JP5529778B2 - Pachinko machine - Google Patents

Pachinko machine Download PDF

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JP5529778B2
JP5529778B2 JP2011020014A JP2011020014A JP5529778B2 JP 5529778 B2 JP5529778 B2 JP 5529778B2 JP 2011020014 A JP2011020014 A JP 2011020014A JP 2011020014 A JP2011020014 A JP 2011020014A JP 5529778 B2 JP5529778 B2 JP 5529778B2
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effect
movable
control board
decorative
slider
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JP2012157586A (en
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邦秋 泉
広美 服部
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京楽産業.株式会社
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Description

  The present invention relates to a pachinko gaming machine, and more particularly to a pachinko gaming machine including a movable body.

  Conventionally, a movable body described in Patent Document 1 is known as a movable body mounted on a pachinko gaming machine. The following Patent Document 1 includes a movable body that imitates a “hammer” and a non-moving effect member that imitates a “scraper”. At the time of production, the movable body abuts against the non-movable effect member, and the hammer is A movable accessory device that makes it appear as if it was hit is described.

JP 2003-236088 A

  However, in the movable accessory device described in the above-mentioned document, there is a risk that the non-movable production member (swing table) and the movable body (hammer) may be damaged by the kinetic energy of the movable body (hammer) that has moved during the production. . In addition, since the production member (swing table) is not displaced, the production impact was lacking.

  Therefore, in view of the above circumstances, an object of the present invention is to provide a gaming machine that has a low risk of damage to a movable body and has a strong impact on performance.

The pachinko gaming machine according to the present invention is a pachinko gaming machine comprising a first movable body, a driving means for driving the first movable body, and a second movable body. When the first movable body is driven by the driving means and is displaced from the initial position to the effect position, the pressed portion comes into contact with and presses the pressing portion of the first movable body. The first movable body is configured to be displaced from the initial position to the effect position by moving in a direction substantially the same as the movement direction immediately before the pressing portion is contacted , and the first movable body is configured such that the first movable body is in the initial position. A member that performs movement including movement in the direction of gravity due to its own weight while being displaced from the production position to the production position, and the pressing portion moves in conjunction with the movement of the member in the direction of gravity. Immediately before completing the movement to the Characterized in that for pressing the pressed portion contacts the pressed part.

  According to the present invention, since the kinetic energy due to the displacement of the first movable body is used for the displacement of the second movable body, the impact due to the displacement of the first movable body can be absorbed by the displacement of the second movable body. The second movable body can operate without requiring another power source. Therefore, the risk of damage to the second movable body and the first movable body can be reduced, and the second movable body is displaced in conjunction with the first movable body, so that the impact of the production can be increased. .

1 is a front view of a pachinko gaming machine according to a first embodiment of the present invention. It is a front view of the movable accessory apparatus with which the pachinko gaming machine of the embodiment is provided. It is a perspective view of the movable accessory apparatus with which the pachinko gaming machine of the embodiment is provided. It is a disassembled perspective view by the side of the drive source of the 1st effect member apparatus which comprises a movable accessory apparatus. It is a disassembled perspective view by the side of the production member of the 1st production member apparatus which comprises a movable accessory apparatus. It is a disassembled perspective view of the 2nd production member apparatus which comprises a movable accessory apparatus. It is a front view which shows operation | movement of a 1st effect member apparatus, (a) shows an initial position, (b) shows a 1st intermediate position. It is a front view which shows operation | movement of the 1st effect member apparatus following FIG.7 (b), (a) shows a 2nd intermediate position, (b) shows a termination | terminus position. It is a perspective view which shows operation | movement of a 1st effect member apparatus, (a) shows an initial position, (b) shows a 1st intermediate position. It is a perspective view which shows operation | movement of the 1st effect member apparatus following FIG.9 (b), (a) shows a 2nd intermediate position, (b) shows an end position. It is a front view which shows the relationship between the operation | movement of a 1st effect member apparatus and the operation | movement of a 2nd effect member apparatus, and shows the state which has the 2nd effect member with which a 2nd effect member apparatus is provided in an initial position. It is a front view which shows the operation | movement following FIG. 11, and shows the state which has a 2nd effect member in an effect position. It is a front view which shows operation | movement of the upper decoration member and the lower decoration member which comprise a 2nd effect member, (a) shows an initial position, (b) shows an effect position. It is a perspective view which shows the upper decoration member and lower decoration member in an effect position. It is a front view which shows operation | movement of the front decoration member which comprises a 2nd effect member, (a) shows an initial position, (b) shows an effect position. It is a perspective view which shows the front decoration member in an effect position. It is a block diagram of the electric system of the gaming machine according to the embodiment. It is a flowchart of a main side timer interruption process. It is a flowchart of a sub timer interruption process. It is a flowchart of a command reception process. It is a flowchart of an effect selection process. It is a flowchart of the process during the end of a variation effect. It is a flowchart of a hit production selection process. It is a flowchart of a customer waiting command reception process. It is a flowchart of effect button processing. It is a front view which shows the movable accessory apparatus with which the pachinko game machine of 2nd Embodiment of this invention is provided.

1. First Embodiment (1) Structure of Pachinko Game Machine A pachinko game machine according to a first embodiment of the present invention will be described based on the drawings. As shown in FIG. 1, the pachinko gaming machine 1 according to the first embodiment includes a gaming board 2 attached to the inside of a front frame 10. In the game board 2, a game area 3 in which game balls launched by the operation of the handle 11 flow down is surrounded by rail members 12. In the game area 3, a number of guide nails (not shown) for guiding the game ball are projected. A plurality of frame lamps 17 and speakers 18 are disposed on the front frame 10. The game board 2 is provided with a board lamp 19.

  In the game area 3, a display unit 4a of an image display 4 that is a liquid crystal display device is arranged. The image display 4 displays on the display unit 4a a demonstration for waiting for a customer, a decorative symbol variation effect, a jackpot effect performed in parallel with the jackpot game, and the like. The decorative symbol variation effect is composed of decorative symbols such as numbers and effect images other than the decorative symbol, and a lottery lottery (that is, the acquisition of the jackpot random number and its jackpot random number is obtained by the decorative symbol stopped display after the variable display. This is an effect of informing the result of determination used. This decorative symbol variation effect is performed in parallel with the special symbol variation. The jackpot lottery is performed for winning a game ball to the first start port 51a or the second start port 51b.

  A center accessory device 30 is arranged at the center of the game area 3 and in front of the image display 4. The center accessory device 30 includes a front decoration 31 attached to the game board 2 from the front side, and a liquid crystal base 32 (see FIG. 2) attached to the game board 2 from the back side. A warp portion 36 is provided on the left side of the front ornament 31 to allow a game ball to flow from the entrance and to flow out from the exit to a stage portion 37 to be described later. A stage portion 37 capable of guiding a game ball rolling on the upper surface to the first starting port 51a is formed below the front ornament 31. On the upper part of the front decoration 31, a decorative member 38 expressing characters, figures and the like is arranged. The liquid crystal base 32, which will be described later, is assembled with a first effect member 42 that imitates “sen” and a second effect member 106 that imitates “paper lantern”. The first effect member 42 is exposed forward, and a part of the second effect member 106 is exposed forward from the left part of the front decoration 31.

