derived, control to a specific gaming state (for example, a jackpot gaming state) that is advantageous to the player A plurality of types of specific gaming states having different advantages for the player (for example, the jackpot type is “non-probability change”, “probability change”, “surprise change”). Specific gaming state control means (for example, the CPU 103 that executes the processing of steps S114 to S117 based on the determination result of the jackpot type by the processing of step S242), and the like Variable display hold not yet started even though the game medium has passed through the first start area or the second start area From a storage unit for storing information within a range of a predetermined upper limit storage number (for example, the first and second special figure storage units 151A, 151B, etc.) and from the storage unit for starting variable display of identification information Prior determination to determine whether to control to the specific gaming state and which of the plurality of types of specific gaming states to control before the display result of the identification information is derived based on the read stored storage information Based on the means (for example, the CPU 103 that executes the processes of steps S239 and S240) and the fact that the game medium has passed through the first start area or the second start area before the determination by the prior determination means. Whether to determine to control to the specific gaming state by the article pre-determining means, and to which specific gaming state of the plurality of types of specific gaming state is controlled The identification information by the second variable display means rather than the variable display of the identification information by the first variable display means and the start time determination means (for example, the CPU 103 that executes the winning random number determination process in step S211) Variable display control means (for example, the CPU 103 that executes the processes of steps S111 to S113 after executing the processes of steps S231 and S235) and the game effect corresponding to the variable display of the identification information. Effect control means (for example, the effect control CPU 120) for controlling execution, and the effect control means starts variable display of identification information corresponding to the determination result based on the determination result of the start time determination means A specific indication suggesting the possibility of becoming a predetermined specific gaming state among the plurality of types of specific gaming states before being played Specific suggestion effect execution means for executing an effect (for example, the effect control CPU 120 for executing the process of step S553 based on the determination result of the “probable advance notice mode” or the “15R notice mode” by the process of step S723), The identification information corresponding to the determination result after the specific suggestion effect execution means starts executing the specific suggestion effect based on the determination result of the start time determination means due to the game medium passing through the first start area. of prior variable display is started, the variable display of according to the identification information and the second by Ri said second variable display means the starting region to the game media passes are performed, after the variable display of the identification information when controlled by the different specific gaming state the specific gaming state suggested by the particular suggested effect, the specific suggestions effects by the specific suggestion demonstration execution means Special suggestion effect execution means for executing a special suggestion effect that suggests that there is a possibility of being controlled to one of the plurality of types of specific gaming states (for example, in the determination of Yes by the process of step S732) Based on the effect control CPU 120 that executes the process of step S553 after the process of step S735 or step S736 is executed.
According to such a configuration, when the display of the identification information by the second variable display means is preferentially executed because the game medium has passed through the second start area after the execution of the specific suggestion effect is started. The execution of the specific suggestion effect is stopped, and the special suggestion effect is executed. In this way, it is possible to maintain the consistency of the contents of the performance and improve the game entertainment.

Claims (1)

