JP2009072387A5 - - Google Patents

Download PDF

Info

Publication number
JP2009072387A5
JP2009072387A5 JP2007244558A JP2007244558A JP2009072387A5 JP 2009072387 A5 JP2009072387 A5 JP 2009072387A5 JP 2007244558 A JP2007244558 A JP 2007244558A JP 2007244558 A JP2007244558 A JP 2007244558A JP 2009072387 A5 JP2009072387 A5 JP 2009072387A5
Authority
JP
Japan
Prior art keywords
decorative symbol
decorative
symbols
specific
symbol sequence
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2007244558A
Other languages
Japanese (ja)
Other versions
JP2009072387A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2007244558A priority Critical patent/JP2009072387A/en
Priority claimed from JP2007244558A external-priority patent/JP2009072387A/en
Publication of JP2009072387A publication Critical patent/JP2009072387A/en
Publication of JP2009072387A5 publication Critical patent/JP2009072387A5/ja
Pending legal-status Critical Current

Links

Claims (3)

遊技領域内に配置され遊技媒体が入賞可能な始動口と、
該始動口に遊技媒体が入賞したことを検出する入賞状態検出手段と、
該入賞状態検出手段による前記遊技媒体の検出に基づいて抽選を行う抽選手段と、
所定の開閉動作を行い、閉状態から開状態に変化することで前記遊技媒体が入賞可能となる開閉入賞装置と、
前記抽選手段の抽選結果が当りである場合には、前記開閉入賞装置の開閉動作を複数回行うことで、遊技者に特定の利益を付与する特定利益付与手段と、
遊技の進行に伴う遊技状態および前記抽選手段の抽選結果に関する演出画像を表示する演出表示装置と、
複数種類の装飾図柄が予め定められた順序で配列された装飾図柄列を複数記憶する装飾図柄列記憶手段と、
前記抽選手段の抽選結果が当りである場合には、特定の装飾図柄の組合せに決定する一方、前記抽選手段の抽選結果が外れである場合には、前記特定の装飾図柄の組合せとはならない装飾図柄の組合せに決定する最終停止図柄決定手段と、
前記複数の装飾図柄列のうち最後に停止される最終停止図柄列が停止するよりも前の段階で、既に停止している装飾図柄をリーチ形成図柄として、前記特定の装飾図柄の組合せの一部を構成するリーチ状態が前記複数の装飾図柄列にまたがる複数の有効ライン上に停止されるか否かを決定するリーチ状態決定手段と、
前記入賞状態検出手段による前記遊技媒体の検出を契機として、前記演出表示装置の表示領域に一列あたり所定数の装飾図柄が視認可能となるように前記複数の装飾図柄列を変動させるとともに、前記有効ライン上に前記最終停止図柄決定手段及び前記リーチ状態決定手段の決定結果に対応した装飾図柄の停止図柄で変動を順次停止させる装飾図柄列変動制御手段と、を備え、
前記装飾図柄列記憶手段には、各々の装飾図柄列に前記リーチ形成図柄として機能しないブランク図柄が含まれながらも、少なくとも前記複数の装飾図柄列のうち最初に停止される第一停止図柄列に、前記所定数程度の種類の装飾図柄の集団からなる特定の装飾図柄群が配列の一部に含まれるかたちで記憶されていることを特徴とする遊技機。
A start port that is placed in the game area and where a game medium can be won;
A winning state detecting means for detecting that a game medium has been won at the start opening;
Lottery means for performing lottery based on the detection of the game medium by the winning state detection means;
An open / close winning device that performs a predetermined opening / closing operation and allows the game medium to be awarded by changing from a closed state to an open state;
When the lottery result of the lottery means is a win, by performing the opening and closing operation of the opening and closing prize winning device a plurality of times, a specific profit granting means for giving a specific profit to the player,
An effect display device for displaying an effect image relating to a game state as the game progresses and a lottery result of the lottery means;
Decorative symbol sequence storage means for storing a plurality of decorative symbol sequences in which a plurality of types of decorative symbols are arranged in a predetermined order;
When the lottery result of the lottery means is a win, it is determined to be a combination of specific decorative symbols, while when the lottery result of the lottery means is out of the way, the decoration that does not become the combination of the specific decorative symbols A final stop symbol determining means for determining a symbol combination;
A part of the combination of the specific decorative symbols, with the decorative symbol already stopped being a reach forming symbol at a stage prior to the final stopped symbol sequence being stopped last among the plurality of decorative symbol sequences. Reach state determining means for determining whether or not the reach state that constitutes a plurality of effective lines straddling the plurality of decorative symbol sequences is stopped;
In response to detection of the game medium by the winning state detection means, the plurality of decorative symbol sequences are changed so that a predetermined number of decorative symbols can be visually recognized per row in the display area of the effect display device, and the effective A decorative symbol sequence fluctuation control means for sequentially stopping fluctuations at the stop symbols of the decorative symbols corresponding to the determination results of the final stop symbol determining means and the reach state determining means on the line;
In the decorative symbol sequence storage means, each decorative symbol sequence includes a blank symbol that does not function as the reach formation symbol, but at least a first stop symbol sequence to be stopped first among the plurality of decorative symbol sequences. A gaming machine characterized in that a specific decorative symbol group consisting of a group of decorative symbols of the predetermined number of types is stored in a form included in a part of the array.
前記装飾図柄列記憶手段には、前記有効ライン上に前記リーチ状態が停止するか否かの第二停止図柄列にも、前記特定の装飾図柄群が配列の一部に含まれるかたちで記憶されていることを特徴とする請求項1記載の遊技機。In the decorative symbol sequence storage means, the second decorative symbol sequence indicating whether or not the reach state is stopped on the effective line is also stored in such a manner that the specific decorative symbol group is included in a part of the array. The gaming machine according to claim 1, wherein: 前記装飾図柄列記憶手段には、前記ブランク図柄が挟まれることのない順序で、前記所定数程度の種類の装飾図柄が配列された前記特定の装飾図柄群と、前記ブランク図柄が間隙に挟まれる順序で、前記特定の装飾図柄群と同等の装飾図柄が配列された非特定の装飾図柄群と、から構成される装飾図柄列が前記最終停止図柄列を除いて記憶されていることを特徴とする請求項1または請求項2に記載の遊技機。In the decorative symbol row storage means, the specific decorative symbol group in which the predetermined number of types of decorative symbols are arranged in an order in which the blank symbols are not sandwiched, and the blank symbols are sandwiched between gaps. A decorative symbol sequence composed of a non-specific decorative symbol group in which decorative symbols equivalent to the specific decorative symbol group are arranged in order is stored except for the final stop symbol sequence. The gaming machine according to claim 1 or 2.
JP2007244558A 2007-09-20 2007-09-20 Game machine Pending JP2009072387A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2007244558A JP2009072387A (en) 2007-09-20 2007-09-20 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2007244558A JP2009072387A (en) 2007-09-20 2007-09-20 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2012209595A Division JP5669798B2 (en) 2012-09-24 2012-09-24 Game machine