  A start winning device 5 is provided at the lower center of the game area 3 in the left-right direction. The start winning device 5 includes a first start opening 51a in which the ease of entering a game ball does not always change, and a second start opening 51b that is opened and closed by an electric tulip (hereinafter referred to as “electric chew”) 52. ing. The electric chew 52 is driven by an electric chew solenoid 53 (see FIG. 17). The second starting port 51b can win a game ball only when the electric chew 52 is open.

  The game area 3 is provided with a big prize device 7. The big winning device 7 is arranged on the right side of the start winning device 5 and includes a big winning port 71 and an opening / closing member 73 operated by a big winning port solenoid 72 (see FIG. 17). The special winning opening 71 is opened and closed by an opening / closing member 73.

  The game area 3 is provided with a plurality of normal winning devices 9 and a gate 8 through which game balls can pass. Each normal winning device 9 is arranged on the left side of the start winning device 5. The game balls that have entered each of the normal winning devices 9 win a normal winning opening 90 in the normal winning device 9. The gate 8 is disposed on the left side of the center accessory device 30.

  Outside the gaming area 3, a normal symbol display 13, a first special symbol display 14a, and a second special symbol display 14b are provided, a normal symbol hold lamp 15, a first special symbol hold lamp 16a, Four second special symbol holding lamps 16b are provided.

  The first special symbol indicator 14a and the second special symbol indicator 14b respectively display the results of the jackpot lottery performed when the game ball is won at the first starting port 51a and the second starting port 51b as a trigger. This is notified by a symbol (special symbol) that has been stopped and displayed (this is referred to as “special symbol variation”). If the symbol (special symbol) stopped and displayed on the first special symbol indicator 14a and the second special symbol indicator 14b is a jackpot symbol or a small bonus symbol, a winning game is performed for opening and closing the big prize opening 71 a predetermined number of times. .

  When the game ball wins the first starting port 51a or the second starting port 51b during the special symbol variation display or the winning game, the main control board 20 (see FIG. 17) acquires the jackpot random number acquired for the winning. Or the like, if the winning is to the first starting port 51a, the first holding storage unit 27a (see FIG. 17), and if the winning is to the second starting port 51b, the second holding storage unit 27b (see FIG. 17). ) Is stored as reserved storage. Then, when the special symbol variation becomes feasible, it is determined whether or not it is a big hit based on the stored stored memory, and the special symbol variation is executed.

  The first special symbol hold lamp 16a and the second special symbol hold lamp 16b display the numbers of hold memories stored in the first hold storage unit 27a and the second hold storage unit 27b, respectively. Note that the upper limit of the number of reserved memories stored in the first reserved storage unit 27a and the second reserved storage unit 27b is 4 each, so there are four reserved memories in the first reserved storage unit 27a. When a game ball wins the first start opening 51a in the state, or when a game ball wins the second start opening 51b in a state where there are four hold memories in the second hold storage section 27b, Therefore, random numbers such as jackpot random numbers are not acquired.

  The normal symbol display 13 notifies the result of the normal symbol lottery performed with the passing of the game ball to the gate 8 as a normal symbol that is stopped and displayed through the variable display. If the stop-displayed normal symbol is a winning symbol, an auxiliary game for opening the electric chew 52 is performed for a predetermined time and a predetermined number of times.

  When the game ball passes through the gate 8 during the normal symbol variation display or the auxiliary game, the main control board 20 (see FIG. 17) stores the winning random number acquired for the passage. Then, when the normal symbol variation display can be started, the stored random number is used to determine whether or not the symbol is a hit, and the normal symbol variation display is started. The normal symbol indicating is stopped and displayed. The normal symbol holding lamp 15 displays the number of hit random numbers stored in this way. In addition, since the maximum number of hit random numbers stored is four, even if a game ball passes through the gate 8 with four hit random numbers stored, acquisition of the hit random numbers for that pass is not performed. I will not.

  As shown in FIG. 2, the liquid crystal base 32 provided in the center accessory device 30 is for attaching the image display device 4 from the rear, and the display portion 4a of the image display device 4 is opened from the opening 32a formed in the center. I'm thrilled. A movable accessory device 40 is attached to the front side of the upper frame portion 33 and the left frame portion 34 of the liquid crystal base 32. The liquid crystal base 32 is attached and fixed to the back side of the game board 2 in a state where the movable accessory device 40 and the image display 4 are attached.

  As shown in FIGS. 2 and 3, the movable accessory device 40 includes a first effect member 42 simulating “sen” and a second effect member 106 simulating “lantern”, and the first effect member 42. By operating the second effect member 106 in conjunction with the movement of the character, the character appearing in the motif of the gaming machine throws money, and the thrown money appears as if it hits the target. Here, the first effect member 42 and its drive mechanism are referred to as a first effect member device 41, and the second effect member 106 and its drive mechanism are referred to as a second effect member device 105.

  4 and 5 are exploded perspective views of the first effect member device 41. As shown in FIG. 4, the first effect member device 41 includes an electric motor 43 (corresponding to a drive unit) that is a power source. As the electric motor 43, a stepping motor that is rotated by the number of steps corresponding to the input pulse is used. The electric motor 43 is fastened to the mounting base 44 by screws (not shown). An output shaft 43a of the electric motor 43 extending along the front-rear direction protrudes forward from a circular opening 44a provided in the mounting base 44. A pinion gear 45 is attached to the output shaft 43a. The pinion gear 45 meshes with the first driven gear 46. The first driven gear 46 meshes with the second driven gear 47. The second driven gear 47 meshes with rack teeth 48a of a rack member 48 described later.

  The mounting base 44 is attached to a base member (first guide member) 49 extending in the left-right direction by screws (not shown) from the rear surface side. The first driven gear 46 and the second driven gear 47 are pivotally supported by the base member 49. A pinion gear 45, a first driven gear 46, and a second driven gear 47 are accommodated between the mounting base 44 and the base member 49.

  On the front side of the base member 49, a concave groove 50 that is recessed rearward is formed along the left-right direction. A long thin plate-shaped rack member (first slider member) 48 extending along the left-right direction is slidably disposed in the concave groove 50. Rack teeth 48 a that mesh with the second driven gear 47 are formed on the upper end side of the rack member 48. An upper sliding member 56 including an upper sliding piece 56a is attached to the upper end side of the rack member 48 from the front side. The upper sliding piece 56a is slidably held between the base member 49 and the upper holding plate 57 attached to the base member 49 from the front side. A lower sliding member 58 including a lower sliding piece 58a is attached to the lower end side of the rack member 48 from the rear surface side. The lower sliding piece 58a is slidably sandwiched between the base member 49 and the lower clamping plate 60 attached to the base member 49 from the front side. The lower sliding member 58 has a roller 59. The roller 59 is placed on the upper surface of the lower clamping plate 60, and rolls on the upper surface of the lower clamping plate 60 when the rack member 48 slides in the concave groove 50. Three lower sliding members 58 are attached to the lower end side of the rack member 48 at a predetermined interval.

