JP2012250085A5 - - Google Patents

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JP2012250085A5
JP2012250085A5 JP2012209595A JP2012209595A JP2012250085A5 JP 2012250085 A5 JP2012250085 A5 JP 2012250085A5 JP 2012209595 A JP2012209595 A JP 2012209595A JP 2012209595 A JP2012209595 A JP 2012209595A JP 2012250085 A5 JP2012250085 A5 JP 2012250085A5
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Japan
Prior art keywords
decorative
symbol sequence
stop symbol
decorative symbol
stopped
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JP2012209595A
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Japanese (ja)
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JP5669798B2 (en
JP2012250085A (en
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Priority to JP2012209595A priority Critical patent/JP5669798B2/en
Priority claimed from JP2012209595A external-priority patent/JP5669798B2/en
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Publication of JP2012250085A5 publication Critical patent/JP2012250085A5/ja
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Description

請求項1に係る遊技機は、
遊技領域内に配置され遊技媒体が入賞可能な始動口と、
該始動口に遊技媒体が入賞したことを検出する入賞状態検出手段と、
該入賞状態検出手段による前記遊技媒体の検出に基づいて抽選を行う抽選手段と、
所定の開閉動作を行い、閉状態から開状態に変化することで前記遊技媒体が入賞可能となる開閉入賞装置と、
前記抽選手段の抽選結果が当りである場合には、前記開閉入賞装置の開閉動作を複数回行うことで、遊技者に特定の利益を付与する特定利益付与手段と、
遊技の進行に伴う遊技状態および前記抽選手段の抽選結果に関する演出画像を表示する演出表示装置と、
複数種類の装飾図柄が予め定められた順序で配列された装飾図柄列を複数記憶する装飾図柄列記憶手段と、
前記抽選手段の抽選結果が当りである場合には、特定の装飾図柄の組合せに決定する一方、前記抽選手段の抽選結果が外れである場合には、前記特定の装飾図柄の組合せとはならない装飾図柄の組合せに決定する最終停止図柄決定手段と、

前記複数の装飾図柄列のうち最後に停止される最終停止図柄列が停止するよりも前の段階で、既に停止している装飾図柄列によって、前記複数の装飾図柄列にまたがる複数の有効ライン上に、前記特定の装飾図柄の組合せの一部を構成するリーチ形成図柄が停止されるリーチ状態で停止さるか否かを決定するリーチ状態決定手段と、

前記入賞状態検出手段による前記遊技媒体の検出を契機として、前記演出表示装置の表示領域に一列あたり少なくとも3つの装飾図柄が視認可能となるように前記複数の装飾図柄列を変動させるとともに、前記有効ライン上に前記最終停止図柄決定手段及び前記リーチ状態決定手段の決定結果に対応した装飾図柄の停止図柄で変動を順次停止させる装飾図柄列変動制御手段と、を備え、

前記装飾図柄列記憶手段に記憶された複数の装飾図柄列が、
前記演出表示装置の表示領域において最初に停止される第一停止図柄列と、
前記有効ライン上に前記リーチ状態で停止されるか否かが定まる第二停止図柄列と、
前記最終停止図柄列と、により構成され、
各々の装飾図柄列に前記リーチ形成図柄として機能しないブランク図柄が含まれている、
ものであって

前記第一停止図柄列および前記第二停止図柄列は、
少なくとも3種類の装飾図柄が、前記ブランク図柄が挟まれることのない順序で配列された前記特定の装飾図柄群と、
前記装飾図柄が、前記特定の装飾図柄群と同種類かつ同数かつ同順であって、前記ブランク図柄が前記装飾図柄の間隙に挟まれて配列された非特定の装飾図柄群と、
から構成される装飾図柄列がそれぞれ記憶されている
ことを特徴とする遊技機。
A gaming machine according to claim 1 is:
A start port that is placed in the game area and where a game medium can be won;
A winning state detecting means for detecting that a game medium has been won at the start opening;
Lottery means for performing lottery based on the detection of the game medium by the winning state detection means;
An open / close winning device that performs a predetermined opening / closing operation and allows the game medium to be awarded by changing from a closed state to an open state;
When the lottery result of the lottery means is a win, by performing the opening and closing operation of the opening and closing prize winning device a plurality of times, a specific profit granting means for giving a specific profit to the player
An effect display device for displaying an effect image relating to a game state as the game progresses and a lottery result of the lottery means;
A decorative symbol sequence storage means for storing a plurality of decorative symbol sequences in which a plurality of types of decorative symbols are arranged in a predetermined order;
When the lottery result of the lottery means is a win, it is determined to be a combination of specific decorative symbols. On the other hand, when the lottery result of the lottery means is out of place, a decoration that does not become a combination of the specific decorative symbols A final stop symbol determining means for determining a symbol combination;