Publications (2)

Publication Number Publication Date
JP2009072387A JP2009072387A (en) 2009-04-09
JP2009072387A5 true JP2009072387A5 (en) 2010-11-04

Family

ID=40608015

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2007244558A Pending JP2009072387A (en) 2007-09-20 2007-09-20 Game machine

Country Status (1)

Country Link
JP (1) JP2009072387A (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6580622B2 (en) * 2017-05-11 2019-09-25 株式会社ニューギン Game machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH11313927A (en) * 1998-05-07 1999-11-16 Sankyo Kk Game machine
JP2003079881A (en) * 2001-09-17 2003-03-18 Sanyo Product Co Ltd Game machine

Similar Documents

Publication Publication Date Title
JP2010246685A5 (en)
JP2008259657A5 (en)
JP2009072390A5 (en)
JP2008005934A5 (en)
JP2009072321A5 (en)
JP2009254630A5 (en)
JP2008253347A5 (en)
JP2007275641A5 (en)
JP2007044371A5 (en)
JP2009000243A5 (en)
JP2009000244A5 (en)
JP2008259655A5 (en)
JP2009072387A5 (en)
JP2008125555A5 (en)
JP2008284249A5 (en)
JP2009165754A5 (en)
JP2008253341A5 (en)
JP2009232903A5 (en)
JP2006326160A5 (en)
JP2008005935A5 (en)
JP2009022600A5 (en)
JP2012250085A5 (en)
JP2009165753A5 (en)
JP2010068948A5 (en)
JP2008005928A5 (en)