  Further, the upper clamping plate 57 has a connecting panel portion 61 extending downward on the left side, and the lower clamping plate 60 is attached and fixed to the lower portion of the connecting panel portion 61 with a screw (not shown). The

  A photosensor 62 having a light emitting part and a light receiving part is attached to the right end part of the base member 49. The photo sensor 62 is for detecting the origin position (initial position) of the rack member 48. At the origin position (initial position), the shielding plate part 63 provided at the right end of the upper sliding member 56 enters between the light emitting part and the light receiving part and blocks light emission from the light emitting part.

  As shown in FIGS. 4 and 5, the second guide member 65 is attached to the rack member 48 from the front side. The second guide member 65 has an attachment portion to the rack member 48 at an upper portion, and extends along the vertical direction. The second guide member 65 guides the vertical movement of a second slider member 67 described later. The second guide member 65 includes a left guide piece 65a and a right guide piece 65b. The second slider member 67 includes a main body plate 68 and a left holding member 69 and a right holding member 70 attached to the main body plate 68 from the rear. By holding the left guide piece 65a between the main body plate 68 and the left holding member 69 and holding the right guide piece 65b between the main body plate 68 and the right holding member 70, the second slider member 67 can be used as the second guide. It is slidably attached to the member 65.

  A guide plate 76 is attached to the base member 49 and the upper clamping plate 57 from the front side. The guide plate 76 has a thin plate shape extending substantially along the left-right direction, and has a guide groove 77 formed along the left-right direction. The guide groove 77 is at the highest position at the right end, is gradually inclined downward from the right to the left, and is at the lowest position at the left end. In addition, the inclination of the guide groove 77 is curved so that the lower side swells.

  The guide groove 77 moves the second slider member 67 from top to bottom along the second guide member 65 as the rack member 48 moves from left to right along the concave groove 50 of the base member 49. Is for. A substantially circular sliding member 82 is slidably engaged with the guide groove 77 from the rear. The diameter of the sliding member 82 is substantially the same as the width of the guide groove 77. The sliding member 82 is pivotally supported by using the shaft 83 and the bearing 84 with respect to the upper end portion of the second slider member 67 (the main body plate 68) disposed in front of the guide plate 76. Therefore, when the sliding member 82 moves from right to left along the guide groove 77, the second slider member 67 fixed to the sliding member 82 moves from top to bottom along the second guide member 65. It will be.

  In the second guide member 65, the center in the left-right direction is a recess 86 that is recessed rearward. The concave portion 86 extends in the vertical direction, and rack teeth (rack portions) 87 are formed in the left inner wall portion that constitutes the concave portion 86 along the vertical direction. The rack gear 87 meshes with the first gear 92, and the first gear 92 meshes with the small-diameter gear 93 a of the two-stage gear 93. Here, the two-stage gear 93 is a gear formed integrally with a large diameter gear 93b and a small diameter gear 93a having a diameter smaller than that of the large diameter gear 93b. In the two-stage gear 93, the large diameter gear 93b is positioned forward and the small diameter gear 93a is positioned rearward. The large-diameter gear 93 b of the two-stage gear 93 meshes with the second gear 94. The first gear 92 and the two-stage gear 93 are pivotally supported from the rear surface with respect to the main body plate 68 of the second slider member 67.

  The second gear 94 has a cylindrical portion 94a on the front side. The columnar portion 94 a is inserted into an insertion hole 95 a of a cylindrical portion 95 provided at the lower portion of the main body plate 68 of the second slider member 67. The front end of the cylindrical portion 94a is attached and fixed to the rear surface side of the first effect member 42.

  The first effect member 42 imitates “sen” and has a substantially elliptical shape when viewed from the front. On the rear surface side of the first effect member 42, the LED board 98 on which the LED elements are mounted and the light emitted from the LED elements are diffused so that the front surface of the first effect member 42 is uniformly illuminated. A diffusion plate 99 is attached. A storage case 100 for storing wiring (not shown) connected to the LED board 98 is disposed behind the LED board 98. The storage case 100 is attached to the front surface of the main body plate 68 of the second slider member 67. The storage case 100 has a circular shape when viewed from the front, and a circular through hole 100a penetrating in the front-rear direction is formed at the center. The cylindrical portion 95 of the second slider member 67 is inserted through the circular through hole 100a. The relay substrate 101 is attached and fixed above the cylindrical portion 95 of the main body plate 68 of the second slider member 67. The wiring extending from the LED board 98 and housed in the housing case 100 is once connected to the relay board 101 and then connected to the lamp control board 24 (see FIG. 17) via the relay board 101.

  In the pachinko gaming machine 1 of the first embodiment, the first effect member 42 is rotated by such a mechanism. That is, when the second slider member 67 moves from top to bottom along the second guide member 65, the first gear 92 that meshes with the rack teeth 87 rotates. When the first gear 92 is rotated, the second gear 94 is rotated via the two-stage gear 93. When the second gear 94 rotates, the first effect member 42 fixed to the second gear 94 rotates together with the diffusion plate 99 and the LED substrate 98 fixed to the first effect member 42.

  The right end of the guide groove 77 is a horizontal groove 78 extending along the horizontal direction. The horizontal groove 78 prevents the second slider member 67 from moving downward, that is, the sliding member 82 from moving along the guide groove 77 due to the gravity acting on the second slider member 67 and the first effect member 42. This is intended to prevent the own weight acting along the vertical direction from acting in the direction in which the sliding member 82 is moved. In the curved groove 79 following the horizontal groove 78 in the guide groove 77, the own weight acting on the second slider member 67 and the first effect member 42 has a component in a direction along the guide groove 77, so the second slider member 67 and the first slider It works so as to promote movement of the effect member 42.

  FIG. 6 is an exploded perspective view of the second effect member device 105. As shown in FIG. 6, the second effect member device 105 includes a base plate 107. The base plate 107 is a thin plate-like member in which the vertical direction is the longitudinal direction, the horizontal direction is the short direction, and the longitudinal direction is thin. A swing member 108 that extends substantially along the vertical direction is pivotally supported on the base plate 107. The swing shaft 109 of the swing member 108 is fixed to the fitting insertion portion 107 a of the base plate 107. A torsion coil spring 110 is disposed around the fitting portion 107a of the base plate 107 from the rear. One end of the torsion coil spring 110 is engaged with the base member 49, and the other end of the torsion coil spring 110 is engaged with the engagement piece 108 a of the swinging member 108 that protrudes to the rear side of the base plate 107. The swing member 108 is always biased to the state shown in FIG. 11 by the torsion coil spring 110.

