JP2013052270A - Pachinko game machine - Google Patents

Pachinko game machine Download PDF

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Publication number
JP2013052270A
JP2013052270A JP2012274926A JP2012274926A JP2013052270A JP 2013052270 A JP2013052270 A JP 2013052270A JP 2012274926 A JP2012274926 A JP 2012274926A JP 2012274926 A JP2012274926 A JP 2012274926A JP 2013052270 A JP2013052270 A JP 2013052270A
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effect
slider
guide
rack
control board
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JP2012274926A
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JP5539487B2 (en
Inventor
Kuniaki Izumi
邦秋 泉
Hiromi Hattori
広美 服部
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Kyoraku Sangyo Kk
京楽産業.株式会社
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Abstract

An object of the present invention is to provide a gaming machine capable of lengthening the moving distance of an effect member without moving a slider to which the effect member is attached in the same direction as the moving direction of the effect member.
A pachinko gaming machine 1 includes a base member 49 (first guide member) in which a concave groove 50 is formed, and a rack member 48 (first slider member) that moves along the base member in which the concave groove is formed. An electric motor 43 (driving means) for driving the rack member, a second guide member 65 attached to the rack member so as to move in the movement direction of the rack member as the rack member moves, and movement of the rack member Accordingly, the second slider member 67 assembled to the second guide member so as to move in the movement direction of the rack member and to move in a direction different from the movement direction of the rack member along the second guide member. And a first effect member 42 attached to the second slider member.
[Selection] Figure 8

Description

  The present invention relates to a pachinko gaming machine, and more particularly, to a pachinko gaming machine including a device having a movable effect member (hereinafter referred to as an effect member device).

  Conventionally, an effect member device described in Patent Document 1 is known as an effect member device mounted on a pachinko gaming machine. The following Patent Document 1 includes an effect member connected to a slider (rack), and when the motor is driven to lower the arm, the slider indirectly connected to the arm moves downward. An effect member device is also described in which the effect member also moves downward.

JP 2010-75550 A

  However, in the effect member device described in the above document, it is necessary to move the slider (rack) in the same direction as the direction of movement of the effect member by the moving distance of the effect member. Therefore, when the moving distance of the effect member is increased, the length of the slider needs to be increased accordingly. Therefore, when the installation space for the slider cannot be secured along the moving direction of the effect member, the effect member It was difficult to install the device.

  Therefore, in view of the above circumstances, an object of the present invention is to provide a gaming machine that can increase the moving distance of the effect member without moving the slider in the same direction as the moving direction of the effect member.

  The pachinko gaming machine according to the present invention includes a first guide member, a first slider member that moves along the first guide member, and a drive unit that moves the first slider member along the first guide member; A second guide member attached to the first slider member so as to move in the movement direction of the first slider member in accordance with the movement of the first slider member; and a second slider assembled to the second guide member And an effect member attached to the second slider member. When the driving means is driven, the second slider member is moved to the first slider as the first slider member moves. It is configured to move in the moving direction of the member and to move in a direction different from the moving direction of the first slider member along the second guide member. It is characterized in that is.

  According to the present invention, when the first slider member is driven by the drive means, the second slider member and the effect member attached to the second slider member are guided by the guide direction of the first guide member and the guide of the second guide member. Move in the direction of the combined direction. That is, the moving direction and moving distance of the effect member are a combination of the moving direction and distance in which the first slider member moves and the moving distance in a direction different from the moving direction of the first slider member in which the second slider member has moved. Become. Therefore, the direction in which the effect member moves is adjusted by adjusting the direction and distance in which the first slider member moves along the first guide member and the direction and distance in which the second slider member moves along the second guide member. And the distance can be adjusted freely. Therefore, compared with the case where the effect member is moved by one slider, the moving distance of the effect member can be increased even if the moving distance of each slider (the first slider member and the second slider member) is shortened.

1 is a front view of a pachinko gaming machine according to a first embodiment of the present invention. It is a front view of the movable accessory apparatus with which the pachinko gaming machine of the embodiment is provided. It is a perspective view of the movable accessory apparatus with which the pachinko gaming machine of the embodiment is provided. It is a disassembled perspective view by the side of the drive source of the 1st effect member apparatus which comprises a movable accessory apparatus. It is a disassembled perspective view by the side of the production member of the 1st production member apparatus which comprises a movable accessory apparatus. It is a disassembled perspective view of the 2nd production member apparatus which comprises a movable accessory apparatus. It is a front view which shows operation | movement of a 1st effect member apparatus, (a) shows an initial position, (b) shows a 1st intermediate position. It is a front view which shows operation | movement of the 1st effect member apparatus following FIG.7 (b), (a) shows a 2nd intermediate position, (b) shows a termination | terminus position. It is a perspective view which shows operation | movement of a 1st effect member apparatus, (a) shows an initial position, (b) shows a 1st intermediate position. It is a perspective view which shows operation | movement of the 1st effect member apparatus following FIG.9 (b), (a) shows a 2nd intermediate position, (b) shows an end position. It is a front view which shows the relationship between the operation | movement of a 1st effect member apparatus and the operation | movement of a 2nd effect member apparatus, and shows the state which has the 2nd effect member with which a 2nd effect member apparatus is provided in an initial position. It is a front view which shows the operation | movement following FIG. 11, and shows the state which has a 2nd effect member in an effect position. It is a front view which shows operation | movement of the upper decoration member and the lower decoration member which comprise a 2nd effect member, (a) shows an initial position, (b) shows an effect position. It is a perspective view which shows the upper decoration member and lower decoration member in an effect position. It is a front view which shows operation | movement of the front decoration member which comprises a 2nd effect member, (a) shows an initial position, (b) shows an effect position. It is a perspective view which shows the front decoration member in an effect position. It is a block diagram of the electric system of the gaming machine according to the embodiment. It is a flowchart of a main side timer interruption process. It is a flowchart of a sub timer interruption process. It is a flowchart of a command reception process. It is a flowchart of an effect selection process. It is a flowchart of the process during the end of a variation effect. It is a flowchart of a hit production selection process. It is a flowchart of a customer waiting command reception process. It is a flowchart of effect button processing. It is a front view which shows the 1st effect member apparatus with which the pachinko game machine of 2nd Embodiment of this invention is provided. It is a front view which shows the 1st effect member apparatus with which the pachinko game machine of 3rd Embodiment of this invention is provided. It is a front view which shows operation | movement of the 1st effect member apparatus with which the pachinko game machine of 3rd Embodiment of this invention is provided.

1. First Embodiment (1) Structure of Pachinko Game Machine A pachinko game machine according to a first embodiment of the present invention will be described based on the drawings. As shown in FIG. 1, the pachinko gaming machine 1 according to the first embodiment includes a gaming board 2 attached to the inside of a front frame 10. In the game board 2, a game area 3 in which game balls launched by the operation of the handle 11 flow down is surrounded by rail members 12. In the game area 3, a number of guide nails (not shown) for guiding the game ball are projected. A plurality of frame lamps 17 and speakers 18 are disposed on the front frame 10. The game board 2 is provided with a board lamp 19.

  In the game area 3, a display unit 4a of an image display 4 that is a liquid crystal display device is arranged. The image display 4 displays on the display unit 4a a demonstration for waiting for a customer, a decorative symbol variation effect, a jackpot effect performed in parallel with the jackpot game, and the like. The decorative symbol variation effect is composed of decorative symbols such as numbers and effect images other than the decorative symbol. This is an effect of informing the result of determination used. This decorative symbol variation effect is performed in parallel with the special symbol variation. The jackpot lottery is performed for winning a game ball to the first start port 51a or the second start port 51b.

