JP2013078678A5 - - Google Patents
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- JP2013078678A5 JP2013078678A5 JP2013019938A JP2013019938A JP2013078678A5 JP 2013078678 A5 JP2013078678 A5 JP 2013078678A5 JP 2013019938 A JP2013019938 A JP 2013019938A JP 2013019938 A JP2013019938 A JP 2013019938A JP 2013078678 A5 JP2013078678 A5 JP 2013078678A5
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従来、遊技者にとって有利となる特別遊技状態であるボーナスの発生に起因して、リプレイ入賞が高確立で発生することで1ゲームあたりのメダルの期待増減率が1を超えるリプレイタイム状態(期待増状態)となるスロットマシンに関する情報を表示する情報表示装置としては、リプレイタイム状態(期待増状態)中においてスロットマシンから外部出力されるリプレイタイム(RT)中信号(期待増状態中信号)に基づいてリプレイタイム(RT)期間(期待増状態期間)を特定し、ボーナスの期間並びに該ボーナス後のリプレイタイム(RT)期間(期待増状態期間)を1単位として、該1単位における遊技情報である獲得メダル数(TY)を算出して表示するものがある(例えば、特許文献1参照)。 Conventionally, due to the occurrence of a bonus, which is a special gaming state that is advantageous to the player, a replay winning state occurs with a high probability, resulting in a replay time state in which the expected increase / decrease rate of medals per game exceeds 1 (expected increase) As an information display device that displays information on the slot machine that is in the state) , a replay time (RT) signal output externally from the slot machine (expected increase signal) is output during the replay time state (expected increase state). The replay time (RT) period (expected increase state period) is specified, and the bonus period and the post-bonus replay time (RT) period (expected increase state period) are taken as one unit, which is game information in the unit. There is one that calculates and displays the number of acquired medals (TY) (see, for example, Patent Document 1).
しかしながら、特許文献1にあっては、リプレイタイム(RT)期間(期待増状態期間)をスロットマシンから外部出力されるリプレイタイム(RT)中信号(期待増状態中信号)に基づいて特定するので、これらリプレイタイム(RT)中信号(期待増状態中信号)が出力されないスロットマシンについては、ボーナスの期間並びに該ボーナス後のリプレイタイム(RT)期間(期待増状態期間)を1単位とする獲得メダル数(TY)等の遊技情報を提供することができないという問題があった。 However, in Patent Document 1, the replay time (RT) period (expected increase state period) is specified based on a signal during replay time (RT) output from the slot machine (signal during expected increase state) . For a slot machine that does not output the replay time (RT) signal (expected increase state signal) , the bonus period and the post-bonus replay time (RT) period (expected increase state period) are obtained as one unit. There is a problem that game information such as the number of medals (TY) cannot be provided.
本発明は、このような問題点に着目してなされたもので、対応するスロットマシンが期待増状態中信号を出力しないスロットマシンであっても、ボーナスの期間並びに期待増状態期間を含む1単位期間の遊技情報を提供することのできる情報表示装置を提供することを目的とする。 The present invention has been made paying attention to such a problem. Even if the corresponding slot machine does not output an expected increase state signal, one unit including a bonus period and an expected increase state period is provided. An object of the present invention is to provide an information display device capable of providing game information for a period.