  A slider 117 is disposed on the base plate 107. A long groove 111 extending in the left-right direction is formed on the back surface of the slider 117, and the long groove 111 is engaged with a guide protrusion 112 formed in the front surface of the base plate 107 and extending in the left-right direction. An engagement protrusion 113 that protrudes forward is formed on the left side of the front surface of the slider 117. The engagement protrusion 113 engages with a long hole 114 formed in the lower end portion of the swinging member 108 with the vertical direction as the longitudinal direction. When the swing member 108 swings, the engagement protrusion 113 slides in the elongated hole 114, and the slider 117 slides in the left-right direction along the guide protrusion 112.

  The right end side of the slider 117 is divided into an upper right end portion 117a and a right lower end portion 117b. In the upper right end portion 117a and the lower right end portion 117b, elongated holes 115 and 116 having the longitudinal direction as the longitudinal direction are formed. An engagement protrusion 118a extending rearward from the rear surface of the upper decorative member 118 described later engages with the elongated hole 115 formed in the upper right end portion 117a, and the elongated hole 116 formed in the right lower end portion 117b. An engaging protrusion 119a extending rearward from the rear surface of the lower decorative member 119 described later engages.

  The upper decorative member 118 and the lower decorative member 119 constitute the second effect member 106 together with the front decorative member 132 simulating a lantern described later. The upper decorative member 118 has a substantially fan shape that expands from the lower side to the upper side, and the arc portion on the upper end side is processed in a zigzag shape. The lower decorative member 119 has a substantially fan shape that expands from the upper side to the lower side, and the arc portion on the lower end side is processed in a zigzag shape. Each decorative member includes shaft support holes 118b and 119b penetrating in the front-rear direction at the center of the sector shape, and is arranged so that the shaft support holes 118b and 119b overlap in the front-rear direction. The pin 121 and the bearing 122 are used for pivotal support. Note that an E-ring (not shown) is attached to the front end of the pivot pin 121 to prevent the decorative members 118 and 119 and the bearing 122 from coming off the pivot pin 121. In addition, substrates 123 and 124 on which LEDs are mounted are attached to the back surfaces of the decorative members 118 and 119, respectively.

  When the swing member 108 swings and the slider 117 slides in the left-right direction along the guide protrusion 112, the engagement protrusions 118a and 119a of the decorative members 118 and 119 are in the long holes 115 and 116 of the slider. , The upper decorative member 118 swings in the direction of the arrow a shown in FIG. 13A, and the lower decorative member 119 swings in the direction of the arrow b shown in FIG. 13A. As a result, the upper decorative member 118 and the lower decorative member 119 are displaced to the states shown in FIGS. 13B and 14.

  The second effect member device 105 includes a front base member 130 that is attached to the base plate 107 from the front. The front base member 130 has a substantially U-shape in a side view including a thin plate-like plate portion 130a in which a vertical direction is a longitudinal direction, a horizontal direction is a short direction, and a front-rear direction is thin. The upper decorative member 118, the lower decorative member 119, the front decorative member 132, and the like can be accommodated.

  The front decorative member 132 includes a decorative plate 133 that extends in the vertical direction. At the right end of the decorative plate 133, four small lantern members 134 that are continuous in the vertical direction and two large lantern members 135 that are continuous in the vertical direction are attached. Is. The upper end of the decorative plate 133 is processed in a zigzag shape. A substrate 136 on which LEDs are mounted is attached to the back side of the front decorative member 132. The front decorative member 132 is provided with a shaft support hole 132a penetrating in the front-rear direction at a substantially central position in the vertical direction, and is pivotally supported by the front base member 130 using a shaft support pin 137 and a bearing 138. Is done. Note that an E-ring (not shown) is attached to the rear end of the pivot pin 137 so that the front decorative member 132 and the bearing 138 are prevented from coming off from the pivot pin 137.

  A mounting shaft 130b extending rearward is provided on the rear surface of the front base member 130. A torsion coil spring 139 is attached to the attachment shaft 130b. One end of the torsion coil spring 139 is engaged with the front base member 130, and the other end of the torsion coil spring 139 is engaged with the front decorative member 132. The torsion coil spring 139 always biases the front decorative member 132 to the state shown in FIG.

  When the swing member 108 swings, the contact portion 140 provided on the swing member 108 contacts the contacted portion 141 provided on the front decorative member 132 and pushes out the front decorative member 132. The member 132 swings in the direction of FIG. Thereby, the front decoration member 132 is displaced to the state shown in FIG.15 (b) and FIG. Therefore, in the second effect member device 105, when the swing member 108 swings, the upper decorative member 118, the lower decorative member 119, and the front decorative member are displaced to the state shown in FIG. Note that a photo sensor 142 for detecting that the swinging member 108 swings is disposed at the upper left portion of the front base member 130. When the swinging member 108 swings, the shielding plate portion 143 provided on the swinging member 108 enters between the light emitting unit and the light receiving unit of the photosensor 142 and blocks light from the light emitting unit.

  The first effect member device 41 and the second effect member device 105 configured as described above are assembled on the front side of the liquid crystal base 32 as shown in FIG. In the state assembled to the liquid crystal base 32, the upper part of the swing member 108 included in the second effect member device 105 is in contact with the left end 48b of the rack member 48 when the rack member 48 included in the first effect member device 41 is moved. It is arranged at the position where it touches. That is, in the movable accessory device 40 according to the embodiment, when the rack member 48 moves, the engaging portion 145 in which the left end portion 48b of the rack member 48 protrudes rearward from the upper portion of the swing member 108 near the terminal position in the movement. (See FIGS. 3, 6 and 11), the swinging member 108 is pushed to the left, whereby the swinging member 108 swings.

  Next, the operation of the movable accessory device 40 will be described in detail with reference to FIGS. First, operation | movement of the 1st production member apparatus 41 is demonstrated based on FIGS. 7-10. 7A and FIG. 9A → FIG. 7B and FIG. 9B → FIG. 8A and FIG. 10A → FIG. 8B and FIG. The displacement occurs in the order shown in FIG.

  First, at the initial position, the first effect member 42 is in the state shown in FIGS. 7 (a) and 9 (a). When the electric motor 43 is driven, the gears 45, 46 and 47 rotate, and the rack member 48 moves to the left along the concave groove 50 of the base member 49. At this time, the upper sliding piece 56 a slides between the upper clamping plate 57 and the base member 49, and the lower sliding piece 58 a slides between the lower clamping plate 60 and the base member 49. . Further, the roller 59 of the lower sliding member 58 rolls on the upper surface of the lower clamping plate 60.

  As the rack member 48 moves to the left, the second slider member 67 moves downward along the second guide member 65 fixed to the rack member 48 and moving to the left together with the rack member 48. Go. This is because the sliding member 82 fixed to the upper end portion of the second slider member 67 is engaged with the guide groove 77 that is gradually inclined downward as it goes to the left. This is because it will be guided downward as it goes.

  Here, when the sliding member 82 moves in the horizontal groove 78 in the guide groove 77, the weights of the second slider member 67 and the first effect member 42 act so as to move the second slider member 67. However, when the sliding member 82 moves in the curved groove 79 in the guide groove 77, the weights of the second slider member 67 and the first effect member 42 act to move the second slider member 67, that is, The effect of promoting the movement of the second slider member 67 is exhibited.