  A center accessory device 30 is arranged at the center of the game area 3 and in front of the image display 4. The center accessory device 30 includes a front decoration 31 attached to the game board 2 from the front side, and a liquid crystal base 32 (see FIG. 2) attached to the game board 2 from the back side. A warp portion 36 is provided on the left side of the front ornament 31 to allow a game ball to flow from the entrance and to flow out from the exit to a stage portion 37 to be described later. A stage portion 37 capable of guiding a game ball rolling on the upper surface to the first starting port 51a is formed below the front ornament 31. On the upper part of the front decoration 31, a decorative member 38 expressing characters, figures and the like is arranged. The liquid crystal base 32, which will be described later, is assembled with a first effect member 42 that imitates “sen” and a second effect member 106 that imitates “paper lantern”. The first effect member 42 is exposed forward, and a part of the second effect member 106 is exposed forward from the left part of the front decoration 31.

  A start winning device 5 is provided at the lower center of the game area 3 in the left-right direction. The start winning device 5 includes a first start opening 51a in which the ease of entering a game ball does not always change, and a second start opening 51b that is opened and closed by an electric tulip (hereinafter referred to as “electric chew”) 52. ing. The electric chew 52 is driven by an electric chew solenoid 53 (see FIG. 17). The second starting port 51b can win a game ball only when the electric chew 52 is open.

  The game area 3 is provided with a big prize device 7. The big winning device 7 is arranged on the right side of the start winning device 5 and includes a big winning port 71 and an opening / closing member 73 operated by a big winning port solenoid 72 (see FIG. 17). The special winning opening 71 is opened and closed by an opening / closing member 73.

  The game area 3 is provided with a plurality of normal winning devices 9 and a gate 8 through which game balls can pass. Each normal winning device 9 is arranged on the left side of the start winning device 5. The game balls that have entered each of the normal winning devices 9 win a normal winning opening 90 in the normal winning device 9. The gate 8 is disposed on the left side of the center accessory device 30.

  Outside the gaming area 3, a normal symbol display 13, a first special symbol display 14a, and a second special symbol display 14b are provided, a normal symbol hold lamp 15, a first special symbol hold lamp 16a, Four second special symbol holding lamps 16b are provided.

  The first special symbol indicator 14a and the second special symbol indicator 14b respectively display the results of the jackpot lottery performed when the game ball is won at the first starting port 51a and the second starting port 51b as a trigger. This is notified by a symbol (special symbol) that has been stopped and displayed (this is referred to as “special symbol variation”). If the symbol (special symbol) stopped and displayed on the first special symbol indicator 14a and the second special symbol indicator 14b is a jackpot symbol or a small bonus symbol, a winning game is performed for opening and closing the big prize opening 71 a predetermined number of times. .

  When the game ball wins the first starting port 51a or the second starting port 51b during the special symbol variation display or the winning game, the main control board 20 (see FIG. 17) acquires the jackpot random number acquired for the winning. Or the like, if the winning is to the first starting port 51a, the first holding storage unit 27a (see FIG. 17), and if the winning is to the second starting port 51b, the second holding storage unit 27b (see FIG. 17). ) Is stored as reserved storage. Then, when the special symbol variation becomes feasible, it is determined whether or not it is a big hit based on the stored stored memory, and the special symbol variation is executed.

  The first special symbol hold lamp 16a and the second special symbol hold lamp 16b display the numbers of hold memories stored in the first hold storage unit 27a and the second hold storage unit 27b, respectively. Note that the upper limit of the number of reserved memories stored in the first reserved storage unit 27a and the second reserved storage unit 27b is 4 each, so there are four reserved memories in the first reserved storage unit 27a. When a game ball wins the first start opening 51a in the state, or when a game ball wins the second start opening 51b in a state where there are four hold memories in the second hold storage section 27b, Therefore, random numbers such as jackpot random numbers are not acquired.

  The normal symbol display 13 notifies the result of the normal symbol lottery performed with the passing of the game ball to the gate 8 as a normal symbol that is stopped and displayed through the variable display. If the stop-displayed normal symbol is a winning symbol, an auxiliary game for opening the electric chew 52 is performed for a predetermined time and a predetermined number of times.

  When the game ball passes through the gate 8 during the normal symbol variation display or the auxiliary game, the main control board 20 (see FIG. 17) stores the winning random number acquired for the passage. Then, when the normal symbol variation display can be started, the stored random number is used to determine whether or not the symbol is a hit, and the normal symbol variation display is started. The normal symbol indicating is stopped and displayed. The normal symbol holding lamp 15 displays the number of hit random numbers stored in this way. In addition, since the maximum number of hit random numbers stored is four, even if a game ball passes through the gate 8 with four hit random numbers stored, acquisition of the hit random numbers for that pass is not performed. I will not.

  As shown in FIG. 2, the liquid crystal base 32 provided in the center accessory device 30 is for attaching the image display device 4 from the rear, and the display portion 4a of the image display device 4 is opened from the opening 32a formed in the center. I'm thrilled. A movable accessory device 40 is attached to the front side of the upper frame portion 33 and the left frame portion 34 of the liquid crystal base 32. The liquid crystal base 32 is attached and fixed to the back side of the game board 2 in a state where the movable accessory device 40 and the image display 4 are attached.

  As shown in FIGS. 2 and 3, the movable accessory device 40 includes a first effect member 42 simulating “sen” and a second effect member 106 simulating “lantern”, and the first effect member 42. By operating the second effect member 106 in conjunction with the movement of the character, the character appearing in the motif of the gaming machine throws money, and the thrown money appears as if it hits the target. Here, the first effect member 42 and its drive mechanism are referred to as a first effect member device 41, and the second effect member 106 and its drive mechanism are referred to as a second effect member device 105.

  4 and 5 are exploded perspective views of the first effect member device 41. As shown in FIG. 4, the first effect member device 41 includes an electric motor 43 (corresponding to a drive unit) that is a power source. As the electric motor 43, a stepping motor that is rotated by the number of steps corresponding to the input pulse is used. The electric motor 43 is fastened to the mounting base 44 by screws (not shown). An output shaft 43a of the electric motor 43 extending along the front-rear direction protrudes forward from a circular opening 44a provided in the mounting base 44. A pinion gear 45 is attached to the output shaft 43a. The pinion gear 45 meshes with the first driven gear 46. The first driven gear 46 meshes with the second driven gear 47. The second driven gear 47 meshes with rack teeth 48a of a rack member 48 described later.

  The mounting base 44 is attached to a base member 49 (corresponding to a first guide member) extending in the left-right direction from the rear surface side with a screw (not shown). The first driven gear 46 and the second driven gear 47 are pivotally supported by the base member 49. A pinion gear 45, a first driven gear 46, and a second driven gear 47 are accommodated between the mounting base 44 and the base member 49.

  On the front side of the base member 49, a concave groove 50 that is recessed rearward is formed along the left-right direction. A long thin plate-shaped rack member (corresponding to a first slider member) 48 extending along the left-right direction is slidably disposed in the concave groove 50. Rack teeth 48 a that mesh with the second driven gear 47 are formed on the upper end side of the rack member 48. An upper sliding member 56 including an upper sliding piece 56a is attached to the upper end side of the rack member 48 from the front side. The upper sliding piece 56a is slidably held between the base member 49 and the upper holding plate 57 attached to the base member 49 from the front side. A lower sliding member 58 including a lower sliding piece 58a is attached to the lower end side of the rack member 48 from the rear surface side. The lower sliding piece 58a is slidably sandwiched between the base member 49 and the lower clamping plate 60 attached to the base member 49 from the front side. The lower sliding member 58 has a roller 59. The roller 59 is placed on the upper surface of the lower clamping plate 60, and rolls on the upper surface of the lower clamping plate 60 when the rack member 48 slides in the concave groove 50. Three lower sliding members 58 are attached to the lower end side of the rack member 48 at a predetermined interval.