On the plurality of effective lines spanning the plurality of decorative symbol sequences by the decorative symbol sequence already stopped in a stage before the last stop symbol sequence to be stopped last among the plurality of decorative symbol sequences is stopped. in a reach state determining means reach forming symbols constituting a part of a combination of the specific decorative symbols to determine Luke stopped with reach state is stopped,

In response to detection of the game medium by the winning state detection means, the plurality of decorative symbol sequences are varied so that at least three decorative symbols per row can be visually recognized in the display area of the effect display device, and A decorative symbol sequence variation control means for sequentially stopping variation at a stop symbol of a decorative symbol corresponding to the determination result of the final stop symbol determining means and the reach state determining means on an effective line;

A plurality of decorative symbol sequences stored in the decorative symbol sequence storage means are:
A first stop symbol sequence that is first stopped in the display area of the effect display device;
A second stop symbol sequence that determines whether or not to stop in the reach state on the active line;
The final stop symbol sequence, and
Each decorative design row includes a blank design that does not function as the reach forming design.
And

The first stop symbol sequence and the second stop symbol sequence are:
The specific decorative design group in which at least three types of decorative designs are arranged in an order in which the blank design is not sandwiched;
The non-specific decorative design group in which the decorative design is the same type, the same number, and the same order as the specific decorative design group, and the blank design is arranged in a gap between the decorative designs;
Decorative symbol row are stored respectively composed of,
A gaming machine characterized by that.

Claims (1)

遊技領域内に配置され遊技媒体が入賞可能な始動口と、
該始動口に遊技媒体が入賞したことを検出する入賞状態検出手段と、
該入賞状態検出手段による前記遊技媒体の検出に基づいて抽選を行う抽選手段と、
所定の開閉動作を行い、閉状態から開状態に変化することで前記遊技媒体が入賞可能となる開閉入賞装置と、
前記抽選手段の抽選結果が当りである場合には、前記開閉入賞装置の開閉動作を複数回行うことで、遊技者に特定の利益を付与する特定利益付与手段と、
遊技の進行に伴う遊技状態および前記抽選手段の抽選結果に関する演出画像を表示する演出表示装置と、
複数種類の装飾図柄が予め定められた順序で配列された装飾図柄列を複数記憶する装飾図柄列記憶手段と、
前記抽選手段の抽選結果が当りである場合には、特定の装飾図柄の組合せに決定する一方、前記抽選手段の抽選結果が外れである場合には、前記特定の装飾図柄の組合せとはならない装飾図柄の組合せに決定する最終停止図柄決定手段と、

前記複数の装飾図柄列のうち最後に停止される最終停止図柄列が停止するよりも前の段階で、既に停止している装飾図柄列によって、前記複数の装飾図柄列にまたがる複数の有効ライン上に、前記特定の装飾図柄の組合せの一部を構成するリーチ形成図柄が停止されるリーチ状態で停止さるか否かを決定するリーチ状態決定手段と、

前記入賞状態検出手段による前記遊技媒体の検出を契機として、前記演出表示装置の表示領域に一列あたり少なくとも3つの装飾図柄が視認可能となるように前記複数の装飾図柄列を変動させるとともに、前記有効ライン上に前記最終停止図柄決定手段及び前記リーチ状態決定手段の決定結果に対応した装飾図柄の停止図柄で変動を順次停止させる装飾図柄列変動制御手段と、を備え、

前記装飾図柄列記憶手段に記憶された複数の装飾図柄列が、
前記演出表示装置の表示領域において最初に停止される第一停止図柄列と、
前記有効ライン上に前記リーチ状態で停止されるか否かが定まる第二停止図柄列と、
前記最終停止図柄列と、により構成され、
各々の装飾図柄列に前記リーチ形成図柄として機能しないブランク図柄が含まれている、
遊技機において