  Further, as the second slider member 67 moves downward, the first gear 92 that meshes with the rack teeth 87 formed on the second guide member 65, and the two-stage gear 93 that meshes with the first gear 92. The second gear 94 meshing with the two-stage gear 93 rotates. Accordingly, the first effect member 42 fixed to the second gear 94 rotates in the clockwise direction as the second slider member 67 moves downward.

  In this way, in the first effect member device 41, when the electric motor 43 is driven, the first effect member 42 rotates in the clockwise direction when viewed from the front, while the movement direction (left direction) of the rack member 48 and the second effect member 42 are rotated. The slider member 67 moves in a direction (lower left) that is a combination of the moving direction (downward direction) of the slider member 67. That is, the first effect member 42 is changed from the initial state shown in FIGS. 7A and 9A to the state shown in FIGS. 7B and 9B, FIG. 8A and FIG. The state shown in FIG. 8B and FIG. 10B is reached through the state shown in a). The first effect member 42 is returned to the initial position by rotating the electric motor 43 in the reverse direction.

  Next, the operation of the second effect member device 105 will be described with reference to FIGS. The second effect member 106 is displaced in the order shown in FIGS.

  When the electric motor 43 is driven and the rack member 48 moves to the state shown in FIG. 8B and FIG. 10B, the left end portion 48b of the rack member 48 is near the end position in this movement. As shown in FIG. 11, the rack member 48 comes into contact with the engaging portion 145 provided on the upper portion of the swinging member 108, and then the rack member 48 moves to the end position while pushing the engaging portion 145 to the left (see FIG. 12). ). As a result, the swing member 108 swings in the direction indicated by the arrow d in FIG.

  As the swing member 108 swings, the slider 117 that engages the engagement protrusion 113 with the elongated hole 114 of the swing member 108 extends along the guide protrusion 112 formed on the base plate 107. Move to the left. At this time, the engagement protrusion 113 of the slider 117 moves from the top to the bottom in the elongated hole 114 of the swing member 108.

  When the slider 117 moves to the left, the upper decorative member 118 having the engaging protrusion 118a engaged with the elongated hole 115 provided in the upper right end portion 117a of the slider 117 has the swing shaft 109 as the swing center. The lower decorative member 119 that swings in the direction of the arrow a (clockwise) in FIG. 13A and engages the engaging protrusion 119a with the elongated hole 116 provided in the lower right end 117b of the slider 117 is shown in FIG. Then, it swings in the direction of the arrow b (counterclockwise) in FIG.

  In this way, in the second effect member device 105, when the swing member 108 is swung by being pushed by the rack member 48, the upper decorative member 118 and the lower decorative member 119 are moved from the initial state shown in FIG. 13 (b) and the state shown in FIG. 14 are reached. When the electric motor 43 is reversely rotated and the rack member 48 is moved to the initial position, the swing member 108 and the upper decorative member 118 engaged with the swing member 108 via the slider 117 and the lower decoration member 118 are moved. The decorative member 119 is returned to the initial position (the position shown in FIG. 13A) by the restoring force of the torsion coil spring 110.

  Further, in the second effect member device 105, as the swing member 108 swings, the contact portion 140 of the swing member 108 contacts the contacted portion 141 of the front decorative member 132, and the front decorative member. To push 132, the front decorative member 132 swings in the direction of the arrow c (clockwise) in FIG. 15A with the swing shaft 109 as the swing center.

  As described above, in the second effect member device 105, the swing member 108 is swung by the rack member 48 and the upper decorative member 118 and the lower decorative member 119 are displaced. From the initial state shown in FIG. 15A, the state shown in FIG. 15B and FIG. 16 is reached. When the electric motor 43 is reversely rotated and the rack member 48 moves to the initial position, the swinging member 108 is returned to the initial position (position shown in FIG. 13A) by the restoring force of the torsion coil spring 110. Since the pressing force does not act on the front decorative member 132, the front decorative member 132 is returned to the initial position (the position shown in FIG. 15A) by the restoring force of the torsion coil spring 139.

  As described above, in the movable accessory device 40 according to the embodiment, when the electric motor 43 of the first effect member device 41 is driven, the first effect member 42 rotates in the clockwise direction when viewed from the rack member. The movement direction (left direction) of 48 and the movement direction (down direction) of the second slider member 67 are combined to move in a direction (lower left). In the movement of the first effect member 42, not only the driving force of the electric motor 43 but also the own weight acting on the first effect member 42 and the second slider member 67 acts as a propulsive force. Then, immediately before the first effect member 42 completes the movement, the rack member 48 that has moved from right to left abuts on the swing member 108 and presses the swing member 108. Accordingly, the swing member 108 swings, and the upper decorative member 118, the lower decorative member 119, and the front decorative member 132 constituting the second effect member 106 are displaced from the state shown in FIG. 11 to the state shown in FIG. To do. In other words, the second effect member 106 is displaced from the state shown in FIG. 11 to the state shown in FIG. 12 using the kinetic energy from which the first effect member 42 has been displaced. In the pachinko gaming machine 1 according to the first embodiment, the kinetic energy from which the first effect member 42 is displaced in this way is absorbed by being used for the displacement of the second effect member 106. The impact that occurs when completing the movement is mitigated.

(2) Electric system of pachinko gaming machine Next, an electric system of the pachinko gaming machine 1 of the embodiment will be described based on FIG. As shown in FIG. 17, the pachinko gaming machine 1 according to the embodiment includes a main control board 20, a payout control board 21, and a sub control board 25. The sub control board 25 includes an effect control board 22, an image control board 23, and The lamp control board 24 is provided. The payout control board 21 and the effect control board 22 are connected to the main control board 20, and the image control board 23 and the lamp control board 24 are connected to the effect control board 22. Each control board includes a CPU, a ROM, a RAM, and the like. Further, the main control board 20 includes a hold storage unit 27 having a first hold storage unit 27a and a second hold storage unit 27b in the RAM.

  The main control board 20 mainly performs control related to profits such as jackpot lottery and game state transition. The main control board 20 is provided in a first start port 51a and a first start port SW (switch) 54a for detecting a game ball won in the first start port 51a and a second start port 51b. A second start port SW54b that detects a game ball won in the second start port 51b, an electric chew solenoid 53 that drives the electric chew 52, a gate SW81 that is provided in the gate 8 and detects a game ball that has passed through the gate 8, It is provided in the big prize opening 71 and is provided in the big prize opening SW 74 for detecting a game ball won in the big prize opening 71, the big prize opening solenoid 72 for driving the opening / closing member 73, and the respective normal winning openings 90. A normal winning port SW91 for detecting a game ball won in the normal winning port 90, a first special symbol holding lamp 16a, a second special symbol holding lamp 16b, a normal symbol holding lamp 15, a first special symbol. A display 14a, a second special symbol display 14b, and a normal symbol display 13 are connected to each other. As indicated by arrows in FIG. 17, a signal is input from each switch to the main control board 20, and each solenoid, lamp, etc. A signal is output from the main control board 20.