遊技領域に設けられた第1始動領域を遊技媒体が通過したことに基づいて、各々を識別可能な複数種類の識別情報の可変表示を行い表示結果を導出する第1可変表示手段と、遊技領域に設けられた第2始動領域を遊技媒体が通過したことに基づいて、各々を識別可能な複数種類の識別情報の可変表示を行い表示結果を導出する第2可変表示手段とを備え、識別情報の表示結果として予め定められた特定表示結果が導出されたときに、遊技者にとって有利な特定遊技状態に制御する遊技機であって、
前記特定遊技状態として、遊技者にとって有利度の異なる複数種類の特定遊技状態のいずれかに制御する特定遊技状態制御手段と、
前記第1始動領域または前記第2始動領域を遊技媒体が通過したにもかかわらず未だ開始されていない可変表示の保留記憶情報を所定の上限記憶数の範囲内で記憶する保留記憶手段と、
識別情報の可変表示を開始するときに前記保留記憶手段から読み出した保留記憶情報に基づいて、前記特定遊技状態に制御させるか否かと、前記複数種類の特定遊技状態のいずれに制御させるかとを、識別情報の表示結果が導出される以前に決定する事前決定手段と、
前記事前決定手段による決定前に、前記第1始動領域または前記第2始動領域を遊技媒体が通過したことに基づいて、前記事前決定手段により前記特定遊技状態に制御すると決定されるか否かと、前記複数種類の特定遊技状態のうちいずれの特定遊技状態に制御されるかとを判定する始動時判定手段と、
前記第1可変表示手段による識別情報の可変表示よりも、前記第2可変表示手段による識別情報の可変表示を優先して実行する可変表示制御手段と、
識別情報の可変表示に対応した遊技演出の実行を制御する演出制御手段とを備え、
前記演出制御手段は、
前記始動時判定手段の判定結果に基づいて、該判定結果に対応する識別情報の可変表示が開始される以前に、前記複数種類の特定遊技状態のうちで予め定められた特定遊技状態となる可能性を示唆する特定示唆演出を実行する特定示唆演出実行手段と、
前記第1始動領域を遊技媒体が通過したことによる前記始動時判定手段の判定結果に基づいて前記特定示唆演出実行手段が前記特定示唆演出の実行を開始してから、該判定結果に対応する識別情報の可変表示が開始されるより前に、前記第2始動領域を遊技媒体が通過したことにより前記第2可変表示手段による識別情報の可変表示が実行され、該識別情報の可変表示の後に前記特定示唆演出で示唆される特定遊技状態とは異なる特定遊技状態に制御される場合に、前記特定示唆演出実行手段による前記特定示唆演出の実行を停止して、前記複数種類の特定遊技状態のいずれかに制御される可能性があることを示唆する特別示唆演出を実行する特別示唆演出実行手段とを含む、
ことを特徴とする遊技機。
A first variable display means for variably displaying a plurality of types of identification information each identifiable based on the fact that the game medium has passed through a first start area provided in the game area, and for deriving a display result; And a second variable display means for variably displaying a plurality of types of identification information that can be distinguished from each other based on the fact that the game medium has passed through the second starting area provided in A gaming machine that controls a specific gaming state advantageous to the player when a predetermined specific display result is derived as the display result of
Specific game state control means for controlling the specific game state to any one of a plurality of types of specific game states having different advantages for the player;
Hold storage means for storing variable display hold storage information that has not yet started even though the game medium has passed through the first start area or the second start area within a range of a predetermined upper limit storage number;
Whether to control to the specific gaming state based on the holding storage information read from the holding storage means when starting the variable display of the identification information, to which of the plurality of types of specific gaming state to control A pre-determining means for determining before the display result of the identification information is derived;
Whether or not it is decided to control to the specific gaming state by the predetermination means based on the fact that the game medium has passed through the first start area or the second start area before the determination by the predetermination means And a start time determining means for determining which one of the plurality of types of specific gaming states is controlled by,
Variable display control means for preferentially executing variable display of identification information by the second variable display means over variable display of identification information by the first variable display means;
Effect control means for controlling the execution of the game effect corresponding to the variable display of the identification information,
The production control means includes
Based on the determination result of the start-up determination means, before the variable display of the identification information corresponding to the determination result is started, it is possible to become a predetermined specific gaming state among the plurality of types of specific gaming states Specific suggestion effect execution means for executing a specific suggestion effect that suggests sex,
The identification corresponding to the determination result after the specific suggestion effect execution means starts executing the specific suggestion effect based on the determination result of the start time determination means due to the game medium passing through the first start area. before variable display information is started, the variable display of the identification information by the second game medium starting region Ri by that has passed the second variable display means is executed, the variable display of the identification information when said controlled in different specific gaming state the specific gaming state suggested by particular suggested effect after, and stops the execution of the specific suggestions effects by the specific suggestion effect execution means, said plurality of types of specific game state Including a special suggestion effect execution means for executing a special suggestion effect suggesting that there is a possibility of being controlled by any of the following,
A gaming machine characterized by that.
JP2012053622A 2012-03-09 2012-03-09 Game machine Expired - Fee Related JP5847615B2 (en)

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JP5791127B2 (en) * 2013-12-16 2015-10-07 サミー株式会社 Pachinko machine
JP6941864B2 (en) * 2017-10-13 2021-09-29 株式会社サンセイアールアンドディ Pachinko machine
JP2022082827A (en) * 2020-11-13 2022-06-03 株式会社三洋物産 Game machine

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JP4991631B2 (en) * 2008-05-30 2012-08-01 京楽産業.株式会社 Game machine
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JP5231301B2 (en) * 2009-03-19 2013-07-10 株式会社藤商事 Bullet ball machine
JP5390958B2 (en) * 2009-06-26 2014-01-15 京楽産業.株式会社 Pachinko machine

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