  Further, the upper clamping plate 57 has a connecting panel portion 61 extending downward on the left side, and the lower clamping plate 60 is attached and fixed to the lower portion of the connecting panel portion 61 with a screw (not shown). The

  A photosensor 62 having a light emitting part and a light receiving part is attached to the right end part of the base member 49. The photo sensor 62 is for detecting the origin position (initial position) of the rack member 48. At the origin position (initial position), the shielding plate part 63 provided at the right end of the upper sliding member 56 enters between the light emitting part and the light receiving part and blocks light emission from the light emitting part.

  As shown in FIGS. 4 and 5, the second guide member 65 is attached to the rack member 48 from the front side. The second guide member 65 has an attachment portion to the rack member 48 at an upper portion, and extends along the vertical direction. The second guide member 65 guides the vertical movement of a second slider member 67 described later. The second guide member 65 includes a left guide piece 65a and a right guide piece 65b. The second slider member 67 includes a main body plate 68 and a left holding member 69 and a right holding member 70 attached to the main body plate 68 from the rear. By holding the left guide piece 65a between the main body plate 68 and the left holding member 69 and holding the right guide piece 65b between the main body plate 68 and the right holding member 70, the second slider member 67 can be used as the second guide. It is slidably attached to the member 65.

  A guide plate 76 is attached to the base member 49 and the upper clamping plate 57 from the front side. The guide plate 76 has a thin plate shape extending substantially along the left-right direction, and has a guide groove 77 formed along the left-right direction. The guide groove 77 is at the highest position at the right end, is gradually inclined downward from the right to the left, and is at the lowest position at the left end. In addition, the inclination of the guide groove 77 is curved so that the lower side swells.

  The guide groove 77 moves the second slider member 67 from top to bottom along the second guide member 65 as the rack member 48 moves from left to right along the concave groove 50 of the base member 49. Is for. A substantially circular sliding member 82 is slidably engaged with the guide groove 77 from the rear. The diameter of the sliding member 82 is substantially the same as the width of the guide groove 77. The sliding member 82 is pivotally supported by using the shaft 83 and the bearing 84 with respect to the upper end portion of the second slider member 67 (the main body plate 68) disposed in front of the guide plate 76. Therefore, when the sliding member 82 moves from right to left along the guide groove 77, the second slider member 67 fixed to the sliding member 82 moves from top to bottom along the second guide member 65. It will be.

  In the second guide member 65, the center in the left-right direction is a recess 86 that is recessed rearward. The concave portion 86 extends in the vertical direction, and rack teeth 87 (corresponding to the rack portion) are formed in the left inner wall portion constituting the concave portion 86 along the vertical direction. The rack gear 87 meshes with the first gear 92, and the first gear 92 meshes with the small-diameter gear 93 a of the two-stage gear 93. Here, the two-stage gear 93 is a gear formed integrally with a large diameter gear 93b and a small diameter gear 93a having a diameter smaller than that of the large diameter gear 93b. In the two-stage gear 93, the large diameter gear 93b is positioned forward and the small diameter gear 93a is positioned rearward. The large-diameter gear 93 b of the two-stage gear 93 meshes with the second gear 94. The first gear 92 and the two-stage gear 93 are pivotally supported from the rear surface with respect to the main body plate 68 of the second slider member 67.

  The second gear 94 has a cylindrical portion 94a on the front side. The columnar portion 94 a is inserted into an insertion hole 95 a of a cylindrical portion 95 provided at the lower portion of the main body plate 68 of the second slider member 67. The front end of the cylindrical portion 94a is attached and fixed to the rear surface side of the first effect member 42.

  The first effect member 42 imitates “sen” and has a substantially elliptical shape when viewed from the front. On the rear surface side of the first effect member 42, the LED board 98 on which the LED elements are mounted and the light emitted from the LED elements are diffused so that the front surface of the first effect member 42 is uniformly illuminated. A diffusion plate 99 is attached. A storage case 100 for storing wiring (not shown) connected to the LED board 98 is disposed behind the LED board 98. The storage case 100 is attached to the front surface of the main body plate 68 of the second slider member 67. The storage case 100 has a circular shape when viewed from the front, and a circular through hole 100a penetrating in the front-rear direction is formed at the center. The cylindrical portion 95 of the second slider member 67 is inserted through the circular through hole 100a. The relay substrate 101 is attached and fixed above the cylindrical portion 95 of the main body plate 68 of the second slider member 67. The wiring extending from the LED board 98 and housed in the housing case 100 is once connected to the relay board 101 and then connected to the lamp control board 24 (see FIG. 17) via the relay board 101.

  In the pachinko gaming machine 1 of the first embodiment, the first effect member 42 is rotated by such a mechanism. That is, when the second slider member 67 moves from top to bottom along the second guide member 65, the first gear 92 that meshes with the rack teeth 87 rotates. When the first gear 92 is rotated, the second gear 94 is rotated via the two-stage gear 93. When the second gear 94 rotates, the first effect member 42 fixed to the second gear 94 rotates together with the diffusion plate 99 and the LED substrate 98 fixed to the first effect member 42.

  The right end of the guide groove 77 is a horizontal groove 78 extending along the horizontal direction. The horizontal groove 78 prevents the second slider member 67 from moving downward, that is, the sliding member 82 from moving along the guide groove 77 due to the gravity acting on the second slider member 67 and the first effect member 42. This is intended to prevent the own weight acting along the vertical direction from acting in the direction in which the sliding member 82 is moved. In the curved groove 79 following the horizontal groove 78 in the guide groove 77, the own weight acting on the second slider member 67 and the first effect member 42 has a component in a direction along the guide groove 77, so the second slider member 67 and the first slider It works so as to promote movement of the effect member 42.

  FIG. 6 is an exploded perspective view of the second effect member device 105. As shown in FIG. 6, the second effect member device 105 includes a base plate 107. The base plate 107 is a thin plate-like member in which the vertical direction is the longitudinal direction, the horizontal direction is the short direction, and the longitudinal direction is thin. A swing member 108 that extends substantially along the vertical direction is pivotally supported on the base plate 107. The swing shaft 109 of the swing member 108 is fixed to the fitting insertion portion 107 a of the base plate 107. A torsion coil spring 110 is disposed around the fitting portion 107a of the base plate 107 from the rear. One end of the torsion coil spring 110 is engaged with the base member 49, and the other end of the torsion coil spring 110 is engaged with the engagement piece 108 a of the swinging member 108 that protrudes to the rear side of the base plate 107. The swing member 108 is always biased to the state shown in FIG. 11 by the torsion coil spring 110.

  A slider 117 is disposed on the base plate 107. A long groove 111 extending in the left-right direction is formed on the back surface of the slider 117, and the long groove 111 is engaged with a guide protrusion 112 formed in the front surface of the base plate 107 and extending in the left-right direction. An engagement protrusion 113 that protrudes forward is formed on the left side of the front surface of the slider 117. The engagement protrusion 113 engages with a long hole 114 formed in the lower end portion of the swinging member 108 with the vertical direction as the longitudinal direction. When the swing member 108 swings, the engagement protrusion 113 slides in the elongated hole 114, and the slider 117 slides in the left-right direction along the guide protrusion 112.

  The right end side of the slider 117 is divided into an upper right end portion 117a and a right lower end portion 117b. In the upper right end portion 117a and the lower right end portion 117b, elongated holes 115 and 116 having the longitudinal direction as the longitudinal direction are formed. An engagement protrusion 118a extending rearward from the rear surface of the upper decorative member 118 described later engages with the elongated hole 115 formed in the upper right end portion 117a, and the elongated hole 116 formed in the right lower end portion 117b. An engaging protrusion 119a extending rearward from the rear surface of the lower decorative member 119 described later engages.