  The main control board 20 transmits various commands to the payout control board 21 and receives signals from the payout control board 21 for payout monitoring. A payout drive motor 26 that drives a payout device (not shown) is connected to the payout control board 21, and the payout control board 21 operates the payout drive motor 26 in accordance with a command received from the main control board 20 to pay out a prize ball. Let it be done.

  Further, the main control board 20 transmits various commands to the effect control board 22, and the effect control board 22 transmits and receives commands and signals to and from the image control board 23. The image display board 4 and the speaker 17 are connected to the image control board 23, and the image control board 23 displays the decorative design and other images on the display unit 4 a of the image display 4 according to the command received from the effect control board 22. The sound is output from the speaker 17. The effect control board 22 transmits and receives commands and signals to and from the lamp control board 24. The lamp control board 24 is connected to the frame lamp 18, the panel lamp 19, the electric motor 43 of the movable accessory device 40, etc., and the lamp control board 24 receives the frame lamp 17 and the board according to the command received from the effect control board 22. The lamp 19 is turned on / off, the electric motor 43 is driven, and the movable accessory device 40 is operated. The effect control board 22 is connected to an effect button detection SW 28a for detecting that the effect button 28 has been pressed. When the effect button 28 (see FIG. 1) is pressed, the effect button detection SW 28a A signal is output to the effect control board 21.

(3) Operation of Pachinko Machine Next, the operation of the main control board 20 will be described based on FIG. 18, and the operation of the effect control board 22 will be described based on FIGS. First, the operation of the main control board 20 will be described. Each counter, which will be described later, is provided in the RAM and cleared to zero when the pachinko gaming machine 1 is powered on.

  [Main-side timer interrupt processing] The main control board 20 repeats the main-side timer interrupt processing shown in FIG. 18 every short time, for example, 4 msec. First, the main control board 20 determines the jackpot random number used for the jackpot lottery, the jackpot symbol random number for determining the type of jackpot, the reach random number for determining whether or not to reach the reach state in the decorative symbol variation effect, and the variation pattern A random number update process is performed to update the random number of the variation pattern, the random number per hit used for the normal symbol lottery (step S101).

  Next, the main control board 20 performs a start opening SW process (S102), a gate SW process (S103), a big winning opening SW process (S104), and a normal winning opening SW process (S105). When the first start port SW54a or the second start port SW54b is ON, the start port SW process (S102) is performed on the condition that there is less than four reserved memories corresponding to the ON start ports. This is a process of acquiring a random number (a jackpot random number, a jackpot symbol random number, a reach random number, a variation pattern random number) and adding 1 to the value of the start port counter. The gate SW process (S103) is a process of acquiring a random number on condition that the number of hit random numbers already stored is less than four if the gate SW 81 is ON. In the big winning opening SW process (S104), if the big winning opening SW 74 is ON, it is determined whether or not the big hit game or the small hit game is being played. In this process, 1 is added to the value of the number counter, and 1 is added to the value of the special prize counter. The normal winning opening SW process (S105) is a process of adding 1 to the value of the normal winning opening counter if the normal winning opening SW91 is ON.

  Next, the main control board 20 performs a special symbol process (S106), a normal symbol process (S107), a big prize opening process (S108), and an electric chew process (S109). The special symbol process (S106) is a process of determining a random number such as a jackpot random number acquired in the start port SW process and starting and stopping a special symbol variation for informing the determination result. The normal symbol process (S107) is a process for determining the winning random number acquired in the gate SW process and starting and stopping the normal symbol fluctuation for informing the determination result. The special winning opening process (S108) is performed according to a predetermined opening pattern (number of rounds, opening time per round, prescribed number of winnings per round) when the winning game is won as a result of the special symbol processing. In this process, the winning opening 71 is opened. The electric chew process (S109) is a process of opening the electric chew 52 in accordance with a predetermined opening pattern (the number of times of opening, the opening time per time) when the auxiliary game is won as a result of the normal symbol processing.

  Next, the main control board 20 has the number of prize balls according to the value of the start prize counter (in the embodiment, 3 balls per count) and the number of prize balls according to the value of the big prize counter (in the embodiment). 15 balls per count) and a command for paying out the number of prize balls (10 balls per count in the embodiment) according to the value of the normal winning opening counter, and awards for clearing those counters to zero A ball process (S110) is performed, and an output process (S111) for outputting the command set in each of the above processes to the payout control board 21 and the effect control board 22 is performed.

  In parallel with the processing in the main control board 20 described above, the effect control board 22 performs the processing shown in FIGS. Hereinafter, the operation of the effect control board 22 will be described.

  [Sub-side timer interrupt process] The effect control board 22 repeats the sub-side timer interrupt process as shown in FIG. 19 every predetermined short time. In the sub timer interruption process, a command that is set in the command reception process (S1101) and the effect button process (S1102) described later, and the command reception process and the effect button process is transmitted to the image control board 23 and the lamp control board 24. Transmission processing (S1103) is performed. When the command transmission process is executed, the image control board 23 and the lamp control board 24 that have received the various commands receive the various effect devices (image display 4, speaker 17, frame lamp 18, panel lamp 19, movable accessory device 40). ) Are used to perform various effects (such as symbol variation effects and jackpot effects).

  [Command Reception Process] As shown in FIG. 20, in the command reception process, the effect control board 22 performs an effect selection process (S1301, S1302) to be described later if a change start command is received from the main control board 20 (S1301, S1302). If the change stop command has been received, the change effect end processing described later is performed (S1303, 1304). Then, if the opening control command is received, the effect control board 22 performs a hit effect selection process (S1305, 1306) described later, and if receiving the ending command, analyzes the ending command and refers to the mode flag. Then, an ending effect pattern is selected, and an ending effect selection process for setting an ending effect start command is performed (S1307, 1308). Subsequently, the effect control board 22 performs a customer waiting command reception process (S1309), which will be described later, and ends the command reception process.

  [Production Selection Process] As shown in FIG. 21, in the production selection process, the production control board 22 analyzes the variation start command received from the main control board 20 (S1401). The variation start command includes information indicating the current gaming state, information indicating the type of the special symbol won in the jackpot lottery, and variation pattern information indicating the variation pattern of the decorative symbol variation effect. Next, the effect control board 22 refers to the mode flag indicating the effect mode (S1402). Subsequently, a variation effect pattern selection process for selecting a variation pattern of the decorative symbol variation effect based on the analyzed variation start command and the referred mode flag is performed (S1403). Then, the effect control board 22 sets a change effect start command for starting the decorative symbol change effect (S1404). Here, the effect mode is an aspect of the effect on the image display 4, and if the effect mode is different, the moving image displayed on the image display 4 is different, such as a different character or background, etc. Also, the one corresponding to the production mode is selected. When the variable effect start command set in step S1404 is transmitted to the image control board 23 by the command transmission process (see step S1103 in FIG. 19), the image control board 23 is displayed on the display unit 4a of the image display 4. Start fluctuating production.