前記第一停止図柄列および前記第二停止図柄列は、
少なくとも3種類の装飾図柄が、前記ブランク図柄が挟まれることのない順序で配列された前記特定の装飾図柄群と、
前記装飾図柄が、前記特定の装飾図柄群と同種類かつ同数かつ同順であって、前記ブランク図柄が前記装飾図柄の間隙に挟まれて配列された非特定の装飾図柄群と、
から構成される装飾図柄列がそれぞれ記憶されている
ことを特徴とする遊技機。
A start port that is placed in the game area and where a game medium can be won;
A winning state detecting means for detecting that a game medium has been won at the start opening;
Lottery means for performing lottery based on the detection of the game medium by the winning state detection means;
An open / close winning device that performs a predetermined opening / closing operation and allows the game medium to be awarded by changing from a closed state to an open state;
When the lottery result of the lottery means is a win, by performing the opening and closing operation of the opening and closing prize winning device a plurality of times, a specific profit granting means for giving a specific profit to the player
An effect display device for displaying an effect image relating to a game state as the game progresses and a lottery result of the lottery means;
A decorative symbol sequence storage means for storing a plurality of decorative symbol sequences in which a plurality of types of decorative symbols are arranged in a predetermined order;
When the lottery result of the lottery means is a win, it is determined to be a combination of specific decorative symbols. On the other hand, when the lottery result of the lottery means is out of place, a decoration that does not become a combination of the specific decorative symbols A final stop symbol determining means for determining a symbol combination;

On the plurality of effective lines spanning the plurality of decorative symbol sequences by the decorative symbol sequence already stopped in a stage before the last stop symbol sequence to be stopped last among the plurality of decorative symbol sequences is stopped. in a reach state determining means reach forming symbols constituting a part of a combination of the specific decorative symbols to determine Luke stopped with reach state is stopped,

In response to detection of the game medium by the winning state detection means, the plurality of decorative symbol sequences are varied so that at least three decorative symbols per row can be visually recognized in the display area of the effect display device, and A decorative symbol sequence variation control means for sequentially stopping variation at a stop symbol of a decorative symbol corresponding to the determination result of the final stop symbol determining means and the reach state determining means on an effective line;

A plurality of decorative symbol sequences stored in the decorative symbol sequence storage means are:
A first stop symbol sequence that is first stopped in the display area of the effect display device;
A second stop symbol sequence that determines whether or not to stop in the reach state on the active line;
The final stop symbol sequence, and
Each decorative design row includes a blank design that does not function as the reach forming design.
In gaming machines ,

The first stop symbol sequence and the second stop symbol sequence are:
The specific decorative design group in which at least three types of decorative designs are arranged in an order in which the blank design is not sandwiched;
The non-specific decorative design group in which the decorative design is the same type, the same number, and the same order as the specific decorative design group, and the blank design is arranged in a gap between the decorative designs;
Decorative symbol row are stored respectively composed of,
A gaming machine characterized by that.
JP2012209595A 2012-09-24 2012-09-24 Game machine Expired - Fee Related JP5669798B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2012209595A JP5669798B2 (en) 2012-09-24 2012-09-24 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2012209595A JP5669798B2 (en) 2012-09-24 2012-09-24 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2007244558A Division JP2009072387A (en) 2007-09-20 2007-09-20 Game machine

Publications (3)

Publication Number Publication Date
JP2012250085A JP2012250085A (en) 2012-12-20
JP2012250085A5 true JP2012250085A5 (en) 2013-02-07
JP5669798B2 JP5669798B2 (en) 2015-02-18

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JP2012209595A Expired - Fee Related JP5669798B2 (en) 2012-09-24 2012-09-24 Game machine

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Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH07116313A (en) * 1993-10-28 1995-05-09 Sankyo Kk Game machine
JPH11276676A (en) * 1998-03-31 1999-10-12 Sankyo Kk Game machine
JP2001334042A (en) * 2000-05-30 2001-12-04 Sophia Co Ltd Game machine
JP4632235B2 (en) * 2004-08-13 2011-02-16 サミー株式会社 Bullet ball machine

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