  The upper decorative member 118 and the lower decorative member 119 constitute the second effect member 106 together with the front decorative member 132 simulating a lantern described later. The upper decorative member 118 has a substantially fan shape that expands from the lower side to the upper side, and the arc portion on the upper end side is processed in a zigzag shape. The lower decorative member 119 has a substantially fan shape that expands from the upper side to the lower side, and the arc portion on the lower end side is processed in a zigzag shape. Each decorative member includes shaft support holes 118b and 119b penetrating in the front-rear direction at the center of the sector shape, and is arranged so that the shaft support holes 118b and 119b overlap in the front-rear direction. The pin 121 and the bearing 122 are used for pivotal support. Note that an E-ring (not shown) is attached to the front end of the pivot pin 121 to prevent the decorative members 118 and 119 and the bearing 122 from coming off the pivot pin 121. In addition, substrates 123 and 124 on which LEDs are mounted are attached to the back surfaces of the decorative members 118 and 119, respectively.

  When the swing member 108 swings and the slider 117 slides in the left-right direction along the guide protrusion 112, the engagement protrusions 118a and 119a of the decorative members 118 and 119 are in the long holes 115 and 116 of the slider. , The upper decorative member 118 swings in the direction of the arrow a shown in FIG. 13A, and the lower decorative member 119 swings in the direction of the arrow b shown in FIG. 13A. As a result, the upper decorative member 118 and the lower decorative member 119 are displaced to the states shown in FIGS. 13B and 14.

  The second effect member device 105 includes a front base member 130 that is attached to the base plate 107 from the front. The front base member 130 has a substantially U-shape in a side view including a thin plate-like plate portion 130a in which a vertical direction is a longitudinal direction, a horizontal direction is a short direction, and a front-rear direction is thin, and between the base plate 107, The upper decorative member 118, the lower decorative member 119, the front decorative member 132, and the like can be accommodated.

  The front decorative member 132 includes a decorative plate 133 that extends in the vertical direction. At the right end of the decorative plate 133, four small lantern members 134 that are continuous in the vertical direction and two large lantern members 135 that are continuous in the vertical direction are attached. Is. The upper end of the decorative plate 133 is processed in a zigzag shape. A substrate 136 on which LEDs are mounted is attached to the back side of the front decorative member 132. The front decorative member 132 is provided with a shaft support hole 132a penetrating in the front-rear direction at a substantially central position in the vertical direction, and is pivotally supported by the front base member 130 using a shaft support pin 137 and a bearing 138. Is done. Note that an E-ring (not shown) is attached to the rear end of the pivot pin 137 so that the front decorative member 132 and the bearing 138 are prevented from coming off from the pivot pin 137.

  A mounting shaft 130b extending rearward is provided on the rear surface of the front base member 130. A torsion coil spring 139 is attached to the attachment shaft 130b. One end of the torsion coil spring 139 is engaged with the front base member 130, and the other end of the torsion coil spring 139 is engaged with the front decorative member 132. The torsion coil spring 139 always biases the front decorative member 132 to the state shown in FIG.

  When the swing member 108 swings, the contact portion 140 provided on the swing member 108 contacts the contacted portion 141 provided on the front decorative member 132 and pushes out the front decorative member 132. The member 132 swings in the direction of FIG. Thereby, the front decoration member 132 is displaced to the state shown in FIG.15 (b) and FIG. Therefore, in the second effect member device 105, when the swing member 108 swings, the upper decorative member 118, the lower decorative member 119, and the front decorative member are displaced to the state shown in FIG. Note that a photo sensor 142 for detecting that the swinging member 108 swings is disposed at the upper left portion of the front base member 130. When the swinging member 108 swings, the shielding plate portion 143 provided on the swinging member 108 enters between the light emitting unit and the light receiving unit of the photosensor 142 and blocks light from the light emitting unit.

  The first effect member device 41 and the second effect member device 105 configured as described above are assembled on the front side of the liquid crystal base 32 as shown in FIG. In the state assembled to the liquid crystal base 32, the upper part of the swing member 108 included in the second effect member device 105 is in contact with the left end 48b of the rack member 48 when the rack member 48 included in the first effect member device 41 is moved. It is arranged at the position where it touches. That is, in the movable accessory device 40 according to the embodiment, when the rack member 48 moves, the engaging portion 145 in which the left end portion 48b of the rack member 48 protrudes rearward from the upper portion of the swing member 108 near the terminal position in the movement. (See FIGS. 3, 6 and 11), the swinging member 108 is pushed to the left, whereby the swinging member 108 swings.

  Next, the operation of the movable accessory device 40 will be described in detail with reference to FIGS. First, operation | movement of the 1st production member apparatus 41 is demonstrated based on FIGS. 7-10. 7A and FIG. 9A → FIG. 7B and FIG. 9B → FIG. 8A and FIG. 10A → FIG. 8B and FIG. The displacement occurs in the order shown in FIG.

  First, at the initial position, the first effect member 42 is in the state shown in FIGS. 7 (a) and 9 (a). When the electric motor 43 is driven, the gears 45, 46 and 47 rotate, and the rack member 48 moves to the left along the concave groove 50 of the base member 49. At this time, the upper sliding piece 56 a slides between the upper clamping plate 57 and the base member 49, and the lower sliding piece 58 a slides between the lower clamping plate 60 and the base member 49. . Further, the roller 59 of the lower sliding member 58 rolls on the upper surface of the lower clamping plate 60.

  As the rack member 48 moves to the left, the second slider member 67 moves downward along the second guide member 65 fixed to the rack member 48 and moving to the left together with the rack member 48. Go. This is because the sliding member 82 fixed to the upper end portion of the second slider member 67 is engaged with the guide groove 77 that is gradually inclined downward as it goes to the left. This is because it will be guided downward as it goes.

  Here, when the sliding member 82 moves in the horizontal groove 78 in the guide groove 77, the weights of the second slider member 67 and the first effect member 42 act so as to move the second slider member 67. However, when the sliding member 82 moves in the curved groove 79 in the guide groove 77, the weights of the second slider member 67 and the first effect member 42 act to move the second slider member 67, that is, The effect of promoting the movement of the second slider member 67 is exhibited.

  Further, as the second slider member 67 moves downward, the first gear 92 that meshes with the rack teeth 87 formed on the second guide member 65, and the two-stage gear 93 that meshes with the first gear 92. The second gear 94 meshing with the two-stage gear 93 rotates. Accordingly, the first effect member 42 fixed to the second gear 94 rotates in the clockwise direction as the second slider member 67 moves downward.

  In this way, in the first effect member device 41, when the electric motor 43 is driven, the first effect member 42 rotates in the clockwise direction when viewed from the front, while the movement direction (left direction) of the rack member 48 and the second effect member 42 are rotated. The slider member 67 moves in a direction (lower left) that is a combination of the moving direction (downward direction) of the slider member 67. That is, the first effect member 42 is changed from the initial state shown in FIGS. 7A and 9A to the state shown in FIGS. 7B and 9B, FIG. 8A and FIG. The state shown in FIG. 8B and FIG. 10B is reached through the state shown in a). The first effect member 42 is returned to the initial position by rotating the electric motor 43 in the reverse direction.

  Next, the operation of the second effect member device 105 will be described with reference to FIGS. The second effect member 106 is displaced in the order shown in FIGS.

  When the electric motor 43 is driven and the rack member 48 moves to the state shown in FIG. 8B and FIG. 10B, the left end portion 48b of the rack member 48 is near the end position in this movement. As shown in FIG. 11, the rack member 48 comes into contact with the engaging portion 145 provided on the upper portion of the swinging member 108, and then the rack member 48 moves to the end position while pushing the engaging portion 145 to the left (see FIG. 12). ). As a result, the swing member 108 swings in the direction indicated by the arrow d in FIG.