  [Processing during Variation Effect End] As shown in FIG. 22, in the processing during variation effect end, the effect control board 22 analyzes the change stop command (S1501) and refers to the mode flag (S1502). Next, it is determined whether or not the decorative symbol variation effect that is about to end is a hit (big hit or small win) notification (S1503), and if it is a hit notification, mode flag change processing is performed ( S1508). In the mode flag change process, the mode flag is changed to indicate the effect mode corresponding to the type of the hit, and when the changed effect mode is not the normal mode, the counter value M corresponding to the effect mode is set. Set the maximum number of times.

  On the other hand, the effect control board 22 determines whether or not the mode flag is 0 (S1504) if the decorative symbol variation effect to be finished is not a notification of winning (NO in S1503). Proceed to step S1509. Note that a mode flag of 0 indicates a normal mode, and the mode flag is 0 in an initial state (that is, when power is turned on and the first game is started). On the other hand, if the mode flag is not 0, the value M of the counter for the current effect mode is decreased by 1 (S1505), and if the value M does not become 0 (NO in S1506), the process proceeds to step S1509. If it becomes 0 (YES in S1506), the mode flag is set to 0 to return to the normal mode (S1507), and the process proceeds to step S1509. In step S1509, the effect control board 22 sets a change effect end command for ending the decorative symbol change effect.

  [Winning Effect Selection Process] As shown in FIG. 23, in the winning effect selection process, the effect control board 22 analyzes the opening command (S1601), and selects the pattern of the winning effect based on the analyzed opening command. A winning effect pattern selection process is performed (S1602). Then, the effect control board 22 sets an opening effect start command for starting the hit effect (S1603). The hit effect refers to an effect executed during a small hit game or a big hit game.

  [Customer Waiting Command Receiving Process] As shown in FIG. 24, in the customer waiting command receiving process, the effect control board 22 determines whether or not a customer waiting command has been received (S1701). The measurement of the time until the waiting effect is executed is started and the measurement flag is turned on (S1702, S1703), and the process proceeds to step S1705. On the other hand, if it is not received, it is determined whether or not the measurement flag is turned on (S1704). If it is not turned on, the time until execution of the customer waiting effect is not being measured. If the time is up, that is, it is determined whether or not the currently measured time has reached a predetermined time set as the time until execution of the customer waiting effect (S1705). If the time is not up, the process ends. If the time is up, the measurement flag is turned OFF (S1706), and a customer waiting effect start command for starting the customer waiting effect is set (S1707).

  [Production Button Processing] As shown in FIG. 25, in the production button processing, the production control board 22 determines whether or not the production button 28 is pressed (turned on) based on a signal from the production button detection SW 28a ( If it is not ON, the process is terminated. If it is ON, it is determined whether or not the decorative symbol variation effect is being performed (S1802). If it is not in the decorative symbol variation effect, the process ends. If it is in the decorative symbol variation effect, it is determined whether or not an instruction is given to operate the effect button 28 in the decorative symbol variation effect (S1803). If the operation button 28 is not instructed to operate, the process is terminated. If the operation button 28 is instructed, it is determined whether or not the decorative symbol variation effect is a jackpot notification (S1804). If the jackpot is not to be notified, the process ends. If the jackpot is to be notified, a movable combination actuating command for operating the movable combination apparatus 40 is set and the process is terminated (S1805).

  When the movable accessory operation command set in step S1805 is transmitted to the lamp control board 24 by the command transmission process (see step S1103 in FIG. 19), the lamp control board 24 drives the electric motor 43 to move. The accessory device 40 is operated. That is, the lamp control board 24 moves the first effect member 42 from the initial position (the position shown in FIGS. 7A and 9A) to the effect position (the positions shown in FIGS. 8B and 10B). ). Along with this, the second effect member 106 moves from the initial position (position shown in FIG. 11) to the effect position (position shown in FIG. 12). Then, after a predetermined time has elapsed, the first effect member 42 is returned to the initial position, and accordingly, the second effect member 106 is also returned to the initial position.

  By operating as described above, in the pachinko gaming machine 1 according to the embodiment, whether the money thrown by the character appearing in the motif hit the target in the image production using the character appearing in the motif of the gaming machine A production like this is executed. That is, as the decorative symbol variation effect, an effect image that causes the character of the gaming machine motif to appear is displayed on the display unit 4a, and an image that instructs the player to press the effect button 28 is displayed on the display unit 4a. When 28 is pressed, if this decorative symbol variation effect notifies the jackpot, the movable effect device 40 is operated to move the first effect member 42 and the second effect member 106 from the initial position to the effect position. The effect is performed as if the money hit the target. In other words, by causing the first effect member and the second effect member to operate in association with each other, an effect is performed as if the money hit the target.

(4) Effects of Embodiment As described above, the pachinko gaming machine 1 according to the first embodiment includes the rack member 48, the second guide member 65, the second slider member 67, and the first effect member 42. The first movable body X (see FIGS. 11 and 12), an electric motor 43 (driving means) that drives the first movable body, a swing member 108, a slider 117, and a second effect member 106. The second movable body Y includes a second movable body Y (see FIGS. 11 and 12). The second movable body Y is driven when the first movable body X is driven by the electric motor 43 and displaced from the initial position to the effect position. By being in contact with one movable body X, it is configured to be displaced from the initial position to the effect position.

  According to the pachinko gaming machine 1 of the first embodiment, the kinetic energy due to the displacement of the first movable body X (see FIGS. 11 and 12) is used for the displacement of the second movable body Y (see FIGS. 11 and 12). Therefore, the impact due to the displacement of the first movable body X can be absorbed by the displacement of the second movable body Y, and the second movable body Y can operate without requiring another power source. Therefore, the risk of damage to the second movable body Y and the first movable body X can be reduced, and the second movable body Y is displaced in conjunction with the first movable body X, so that the impact of the production can be increased. Can strengthen.

  Moreover, according to the pachinko gaming machine 1 of the first embodiment, the movable accessory device 40 can be downsized and the installation space can be reduced by the amount that the power source of the second movable body Y is unnecessary. Further, since it is not necessary to electrically control and synchronize the interlocking operation of the two movable bodies X and Y, the program relating to the operation of the movable bodies X and Y can be simplified, and the interlocking of the two movable bodies X and Y can be simplified. There is no risk of movement.

2. Second Embodiment In the pachinko gaming machine of the first embodiment described above, the rack member 48 driven by the electric motor 43 abuts on the swing member 108 of the second effect member device 105, so that the first effect member 42 Although the second effect member 106 is configured to be displaced in conjunction with the displacement, in the pachinko gaming machine according to the second embodiment shown in FIG. The second effect member 181 is displaced by abutting the second effect member 171 (corresponding to the first movable body) 181 with the second effect member 181 (corresponding to the second movable body) 181. In the description of the second embodiment, the same components as those in the first embodiment are denoted by the same reference numerals and the description thereof is omitted.