上記課題を解決するために、本発明の請求項1に記載の情報表示装置は、
1ゲームに対して遊技媒体に基づく所定数の賭数を設定することによりゲームが開始可能となるとともに、各々が識別可能な複数種類の図柄を変動表示可能な可変表示装置に表示結果が導出表示されることにより1ゲームが終了し、該可変表示装置の表示結果に応じて入賞が発生可能とされ、入賞が発生したときに該発生した入賞に応じた数の遊技媒体が遊技者に付与され、
移行条件が成立したときに、1ゲームあたりの遊技媒体の期待増減率が1を超える期待増状態(段落[0093]における、リプレイの当選確率が高確率となり、かつ1ゲームあたりのメダルの期待増減率(対象となる役の当選確率×払出枚数の合計値/1ゲームに必要な賭数)が1を超えるリプレイタイム)へ移行するスロットマシンに1対1に(段落[0017]における、スロットマシン1,1’,1”に対して1対1に対応設置)対応して設けられ、該対応するスロットマシンに関する情報を遊技者に提供するために表示する情報表示装置であって、
前記賭数を特定可能な賭数情報(段落[0138]における、賭数を特定可能な賭数情報となるメダルIN信号)と、前記入賞に応じて付与される遊技媒体の数を特定可能な付与情報と、所定の特別入賞役の発生により移行する特別遊技状態である期間を特定可能な特別遊技状態期間特定情報と、前記移行条件が成立した場合に点灯制御される装飾部の点灯を検知するための光センサからの光センサ入力情報(段落[0716]における、点灯検知信号)と、を入力可能な情報入力手段と、
前記賭数情報に基づいてゲーム数を特定するゲーム数特定手段(段落[0152]におけるメダルIN信号の入力回数に基づく総ゲーム数をカウントする図16の遊技情報テーブルや、段落[0325]における、ゲーム数が、メダルIN信号の入力に応じて1づつ減算更新される部分)と、
前記情報入力手段に入力される情報に基づいて前記期待増状態の移行を判定する判定手段と(段落[0341]、[0343]、[0345]、[0346]において、リプレイタイム(RT)移行と判定する部分)、
前記特別遊技状態と前記期待増状態とを少なくとも含む1単位期間を特定する1単位期間特定手段(段落[0165]における、1単位(1単位期間)中において発生したリプレイタイム(リプレイタイム状態)、各種ボーナス(特別入賞役)に対して同一の単位番号を記憶する、図39の1単位判定処理の部分)と、
前記判定手段における前記期待増状態への移行の判定に利用する利用判定方法を、前記ゲーム数特定手段が特定したゲーム数と、前記情報入力手段に入力される前記付与情報に基づいて前記期待増状態への移行を判定する第1の判定方法、または前記光センサ入力情報に基づいて前記期待増状態への移行を判定する第2の判定方法を含む複数の判定方法のうちから設定する設定手段(図28における、と、「RT移行判定」の項目に、段落[0248]におけるベース判定やリプレイ発生率判定の判定方法が含まれている部分)と、
前記1単位期間特定手段にて特定した1単位期間において発生する遊技情報を集計する集計手段と、
前記集計手段にて集計された1単位期間における遊技情報を特定可能な1単位期間遊技情報を表示する1単位期間遊技情報表示手段と、
を備えた
ことを特徴によれば、対応するスロットマシンが期待増状態中信号を出力しないスロットマシンであっても、特別入賞役が発生している期間並びに期待増状態の期間を含む1単位期間における遊技情報を提供することができる。
尚、通常状態とは、前記特別遊技状態と前記期待増状態とは異なる遊技状態であって、前記特別遊技状態よりも遊技者にとって不利な遊技状態である。
In order to solve the above-described problem, an information display device according to claim 1 of the present invention provides:
The game can be started by setting a predetermined number of bets based on the game medium for one game, and the display result is derived and displayed on a variable display device capable of variably displaying a plurality of types of symbols that can be individually identified. As a result, one game is completed, and a winning can be generated according to the display result of the variable display device. When a winning occurs, a number of game media corresponding to the generated winning is given to the player. ,
When migration condition is satisfied, 1 in expected increase state expected rate of change is greater than 1 the game medium per game (paragraph [0093], winning probability replay becomes high probability, and the expectations of medals per game The slot machine to which the rate of increase / decrease (the winning probability of the target role x the total number of payouts / the number of wagers required for one game) shifts to 1) is one-to -one (the slot in paragraph [0017] An information display device that is provided corresponding to the machines 1, 1 ′, 1 ″) and that displays information relating to the corresponding slot machine to the player,
The bet number information that can specify the bet number (medal IN signal that becomes bet number information that can specify the bet number in paragraph [0138]) and the number of game media that can be given according to the winnings can be specified and grant information, special and game state period specifying information capable of specifying the time period is a special game state to migrate by the occurrence of a predetermined special winning combination, the lighting of the decorative portion to which the transition conditions are controlled to light when a condition is satisfied Information input means capable of inputting light sensor input information (lighting detection signal in paragraph [0716]) from the light sensor for detection ;
Game number specifying means for specifying the number of games based on the betting number information (the game information table of FIG. 16 for counting the total number of games based on the number of inputs of the medal IN signal in paragraph [0152], or in the paragraph [0325] The number of games is subtracted and updated one by one according to the medal IN signal input),
Determination means for migration of the expected increase state based on the information that will be input to the information input means (paragraph [0341], [0343], [0345], in [0346], the replay time (RT) Migration Part to be determined),
One unit period specifying means for specifying one unit period including at least the special gaming state and the expected increase state (replay time (replay time state) generated in one unit (one unit period) in paragraph [0165], The same unit number is stored for various bonuses (special winning combinations), and the unit determination process in FIG. 39) ,
The usage determination method used for determining the transition to the expected increase state in the determination unit is the expected increase based on the number of games specified by the game number specifying unit and the given information input to the information input unit. either et set among the plurality of determination methods including second determination method for determining the shift to the expected increase of state on the basis of the first determination method for determining the shift to state or the light sensor input information, Setting means (in FIG. 28, the part of “RT transition determination” includes the determination method of base determination and replay occurrence rate determination in paragraph [0248]) ,
Totaling means for totalizing game information generated in one unit period specified by the one unit period specifying means;
1 unit period game information display means for displaying 1 unit period game information capable of specifying game information in 1 unit period counted by the counting means;
According to comprising the corresponding slot machine is even slot machine does not output the signal in the expected increase state, one unit period including the period of time as well as the expected increase state special winning combination occurs Can provide game information.