  As the swing member 108 swings, the slider 117 that engages the engagement protrusion 113 with the elongated hole 114 of the swing member 108 extends along the guide protrusion 112 formed on the base plate 107. Move to the left. At this time, the engagement protrusion 113 of the slider 117 moves from the top to the bottom in the elongated hole 114 of the swing member 108.

  When the slider 117 moves to the left, the upper decorative member 118 having the engaging protrusion 118a engaged with the elongated hole 115 provided in the upper right end portion 117a of the slider 117 has the swing shaft 109 as the swing center. The lower decorative member 119 that swings in the direction of the arrow a (clockwise) in FIG. 13A and engages the engaging protrusion 119a with the elongated hole 116 provided in the lower right end 117b of the slider 117 is shown in FIG. Then, it swings in the direction of the arrow b (counterclockwise) in FIG.

  In this way, in the second effect member device 105, when the swing member 108 is swung by being pushed by the rack member 48, the upper decorative member 118 and the lower decorative member 119 are moved from the initial state shown in FIG. 13 (b) and the state shown in FIG. 14 are reached. When the electric motor 43 is reversely rotated and the rack member 48 is moved to the initial position, the swing member 108 and the upper decorative member 118 engaged with the swing member 108 via the slider 117 and the lower decoration member 118 are moved. The decorative member 119 is returned to the initial position (the position shown in FIG. 13A) by the restoring force of the torsion coil spring 110.

  Further, in the second effect member device 105, as the swing member 108 swings, the contact portion 140 of the swing member 108 contacts the contacted portion 141 of the front decorative member 132, and the front decorative member. To push 132, the front decorative member 132 swings in the direction of the arrow c (clockwise) in FIG. 15A with the swing shaft 109 as the swing center.

  As described above, in the second effect member device 105, the swing member 108 is swung by the rack member 48 and the upper decorative member 118 and the lower decorative member 119 are displaced. From the initial state shown in FIG. 15A, the state shown in FIG. 15B and FIG. 16 is reached. When the electric motor 43 is reversely rotated and the rack member 48 moves to the initial position, the swinging member 108 is returned to the initial position (position shown in FIG. 13A) by the restoring force of the torsion coil spring 110. Since the pressing force does not act on the front decorative member 132, the front decorative member 132 is returned to the initial position (the position shown in FIG. 15A) by the restoring force of the torsion coil spring 139.

  As described above, in the movable accessory device 40 according to the embodiment, when the electric motor 43 of the first effect member device 41 is driven, the first effect member 42 rotates in the clockwise direction when viewed from the rack member. The movement direction (left direction) of 48 and the movement direction (down direction) of the second slider member 67 are combined to move in a direction (lower left). In the movement of the first effect member 42, not only the driving force of the electric motor 43 but also the own weight acting on the first effect member 42 and the second slider member 67 acts as a propulsive force. Then, immediately before the first effect member 42 completes the movement, the rack member 48 that has moved from right to left abuts on the swing member 108 and presses the swing member 108. Accordingly, the swing member 108 swings, and the upper decorative member 118, the lower decorative member 119, and the front decorative member 132 constituting the second effect member 106 are displaced from the state shown in FIG. 11 to the state shown in FIG. To do. In other words, the second effect member 106 is displaced from the state shown in FIG. 11 to the state shown in FIG. 12 using the kinetic energy from which the first effect member 42 has been displaced. In the pachinko gaming machine 1 according to the first embodiment, the kinetic energy from which the first effect member 42 is displaced in this way is absorbed by being used for the displacement of the second effect member 106. The impact that occurs when completing the movement is mitigated.

(2) Electric system of pachinko gaming machine Next, an electric system of the pachinko gaming machine 1 of the embodiment will be described based on FIG. As shown in FIG. 17, the pachinko gaming machine 1 according to the embodiment includes a main control board 20, a payout control board 21, and a sub control board 25. The sub control board 25 includes an effect control board 22, an image control board 23, and The lamp control board 24 is provided. The payout control board 21 and the effect control board 22 are connected to the main control board 20, and the image control board 23 and the lamp control board 24 are connected to the effect control board 22. Each control board includes a CPU, a ROM, a RAM, and the like. Further, the main control board 20 includes a hold storage unit 27 having a first hold storage unit 27a and a second hold storage unit 27b in the RAM.

  The main control board 20 mainly performs control related to profits such as jackpot lottery and game state transition. The main control board 20 is provided in a first start port 51a and a first start port SW (switch) 54a for detecting a game ball won in the first start port 51a and a second start port 51b. A second start port SW54b that detects a game ball won in the second start port 51b, an electric chew solenoid 53 that drives the electric chew 52, a gate SW81 that is provided in the gate 8 and detects a game ball that has passed through the gate 8, It is provided in the big prize opening 71 and is provided in the big prize opening SW 74 for detecting a game ball won in the big prize opening 71, the big prize opening solenoid 72 for driving the opening / closing member 73, and the respective normal winning openings 90. A normal winning port SW91 for detecting a game ball won in the normal winning port 90, a first special symbol holding lamp 16a, a second special symbol holding lamp 16b, a normal symbol holding lamp 15, a first special symbol. A display 14a, a second special symbol display 14b, and a normal symbol display 13 are connected to each other. As indicated by arrows in FIG. 17, a signal is input from each switch to the main control board 20, and each solenoid, lamp, etc. A signal is output from the main control board 20.

  The main control board 20 transmits various commands to the payout control board 21 and receives signals from the payout control board 21 for payout monitoring. A payout drive motor 26 that drives a payout device (not shown) is connected to the payout control board 21, and the payout control board 21 operates the payout drive motor 26 in accordance with a command received from the main control board 20 to pay out a prize ball. Let it be done.

  Further, the main control board 20 transmits various commands to the effect control board 22, and the effect control board 22 transmits and receives commands and signals to and from the image control board 23. The image display board 4 and the speaker 17 are connected to the image control board 23, and the image control board 23 displays the decorative design and other images on the display unit 4 a of the image display 4 according to the command received from the effect control board 22. The sound is output from the speaker 17. The effect control board 22 transmits and receives commands and signals to and from the lamp control board 24. The lamp control board 24 is connected to the frame lamp 18, the panel lamp 19, the electric motor 43 of the movable accessory device 40, etc., and the lamp control board 24 receives the frame lamp 17 and the board according to the command received from the effect control board 22. The lamp 19 is turned on / off, the electric motor 43 is driven, and the movable accessory device 40 is operated. The effect control board 22 is connected to an effect button detection SW 28a for detecting that the effect button 28 has been pressed. When the effect button 28 (see FIG. 1) is pressed, the effect button detection SW 28a A signal is output to the effect control board 21.

(3) Operation of Pachinko Machine Next, the operation of the main control board 20 will be described based on FIG. 18, and the operation of the effect control board 22 will be described based on FIGS. First, the operation of the main control board 20 will be described. Each counter, which will be described later, is provided in the RAM and cleared to zero when the pachinko gaming machine 1 is powered on.

  [Main-side timer interrupt processing] The main control board 20 repeats the main-side timer interrupt processing shown in FIG. 18 every short time, for example, 4 msec. First, the main control board 20 determines the jackpot random number used for the jackpot lottery, the jackpot symbol random number for determining the type of jackpot, the reach random number for determining whether or not to reach the reach state in the decorative symbol variation effect, and the variation pattern A random number update process is performed to update the random number of the variation pattern, the random number per hit used for the normal symbol lottery (step S101).