  As shown in FIG. 26A, in the pachinko gaming machine of the second embodiment, the first effect member device 170 includes a first effect member 171 that imitates a “sword”. A torsion coil spring 172 is attached to the lower end portion of the first effect member 171 to constantly apply a biasing force in the direction indicated by the arrow e to the first effect member 171. A crank member 173 is connected to the lower end portion of the first effect member 171. The crank member 173 has a cam contact portion 173a. The cam contact portion 173 a is in contact with a cam 175 fixed to the cam gear 174. The cam gear 174 meshes with a drive gear 177 fixed to the output shaft 176 a of the electric motor 176 via a plurality of gears 178.

  The second effect member device 180 includes a second effect member 181 that imitates a “shield”. The 2nd production member 181 is being fixed to the upper part of the cylindrical member 182 which has the spring seat 182a in a lower end part. The columnar member 182 is accommodated so as to be slidable up and down with respect to the cylindrical case member 183. A torsion coil spring 184 is attached to the lower surface of the spring seat 182a, and the columnar member 182 and the second effect member 181 are always urged upward.

  When the electric motor 176 of the first effect member device 170 is driven, the cam 175 rotates via the gear train 178 and the cam gear 174, and the cam contact portion 173a of the crank member 173 moves on the cam surface. When the cam contact portion 173a of the crank member 173 reaches a predetermined position on the cam surface, the balance between the holding force and the moment applied to the first effect member 171 by the torsion coil spring 172 is lost. Due to the elastic force of 172, the first effect member 171 rotates in the direction of the arrow e shown in FIG.

  When the first effect member 171 is shaken off, the front end portion 171a of the first effect member 171 contacts the second effect member 181 and presses the second effect member 181 and the columnar member 182 downward. Therefore, the second effect member 181 and the columnar member 182 are displaced downward against the urging force of the torsion coil spring 184.

  In the pachinko gaming machine of the second embodiment described above, the movable accessory device 190 including the first effect member device 170 and the second effect member device 180 is linked to the displacement of the first effect member 171 and the first effect. By pressing the member 171 and displacing the second effect member 181, an effect is provided as if the sword swung down was received by a shield.

  Here, when the first effect member 171 contacts the second effect member 181, the kinetic energy generated by the displacement of the first effect member 171 is used for the displacement of the second effect member 181. Therefore, the impact caused by the displacement of the first effect member 171 is alleviated by the second effect member device 180, so that the damage of the first effect member 171 is suppressed. Further, since the second effect member 181 is displaced using the kinetic energy due to the displacement of the first effect member 171, the second effect member device 180 can be configured without using a drive source such as a solenoid or a motor. it can.

  When returning the first effect member 171 and the second effect member 181 to the initial state (the state shown in FIG. 26A), the cam 175 is further rotated by driving the electric motor 176, and the crank member 173 The cam contact portion 173a is moved along the cam surface. Accordingly, the first effect member 171 is slowly swung up against the elastic force of the torsion coil spring 172, and the second effect member 181 is returned to the initial position by the biasing force of the torsion coil spring 184.

3. Modification Example A modification example will be described below. In the description of the modified example, the same configurations as those of the pachinko gaming machine 1 of the embodiment are denoted by the same reference numerals as those of the pachinko gaming machine 1 of the embodiment, and the description thereof is omitted.

  In the pachinko gaming machine according to the first embodiment and the second embodiment, the second effect members 106 and 181 are configured to start displacement near the end positions of the displacement of the first effect members 42 and 171, You may comprise so that a 2nd effect member may start a displacement in the intermediate position of the displacement of an effect member.

  In the pachinko gaming machine according to the first embodiment, the second movable body Y (see FIGS. 11 and 12) is urged to the initial position by the urging means (the torsion coil spring 110 and the torsion coil spring 139). When the displaced first movable body X (see FIGS. 11 and 12) is pressed, it is displaced against the urging force of the urging means, and the first movable body X returns to the initial position. Accordingly, the second movable body is displaced from the initial position to the effect position in response to the kinetic energy of the displaced first movable body. If it does, it is good also as a structure which is not urged | biased by the urging means. In this case, the return to the initial position is performed using another drive source such as a solenoid.

  In the pachinko gaming machine according to the first embodiment, the first movable body X (see FIGS. 11 and 12) and the second movable body Y (see FIGS. 11 and 12) are arranged apart from each other at the initial position. Specifically, the first effect member 42 is disposed on the right frame portion side of the liquid crystal base 42, and the second effect member 106 is disposed on the left frame portion 34 side of the liquid crystal base 42. The left end portion 48b and the engaging portion 145 of the swinging member 108 are arranged approximately 16 cm apart, but the first movable body and the second movable body are in contact at the initial position. With the displacement of the first movable body, the first movable body once comes into non-contact with the second movable body, and then comes into contact with the second movable body, so that the second movable body becomes the first movable body. You may comprise so that it may receive and displace kinetic energy from one movable body.

DESCRIPTION OF SYMBOLS 1 ... Pachinko machine 42 ... 1st production member (composing 1st movable body)
43 ... Electric motor (drive means)
48... Rack member (constituting the first movable body)
65 ... 2nd guide member (composing 1st movable body)
67 ... Second slider member (constituting the first movable body)
106: Second effect member (constituting the second movable body)
108... Swing member (constituting the second movable body)
117 ... Slider (constitutes the second movable body)
118 ... Upper decorative member (constituting the second movable body)
119 ... Lower decorative member (constitutes the second movable body)
132: Front decorative member (constitutes the second movable body)

Claims (1)

  1. A first movable body;
    Driving means for driving the first movable body;
    In a pachinko machine equipped with a second movable body,
    The second movable body is
    When the first movable body is driven by the driving means and is displaced from the initial position to the effect position, the pressed section comes into contact with the pressing section of the first movable body. It is configured to be displaced from the initial position to the effect position by moving in a direction substantially the same as the moving direction immediately before the pressing portion is touched ,
    The first movable body is:
    A member that performs movement including movement in the gravitational direction due to its own weight while the first movable body is displaced from the initial position to the effect position; and the pressing portion in conjunction with the movement of the member in the gravitational direction. The pachinko gaming machine is characterized in that immediately before the member completes movement in the direction of gravity, the pressing part contacts the pressed part and presses the pressed part .
JP2011020014A 2011-02-01 2011-02-01 Pachinko machine Active JP5529778B2 (en)

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JP6068894B2 (en) * 2012-09-20 2017-01-25 株式会社ニューギン Game machine
JP2015116373A (en) * 2013-12-19 2015-06-25 京楽産業.株式会社 Game machine
JP5861162B2 (en) * 2014-04-11 2016-02-16 株式会社サンセイアールアンドディ Game machine
JP6090939B2 (en) * 2015-06-03 2017-03-08 株式会社サンセイアールアンドディ Game machine
JP6585657B2 (en) * 2017-05-10 2019-10-02 株式会社ニューギン Game machine
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