The normal state is a game state that is different from the special game state and the expected increase state, and is a game state that is more disadvantageous for the player than the special game state.
Claims (1)
移行条件が成立したときに、1ゲームあたりの遊技媒体の期待増減率が1を超える期待増状態へ移行するスロットマシンに1対1に対応して設けられ、該対応するスロットマシンに関する情報を遊技者に提供するために表示する情報表示装置であって、
前記賭数を特定可能な賭数情報と、前記入賞に応じて付与される遊技媒体の数を特定可能な付与情報と、所定の特別入賞役の発生により移行する特別遊技状態である期間を特定可能な特別遊技状態期間特定情報と、前記移行条件が成立した場合に点灯制御される装飾部の点灯を検知するための光センサからの光センサ入力情報と、を入力可能な情報入力手段と、
前記賭数情報に基づいてゲーム数を特定するゲーム数特定手段と、
前記情報入力手段に入力される情報に基づいて前記期待増状態の移行を判定する判定手段と、
前記特別遊技状態と前記期待増状態とを少なくとも含む1単位期間を特定する1単位期間特定手段と、
前記判定手段における前記期待増状態への移行の判定に利用する利用判定方法を、前記ゲーム数特定手段が特定したゲーム数と、前記情報入力手段に入力される前記付与情報に基づいて前記期待増状態への移行を判定する第1の判定方法、または前記光センサ入力情報に基づいて前記期待増状態への移行を判定する第2の判定方法を含む複数の判定方法のうちから設定する設定手段と、
前記1単位期間特定手段にて特定した1単位期間において発生する遊技情報を集計する集計手段と、
前記集計手段にて集計された1単位期間における遊技情報を特定可能な1単位期間遊技情報を表示する1単位期間遊技情報表示手段と、
を備えた
ことを特徴とする情報表示装置。 The game can be started by setting a predetermined number of bets based on the game medium for one game, and the display result is derived and displayed on a variable display device capable of variably displaying a plurality of types of symbols that can be individually identified. As a result, one game is completed, and a winning can be generated according to the display result of the variable display device. When a winning occurs, a number of game media corresponding to the generated winning is given to the player. ,
When migration condition is satisfied, 1 expected rate of change of game media per game is provided in a one-to-one correspondence to the slot machine to transition to expect an increase of the state of more than 1, the information relating to the corresponding slot machine An information display device for displaying for provision to a player,
A betting amount information capable of specifying the number of the bet, the the winning identifiable impart information the number of game media to be applied in accordance with the report, the period is a special game state to migrate by the occurrence of a predetermined special winning combination Information input means capable of inputting specific game state period specifying information that can be specified, and optical sensor input information from an optical sensor for detecting lighting of a decorative part that is controlled to be turned on when the transition condition is satisfied , ,
Game number specifying means for specifying the number of games based on the betting number information;
Determination means for migration of the expected increase state based on the information that will be input to the information input means,
1 unit period specifying means for specifying 1 unit period including at least the special gaming state and the expected increase state ;
The usage determination method used for determining the transition to the expected increase state in the determination unit is the expected increase based on the number of games specified by the game number specifying unit and the given information input to the information input unit. either et set among the plurality of determination methods including second determination method for determining the shift to the expected increase of state on the basis of the first determination method for determining the shift to state or the light sensor input information, Setting means;
Totaling means for totalizing game information generated in one unit period specified by the one unit period specifying means;
1 unit period game information display means for displaying 1 unit period game information capable of specifying game information in 1 unit period counted by the counting means;
Information display device characterized by comprising a.
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JP2013019938A JP2013078678A (en) | 2013-02-04 | 2013-02-04 | Information display device |
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JP2002172193A (en) * | 2000-09-29 | 2002-06-18 | Sankyo Kk | Managing device for game |
JP4329993B2 (en) * | 2003-06-23 | 2009-09-09 | 株式会社三共 | Game management device |
JP2006020929A (en) * | 2004-07-09 | 2006-01-26 | Indyworks:Kk | Signal processor |
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