  Next, the main control board 20 performs a start opening SW process (S102), a gate SW process (S103), a big winning opening SW process (S104), and a normal winning opening SW process (S105). When the first start port SW54a or the second start port SW54b is ON, the start port SW process (S102) is performed on the condition that there is less than four reserved memories corresponding to the ON start ports. This is a process of acquiring a random number (a jackpot random number, a jackpot symbol random number, a reach random number, a variation pattern random number) and adding 1 to the value of the start port counter. The gate SW process (S103) is a process of acquiring a random number on condition that the number of hit random numbers already stored is less than four if the gate SW 81 is ON. In the big winning opening SW process (S104), if the big winning opening SW 74 is ON, it is determined whether or not the big hit game or the small hit game is being played. In this process, 1 is added to the value of the number counter, and 1 is added to the value of the special prize counter. The normal winning opening SW process (S105) is a process of adding 1 to the value of the normal winning opening counter if the normal winning opening SW91 is ON.

  Next, the main control board 20 performs a special symbol process (S106), a normal symbol process (S107), a big prize opening process (S108), and an electric chew process (S109). The special symbol process (S106) is a process of determining a random number such as a jackpot random number acquired in the start port SW process and starting and stopping a special symbol variation for informing the determination result. The normal symbol process (S107) is a process for determining the winning random number acquired in the gate SW process and starting and stopping the normal symbol fluctuation for informing the determination result. The special winning opening process (S108) is performed according to a predetermined opening pattern (number of rounds, opening time per round, prescribed number of winnings per round) when the winning game is won as a result of the special symbol processing. In this process, the winning opening 71 is opened. The electric chew process (S109) is a process of opening the electric chew 52 in accordance with a predetermined opening pattern (the number of times of opening, the opening time per time) when the auxiliary game is won as a result of the normal symbol processing.

  Next, the main control board 20 has the number of prize balls according to the value of the start prize counter (in the embodiment, 3 balls per count) and the number of prize balls according to the value of the big prize counter (in the embodiment). 15 balls per count) and a command for paying out the number of prize balls (10 balls per count in the embodiment) according to the value of the normal winning opening counter, and awards for clearing those counters to zero A ball process (S110) is performed, and an output process (S111) for outputting the command set in each of the above processes to the payout control board 21 and the effect control board 22 is performed.

  In parallel with the processing in the main control board 20 described above, the effect control board 22 performs the processing shown in FIGS. Hereinafter, the operation of the effect control board 22 will be described.

  [Sub-side timer interrupt process] The effect control board 22 repeats the sub-side timer interrupt process as shown in FIG. 19 every predetermined short time. In the sub timer interruption process, a command that is set in the command reception process (S1101) and the effect button process (S1102) described later, and the command reception process and the effect button process is transmitted to the image control board 23 and the lamp control board 24. Transmission processing (S1103) is performed. When the command transmission process is executed, the image control board 23 and the lamp control board 24 that have received the various commands receive the various effect devices (image display 4, speaker 17, frame lamp 18, panel lamp 19, movable accessory device 40). ) Are used to perform various effects (such as symbol variation effects and jackpot effects).

  [Command Reception Process] As shown in FIG. 20, in the command reception process, the effect control board 22 performs an effect selection process (S1301, S1302) to be described later if a change start command is received from the main control board 20 (S1301, S1302). If the change stop command has been received, the change effect end processing described later is performed (S1303, 1304). Then, if the opening control command is received, the effect control board 22 performs a hit effect selection process (S1305, 1306) described later, and if receiving the ending command, analyzes the ending command and refers to the mode flag. Then, an ending effect pattern is selected, and an ending effect selection process for setting an ending effect start command is performed (S1307, 1308). Subsequently, the effect control board 22 performs a customer waiting command reception process (S1309), which will be described later, and ends the command reception process.

  [Production Selection Process] As shown in FIG. 21, in the production selection process, the production control board 22 analyzes the variation start command received from the main control board 20 (S1401). The variation start command includes information indicating the current gaming state, information indicating the type of the special symbol won in the jackpot lottery, and variation pattern information indicating the variation pattern of the decorative symbol variation effect. Next, the effect control board 22 refers to the mode flag indicating the effect mode (S1402). Subsequently, a variation effect pattern selection process for selecting a variation pattern of the decorative symbol variation effect based on the analyzed variation start command and the referred mode flag is performed (S1403). Then, the effect control board 22 sets a change effect start command for starting the decorative symbol change effect (S1404). Here, the effect mode is an aspect of the effect on the image display 4, and if the effect mode is different, the moving image displayed on the image display 4 is different, such as a different character or background, etc. Also, the one corresponding to the production mode is selected. When the variable effect start command set in step S1404 is transmitted to the image control board 23 by the command transmission process (see step S1103 in FIG. 19), the image control board 23 is displayed on the display unit 4a of the image display 4. Start fluctuating production.

  [Processing during Variation Effect End] As shown in FIG. 22, in the processing during variation effect end, the effect control board 22 analyzes the change stop command (S1501) and refers to the mode flag (S1502). Next, it is determined whether or not the decorative symbol variation effect that is about to end is a hit (big hit or small win) notification (S1503), and if it is a hit notification, mode flag change processing is performed ( S1508). In the mode flag change process, the mode flag is changed to indicate the effect mode corresponding to the type of the hit, and when the changed effect mode is not the normal mode, the counter value M corresponding to the effect mode is set. Set the maximum number of times.

  On the other hand, the effect control board 22 determines whether or not the mode flag is 0 (S1504) if the decorative symbol variation effect to be finished is not a notification of winning (NO in S1503). Proceed to step S1509. A mode flag of 0 indicates a normal mode, and the mode flag is 0 in an initial state (that is, when power is turned on and the first game is started). On the other hand, if the mode flag is not 0, the value M of the counter for the current effect mode is decreased by 1 (S1505), and if the value M does not become 0 (NO in S1506), the process proceeds to step S1509. If it becomes 0 (YES in S1506), the mode flag is set to 0 to return to the normal mode (S1507), and the process proceeds to step S1509. In step S1509, the effect control board 22 sets a change effect end command for ending the decorative symbol change effect.

  [Winning Effect Selection Process] As shown in FIG. 23, in the winning effect selection process, the effect control board 22 analyzes the opening command (S1601), and selects the pattern of the winning effect based on the analyzed opening command. A winning effect pattern selection process is performed (S1602). Then, the effect control board 22 sets an opening effect start command for starting the hit effect (S1603). The hit effect refers to an effect executed during a small hit game or a big hit game.

  [Customer Waiting Command Receiving Process] As shown in FIG. 24, in the customer waiting command receiving process, the effect control board 22 determines whether or not a customer waiting command has been received (S1701). The measurement of the time until the waiting effect is executed is started and the measurement flag is turned on (S1702, S1703), and the process proceeds to step S1705. On the other hand, if it is not received, it is determined whether or not the measurement flag is turned on (S1704). If it is not turned on, the time until execution of the customer waiting effect is not being measured. If the time is up, that is, it is determined whether or not the currently measured time has reached a predetermined time set as the time until execution of the customer waiting effect (S1705). If the time is not up, the process ends. If the time is up, the measurement flag is turned OFF (S1706), and a customer waiting effect start command for starting the customer waiting effect is set (S1707).

  [Production Button Processing] As shown in FIG. 25, in the production button processing, the production control board 22 determines whether or not the production button 28 is pressed (turned on) based on a signal from the production button detection SW 28a ( If it is not ON, the process is terminated. If it is ON, it is determined whether or not the decorative symbol variation effect is being performed (S1802). If it is not in the decorative symbol variation effect, the process ends. If it is in the decorative symbol variation effect, it is determined whether or not an instruction is given to operate the effect button 28 in the decorative symbol variation effect (S1803). If the operation button 28 is not instructed to operate, the process is terminated. If the operation button 28 is instructed, it is determined whether or not the decorative symbol variation effect is a jackpot notification (S1804). If the jackpot is not to be notified, the process ends. If the jackpot is to be notified, a movable combination actuating command for operating the movable combination apparatus 40 is set and the process is terminated (S1805).

  When the movable accessory operation command set in step S1805 is transmitted to the lamp control board 24 by the command transmission process (see step S1103 in FIG. 19), the lamp control board 24 drives the electric motor 43 to move. The accessory device 40 is operated. That is, the lamp control board 24 moves the first effect member 42 from the initial position (the position shown in FIGS. 7A and 9A) to the effect position (the positions shown in FIGS. 8B and 10B). ). Along with this, the second effect member 106 moves from the initial position (position shown in FIG. 11) to the effect position (position shown in FIG. 12). Then, after a predetermined time has elapsed, the first effect member 42 is returned to the initial position, and accordingly, the second effect member 106 is also returned to the initial position.

  By operating as described above, in the pachinko gaming machine 1 according to the embodiment, whether the money thrown by the character appearing in the motif hit the target in the image production using the character appearing in the motif of the gaming machine A production like this is executed. That is, as the decorative symbol variation effect, an effect image that causes the character of the gaming machine motif to appear is displayed on the display unit 4a, and an image that instructs the player to press the effect button 28 is displayed on the display unit 4a. When 28 is pressed, if this decorative symbol variation effect is a notification of jackpot, the movable effect device 40 is operated to displace the first effect member 42 and the second effect member 106 to the effect position. , The effect is performed as if the money hit the target.

(4) Effects of the Embodiment As described above, the pachinko gaming machine 1 according to the first embodiment includes the base member 49 (first guide member) in which the concave groove 50 is formed and the base in which the concave groove 50 is formed. A rack member 48 (first slider member) that moves along the member 49, an electric motor 43 (drive means) that drives the rack member 48, and moves in the moving direction of the rack member 48 as the rack member 48 moves. As described above, the second guide member 65 attached to the rack member 48 moves in the moving direction of the rack member 48 as the rack member 48 moves, and the moving direction of the rack member 48 along the second guide member 65 A second slider member 67 assembled to the second guide member 65 and a first effect member 42 attached to the second slider member 67 so as to move in a different direction. .

  Therefore, when the rack member 48 (first slider member) is driven by the electric motor 43 (driving means), the first effect member 42 attached to the second slider member 67 and the second slider member 67 has the groove 50. Is moved in a direction in which the guide direction of the base member 49 (first guide member) formed with the guide direction of the second guide member 65 is synthesized. That is, the moving direction and moving distance of the first effect member 42 are the direction and distance in which the rack member 48 has moved and the moving distance in a direction different from the moving direction of the rack member 48 in which the second slider member 67 has moved. It becomes a composition. Therefore, according to the pachinko gaming machine 1 of the first embodiment, the direction and distance in which the rack member 48 (first slider member) moves along the base member 49 (first guide member), and the second slider member 67 By adjusting the direction and distance of movement along the second guide member 65, the direction and distance of movement of the first effect member 42 can be freely adjusted. Therefore, as compared with the case where the effect member is moved by one slider, the effect member (the first effect member in the embodiment) even if the moving distance of each slider (the rack member 48 and the second slider member 67 in the embodiment) is shortened. 42) can be extended.

  In the pachinko gaming machine 1 according to the first embodiment, the first effect member 42 is displaced with respect to the second slider member 67 as the second slider member 67 moves along the second guide member 65. It is configured as follows. Specifically, the second guide member 65 includes rack teeth 87 (rack portions), and as the second slider member 67 moves along the second guide member 65, the first effect member 42 becomes the first effect member 42. The first effect member 42 and the rack teeth 87 of the second guide member 65 are connected via gears (first gear 92, two-stage gear 93, second gear 94) so as to rotate with respect to the two slider members 67. Has been. In other words, as the second slider member 67 moves along the second guide member 65, the first effect member 42 and the first effect member 42 are rotated such that the first effect member 42 rotates with respect to the second slider member 67. Two guide members 65 are engaged.

  Therefore, according to the pachinko gaming machine 1 of the first embodiment, the first effect member 42 includes the direction and distance in which the rack member 48 (first slider member) moves along the base member 49 (first guide member), and Since the second slider member 67 is displaced with respect to the second slider member 67 while moving in the direction and distance obtained by combining the direction and distance of the second slider member 67 moving along the second guide member 65, the first effect member 42 A change is added to the operation, and an effect that draws the player's attention becomes possible.

2. Second Embodiment In the pachinko gaming machine 1 of the first embodiment described above, the first effect member 42 is configured to move linearly while rotating, but in the pachinko gaming machine of the second embodiment shown in FIG. The first effect member 42A imitating “sen” is configured to move linearly while swinging. In the description of the second embodiment, the same components as those in the first embodiment are denoted by the same reference numerals and the description thereof is omitted.

  In the pachinko gaming machine of the second embodiment, the second guide member 65A, the second slider member 67A, and the first effect member 42A that constitute the first effect member device 41A are configured as follows. Other configurations are the same as those of the first embodiment.

  As shown in FIG. 26A, the second guide member 65A includes a guide groove 150. The guide groove 150 has a left-right twisted shape from the top to the bottom, that is, first from the right end to the left end while being inclined downward, then from the left end to the right end while being inclined downward, and thereafter from the right end to the downward direction. However, it is a zigzag groove toward the left end.

  The second slider member 67A (the main body plate 68A) has a long hole 151 whose longitudinal direction is the left-right direction.

  The first effect member 42A includes a sliding shaft 152 that protrudes rearward from the rear surface.

  The slide shaft 152 is inserted from the front so as to be movable in the left-right direction with respect to the long hole 151 of the second slider member 67A, and is slidable with respect to the guide groove 150 formed in the second guide member 65A. Is engaged.

  Therefore, as shown in FIGS. 26A and 26B, in the pachinko gaming machine of the second embodiment, the electric motor 43 is driven, the rack member 48 moves to the left, and the second slider member 67A moves downward. Along with the movement, the sliding shaft 152 moves left and right in the elongated hole 151 while being guided by the guide groove 150, so that the first effect member 42A fixed to the sliding shaft 152 is viewed from the front. Then, while swinging left and right (reciprocating), the rack member 48 moves in the direction (lower left) which is a combination of the movement direction (left direction) of the rack member 48 and the movement direction (downward direction) of the second slider member 67A. .

  The pachinko gaming machine of the second embodiment described above has the same effects as the pachinko gaming machine of the first embodiment.

3. Third Embodiment In the pachinko gaming machine 1 according to the first embodiment described above, the first effect member 42B is configured to move from the upper right to the lower left of the display unit 4a. However, the third embodiment shown in FIGS. In this pachinko gaming machine, the first effect member 42B is configured to move from the lower left to the upper right of the display unit 4a. In the description of the third embodiment, the same components as those in the first embodiment are denoted by the same reference numerals and description thereof is omitted.

  As shown in FIG. 27, in the pachinko gaming machine of the third embodiment, the first effect member device 41B includes a first guide member 49B extending in the vertical direction. The first guide member 49B is disposed on the left part of a liquid crystal base (not shown). A first slider member 48B is engaged with the first guide member 49B. Rack teeth 48Ba are formed at the left end of the first slider member 48B. A pinion gear 45B fixed to the output shaft 43Ba of the electric motor 43B is engaged with the rack teeth 48Ba. A second guide member 65B extending in the right direction is extended from the upper right end of the first slider member 48B. The first slider member 48B and the second guide member 65B are both made of synthetic resin and integrally formed. A second slider member 67B is assembled to the second guide member 65B. The second slider member 67B includes a front wall portion 67Ba having a substantially rectangular shape in front view with the left-right direction as the longitudinal direction. As shown in the AA sectional view of FIG. 27, the upper end portion and the lower end portion of the front wall portion 67Ba are provided. The second guide member 65B is assembled to the second guide member 65B by an engaging wall portion 67Bb extending rearward so as to grip the second guide member 65B. At the right end of the second slider member 67B, a first effect member 42B that imitates “sen” is attached by screws 154. A sliding member 82B is fixed to the left end of the second slider member 67B. The sliding member 82B is slidably engaged with a guide groove 77B provided in the guide plate 76B, as shown in the BB cross-sectional view of FIG. The guide plate 76B is fixed to a fixing member (not shown) (for example, a liquid crystal base). The guide groove 77B is an inclined groove 79B that is gradually inclined rightward from the lower side toward the upper side.

  In the first effect member device 41B configured as described above, when the electric motor 43B is driven, the first slider member 48B meshed with the pinion gear 45B by the rack teeth 48Ba is moved upward along the first guide member 49B. Move to. As the first slider member 48B moves upward, the second slider member 67B moves to the right along the second guide member 65B. This is because as the first slider member 48B moves upward, the sliding member 82B fixed to the left end portion of the second slider member 67B moves to the right along the guide groove 77B. Therefore, as shown in FIG. 28, when the electric motor 43B is driven, the first effect member moves the first slider member 48B in the moving direction (upward) and the second slider member 67B in the moving direction (rightward). Will be translated in the direction (upper right). In a state where the first effect member that has moved in translation has reached the end position, the front wall portion 67Ba of the second slider member 67B is exposed to the upper front of the display portion 4a. The front surface of the front wall portion 67Ba is a decorative surface 155 that imitates characters, and enhances the decorative effect during production.

  As described above, in the pachinko gaming machine according to the third embodiment, the first effect member 42B does not act on the movement of the first effect member 42B, but the first effect member 42B is located at the lower left of the display unit 4a. It can move greatly from the end to the upper right end. That is, the first effect member 42B moves in the direction and distance obtained by combining the moving direction and distance of the first slider member 48B and the moving direction and distance of the second slider member 67B, and therefore moves the first effect member 42B. Even if there is no installation space corresponding to the distance to be moved with respect to the desired direction, the moving direction and distance of the first slider member 48B and the moving direction and distance of the second slider member 67B are adjusted. Accordingly, it is possible to move the first effect member 42B by a distance that is desired to be moved with respect to a direction in which the first effect member 42B is desired to be moved.

4). Modification Example A modification example will be described below. In the description of the modified example, the same configurations as those of the pachinko gaming machine 1 of the embodiment are denoted by the same reference numerals as those of the pachinko gaming machine 1 of the embodiment, and the description thereof is omitted.

  In the movable accessory device 40 in the pachinko gaming machine 1 according to the first embodiment, the first effect member 42 determines the movement direction (left direction) of the rack member 48 and the movement direction (downward direction) of the second slider member 67. Although it is configured to be orthogonal to move from the initial position to the lower left, the moving direction of the first effect member 42 can be arbitrarily changed. Specifically, the crossing angle between the moving direction (left direction) of the rack member 48 and the moving direction (downward direction) of the second slider member 67 is changed, the moving distance of the rack member 48 or the second slider member 67 is changed. By changing the moving distance, the moving direction and distance of the first effect member 42 can be freely set.

  In the pachinko gaming machine according to the third embodiment, the second slider member 67B is configured such that the length dimension in the left-right direction does not change with movement. However, if the second slider member is configured to be extendable in the longitudinal direction. (For example, if the second slider member is configured as a telescopic structure so that the length in the left-right direction increases as it moves upward), the width dimension in the left-right direction of the entire first effect member device is reduced. Can do.

DESCRIPTION OF SYMBOLS 1 ... Pachinko machine 42 ... 1st production member 43 ... Electric motor (drive means)
48 ... Rack member (first slider member)
49. Base member (first guide member)
65 ... second guide member 67 ... second slider member

Claims (1)

  1. A first guide member;
    A first slider member that moves along the first guide member;
    Drive means for moving the first slider member along the first guide member;
    A second guide member attached to the first slider member so as to move in a moving direction of the first slider member with the movement of the first slider member;
    A second slider member assembled to the second guide member;
    An effect member attached to the second slider member,
    When the driving means is driven, the second slider member moves in the moving direction of the first slider member as the first slider member moves, and the first slider member moves along the second guide member. A pachinko gaming machine configured to move in a direction different from a moving direction of a slider member.
JP2012274926A 2012-12-17 2012-12-17 Pachinko machine Active JP5539487B2 (en)

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Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2016137262A (en) * 2016-03-03 2016-08-04 株式会社サンセイアールアンドディ Game machine
JP2016137112A (en) * 2015-01-28 2016-08-04 株式会社サンセイアールアンドディ Game machine
JP2016137263A (en) * 2016-03-03 2016-08-04 株式会社サンセイアールアンドディ Game machine
JP2016137110A (en) * 2015-01-28 2016-08-04 株式会社サンセイアールアンドディ Game machine
JP2016137111A (en) * 2015-01-28 2016-08-04 株式会社サンセイアールアンドディ Game machine
JP2016202996A (en) * 2016-09-13 2016-12-08 株式会社サンセイアールアンドディ Game machine
JP6078717B1 (en) * 2015-10-30 2017-02-15 株式会社大都技研 Amusement stand

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JP2003320102A (en) * 2002-04-30 2003-11-11 Konami Co Ltd Ball game machine
JP2006075231A (en) * 2004-09-07 2006-03-23 Nippon Pachinko Buhin Kk Performance device for game machine and game machine using the same
JP2006230898A (en) * 2005-02-28 2006-09-07 Sansei R & D:Kk Game machine
JP2006325932A (en) * 2005-05-26 2006-12-07 Samii Kk Slot machine
JP2008018009A (en) * 2006-07-12 2008-01-31 Samii Kk Game machine
JP2008154776A (en) * 2006-12-22 2008-07-10 Daiichi Shokai Co Ltd Pachinko game machine
JP2009066197A (en) * 2007-09-13 2009-04-02 Sammy Corp Pinball game machine
JP2010017423A (en) * 2008-07-11 2010-01-28 Newgin Co Ltd Game machine

Patent Citations (8)

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Publication number Priority date Publication date Assignee Title
JP2003320102A (en) * 2002-04-30 2003-11-11 Konami Co Ltd Ball game machine
JP2006075231A (en) * 2004-09-07 2006-03-23 Nippon Pachinko Buhin Kk Performance device for game machine and game machine using the same
JP2006230898A (en) * 2005-02-28 2006-09-07 Sansei R & D:Kk Game machine
JP2006325932A (en) * 2005-05-26 2006-12-07 Samii Kk Slot machine
JP2008018009A (en) * 2006-07-12 2008-01-31 Samii Kk Game machine
JP2008154776A (en) * 2006-12-22 2008-07-10 Daiichi Shokai Co Ltd Pachinko game machine
JP2009066197A (en) * 2007-09-13 2009-04-02 Sammy Corp Pinball game machine
JP2010017423A (en) * 2008-07-11 2010-01-28 Newgin Co Ltd Game machine

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2016137112A (en) * 2015-01-28 2016-08-04 株式会社サンセイアールアンドディ Game machine
JP2016137110A (en) * 2015-01-28 2016-08-04 株式会社サンセイアールアンドディ Game machine
JP2016137111A (en) * 2015-01-28 2016-08-04 株式会社サンセイアールアンドディ Game machine
JP6078717B1 (en) * 2015-10-30 2017-02-15 株式会社大都技研 Amusement stand
JP2016137263A (en) * 2016-03-03 2016-08-04 株式会社サンセイアールアンドディ Game machine
JP2016137262A (en) * 2016-03-03 2016-08-04 株式会社サンセイアールアンドディ Game machine
JP2016202996A (en) * 2016-09-13 2016-12-08 株式会社サンセイアールアンドディ Game machine

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